@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Rome to 49 Sea Zone 2 Adv.Fighters moved from Rome to 50 Sea Zone 1 Artillery and 1 Infantry moved from Rome to Tuscany 1 Infantry moved from Rome to Tuscany Purchase Units - Italians Italians buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 49 Sea Zone Italians attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 B.Transport Italians roll dice for 1 Adv.Fighter and 1 Fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 B.Transport in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 49 Sea Zone Italians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in 50 Sea Zone Italians attack with 2 Adv.Fighters Americans defend with 1 S.Submarine Italians roll dice for 2 Adv.Fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Americans lost in 50 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Tuscany Italians attack with 1 Artillery and 2 Infantrys Americans defend with 1 Marine Italians roll dice for 1 Artillery and 2 Infantrys in Tuscany, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Marine in Tuscany, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Artillery and 1 Infantry in Tuscany, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Marine in Tuscany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Artillery in Tuscany, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Marine in Tuscany, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Tuscany Italians win, taking Tuscany from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Americans: 1 Marine Non Combat Move - Italians 2 Adv.Fighters moved from 50 Sea Zone to Rome 1 Adv.Fighter and 1 Fighter moved from 49 Sea Zone to Rome 1 AAGun, 4 Artillerys, 2 Elites and 15 Infantrys moved from Provence to Lombardy Place Units - Italians 1 Bunker and 5 Infantrys placed in Lombardy 1 Bunker and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Rome to 49 Sea Zone 2 Adv.Fighters moved from Rome to 50 Sea Zone 1 Artillery and 1 Infantry moved from Rome to Tuscany 1 Infantry moved from Rome to Tuscany Purchase Units - Italians Italians buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 49 Sea Zone Italians attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 B.Transport Italians roll dice for 1 Adv.Fighter and 1 Fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 B.Transport in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 49 Sea Zone Italians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in 50 Sea Zone Italians attack with 2 Adv.Fighters Americans defend with 1 S.Submarine Italians roll dice for 2 Adv.Fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Americans lost in 50 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Tuscany Italians attack with 1 Artillery and 2 Infantrys Americans defend with 1 Marine Italians roll dice for 1 Artillery and 2 Infantrys in Tuscany, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Marine in Tuscany, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Artillery and 1 Infantry in Tuscany, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Marine in Tuscany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tuscany Italians roll dice for 1 Artillery in Tuscany, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Marine in Tuscany, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Tuscany Italians win, taking Tuscany from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Americans: 1 Marine Non Combat Move - Italians 2 Adv.Fighters moved from 50 Sea Zone to Rome 1 Adv.Fighter and 1 Fighter moved from 49 Sea Zone to Rome 1 AAGun, 4 Artillerys, 2 Elites and 15 Infantrys moved from Provence to Lombardy Place Units - Italians 1 Bunker and 5 Infantrys placed in Lombardy 1 Bunker and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Infantry moved from N.Algeria to 42 Sea Zone 1 Infantry and 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 Infantry moved from 43 Sea Zone to Provence French take Provence from Italians 1 Adv.Fighter moved from Catalonia to Orleanais 1 Artillery and 1 Elite moved from Aquitaine to Orleanais 2 Infantrys moved from Brittany to Orleanais 1 Destroyer and 2 Transports moved from 19 Sea Zone to 10 Sea Zone 2 Infantrys moved from Iceland to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Scotland 1 Fighter moved from E.Morocco to Catalonia 6 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria 1 Artillery and 1 Infantry moved from Adana to Ankara 1 Tank moved from Syria to Ankara 1 Infantry moved from Syria to Adana Purchase Units - French French buy 4 ArmoredCars, 3 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Orleanais French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 3 Infantrys French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Orleanais, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Orleanais, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Orleanais, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Orleanais, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Orleanais, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Orleanais, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French and 1 Infantry owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -1 Casualties for French: 1 Elite and 2 Infantrys Casualties for Germans: 3 Infantrys Non Combat Move - French 1 Adv.Fighter moved from Orleanais to Catalonia Place Units - French 2 Infantrys placed in Ankara 2 Mech.Infs placed in Syria 4 ArmoredCars placed in E.Morocco 1 Infantry and 1 Tank placed in Iceland Turn Complete - French French collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : -0.50 Germans regular : 1.00
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Midway Yamamoto take Midway from Americans 1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina 1 Artillery and 2 Infantrys moved from Korea to Liaoning 1 Bomber moved from Tokyo to Liaoning 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kirin 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok 2 Infantrys moved from Saipan to 94 Sea Zone 2 Infantrys and 1 Transport moved from 94 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Kunashir 1 Bomber moved from Tokyo to Kunashir 1 Adv.Fighter moved from 85 Sea Zone to Vladivostok 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Carrier moved from 85 Sea Zone to 76 Sea Zone 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Fighter moved from 85 Sea Zone to Iwo Jima 2 Infantrys moved from Hollandia to 108 Sea Zone 2 Infantrys and 2 Transports moved from 108 Sea Zone to 114 Sea Zone 1 Tank moved from Port Moresby to 114 Sea Zone 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to New Georgia 1 Artillery and 1 Infantry moved from 114 Sea Zone to New Caledonia 1 ArmoredCar moved from Port Moresby to 114 Sea Zone 1 ArmoredCar moved from 114 Sea Zone to Bougainville Yamamoto take Bougainville from Anzac 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Artillery moved from 114 Sea Zone to Guadalcanal Yamamoto take Guadalcanal from Anzac 1 Adv.Fighter and 1 Fighter moved from 114 Sea Zone to New Georgia 1 Adv.Fighter and 1 Fighter moved from 114 Sea Zone to New Caledonia 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Artillery moved from 114 Sea Zone to New Georgia 1 L.Fighter moved from 95 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Battleship moved from 114 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Factory, 9 Infantrys, 2 L.Fighters and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Liaoning Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Artillery and 1 Elite Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Liaoning, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Elite in Liaoning, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Liaoning Yamamoto win, taking Liaoning from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Artillery and 1 Elite Battle in Kusaie Yamamoto attack with 1 Artillery, 1 Infantry and 1 L.Fighter Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Kusaie, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Kusaie Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 