Nothing to see here - Martin / Harry testing

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Persia
            1 fighter moved from Northwest Persia to 80 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    Italians roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in 80 Sea Zone
                British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 fighter
            Battle in Persia
                Italians attack with 1 armour
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
                    1 armour owned by the Italians lost in Persia
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,4,6,2
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : -2,17
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Germany to 97 Sea Zone
            2 bombers moved from Germany to 97 Sea Zone
            1 tactical_bomber moved from Germany to 97 Sea Zone
            1 bomber moved from Northwest Persia to 97 Sea Zone
            1 bomber moved from Northwest Persia to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
            1 fighter moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Samara to Novosibirsk
            1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 armour moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Archangel to Urals
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 39 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 80 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
                    2 transports owned by the British lost in 80 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 2 transports
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
                    Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
                Casualties for Americans: 3 infantry
                Casualties for British: 4 infantry
            Battle in Yenisey
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Yenisey
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Russians regular : 0,33
    Germans regular : -1,17
    British regular : -1,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Germany to 97 Sea Zone
            2 bombers moved from Germany to 97 Sea Zone
            1 tactical_bomber moved from Germany to 97 Sea Zone
            1 bomber moved from Northwest Persia to 97 Sea Zone
            1 bomber moved from Northwest Persia to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
            1 fighter moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Samara to Novosibirsk
            1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 armour moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Archangel to Urals
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 39 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 80 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
                    2 transports owned by the British lost in 80 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 2 transports
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
                    Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
                Casualties for Americans: 3 infantry
                Casualties for British: 4 infantry
            Battle in Yenisey
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Yenisey
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                1 submarine owned by the Americans submerged
                    Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Americans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
                1 fighter owned by the Americans could not land and were killed
    
        Non Combat Move - Germans
            1 bomber moved from 97 Sea Zone to Egypt
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            2 bombers moved from 97 Sea Zone to Western Germany
            1 fighter moved from Persia to Volgograd
            1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
            2 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from 39 Sea Zone to Shan State
    
        Place Units - Germans
            2 destroyers placed in 113 Sea Zone
            Germans undo move 1.
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 115 Sea Zone
            2 fighters placed in Western Germany
            1 bomber placed in Germany
            1 infantry placed in France
            1 armour and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            1 infantry placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 5.
            1 infantry placed in Germany
            Germans undo move 5.
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Russians regular : 0,33
    Germans regular : 0,17
    British regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Ulaanbaatar
            1 fighter moved from Yenisey to Shensi
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Shan State to Malaya
            2 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 bomber and 1 fighter moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 battleship, 1 destroyer and 2 submarines
                2 submarines owned by the Americans submerged
                    Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for Americans: 1 battleship and 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1
            Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Amur to Korea
            3 infantry moved from Amur to Korea
            1 artillery moved from Amur to Korea
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Amur to Korea
            3 infantry moved from Amur to Korea
            1 artillery moved from Amur to Korea
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 2 destroyers and 1 fighter
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 destroyers and 1 fighter
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 1 artillery
            Battle in Korea
                Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Japanese regular : 0,67
    Germans regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            2 artilleries and 3 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
            3 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kweichow to Shantung
            5 artilleries moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Chinese attack with 2 artilleries and 4 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Shensi
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : -0,67
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Amur to Korea
            3 infantry moved from Amur to Korea
            1 artillery moved from Amur to Korea
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 2 destroyers and 1 fighter
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 destroyers and 1 fighter
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 1 artillery
            Battle in Korea
                Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            2 artilleries and 3 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
            3 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kweichow to Shantung
            5 artilleries moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Chinese attack with 2 artilleries and 4 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Shensi
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Morocco to Tunisia
            1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
            1 artillery moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            2 artilleries and 2 infantry moved from India to Burma
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Cyprus to Tobruk
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                British win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in 115 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 115 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            2 armour and 1 fighter placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : -1,50
    Japanese regular : 0,00
    Germans regular : 1,50
    British regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 armour and 1 artillery placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2
            Italians collect 15 PUs (6 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Borneo to French Indo China
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Yunnan
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Borneo to French Indo China
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Yunnan
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,00
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Shan State to 37 Sea Zone
            1 mech_infantry moved from Persia to West India
                  Germans take West India from UK_Pacific
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            2 mech_infantrys moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Kazakhstan to Turkmenistan
            5 mech_infantrys moved from Kazakhstan to Turkmenistan
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 armour moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Volgograd to Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 artillery moved from Caucasus to Northwest Persia
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Egypt to Western Germany
            1 tactical_bomber moved from Russia to Germany
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery moved from Novgorod to Vyborg
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Shan State to 37 Sea Zone
            1 mech_infantry moved from Persia to West India
                  Germans take West India from UK_Pacific
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            2 mech_infantrys moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Kazakhstan to Turkmenistan
            5 mech_infantrys moved from Kazakhstan to Turkmenistan
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Western Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 armour moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Volgograd to Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 artillery moved from Caucasus to Northwest Persia
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Egypt to Western Germany
            1 tactical_bomber moved from Russia to Germany
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery moved from Novgorod to Vyborg
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Attackers Fire,  : 2/5 hits, 0,83 expected hits
                    Defenders Fire,  : 0/2 hits, 0,33 expected hits
                    1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits
                Bombing raid in United Kingdom rolls: 5,6,3 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2,50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in 37 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from 37 Sea Zone to Japan
            2 fighters moved from United Kingdom to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Denmark to Western Germany
            1 armour moved from Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to France
            1 artillery moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier and 3 destroyers placed in 112 Sea Zone
            2 infantry placed in Persia
            1 bomber placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            Germans undo move 3.
            1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    British AA : -0,50
    Defenders Fire,  : -0,33
    ANZAC regular : -0,33
    Attackers Fire,  : 1,17
    Germans regular : -2,17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Japanese
            1 infantry moved from Amur to Buryatia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to Siam
            1 artillery moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 factory_minor
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                ANZAC win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Malaya to Siam
            1 tactical_bomber moved from 36 Sea Zone to Siam
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 1,33
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            2 bombers moved from Manchuria to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            2 bombers moved from Manchuria to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 2 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 carrier and 1 submarine
                Casualties for Japanese: 1 destroyer and 2 fighters
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,33 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Japanese regular : 1,33
    Germans AA : -0,50
    Germans regular : -0,17
    

    Savegame

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