Nothing to see here - Martin / Harry testing


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Soviet Far East to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Soviet Far East to Siberia
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 3 destroyers and 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
            Battle in Southern France
                Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry
                    Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 93 Sea Zone
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            2 bombers moved from 6 Sea Zone to Siberia
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Yunnan to Burma
            2 artilleries and 3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shantung to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Jehol
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Jehol
            1 artillery and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Libya
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter moved from India to Iraq
            2 infantry moved from India to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Malta to Cyprus
            1 tactical_bomber moved from Algeria to Cyprus
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Borneo to Shan State
            3 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Italians defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour and 2 mech_infantrys
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            2 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Iraq to Persia
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 4,33
    Italians regular : -0,33
    Japanese regular : 0,33
    Germans regular : -0,33
    British regular : -2,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Iraq
            2 armour moved from Egypt to Iraq
            1 artillery moved from France to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery and 5 infantry
                Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits, 1,33 expected hits
                    Americans roll dice for 2 artilleries in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 artilleries
            Battle in Iraq
                Italians attack with 2 armour and 1 fighter
                British defend with 1 armour and 2 artilleries
                    Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 1/3 hits, 1,17 expected hits
                    2 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 armour
                Casualties for British: 1 armour and 2 artilleries
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Northwest Persia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 armour and 1 mech_infantry placed in Egypt
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 22 PUs (4 lost to blockades); end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 1,17
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship and 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 battleship and 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship and 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 battleship and 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 armour moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
            2 mech_infantrys moved from Smolensk to Samara
            1 armour moved from Bryansk to Samara
            1 artillery moved from Smolensk to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Finland
            1 armour moved from Novgorod to Finland
            9 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                British defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits
                    British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 2 : 2/6 hits, 2,33 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 2/4 hits, 2,00 expected hits
                    British roll dice for 2 artilleries and 1 fighter in Persia, round 3 : 0/3 hits, 1,33 expected hits
                    2 artilleries owned by the British lost in Persia
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 4 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for British: 2 artilleries, 1 fighter and 3 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    Russians roll AA dice in Volgograd : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/15 hits, 4,50 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 2 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 3/13 hits, 4,17 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
                    2 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 2 infantry
            Battle in Samara
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun and 6 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2,67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 4,50 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                1 tactical_bomber owned by the Germans retreated
                1 artillery owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
                Americans win with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is -16
                Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            1 fighter moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Volgograd to Russia
            6 infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Holland Belgium
            1 aaGun moved from Bryansk to Russia
            1 artillery moved from Bryansk to Rostov
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 armour and 7 mech_infantrys placed in Western Germany
            1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,50
    British AA : 1,50
    Russians regular : -1,00
    Germans regular : 0,50
    Russians AA : -0,67
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Sakha to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Evenkiyskiy to Yenisey
            1 fighter moved from Timguska to Yenisey
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
            2 infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in Shan State
                Japanese attack with 3 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Kiangsu from Chinese, taking Shan State from UK_Pacific with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber and 2 tactical_bombers
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 1 bomber and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
                1 bomber owned by the Japanese retreated
                Americans win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 tactical_bombers
                Casualties for Americans: 1 carrier and 1 tactical_bomber
                1 fighter owned by the Americans could not land and were killed
    