L.Fighter in Kusaie, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Artillery in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 L.Fighter in Kusaie, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Artillery in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Kusaie Yamamoto win, taking Kusaie from Anzac with 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Battle in 76 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport Americans defend with 1 T.Boat Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 T.Boat Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kunashir Yamamoto attack with 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 2 Infantrys in Kunashir, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Kunashir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kunashir Yamamoto win, taking Kunashir from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Vladivostok Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Russians defend with 1 ArmoredCar Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar in Vladivostok, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Battle in Iwo Jima Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Kirin Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery and 1 Elite Yamamoto roll dice for 1 Cruiser in Kirin, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kirin, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Elite in Kirin, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kirin Yamamoto roll dice for 1 Artillery and 1 Infantry in Kirin, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Kirin, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kirin Yamamoto roll dice for 1 Artillery in Kirin, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Kirin, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kirin, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Kirin, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kirin Yamamoto win, taking Kirin from Russians with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Elite Battle in New Georgia Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in New Georgia, round 2 : 1/5 hits, 2.00 expected hits Anzac roll dice for 1 Infantry in New Georgia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in New Georgia Yamamoto win, taking New Georgia from Anzac with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in New Caledonia Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in New Caledonia, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in New Caledonia Yamamoto win, taking New Caledonia from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from New Caledonia to 114 Sea Zone 1 Adv.Fighter and 1 Fighter moved from New Georgia to 114 Sea Zone 2 Destroyers and 1 Submarine moved from 114 Sea Zone to 102 Sea Zone 1 Fighter moved from Ponape to 88 Sea Zone 1 L.Fighter moved from Kusaie to 88 Sea Zone 1 Carrier moved from 95 Sea Zone to 85 Sea Zone 3 Infantrys moved from Minamitori to 95 Sea Zone 1 Elite moved from Minamitori to 95 Sea Zone 1 B.Transport, 1 Elite and 1 Infantry moved from 95 Sea Zone to 88 Sea Zone 1 Elite and 1 Infantry moved from 88 Sea Zone to Wake 2 Infantrys and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Destroyer, 3 Fighters and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Saipan to 88 Sea Zone 1 Adv.Fighter moved from Vladivostok to 76 Sea Zone 1 Fighter moved from Iwo Jima to 76 Sea Zone 2 Infantrys moved from S.French Indochina to N.Thailand 4 Infantrys moved from S.Thailand to N.Thailand 2 ArmoredCars and 2 Tanks moved from Malaya to N.Thailand 3 Infantrys moved from Malaya to S.Thailand 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from Kunashir to Wake 1 Bomber moved from Liaoning to Tokyo Place Units - Yamamoto 1 Factory placed in Wake 2 L.Fighters placed in 85 Sea Zone 1 Destroyer placed in 84 Sea Zone 4 ArmoredCars and 2 Tanks placed in Malaya 3 Infantrys placed in Port Moresby 2 Artillerys and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 Americans regular : -0.17 French regular : -0.33 Anzac regular : -1.00 Russians regular : -0.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 5 Infantrys moved from Lanchow to Shensi 2 ArmoredCars and 1 Infantry moved from Ningsia to Shensi 2 ArmoredCars moved from Gobi Altai to Shensi 2 Artillerys and 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Fighter and 1 Mech.Inf moved from Urumqi to Ningsia 1 Fighter moved from Ningsia to Shensi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars and 4 Infantrys placed in Hsining Chinese undo move 1. 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan 2 Fighters moved from 75 Sea Zone to Ayan 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk Hisaichi take Khabarovsk from Russians 1 Bomber moved from Shantung to Shansi 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Hupeh to Shansi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 1 Elite, 11 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Battleship in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians lost in Ayan Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Ayan, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to 75 Sea Zone 2 Transports moved from 84 Sea Zone to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 4 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Liaoning 3 Infantrys and 2 Tanks moved from Peking to Liaoning 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Liaoning 3 Tanks moved from Shantung to Hupeh 1 Bomber moved from Shansi to Shantung 1 Mech.Inf and 1 Tank moved from Anhwei to Hupeh 1 Artillery and 4 Infantrys moved from Hunan to Hupeh 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Hong Kong to Kiangsi 1 Transport moved from 75 Sea Zone to 76 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 76 Sea Zone Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 3 Tanks placed in Shantung 2 Artillerys, 1 Elite and 5 Infantrys placed in Changchun 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.00 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Submarine moved from 20 Sea Zone to 12 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 2 Artillerys moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Elite moved from Wales to 20 Sea Zone 1 Cruiser moved from 20 Sea Zone to 21 Sea Zone 1 Battleship moved from 20 Sea Zone to 21 Sea Zone 1 Carrier moved from 20 Sea Zone to 21 Sea Zone 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Fighter moved from 20 Sea Zone to Belgium 1 Artillery and 1 Infantry moved from 20 Sea Zone to Belgium 3 Infantrys moved from Manchester to 21 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 21 Sea Zone to Netherlands 1 Fighter moved from 20 Sea Zone to Belgium 1 Fighter moved from Wales to Netherlands 3 Infantrys moved from London to Manchester 7 Artillerys, 2 Elites and 3 Infantrys moved from Tripoli to S.Tunisia 3 Mech.Infs moved from Hun to S.Tunisia 3 Infantrys moved from Hun to Tripoli 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 2 Infantrys moved from Tobruk to 48 Sea Zone 1 Artillery moved from El Agheila to 48 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Cruiser moved from 47 Sea Zone to 48 Sea Zone 1 Cruiser moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from El Agheila to 48 Sea Zone 2 Cruisers and 2 Infantrys moved from 48 Sea Zone to 47 Sea Zone 2 Artillerys moved from 47 Sea Zone to S.Tunisia 4 Infantrys moved from 47 Sea Zone to S.Tunisia 2 Infantrys moved from Kufra to El Agheila 3 ArmoredCars moved from Mersa Matruh to El Agheila 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Campania 1 Fighter moved from 47 Sea Zone to Campania 1 Adv.Fighter moved from 47 Sea Zone to Campania 1 Bomber moved from N.Algeria to Campania 1 Artillery and 3 Infantrys moved from La Mancha to Catalonia 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Madrid to La Mancha 1 ArmoredCar moved from La Mancha to Catalonia 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 4 Infantrys moved from Catalonia to Languedoc 1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 