Nothing to see here - Martin / Harry testing


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            2 bombers moved from Manchuria to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 2 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 carrier and 1 submarine
                Casualties for Japanese: 1 destroyer and 2 fighters
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,33 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Japanese regular : 1,33
    Germans AA : -0,50
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 1 infantry moved from Jehol to Chahar
            2 artilleries moved from Sikang to Shensi
            2 infantry moved from Sikang to Shensi
            2 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Manchuria
            1 infantry placed in Kansu
            2 artilleries and 4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            2 bombers moved from Manchuria to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 2 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 carrier and 1 submarine
                Casualties for Japanese: 1 destroyer and 2 fighters
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,33 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 1 infantry moved from Jehol to Chahar
            2 artilleries moved from Sikang to Shensi
            2 infantry moved from Sikang to Shensi
            2 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Manchuria
            1 infantry placed in Kansu
            2 artilleries and 4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 22 PUs; 
            British buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            2 armour moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 3 infantry moved from India to West India
            1 fighter moved from Burma to West India
            1 artillery and 1 infantry moved from Burma to India
            4 artilleries and 4 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
            Battle in West India
                British attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in West India, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sumatra
                    British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 1 fighter
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            1 aaGun moved from Burma to Shan State
            1 fighter moved from West India to India
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Italians regular : 0,67
    Japanese regular : 1,33
    Germans AA : -0,50
    Germans regular : -3,00
    British regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Alexandria
                Italians attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; French defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/8 hits, 3,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3,33 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the French, 1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 4/5 hits, 2,50 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 armour moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 3,67
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Yunnan to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to French Indo China
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in French Indo China
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 5 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 7 mech_infantrys moved from Turkmenistan to West India
            1 fighter and 1 tactical_bomber moved from Persia to West India
            1 bomber moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Timguska to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            4 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            4 bombers moved from Western Germany to United Kingdom
            1 artillery moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 artillery moved from Vyborg to Finland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/4 hits, 0,67 expected hits
                Bombing raid in United Kingdom rolls: 6,3,5,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 6 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 6 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in West India
                Germans attack with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/10 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in West India
                    Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery and 3 infantry
            Battle in Holland Belgium
                Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 2,67 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from West India to Persia
            4 bombers moved from United Kingdom to Western Germany
            1 bomber moved from 6 Sea Zone to Japan
    
        Place Units - Germans
            1 carrier and 5 destroyers placed in 112 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany
            2 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Germans collect 74 PUs (3 lost to blockades); end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    British AA : -0,67
    UK_Pacific regular : 0,00
    Germans regular : 1,83
    British regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 fighter moved from Shensi to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Siam to 41 Sea Zone
            1 artillery and 2 infantry moved from Siam to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 aaGun, 4 artilleries and 4 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Siam to 41 Sea Zone
            1 artillery and 2 infantry moved from Siam to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 aaGun, 4 artilleries and 4 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 4 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State
                UK_Pacific win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to Formosa
            1 tactical_bomber moved from 41 Sea Zone to Java
    
        Place Units - Japanese
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    UK_Pacific regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Western United States to 10 Sea Zone
    
        Combat - Americans
            Battle in Yakut S.S.R.
                Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans lost in Yakut S.S.R.
                Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
            Battle in 97 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Yakut S.S.R. to Korea
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
            1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser placed in 6 Sea Zone
            2 armour placed in Korea
            1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,67
    Germans regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 5 infantry moved from Yunnan to Burma
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            5 artilleries and 1 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            3 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Western United States to 10 Sea Zone
    
