TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 Submarine moved from 86 Sea Zone to 87 Sea Zone
5 Infantrys moved from Minamitori to 86 Sea Zone
5 Infantrys and 3 Transports moved from 86 Sea Zone to 87 Sea Zone
5 Infantrys moved from 87 Sea Zone to Wake
5 Adv.Fighters and 7 Fighters moved from 86 Sea Zone to Wake
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
3 Destroyers moved from 85 Sea Zone to 86 Sea Zone
2 Bombers moved from Tokyo to 87 Sea Zone
1 Submarine moved from 86 Sea Zone to 103 Sea Zone
3 Tanks moved from Sumatra to Lombok
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Sumatra to 110 Sea Zone
2 Artillerys, 2 Fighters, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Lombok
1 ArmoredCar, 4 Mech.Infs and 5 Tanks moved from Shensi to Ningsia
2 Mech.Infs moved from Kweichow to Ningsia
1 ArmoredCar moved from Hunan to Shensi
1 ArmoredCar moved from Hunan to Hupeh
1 Mech.Inf moved from Hong Kong to Kweichow
2 ArmoredCars, 1 Mech.Inf and 2 Tanks moved from Hong Kong to Hunan
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 8 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 87 Sea Zone
Yamamoto attack with 2 Bombers, 1 Destroyer, 1 Submarine and 3 Transports
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Bombers, 1 Destroyer and 3 Transports in 87 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 87 Sea Zone
Yamamoto win with 2 Bombers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Wake
Yamamoto attack with 5 Adv.Fighters, 7 Fighters and 5 Infantrys
Americans defend with 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 1 S.Bomber
Yamamoto roll dice for 5 Adv.Fighters, 7 Fighters and 5 Infantrys in Wake, round 2 : 7/17 hits, 5.67 expected hits
Americans roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 1 Infantry and 1 S.Bomber in Wake, round 2 : 4/6 hits, 2.17 expected hits
1 Bunker owned by the Americans, 1 S.Bomber owned by the Americans, 1 Elite owned by the Americans, 4 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Artillerys owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 5 Adv.Fighters, 7 Fighters and 1 Infantry remaining. Battle score for attacker is 29
Casualties for Yamamoto: 4 Infantrys
Casualties for Americans: 2 Artillerys, 1 Bunker, 1 Elite, 1 Infantry and 1 S.Bomber
Battle in Lombok
Yamamoto attack with 2 Artillerys, 2 Fighters, 2 Infantrys, 1 Marine and 3 Tanks
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys, 1 Marine and 3 Tanks in Lombok, round 2 : 2/10 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks in Lombok, round 3 : 2/9 hits, 3.83 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Artillerys, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in Ningsia
Yamamoto attack with 1 ArmoredCar, 6 Mech.Infs and 5 Tanks
Chinese defend with 1 Elite, 5 Infantrys and 2 Mech.Infs
Yamamoto roll dice for 1 ArmoredCar, 6 Mech.Infs and 5 Tanks in Ningsia, round 2 : 7/12 hits, 4.83 expected hits
Chinese roll dice for 1 Elite, 5 Infantrys and 2 Mech.Infs in Ningsia, round 2 : 5/8 hits, 2.67 expected hits
1 Mech.Inf owned by the Chinese, 1 Elite owned by the Chinese, 4 Mech.Infs owned by the Yamamoto, 5 Infantrys owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ningsia
Yamamoto roll dice for 2 Mech.Infs and 5 Tanks in Ningsia, round 3 : 6/7 hits, 3.17 expected hits
Chinese roll dice for 1 Mech.Inf in Ningsia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Ningsia
Yamamoto win, taking Ningsia from Chinese with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 ArmoredCar and 4 Mech.Infs
Casualties for Chinese: 1 Elite, 5 Infantrys and 2 Mech.Infs
Battle in 103 Sea Zone
Yamamoto attack with 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto submerged
Non Combat Move - Yamamoto
5 Adv.Fighters and 7 Fighters moved from Wake to 86 Sea Zone
2 Bombers moved from 87 Sea Zone to Tokyo
2 Fighters moved from Lombok to 110 Sea Zone
Place Units - Yamamoto
2 Infantrys placed in Minamitori
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
3 Destroyers and 1 Submarine placed in 85 Sea Zone
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Yamamoto regular : 2.50
Americans regular : 1.00
Dutch regular : -1.00
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