3 Infantrys moved from Cairo to Lower Egypt 2 ArmoredCars moved from Darfur to El Agheila 2 ArmoredCars moved from French Equatorial Africa to Nubia 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 3 Mot.Infs moved from W.Iran to Saratov 1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Tobruk 2 Infantrys moved from Belgian Congo to Kenya 1 Artillery and 5 Infantrys moved from Yunnan to Kweichow 3 ArmoredCars moved from Assam to Kweichow 2 Fighters moved from Assam to Kweichow 1 Infantry moved from Assam to Yunnan 1 Mech.Inf moved from Bihar to Kweichow 1 ArmoredCar, 2 Artillerys and 9 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Artillery and 3 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Bombay to Rajputana 1 Fighter moved from Madras to Kweichow 1 Artillery moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Mech.Inf moved from Palestine to Erzurum 1 Tank moved from Chita to Khabarovsk 3 Infantrys moved from Chita to Heilungchiang Purchase Units - British British buy 6 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Carrier, 1 Destroyer, 2 Fighters, 18 Infantrys, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys in Netherlands, round 2 : 1/8 hits, 2.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Artillery, 2 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium British roll dice for 1 Artillery and 2 Fighters in Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Campania British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Campania, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Campania British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter in Campania, round 3 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 Artillery in Campania, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Campania British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bomber in Campania, round 4 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Campania, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Campania British win, taking Campania from Italians with 1 Adv.Fighter, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter and 1 Infantry Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Khabarovsk British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from Campania to 47 Sea Zone 1 Bomber moved from Campania to S.Tunisia 2 Fighters moved from Belgium to 21 Sea Zone 1 Fighter moved from Netherlands to 21 Sea Zone Place Units - British 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine placed in 21 Sea Zone 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 3 Infantrys placed in E.Iran 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Artillery, 1 Fighter and 3 Infantrys placed in Madras 2 ArmoredCars placed in Bombay 1 Infantry placed in Cape Town 1 Transport placed in 40 Sea Zone 1 Transport placed in 62 Sea Zone 1 Artillery and 1 Infantry placed in Italian East Africa 2 ArmoredCars placed in Palestine 1 ArmoredCar and 1 Infantry placed in Hun 1 Artillery and 3 Infantrys placed in Wales 1 ArmoredCar placed in Cairo British undo move 14. 1 ArmoredCar placed in Madrid British undo move 12. 1 ArmoredCar and 1 Infantry placed in Madrid Turn Complete - British British collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.00 British regular : -5.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Anzac Anzac buy 1 Bunker and 12 Infantrys; Remaining resources: 0 PUs; Place Units - Anzac 1 Bunker and 6 Infantrys placed in Canberra 2 Infantrys placed in Wellington 3 Infantrys placed in Townsville 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 2 Artillerys, 1 Elite and 1 Infantry moved from Amazon to Venezuela 1 Elite moved from Suriname to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite and 1 Infantry moved from 26 Sea Zone to Venezuela 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in Venezuela Dutch attack with 2 Artillerys, 2 Elites and 2 Infantrys Neutral defend with 3 Infantrys Dutch roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Venezuela, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Venezuela Dutch roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Venezuela, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 3/3 hits, 1.00 expected hits 2 Elites owned by the Dutch, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Venezuela Dutch roll dice for 2 Artillerys in Venezuela, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Neutral lost in Venezuela Dutch roll dice for 1 Artillery in Venezuela, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Venezuela, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Venezuela, round 7 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Neutral lost in Venezuela Neutral win with no units remaining. Battle score for attacker is -12 Casualties for Dutch: 2 Artillerys, 2 Elites and 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Neutral regular : 2.33 Dutch regular : -2.50
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 Tanks moved from Kursk to Penza 2 Fighters moved from Kursk to Penza 2 Infantrys moved from Bucharest to W.Romania 1 Elite and 2 Tanks moved from Bucharest to W.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Penza Romanians attack with 2 Fighters and 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Fighters and 2 Tanks in Penza, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza Romanians win, taking Penza from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Battle in W.Romania Romanians attack with 1 Elite, 2 Infantrys and 2 Tanks Americans defend with 1 Infantry Romanians roll dice for 1 Elite, 2 Infantrys and 2 Tanks in W.Romania, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in W.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Romania Romanians win, taking W.Romania from Americans with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Romanians 2 Artillerys and 1 Infantry moved from Kiev to Kursk 2 Fighters moved from Penza to Kursk Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 ArmoredCars and 1 Tank placed in Kiev Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Romanians regular : -1.33 Russians regular : 0.67
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 2 Infantrys moved from N.Thailand to Yunnan 1 Fighter moved from S.Thailand to Yunnan Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to Hupeh 2 Artillerys, 2 Infantrys and 1 Marine moved from S.Thailand to Burma 1 ArmoredCar, 1 Artillery, 6 Infantrys and 3 Tanks moved from N.Thailand to Burma 2 ArmoredCars and 2 Tanks moved from Bangkok to Burma 1 Mech.Inf moved from Bangkok to N.Thailand 1 Destroyer, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 65 Sea Zone Place Units - Thai 2 Infantrys placed in N.Thailand 2 ArmoredCars and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Thai regular : 0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Fighter moved from 91 Sea Zone to Midway 4 Fighters moved from 91 Sea Zone to Midway 1 Adv.Fighter moved from 91 Sea Zone to Midway 1 Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Marine moved from Croatia to Hungary Americans take Hungary from Germans 1 Artillery, 1 Infantry, 3 L.Fighters and 1 Marine moved from Serbia to W.Romania 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 50 Sea Zone 1 Infantry moved from 50 Sea Zone to Venetia 1 Adv.Fighter moved from 46 Sea Zone to Venetia 1 Fighter moved from 46 Sea Zone to Venetia 1 Bomber moved from Sardinia to W.Romania 1 S.Bomber moved from Catalonia to W.Romania 1 Bomber moved from Catalonia to Venetia 1 Transport moved from 44 Sea Zone to 43 Sea Zone 2 Tanks moved from Navarre to Languedoc 2 Artillerys, 4 Infantrys and 3 Marines moved from Catalonia to Languedoc 1 Elite, 1 Infantry and 2 Marines moved from Navarre to Aquitaine 2 ArmoredCars moved from Portugal to Navarre 1 L.Fighter moved from La Mancha to Venetia 2 Tanks moved from Valencia to Languedoc 3 Infantrys and 1 Marine moved from Andalusia to 41 Sea Zone 6 Infantrys and 2 Marines moved from Valencia to 41 Sea Zone 1 B.Transport, 9 Infantrys, 3 Marines and 4 Transports moved from 41 Sea Zone