        Combat - Americans
            Battle in Yakut S.S.R.
                Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans lost in Yakut S.S.R.
                Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
            Battle in 97 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Yakut S.S.R. to Korea
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
            1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser placed in 6 Sea Zone
            2 armour placed in Korea
            1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 5 infantry moved from Yunnan to Burma
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            5 artilleries and 1 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            3 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 fighter moved from India to Eastern Persia
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
            4 artilleries and 1 infantry moved from Shan State to Burma
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 artillery and 1 fighter in Eastern Persia, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to India
            1 aaGun moved from Shan State to Burma
            1 mech_infantry moved from Tobruk to Libya
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            2 artilleries and 1 infantry placed in Quebec
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,33
    Germans regular : -1,00
    British regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Persia to Eastern Persia
            1 armour moved from Alexandria to Libya
                  Italians take Tobruk from British
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from Egypt to Belgian Congo
            1 fighter moved from Egypt to 80 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Persia
                Italians attack with 1 armour
                British defend with 1 artillery
                    Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Eastern Persia
                British win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Libya
                Italians attack with 1 armour
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Belgian Congo
                Italians attack with 1 armour and 1 tactical_bomber
                British defend with 2 armour and 1 fighter
                    Italians roll dice for 1 armour and 1 tactical_bomber in Belgian Congo, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 2 armour and 1 fighter in Belgian Congo, round 2 : 2/3 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -11
                Casualties for Italians: 1 armour and 1 tactical_bomber
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 80 Sea Zone to Persia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from French Indo China to India
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Szechwan
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 tactical_bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber in Java, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Java, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Java, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Java, round 5 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 tactical_bomber placed in French Indo China
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : -1,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 carriers, 9 destroyers, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 infantry moved from Russia to Samara
            1 bomber moved from Japan to Korea
            1 armour and 4 mech_infantrys moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            2 infantry moved from Persia to Eastern Persia
            2 artilleries moved from Persia to Eastern Persia
            1 armour moved from Egypt to Kenya
                  Germans take Kenya from British
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Normandy Bordeaux to France
            1 armour moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            4 infantry moved from Denmark to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            1 artillery and 3 infantry moved from Finland to Norway
            1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
            1 mech_infantry moved from Holland Belgium to Western Germany
    
        Combat - Germans
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0,17 expected hits
                Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Korea causes 5 damage total. 
            Battle in Eastern Persia
                Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/13 hits, 4,33 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/15 hits, 6,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 carriers, 8 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Germany to France
            5 bombers moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            1 bomber moved from Korea to Japan
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 110 Sea Zone
            4 transports placed in 113 Sea Zone
            1 destroyer placed in 93 Sea Zone
            1 armour and 1 mech_infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 77 PUs; end with 77 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0,17
    Germans regular : -1,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Ulaanbaatar to Dzavhan
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Formosa to Japan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,4,4
            Japanese collect 15 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs; 
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries moved from 96 Sea Zone to Libya
            3 infantry moved from 96 Sea Zone to Libya
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Germans
            2 armour moved from Korea to Buryatia
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Libya
                Americans attack with 3 artilleries and 3 infantry
                Italians defend with 1 armour
                    Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 carrier and 2 transports placed in 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : 0,17
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            5 artilleries moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Shensi
            1 infantry placed in Shensi
            2 artilleries placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 71 PUs; 
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries moved from 96 Sea Zone to Libya
            3 infantry moved from 96 Sea Zone to Libya
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Germans
            2 armour moved from Korea to Buryatia
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Libya
                Americans attack with 3 artilleries and 3 infantry
                Italians defend with 1 armour
                    Americans roll dice for 3 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            1 battleship, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 carrier and 2 transports placed in 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            5 artilleries moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Shensi
            1 infantry placed in Shensi
            2 artilleries placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; 
            UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 107 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 armour moved from Belgian Congo to Kenya
            1 fighter moved from Belgian Congo to Kenya
            3 infantry moved from India to West India
            1 fighter moved from India to West India
            1 infantry moved from Siam to Shan State
            4 artilleries moved from Burma to India
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in West India, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Kenya to Tanganyika Territory
            1 fighter moved from West India to India
            1 aaGun moved from Burma to India
            3 aaGuns moved from United Kingdom to Scotland
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 artilleries and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : 0,17
    Germans regular : -0,17
    British regular : -0,67
    

    Savegame

Suggested Topics

  • 22
  • 20
  • 114
  • 32
  • 48
  • 128
  • 179
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.4k

Topics

1.8m

Posts