Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsNothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Shantung 2 artilleries and 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Shensi to Sikang 1 fighter moved from Kweichow to Shantung 5 artilleries moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Chinese attack with 2 artilleries and 4 infantry Germans defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport Japanese defend with 2 destroyers and 1 fighter Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers and 1 fighter Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Korea Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Shantung 2 artilleries and 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Shensi to Sikang 1 fighter moved from Kweichow to Shantung 5 artilleries moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Chinese attack with 2 artilleries and 4 infantry Germans defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk 1 artillery moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone 2 artilleries and 2 infantry moved from India to Burma 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to Tobruk Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 115 Sea Zone British attack with 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 115 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 2 armour and 1 fighter placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -1,50 Japanese regular : 0,00 Germans regular : 1,50 British regular : 1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Combat - Italians Battle in Eastern Persia Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 1 artillery placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2 Italians collect 15 PUs (6 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Yunnan 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 1,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Yunnan 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 1,00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Shan State to 37 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 2 mech_infantrys moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Kazakhstan to Turkmenistan 5 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 armour moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Egypt to Western Germany 1 tactical_bomber moved from Russia to Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Novgorod to Vyborg Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Shan State to 37 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 2 mech_infantrys moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Kazakhstan to Turkmenistan 5 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 armour moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Egypt to Western Germany 1 tactical_bomber moved from Russia to Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Novgorod to Vyborg Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 2/5 hits, 0,83 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2,50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from 37 Sea Zone to Japan 2 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Denmark to Western Germany 1 armour moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier and 3 destroyers placed in 112 Sea Zone 2 infantry placed in Persia 1 bomber placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Germans undo move 3. 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 British AA : -0,50 Defenders Fire, : -0,33 ANZAC regular : -0,33 Attackers Fire, : 1,17 Germans regular : -2,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 infantry moved from Amur to Buryatia Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Siam 1 artillery moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to Malaya 1 artillery and 1 infantry moved from Shan State to Malaya Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 factory_minor Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China ANZAC win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Malaya to Siam 1 tactical_bomber moved from 36 Sea Zone to Siam Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : 1,33 UK_Pacific regular : -1,00
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to Buryatia 2 bombers moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to Buryatia 2 bombers moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 carrier and 1 submarine Casualties for Japanese: 1 destroyer and 2 fighters Battle in Holland Belgium Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,33 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 factory_minor placed in Korea 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 3,17 Japanese regular : 1,33 Germans AA : -0,50 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 1 infantry moved from Jehol to Chahar 2 artilleries moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Manchuria 1 infantry placed in Kansu 2 artilleries and 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to Buryatia 2 bombers moved from Manchuria to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 carrier and 1 submarine Casualties for Japanese: 1 destroyer and 2 fighters Battle in Holland Belgium Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,33 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea 1 bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 factory_minor placed in Korea 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 1 infantry moved from Jehol to Chahar 2 artilleries moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Manchuria 1 infantry placed in Kansu 2 artilleries and 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 22 PUs; British buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 2 armour moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from India to West India 1 fighter moved from Burma to West India 1 artillery and 1 infantry moved from Burma to India 4 artilleries and 4 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in West India British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in West India, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 fighter Italians defend with 1 artillery British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 artillery Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 aaGun moved from Burma to Shan State 1 fighter moved from West India to India 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 3,17 Italians regular : 0,67 Japanese regular : 1,33 Germans AA : -0,50 Germans regular : -3,00 British regular : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Battle in Alexandria Italians attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; French defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/8 hits, 3,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3,33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the French, 1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 4/5 hits, 2,50 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for French: 2 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 3,67 British regular : 0,50
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to French Indo China Place Units - ANZAC 1 armour and 2 infantry placed in French Indo China 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 5 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 7 mech_infantrys moved from Turkmenistan to West India 1 fighter and 1 tactical_bomber moved from Persia to West India 1 bomber moved from Japan to 6 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 4 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Western Germany to United Kingdom 1 artillery moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from Vyborg to Finland Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/4 hits, 0,67 expected hits Bombing raid in United Kingdom rolls: 6,3,5,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 6 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 6 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in West India Germans attack with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/10 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in West India Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 2,67 expected hits British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from West India to Persia 4 bombers moved from United Kingdom to Western Germany 1 bomber moved from 6 Sea Zone to Japan Place Units - Germans 1 carrier and 5 destroyers placed in 112 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Persia 1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany 2 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 British AA : -0,67 UK_Pacific regular : 0,00 Germans regular : 1,83 British regular : 1,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 fighter moved from Shensi to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 artillery and 2 infantry moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 aaGun, 4 artilleries and 4 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 artillery and 2 infantry moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 aaGun, 4 artilleries and 4 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun, 4 artilleries and 4 infantry in Shan State, round 2 : 3/8 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State UK_Pacific win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to Formosa 1 tactical_bomber moved from 41 Sea Zone to Java Place Units - Japanese 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Shan State: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17 UK_Pacific regular : 0,33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Western United States to 10 Sea Zone Combat - Americans Battle in Yakut S.S.R. Americans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Yakut S.S.R. to Korea 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser placed in 6 Sea Zone 2 armour placed in Korea 1 battleship, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Germans regular : -1,00