to 43 Sea Zone 9 Infantrys and 3 Marines moved from 43 Sea Zone to Languedoc 2 Infantrys and 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Mauritania to 31 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 31 Sea Zone to 41 Sea Zone 3 Infantrys and 1 Marine moved from 41 Sea Zone to Valencia 2 Infantrys and 1 Marine moved from Mauritania to W.Morocco 3 Infantrys and 1 Marine moved from Cape Verde to 36 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 36 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia 2 B.Transports moved from 33 Sea Zone to 35 Sea Zone 4 Infantrys and 1 Tank moved from Bahia to 35 Sea Zone 1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone 2 B.Transports, 5 Infantrys, 1 Marine and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 5 Infantrys, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania 1 Tank moved from Argentina to Bahia 2 Infantrys moved from S.Chile to 39 Sea Zone 2 Infantrys and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to Mauritania 1 Tank moved from Santiago to Argentina 2 Infantrys moved from Santiago to S.Chile 3 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 26 Sea Zone to 33 Sea Zone 3 Infantrys and 1 Marine moved from 33 Sea Zone to Cape Verde 2 Infantrys moved from South Central USA to South Atlantic USA 2 Infantrys moved from Koryakia to 72 Sea Zone 2 Infantrys and 1 Transport moved from 72 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 74 Sea Zone 1 T.Boat moved from 71 Sea Zone to 74 Sea Zone 2 Fighters, 2 Infantrys and 2 Marines moved from Kolyma to Zhigansk 1 Cruiser moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Tuscany 1 B.Transport moved from 44 Sea Zone to 46 Sea Zone 1 Battleship moved from 44 Sea Zone to 43 Sea Zone 1 Destroyer moved from 44 Sea Zone to 43 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 1 Bunker, 1 Factory, 2 Fighters, 11 Infantrys, 2 Mech.Infs, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Tuscany Americans attack with 1 Infantry Italians defend with 1 Artillery Americans roll dice for 1 Battleship in Tuscany, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in Tuscany Americans win, taking Tuscany from Italians with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Venetia Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter Germans defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter in Venetia, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 2 Infantrys in Venetia, round 2 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Americans and 2 Infantrys owned by the Germans lost in Venetia Americans win, taking Venetia from Italians with 1 Adv.Fighter, 1 Bomber, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 Fighter Casualties for Germans: 2 Infantrys Battle in W.Romania Americans attack with 1 Artillery, 1 Bomber, 1 Infantry, 3 L.Fighters, 1 Marine and 1 S.Bomber Romanians defend with 1 Elite, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 1 Bomber, 1 Infantry, 3 L.Fighters, 1 Marine and 1 S.Bomber in W.Romania, round 2 : 6/8 hits, 4.33 expected hits Romanians roll dice for 1 Elite, 2 Infantrys and 2 Tanks in W.Romania, round 2 : 3/5 hits, 2.00 expected hits 1 Bomber owned by the Americans, 1 Elite owned by the Romanians, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 2 Tanks owned by the Romanians and 2 Infantrys owned by the Romanians lost in W.Romania Americans win, taking W.Romania from Romanians with 3 L.Fighters, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 Artillery, 1 Bomber and 1 Infantry Casualties for Romanians: 1 Elite, 2 Infantrys and 2 Tanks Battle in Midway Americans attack with 1 Adv.Fighter, 5 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 5 Fighters and 2 Infantrys in Midway, round 2 : 3/8 hits, 2.50 expected hits Yamamoto roll dice for 1 Infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway Americans win, taking Midway from Yamamoto with 1 Adv.Fighter, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 5 Fighters moved from Midway to 91 Sea Zone 1 Adv.Fighter, 1 Bomber and 1 L.Fighter moved from Venetia to Croatia 3 L.Fighters and 1 S.Bomber moved from W.Romania to Croatia Place Units - Americans 1 Bunker and 1 Factory placed in Croatia 3 Infantrys placed in Serbia 2 Infantrys placed in Albania 2 Infantrys placed in Sardinia 2 Infantrys placed in Catalonia 2 Mech.Infs placed in Portugal 1 Adv.Fighter, 1 B.Carrier and 1 Battleship placed in 91 Sea Zone 1 Transport placed in 31 Sea Zone 1 Fighter and 2 Infantrys placed in Alaska 2 Submarines placed in 83 Sea Zone 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 2.33 Italians regular : 0.33 Romanians regular : 1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters, 1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 3 Infantrys moved from Hamburg to Netherlands 1 Stuka moved from Hamburg to 21 Sea Zone 1 Fighter moved from Hamburg to 21 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Stukas moved from Rhine to 21 Sea Zone 1 Artillery moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Belgium 4 Infantrys moved from Rhine to Netherlands 1 Artillery and 1 Infantry moved from Bohemia to Hungary 1 Stuka moved from Bavaria to Hungary 1 Bomber moved from Bavaria to Netherlands 1 Stuka moved from Paris to Belgium 2 Infantrys moved from Paris to Picardy 1 Fighter moved from Paris to Picardy 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Paris to Orleanais 1 Infantry moved from Normandy to Brittany Germans take Brittany from French 2 Tanks moved from Leningrad to 24 Sea Zone 2 Tanks and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Infantrys moved from Oslo to 22 Sea Zone 2 Infantrys and 2 Tanks moved from 22 Sea Zone to Netherlands 1 ArmoredCar moved from Rostov to Kuybyshev Germans take Kuybyshev from Russians 1 Infantry moved from Kursk to Tula 1 Infantry moved from Kursk to Yaroslavl 1 Artillery moved from Kursk to Yaroslavl 1 Artillery and 1 Infantry moved from Kursk to Smolensk 1 Stuka moved from Kursk to Tula 1 Stuka moved from Kursk to Yaroslavl 1 Stuka moved from Kursk to Smolensk 1 Infantry moved from Paris to Picardy 1 Infantry moved from Burgundy to Provence 1 Artillery moved from Lombardy to Provence Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Carrier, 1 Destroyer, 20 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Fighter and 3 Infantrys British defend with 1 Infantry Germans roll dice for 1 Fighter and 3 Infantrys in Picardy, round 2 : 0/4 hits, 0.83 expected hits French roll dice for 1 Infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 3 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 4 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 5 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 6 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 7 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 8 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Fighter and 1 Infantry in Picardy, round 9 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in Picardy, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Fighter owned by the Germans retreated French win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 Infantrys Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters, 3 Stukas, 1 Submarine and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters, 3 Stukas and 1 T.Boat in 21 Sea Zone, round 2 : 8/17 hits, 7.