dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Artillery and 5 Infantrys moved from Syria to Palestine 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria 1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria 1 Artillery and 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 41 Sea Zone to N.Algeria 2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria Purchase Units - French French buy 1 Destroyer, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Destroyers Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone French win with 2 Destroyers remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in S.Algeria French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 4 Artillerys and 4 Infantrys Italians defend with 1 Infantry French roll dice for 4 Artillerys and 4 Infantrys in N.Algeria, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 2 Elites and 2 Infantrys placed in E.Morocco 1 Destroyer placed in 55 Sea Zone Turn Complete - French French collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : -1.00 Italians regular : -2.00 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 2 Transports moved from 86 Sea Zone to 102 Sea Zone 2 Artillerys moved from Woleai to 102 Sea Zone 1 Infantry moved from Ponape to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 102 Sea Zone to 86 Sea Zone 1 Tank moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 86 Sea Zone to Minamitori 2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 103 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 88 Sea Zone 3 Destroyers moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Bombers moved from Tokyo to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 2 Fighters moved from 86 Sea Zone to Minamitori 1 T.Boat moved from 109 Sea Zone to 103 Sea Zone 2 ArmoredCars moved from Hunan to N.Thailand 1 ArmoredCar moved from Kweichow to N.Thailand 2 Mech.Infs moved from Hong Kong to Kweichow 2 Tanks moved from Hunan to Yunnan 3 Mech.Infs moved from Kweichow to Yunnan 1 Tank moved from Kweichow to Yunnan 1 Mech.Inf moved from Kweichow to Yunnan 2 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan 2 Transports moved from 112 Sea Zone to 111 Sea Zone 2 Tanks moved from Flores to 111 Sea Zone 2 Tanks and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Marine moved from Sumatra to 110 Sea Zone 1 Infantry, 2 Marines and 2 Tanks moved from 110 Sea Zone to Lombok 4 Artillerys, 3 Infantrys and 1 Marine moved from Java to Lombok Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 1 Bunker, 1 Carrier, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 88 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 88 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 Submarine owned by the Americans submerged Battle in Yunnan Yamamoto attack with 4 Mech.Infs and 3 Tanks British defend with 1 Artillery, 2 Infantrys and 2 Tanks Yamamoto roll dice for 4 Mech.Infs and 3 Tanks in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yunnan, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 2 Mech.Infs and 3 Tanks in Yunnan, round 3 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Yunnan, round 3 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the British and 1 Artillery owned by the British lost in Yunnan Yamamoto winYamamoto win with 1 Adv.Fighter and 2 Fighters remaining, taking Yunnan from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Mech.Infs Casualties for British: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Minamitori Yamamoto attack with 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank Americans defend with 1 Factory and 4 Infantrys Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Minamitori, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 4 Infantrys in Minamitori, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Minamitori Yamamoto roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Minamitori, round 3 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 4 Infantrys Battle in 87 Sea Zone Yamamoto attack with 2 Bombers and 1 Fighter British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Bombers and 1 Fighter in 87 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 87 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 87 Sea Zone Yamamoto roll dice for 2 Bombers and 1 Fighter in 87 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits British roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 87 Sea Zone Yamamoto win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Transport Battle in 103 Sea Zone Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 T.Boat Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 T.Boat in 103 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 S.Submarine owned by the Americans lost in 103 Sea Zone Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in N.Thailand Yamamoto attack with 3 ArmoredCars British defend with 1 Mech.Inf Yamamoto roll dice for 3 ArmoredCars in N.Thailand, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Yamamoto 2 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to 86 Sea Zone 2 Bombers moved from 87 Sea Zone to Tokyo 2 Fighters moved from Minamitori to 86 Sea Zone 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to 86 Sea Zone Place Units - Yamamoto 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 2 Infantrys placed in Banjarmasin 1 Bunker placed in Sumatra 2 Fighters placed in 110 Sea Zone 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Yamamoto regular : 0.67 Americans regular : -1.17 British regular : -1.