TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
3 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
Japanese defend with 2 destroyers and 1 fighter
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers and 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits
Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour and 1 artillery
Battle in Korea
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 infantry
Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 bombers moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Shantung
2 artilleries and 3 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Shantung
5 artilleries moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Morocco to Tunisia
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Cyprus to Tobruk
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in 115 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 115 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -1,50
Japanese regular : 0,00
Germans regular : 1,50
British regular : 1,00
Savegame