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 3 Transports in 21 Sea Zone, round 2 : 3/13 hits, 5.33 expected hits 1 Submarine owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British, 3 Transports owned by the British, 2 Destroyers owned by the British, 1 T.Boat owned by the Germans and 1 Battleship owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 3 Stukas in 21 Sea Zone, round 3 : 8/15 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser and 3 Fighters in 21 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits 2 Carriers owned by the British, 3 Fighters owned by the Germans, 3 Fighters owned by the British, 1 Battleship owned by the British and 1 Cruiser owned by the British lost in 21 Sea Zone Germans win with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter and 3 Stukas remaining. Battle score for attacker is 76 Casualties for Germans: 1 Battleship, 3 Fighters, 1 Submarine and 1 T.Boat Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports Battle in Tula Germans attack with 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Stuka in Tula, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Tula, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 1 Bomber, 9 Infantrys and 2 Tanks British defend with 2 Artillerys, 1 Elite and 4 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 9 Infantrys and 2 Tanks in Netherlands, round 2 : 6/13 hits, 3.67 expected hits British roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits 1 Elite owned by the British, 2 Infantrys owned by the Germans, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Bomber, 7 Infantrys and 2 Tanks in Netherlands, round 3 : 5/11 hits, 3.33 expected hits British roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery, 1 Bomber, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 3 Infantrys Casualties for British: 2 Artillerys, 1 Elite and 4 Infantrys Battle in Belgium Germans attack with 2 Infantrys and 1 Stuka British defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Belgium, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Hungary Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Americans defend with 1 Marine Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Hungary, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Marine in Hungary, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Hungary, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Marine in Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans win, taking Hungary from Americans with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Marine Battle in Provence Germans attack with 1 Artillery and 1 Infantry French defend with 1 Factory and 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Provence, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Provence, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Provence Germans win, taking Provence from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Germans attack with 1 Artillery and 1 Infantry French defend with 1 Artillery Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for French: 1 Artillery Battle in Smolensk Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Russians defend with 1 Tank Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Smolensk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Smolensk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Yaroslavl Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 3 ArmoredCars, 4 HeavyTanks, 5 Mech.Infs and 28 Tanks moved from Rostov to Kuybyshev 3 Mech.Infs moved from Kursk to Kuybyshev 1 Stuka moved from Tula to Kursk 1 Stuka moved from Yaroslavl to Kursk 1 Stuka moved from Smolensk to Kursk 2 Mech.Infs moved from Kiev to Kursk 1 Tank moved from Kiev to Kursk 2 ArmoredCars moved from Leningrad to S.Karelia 1 Artillery and 4 Infantrys moved from Leningrad to S.Karelia 3 Infantrys moved from Leningrad to S.Karelia 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from Nordland to Oslo 1 Infantry moved from Upper Norrland to Middle Norrland 3 Stukas moved from 21 Sea Zone to Rhine 1 Stuka moved from Belgium to Paris 1 Fighter moved from Picardy to Paris 1 Artillery and 2 Infantrys moved from Burgundy to Paris 3 Infantrys moved from Normandy to Paris 1 Mech.Inf moved from Austria to Bohemia 1 Stuka moved from Hungary to Bohemia 1 Elite and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery moved from Vinnytsia to Kiev 1 ArmoredCar moved from Crimea to Kursk 1 Bomber moved from Netherlands to Berlin Place Units - Germans 2 Artillerys, 1 Bunker and 6 Infantrys placed in Paris 1 Artillery, 1 Bunker and 2 Infantrys placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 4 Infantrys placed in Leningrad 2 ArmoredCars and 2 Tanks placed in Vinnytsia 1 Carrier and 1 Destroyer placed in 22 Sea Zone 1 Adv.Fighter placed in 22 Sea Zone 4 Infantrys placed in Rhine 1 Stuka placed in Normandy Turning on Edit Mode EDIT: Removing units owned by Germans from Warsaw: 4 Mech.Infs EDIT: Adding units owned by Germans to Kursk: 4 Mech.Infs EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Fighter EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Battleship EDIT: Changing unit hit damage for these Germans owned units to: Battleship = 1 EDIT: Removing units owned by Germans from Paris: 1 Infantry EDIT: Adding units owned by Germans to Burgundy: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : 0.33 Russians regular : -1.83 Germans regular : 1.50 British regular : -2.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters, 1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 3 Infantrys moved from Hamburg to Netherlands 1 Stuka moved from Hamburg to 21 Sea Zone 1 Fighter moved from Hamburg to 21 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Stukas moved from Rhine to 21 Sea Zone 1 Artillery moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Belgium 4 Infantrys moved from Rhine to Netherlands 1 Artillery and 1 Infantry moved from Bohemia to Hungary 1 Stuka moved from Bavaria to Hungary 1 Bomber moved from Bavaria to Netherlands 1 Stuka moved from Paris to Belgium 2 Infantrys moved from Paris to Picardy 1 Fighter moved from Paris to Picardy 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Paris to Orleanais 1 Infantry moved from Normandy to Brittany Germans take Brittany from French 2 Tanks moved from Leningrad to 24 Sea Zone 2 Tanks and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Infantrys moved from Oslo to 22 Sea Zone 2 Infantrys and 2 Tanks moved from 22 Sea Zone to Netherlands 1 ArmoredCar moved from Rostov to Kuybyshev Germans take Kuybyshev from Russians 1 Infantry moved from Kursk to Tula 1 Infantry moved from Kursk to Yaroslavl 1 Artillery moved from Kursk to Yaroslavl 1 Artillery and 1 Infantry moved from Kursk to Smolensk 1 Stuka moved from Kursk to Tula 1 Stuka moved from Kursk to Yaroslavl 1 Stuka moved from Kursk to Smolensk 1 Infantry moved from Paris to Picardy 1 Infantry moved from Burgundy to Provence 1 Artillery moved from Lombardy to Provence Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Carrier, 1 Destroyer, 20 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Fighter and 3 Infantrys British defend with 1 Infantry Germans roll dice for 1 Fighter and 3 Infantrys in Picardy, round 2 : 0/4 hits, 0.83 expected hits French roll dice for 1 Infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 3 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 4 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 5 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 6 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 7 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 2 Infantrys in Picardy, round 8 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Picardy, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Fighter and 1 Infantry in Picardy, round 9 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in Picardy, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Fighter owned by the Germans retreated French win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 Infantrys Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters, 3 Stukas, 1 Submarine and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters, 3 Stukas and 1 T.Boat in 21 Sea Zone, round 2 : 8/17 hits, 7.