        Non Combat Move - Japanese
            1 bomber moved from 6 Sea Zone to Japan
            1 aaGun moved from Manchuria to Korea
            2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : 2,83
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 armour moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            2 destroyers moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Siberia to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
                Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from 19 Sea Zone to Amur
            1 bomber moved from Siberia to Amur
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            3 infantry placed in Normandy Bordeaux
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Jehol to Anhwe
            5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Yunnan to Burma
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 5 artilleries, 1 fighter and 6 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,00
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 armour moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            2 destroyers moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Siberia to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
                Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from 19 Sea Zone to Amur
            1 bomber moved from Siberia to Amur
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            3 infantry placed in Normandy Bordeaux
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Jehol to Anhwe
            5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Yunnan to Burma
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 5 artilleries, 1 fighter and 6 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Chinese
            1 fighter moved from Manchuria to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Persia
            1 artillery moved from 80 Sea Zone to Persia
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries moved from India to Burma
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Tanganyika Territory
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3,00
    Americans regular : 0,67
    Japanese regular : -1,33
    Italians regular : 1,67
    Germans regular : 0,17
    British regular : -2,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Persia
            1 fighter moved from Northwest Persia to 80 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    Italians roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in 80 Sea Zone
                British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 fighter
            Battle in Persia
                Italians attack with 1 armour
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
                    1 armour owned by the Italians lost in Persia
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,4,6,2
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : -2,17
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Germany to 97 Sea Zone
            2 bombers moved from Germany to 97 Sea Zone
            1 tactical_bomber moved from Germany to 97 Sea Zone
            1 bomber moved from Northwest Persia to 97 Sea Zone
            1 bomber moved from Northwest Persia to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
            1 fighter moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Samara to Novosibirsk
            1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 armour moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Archangel to Urals
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 39 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 80 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
                    2 transports owned by the British lost in 80 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 2 transports
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
                    Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
                Casualties for Americans: 3 infantry
                Casualties for British: 4 infantry
            Battle in Yenisey
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Yenisey
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Russians regular : 0,33
    Germans regular : -1,17
    British regular : -1,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Germany to 97 Sea Zone
            2 bombers moved from Germany to 97 Sea Zone
            1 tactical_bomber moved from Germany to 97 Sea Zone
            1 bomber moved from Northwest Persia to 97 Sea Zone
            1 bomber moved from Northwest Persia to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
            1 fighter moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Samara to Novosibirsk
            1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 armour moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 armour moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Archangel to Urals
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 39 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 80 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
                    2 transports owned by the British lost in 80 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 2 transports
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits
                    Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys
                Casualties for Americans: 3 infantry
                Casualties for British: 4 infantry
            Battle in Yenisey
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Yenisey
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                1 submarine owned by the Americans submerged
                    Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Americans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
                1 fighter owned by the Americans could not land and were killed
    
        Non Combat Move - Germans
            1 bomber moved from 97 Sea Zone to Egypt
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            2 bombers moved from 97 Sea Zone to Western Germany
            1 fighter moved from Persia to Volgograd
            1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
            2 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from 39 Sea Zone to Shan State
    
        Place Units - Germans
            2 destroyers placed in 113 Sea Zone
            Germans undo move 1.
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 115 Sea Zone
            2 fighters placed in Western Germany
            1 bomber placed in Germany
            1 infantry placed in France
            1 armour and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            1 infantry placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 5.
            1 infantry placed in Germany
            Germans undo move 5.
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Russians regular : 0,33
    Germans regular : 0,17
    British regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Ulaanbaatar
            1 fighter moved from Yenisey to Shensi
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Shan State to Malaya
            2 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 bomber and 1 fighter moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 battleship, 1 destroyer and 2 submarines
                2 submarines owned by the Americans submerged
                    Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for Americans: 1 battleship and 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1
            Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Amur to Korea
            3 infantry moved from Amur to Korea
            1 artillery moved from Amur to Korea
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Amur to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Amur to Korea
            3 infantry moved from Amur to Korea
            1 artillery moved from Amur to Korea
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 2 destroyers and 1 fighter
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 destroyers and 1 fighter
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 1 artillery
            Battle in Korea
                Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Japanese regular : 0,67
    Germans regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            2 artilleries and 3 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
            3 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kweichow to Shantung
            5 artilleries moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Chinese attack with 2 artilleries and 4 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                    Chinese roll dice for 2 artilleries and 4 infantry in Sikang, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Shensi
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : -0,67
    Germans regular : -0,33
    

    Savegame

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