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Elite and 2 Infantrys moved from Ningsia to Suiyuan 1 Mech.Inf moved from Ningsia to Suiyuan 3 Infantrys moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Shensi 1 Elite moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Mech.Inf moved from Szechwan to Shensi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Elite, 3 Infantrys and 1 Mech.Inf Hisaichi defend with 2 Infantrys and 1 Marine Chinese roll dice for 1 Elite, 3 Infantrys and 1 Mech.Inf in Suiyuan, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Elite, 2 Infantrys and 1 Mech.Inf in Suiyuan, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese roll dice for 1 Elite, 2 Infantrys and 1 Mech.Inf in Suiyuan, round 4 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Elite, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Marine Battle in Shensi Chinese attack with 1 Elite, 4 Infantrys and 1 Mech.Inf Hisaichi defend with 2 Infantrys and 1 Marine Chinese roll dice for 1 Elite, 4 Infantrys and 1 Mech.Inf in Shensi, round 2 : 4/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Shensi, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Marine Non Combat Move - Chinese 7 Infantrys, 1 Mech.Inf and 1 Tank moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 3 Infantrys and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Artillerys, 1 Infantry and 3 Tanks moved from Hupeh to Shensi 1 Bomber and 2 Tanks moved from Shansi to Shensi 1 ArmoredCar moved from Peking to Shansi 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Infantrys moved from 108 Sea Zone to West Papua 2 Transports moved from 108 Sea Zone to 86 Sea Zone 1 Destroyer moved from 108 Sea Zone to 86 Sea Zone 2 Submarines moved from 110 Sea Zone to 93 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from N.Buryat Mongolia to Irkutsk 1 ArmoredCar moved from Yakutsk to Irkutsk 1 Tank moved from S.Buryat Mongolia to Irkutsk 1 Artillery, 1 Elite and 1 Infantry moved from Chita to N.Buryat Mongolia 2 ArmoredCars moved from Okhotsk to Olyokminsk 2 Infantrys moved from Yakutsk to Okhotsk 1 Tank moved from Heilungchiang to Okhotsk 1 Artillery moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Tanks moved from Yakutsk to Kolyma 2 Artillerys, 1 Elite and 2 Infantrys moved from Yakutsk to Zhigansk 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys and 3 Infantrys moved from 75 Sea Zone to Kolyma 1 ArmoredCar moved from Liaoning to Chahar Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Elite, 7 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kolyma Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Kolyma, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Kolyma, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Kolyma Hisaichi roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Kolyma, round 3 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kolyma Hisaichi win, taking Kolyma from Russians with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for British: 2 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Battle in Shensi Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Infantry and 5 Tanks Chinese defend with 1 Elite, 10 Infantrys, 2 Mech.Infs and 1 Tank Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Infantry and 5 Tanks in Shensi, round 2 : 4/10 hits, 4.50 expected hits Chinese roll dice for 1 Elite, 10 Infantrys, 2 Mech.Infs and 1 Tank in Shensi, round 2 : 4/14 hits, 4.83 expected hits 1 Infantry owned by the Hisaichi, 4 Infantrys owned by the Chinese and 3 Artillerys owned by the Hisaichi lost in Shensi Hisaichi roll dice for 1 Bomber and 5 Tanks in Shensi, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 Elite, 6 Infantrys, 2 Mech.Infs and 1 Tank in Shensi, round 3 : 2/10 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Bomber and 3 Tanks in Shensi, round 4 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 Elite, 3 Infantrys, 2 Mech.Infs and 1 Tank in Shensi, round 4 : 1/7 hits, 2.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi 1 Bomber owned by the Hisaichi retreated 2 Tanks owned by the Hisaichi retreated to Shansi Chinese win with 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -13 Casualties for Hisaichi: 3 Artillerys, 1 Infantry and 3 Tanks Casualties for Chinese: 8 Infantrys Battle in Zhigansk Hisaichi attack with 2 Artillerys, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Zhigansk, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in West Papua Hisaichi attack with 2 Artillerys and 2 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Papua, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in West Papua Hisaichi roll dice for 2 Artillerys and 1 Infantry in West Papua, round 3 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in West