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 3 Transports in 21 Sea Zone, round 2 : 3/13 hits, 5.33 expected hits 1 Submarine owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British, 3 Transports owned by the British, 2 Destroyers owned by the British, 1 T.Boat owned by the Germans and 1 Battleship owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 3 Stukas in 21 Sea Zone, round 3 : 8/15 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser and 3 Fighters in 21 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits 2 Carriers owned by the British, 3 Fighters owned by the Germans, 3 Fighters owned by the British, 1 Battleship owned by the British and 1 Cruiser owned by the British lost in 21 Sea Zone Germans win with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter and 3 Stukas remaining. Battle score for attacker is 76 Casualties for Germans: 1 Battleship, 3 Fighters, 1 Submarine and 1 T.Boat Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports Battle in Tula Germans attack with 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Stuka in Tula, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Tula, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 1 Bomber, 9 Infantrys and 2 Tanks British defend with 2 Artillerys, 1 Elite and 4 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 9 Infantrys and 2 Tanks in Netherlands, round 2 : 6/13 hits, 3.67 expected hits British roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits 1 Elite owned by the British, 2 Infantrys owned by the Germans, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Bomber, 7 Infantrys and 2 Tanks in Netherlands, round 3 : 5/11 hits, 3.33 expected hits British roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery, 1 Bomber, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 3 Infantrys Casualties for British: 2 Artillerys, 1 Elite and 4 Infantrys Battle in Belgium Germans attack with 2 Infantrys and 1 Stuka British defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Belgium, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Hungary Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Americans defend with 1 Marine Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Hungary, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Marine in Hungary, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Hungary, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Marine in Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans win, taking Hungary from Americans with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Marine Battle in Provence Germans attack with 1 Artillery and 1 Infantry French defend with 1 Factory and 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Provence, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Provence, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Provence Germans win, taking Provence from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Germans attack with 1 Artillery and 1 Infantry French defend with 1 Artillery Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for French: 1 Artillery Battle in Smolensk Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Russians defend with 1 Tank Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Smolensk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Smolensk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Yaroslavl Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Stuka in Yaroslavl, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 3 ArmoredCars, 4 HeavyTanks, 5 Mech.Infs and 28 Tanks moved from Rostov to Kuybyshev 3 Mech.Infs moved from Kursk to Kuybyshev 1 Stuka moved from Tula to Kursk 1 Stuka moved from Yaroslavl to Kursk 1 Stuka moved from Smolensk to Kursk 2 Mech.Infs moved from Kiev to Kursk 1 Tank moved from Kiev to Kursk 2 ArmoredCars moved from Leningrad to S.Karelia 1 Artillery and 4 Infantrys moved from Leningrad to S.Karelia 3 Infantrys moved from Leningrad to S.Karelia 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from Nordland to Oslo 1 Infantry moved from Upper Norrland to Middle Norrland 3 Stukas moved from 21 Sea Zone to Rhine 1 Stuka moved from Belgium to Paris 1 Fighter moved from Picardy to Paris 1 Artillery and 2 Infantrys moved from Burgundy to Paris 3 Infantrys moved from Normandy to Paris 1 Mech.Inf moved from Austria to Bohemia 1 Stuka moved from Hungary to Bohemia 1 Elite and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery moved from Vinnytsia to Kiev 1 ArmoredCar moved from Crimea to Kursk 1 Bomber moved from Netherlands to Berlin Place Units - Germans 2 Artillerys, 1 Bunker and 6 Infantrys placed in Paris 1 Artillery, 1 Bunker and 2 Infantrys placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 4 Infantrys placed in Leningrad 2 ArmoredCars and 2 Tanks placed in Vinnytsia 1 Carrier and 1 Destroyer placed in 22 Sea Zone 1 Adv.Fighter placed in 22 Sea Zone 4 Infantrys placed in Rhine 1 Stuka placed in Normandy Turning on Edit Mode EDIT: Removing units owned by Germans from Warsaw: 4 Mech.Infs EDIT: Adding units owned by Germans to Kursk: 4 Mech.Infs EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Fighter EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Battleship EDIT: Changing unit hit damage for these Germans owned units to: Battleship = 1 EDIT: Removing units owned by Germans from Paris: 1 Infantry EDIT: Adding units owned by Germans to Burgundy: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 129 PUs; end with 129 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 1 Fighter EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : 0.33 Russians regular : -1.83 Germans regular : 1.50 British regular : -2.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Infantry moved from Bulgaria to E.Romania Russians take E.Romania from Romanians 1 Infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Donetsk Russians take Donetsk from Romanians 1 Infantry moved from 53 Sea Zone to Crimea Russians take Crimea from Germans 1 Infantry moved from Astrakhan to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Chimkent 1 Infantry moved from Georgia to Astrakhan 1 Infantry moved from Kirov to Perm 1 Tank moved from Kirov to Sverdlovsk 1 Mech.Inf moved from Arkhangelsk to Sverdlovsk 1 Infantry moved from Arkhangelsk to Kirov 1 Infantry moved from Moscow to Penza 1 Infantry moved from Moscow to Penza 1 Bomber moved from Moscow to Penza 1 Artillery moved from Moscow to Penza 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 1 Artillery moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 1 Infantry moved from Okhotsk to Ayan 1 ArmoredCar moved from Olyokminsk to Ayan 1 Artillery moved from Chita to Ayan 5 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from Heilungchiang to Vladivostok Russians take Khabarovsk from Hisaichi 1 ArmoredCar moved from Heilungchiang to Vladivostok 1 Infantry moved from Hulunbuir to Peking Chinese take Peking from Hisaichi 1 Infantry moved from Chita to Hulunbuir 1 Infantry moved from Heilungchiang to Kirin 1 Artillery moved from Heilungchiang to Kirin 1 Elite moved from Heilungchiang to Kirin 1 Fighter moved from Heilungchiang to Ayan 1 Adv.Fighter moved from Heilungchiang to Vladivostok 1 Fighter moved from Heilungchiang to Vladivostok 1 Artillery moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 3 Infantrys moved from Chita to Heilungchiang 2 Artillerys and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Gorky to Vologda 1 ArmoredCar moved from Vologda to Moscow 1 Infantry moved from Moscow to Gorky 1 Mot.Inf moved from Arkhangelsk to Sverdlovsk Purchase Units - Russians Russians buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 24 Infantrys and 2 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Tula Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 7 Infantrys Hisaichi defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 7 Infantrys in Ayan, round 2 : 1/11 hits, 2.83 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 6 Infantrys in Ayan, round 3 : 0/10 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 5 Infantrys in Ayan, round 4 : 0/9 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ayan Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys in Ayan, round 5 : 4/7 hits, 2.17 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 5 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in Kirin Russians attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kirin, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kirin Russians win, taking Kirin from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Yaroslavl Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 3 Infantrys in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Penza Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 2 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 Tank in Penza, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza Russians win, taking Penza from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Vladivostok Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Tank Yamamoto defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Tank in Vladivostok, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Vladivostok Russians win, taking Vladivostok from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 ArmoredCar Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vladivostok to Heilungchiang 1 Adv.Fighter moved from Vladivostok to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Bomber moved from Penza to Moscow Place Units - Russians 1 Artillery, 1 Bunker and 3 Infantrys placed in Arkhangelsk 1 Bunker and 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 3 Infantrys placed in Heilungchiang 1 Artillery and 2 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Georgia 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad 2 Mech.Rockets placed in Sibirsky 1 ArmoredCar, 2 Artillerys and 4 Infantrys placed in Moscow Turn Complete - Russians Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Romanians regular : 0.50 Germans regular : -1.33 Russians regular : -6.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Rome to 50 Sea Zone 2 Infantrys moved from Rome to Campania 1 Adv.Fighter moved from Rome to Campania 2 Infantrys moved from Rome to Tuscany 1 Adv.Fighter moved from Rome to Tuscany 2 Artillerys and 2 Elites moved from Lombardy to Venetia 4 Infantrys moved from Lombardy to Venetia 2 Artillerys moved from Lombardy to Venetia 2 Infantrys moved from Lombardy to Venetia Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 50 Sea Zone Italians attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 S.Submarine Italians roll dice for 1 Adv.Fighter and 1 Fighter in 50 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 S.Submarine owned by the Americans lost in 50 Sea Zone Italians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Campania Italians attack with 1 Adv.Fighter and 2 Infantrys British defend with 1 Artillery Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Campania, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Campania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Campania Italians roll dice for 1 Adv.Fighter and 1 Infantry in Campania, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Campania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Campania Italians win, taking Campania from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery Battle in Venetia Italians attack with 4 Artillerys, 2 Elites and 6 Infantrys Americans defend with 1 Infantry Italians roll dice for 4 Artillerys, 2 Elites and 6 Infantrys in Venetia, round 2 : 2/12 hits, 3.67 expected hits Americans roll dice for 1 Infantry in Venetia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Venetia Italians win, taking Venetia from Americans with 4 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tuscany Italians attack with 1 Adv.Fighter and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Tuscany, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Tuscany, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Tuscany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Tuscany Italians win, taking Tuscany from Americans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Italians 1 AAGun moved from Lombardy to Venetia 1 Adv.Fighter moved from Tuscany to Rome 1 Adv.Fighter moved from 50 Sea Zone to Rome 1 Fighter moved from 50 Sea Zone to Rome 1 Adv.Fighter moved from Campania to Rome Place Units - Italians 1 Bunker and 5 Infantrys placed in Lombardy 2 Artillerys, 1 Elite and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -2.67 British regular : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 2 Infantrys moved from Scotland to 10 Sea Zone 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 10 Sea Zone to 19 Sea Zone 3 Infantrys and 1 Tank moved from 19 Sea Zone to Brittany 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Tank moved from N.Algeria to 42 Sea Zone 1 Infantry moved from N.Algeria to 42 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 Infantry and 1 Tank moved from 43 Sea Zone to Provence 1 Adv.Fighter and 1 Fighter moved from Catalonia to Provence 1 Infantry moved from S.Algeria to N.Tunisia 3 Artillerys, 9 Infantrys and 3 Tanks moved from N.Algeria to N.Tunisia 4 ArmoredCars moved from E.Morocco to N.Tunisia 4 ArmoredCars, 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from Ankara to Bursa 2 Mech.Infs moved from Syria to Bursa 1 Infantry moved from Adana to Erzurum Purchase Units - French French buy 1 Adv.Fighter, 5 Infantrys and 4 Transports; Remaining resources: 2 PUs; Combat - French Battle in Bursa French attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 5 Infantrys, 2 Mech.Infs and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank French roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 5 Infantrys, 2 Mech.Infs and 2 Tanks in Bursa, round 2 : 5/15 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits 1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Bursa French roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks in Bursa, round 3 : 4/13 hits, 4.67 expected hits Neutral roll dice for 1 Bunker in Bursa, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Bursa French loses 0 PUs for violating Bursas neutrality. French win, taking Bursa from Neutral with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Battle in Provence French attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 Artillery, 1 Factory and 1 Infantry French roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Provence, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the French, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Provence French win, taking Provence from Germans with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -4 Casualties for French: 1 Fighter and 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brittany French attack with 3 Infantrys and 1 Tank Germans defend with 1 Infantry French roll dice for 3 Infantrys and 1 Tank in Brittany, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brittany French win, taking Brittany from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Provence to Catalonia 1 AAGun moved from N.Algeria to N.Tunisia Place Units - French 4 Transports placed in 41 Sea Zone 2 Infantrys placed in Ankara 1 Adv.Fighter and 1 Infantry placed in Syria 2 Infantrys placed in Iceland Turn Complete - French French collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.17 Germans regular : 1.00 Neutral regular : -0.50
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 2 Infantrys moved from Wake to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 1 Submarine moved from 88 Sea Zone to 89 Sea Zone 1 Destroyer moved from 88 Sea Zone to 97 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to Midway 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 89 Sea Zone 1 L.Fighter moved from 88 Sea Zone to 83 Sea Zone 2 Fighters moved from 88 Sea Zone to 97 Sea Zone 1 Bomber moved from Wake to Midway 1 Fighter moved from 88 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 102 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 89 Sea Zone 1 Artillery moved from New Caledonia to 114 Sea Zone 1 Artillery moved from Guadalcanal to 114 Sea Zone 1 Artillery moved from New Georgia to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from New Georgia to 114 Sea Zone 3 Infantrys moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Tarawa 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Infantry and 1 Tank moved from 104 Sea Zone to Nauru 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Phoenix Yamamoto take Phoenix from Americans 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit Yamamoto take Jaluit from Anzac 1 Infantry moved from New Caledonia to 114 Sea Zone 1 Infantry and 1 T.Boat moved from 114 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Tabiteuea Yamamoto take Tabiteuea from British 1 Adv.Fighter and 1 Fighter moved from 114 Sea Zone to Nauru 1 Adv.Fighter and 1 Fighter moved from 114 Sea Zone to Tarawa 1 Artillery and 1 Infantry moved from Liaoning to Peking 1 Bomber moved from Tokyo to Peking 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok 1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kirin 2 L.Fighters moved from 85 Sea Zone to Kirin 1 Infantry moved from Liaoning to Kirin Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Elite, 7 Infantrys, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 83 Sea Zone Yamamoto attack with 1 L.Fighter Americans defend with 2 Submarines Yamamoto roll dice for 1 L.Fighter in 83 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in 83 Sea Zone 1 Submarine owned by the Americans Submerged Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 97 Sea Zone Yamamoto attack with 1 Destroyer and 3 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in 97 Sea Zone Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 89 Sea Zone Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 89 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Transport in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 89 Sea Zone Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Tarawa Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Tarawa, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Tarawa, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Tarawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tarawa Yamamoto win, taking Tarawa from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Peking Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Peking, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Peking Yamamoto win, taking Peking from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vladivostok Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Tank Yamamoto roll dice for 1 Cruiser in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Midway Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Midway, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Midway Yamamoto win, taking Midway from Americans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kirin Yamamoto attack with 1 Artillery, 3 Infantrys and 2 L.Fighters Russians defend with 1 Artillery, 1 Elite and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 L.Fighters in Kirin, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kirin, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 L.Fighters in Kirin, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kirin, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kirin Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 L.Fighters in Kirin, round 4 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Kirin, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kirin Yamamoto win, taking Kirin from Russians with 1 Artillery, 3 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry Battle in Nauru Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Nauru, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 2 Carriers, 1 Destroyer and 1 Submarine moved from 114 Sea Zone to 104 Sea Zone 1 Fighter moved from Nauru to 104 Sea Zone 1 Adv.Fighter moved from Nauru to 104 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tarawa to 104 Sea Zone 1 T.Boat moved from 114 Sea Zone to 109 Sea Zone 2 Fighters moved from 89 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to 88 Sea Zone 1 L.Fighter moved from 83 Sea Zone to 88 Sea Zone 3 Fighters moved from 97 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 88 Sea Zone 1 Bomber moved from Midway to Wake 2 Infantrys moved from Kunashir to 76 Sea Zone 2 ArmoredCars, 6 Infantrys and 2 Tanks moved from N.Thailand to Burma 3 Infantrys moved from S.Thailand to Burma 1 Artillery moved from N.French Indochina to N.Thailand 4 ArmoredCars and 2 Tanks moved from Malaya to Burma 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 2 L.Fighters moved from Kirin to 87 Sea Zone 1 Carrier moved from 85 Sea Zone to 87 Sea Zone 1 Bomber moved from Peking to 85 Sea Zone 1 Bomber moved from 85 Sea Zone to Tokyo 1 Carrier, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 76 Sea Zone to 88 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery moved from Iwo Jima to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake Place Units - Yamamoto 2 Destroyers placed in 88 Sea Zone 1 S.Submarine placed in 86 Sea Zone 1 Elite placed in Saipan 1 S.Submarine placed in 85 Sea Zone 2 Adv.Fighters placed in Tokyo 2 ArmoredCars and 4 Tanks placed in Malaya 2 Artillerys and 2 Infantrys placed in Chubu 1 Infantry placed in Tokyo 3 Infantrys placed in Port Moresby 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.67 Americans regular : -0.50 Russians regular : -2.33 British regular : -0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Chahar to Shantung 2 Fighters moved from Shensi to Shantung 1 Mech.Inf moved from Ningsia to Shantung 1 Infantry moved from Shensi to Shansi 1 Artillery moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 1 ArmoredCar moved from Shensi to Chahar 2 Artillerys and 2 Infantrys moved from Ningsia to Shensi 2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai 2 Mech.Infs moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 2 Fighters, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Bomber, 1 Factory and 3 Tanks Chinese roll dice for 2 Fighters, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 4/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Bomber and 3 Tanks in Shantung, round 2 : 2/4 hits, 1.67 expected hits 3 Tanks owned by the Hisaichi, 1 Bomber owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 19 Casualties for Chinese: 1 Fighter and 1 Infantry Casualties for Hisaichi: 1 Bomber and 3 Tanks Non Combat Move - Chinese 1 Fighter moved from Shantung to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Fighter and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 3.83 Hisaichi regular : -0.00
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 2 ArmoredCars moved from Hupeh to Shansi 1 Artillery moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Shansi 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 3 Infantrys moved from 75 Sea Zone to Ayan 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Elite moved from 75 Sea Zone to Ayan 2 Fighters moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 1 Bunker, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Shansi, round 3 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Shantung Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Factory and 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Ayan Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys Russians defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys Hisaichi roll dice for 1 Battleship in Ayan, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Ayan, round 2 : 4/7 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Ayan, round 3 : 4/6 hits, 1.83 expected hits Russians roll dice for 2 Artillerys in Ayan, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 ArmoredCar, 2 Artillerys and 3 Infantrys Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Changing ownership of Khabarovsk from Russians to Hisaichi EDIT: Turning off Edit Mode 2 Fighters moved from Ayan to 75 Sea Zone 3 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Hunan to Hupeh 1 Infantry moved from Kiangsi to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 9 Infantrys and 2 Tanks moved from Liaoning to Kirin 1 Destroyer and 1 Submarine moved from 76 Sea Zone to 88 Sea Zone 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Kwangtung: 2 Infantrys EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry EDIT: Adding units owned by Hisaichi to Kirin: 1 Infantry EDIT: Turning off Edit Mode 1 Bunker and 3 Infantrys placed in Hupeh 4 ArmoredCars and 4 Tanks placed in Changchun 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Russians regular : -1.50 Hisaichi regular : 3.17