Papua, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in West Papua, round 4 : 2/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in West Papua, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in West Papua Hisaichi win, taking West Papua from Anzac with 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank Russians defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Irkutsk, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Irkutsk, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Olyokminsk Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Olyokminsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Shensi to Peking 1 Artillery and 1 Tank moved from Peking to Chahar 2 ArmoredCars and 1 Tank moved from Liaoning to Chahar 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 AAGun moved from Hupeh to Hunan Place Units - Hisaichi 1 Transport placed in 84 Sea Zone 4 ArmoredCars placed in Liaoning 3 Tanks placed in Peking 1 Artillery, 1 Elite and 1 Infantry placed in Chita 2 Artillerys and 2 Infantrys placed in Davao 2 ArmoredCars, 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -3.83 Anzac regular : 1.00 Russians regular : -0.67 Hisaichi regular : -2.83 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from Dover to 20 Sea Zone 1 Fighter moved from Scotland to 20 Sea Zone 1 Infantry moved from E.Morocco to N.Algeria 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 6 Fighters and 3 Submarines moved from 56 Sea Zone to 48 Sea Zone 1 Fighter moved from Lower Egypt to 48 Sea Zone 3 Transports moved from 56 Sea Zone to 48 Sea Zone 2 ArmoredCars and 1 Tank moved from W.Iran to Astrakhan 2 Infantrys moved from Palestine to Lower Egypt 3 Infantrys moved from Iraq to Palestine 2 Artillerys and 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Elite moved from New Valley to Darfur 1 Infantry moved from Nubia to Darfur 2 Mech.Infs moved from Kenya to Kordofan 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to Nubia 3 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Calcutta 1 Elite moved from Delhi to Bihar 3 Infantrys moved from Delhi to Bihar Purchase Units - British British buy 2 ArmoredCars, 1 Carrier, 5 Destroyers, 1 Elite, 1 Fighter, 8 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 48 Sea Zone British attack with 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 7 Fighters, 3 Submarines and 3 Transports Germans defend with 2 Transports; Italians defend with 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 2 Submarines and 6 Transports British roll dice for 3 Submarines in 48 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 7 Fighters and 3 Transports in 48 Sea Zone, round 2 : 4/14 hits, 4.83 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 8 Transports in 48 Sea Zone, round 2 : 6/16 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the British 2 Carriers owned by the British, 4 Transports owned by the Italians and 3 Transports owned by the British lost in 48 Sea Zone British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Italians roll dice for 2 Submarines in 48 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 7 Fighters in 48 Sea Zone, round 3 : 7/12 hits, 4.50 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports in 48 Sea Zone, round 3 : 4/12 hits, 4.17 expected hits 2 Submarines owned by the Italians, 1 Fighter owned by the British, 3 Submarines owned by the British, 2 Transports owned by the Italians, 4 Destroyers owned by the Italians, 1 Destroyer owned by the British and 2 Transports owned by the Germans lost in 48 Sea Zone British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 6 Fighters in 48 Sea Zone, round 4 : 3/10 hits, 3.83 expected hits Italians roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 48 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits 1 Carrier owned by the Italians, 2 Fighters owned by the Italians and 2 Fighters owned by the British lost in 48 Sea Zone British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 4 Fighters in 48 Sea Zone, round 5 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 Battleship in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Battleship owned by the Italians lost in 48 Sea Zone British win with 1 Battleship, 1 Carrier, 2 Cruisers and 3 Fighters remaining. Battle score for attacker is 37 Casualties for British: 2 Carriers, 1 Destroyer, 4 Fighters, 3 Submarines and 3 Transports Casualties for Italians: 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 2 Submarines and 6 Transports Casualties for Germans: 2 Transports Battle in 22 Sea Zone British attack with 1 Destroyer and 4 Fighters Germans defend with 1 S.Submarine Germans roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Destroyer and 4 Fighters in 22 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits 1 Destroyer owned by the British and 1 S.Submarine owned by the Germans lost in 22 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Destroyer Casualties for Germans: 1 S.Submarine Battle in 20 Sea Zone British attack with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 20 Sea Zone British win with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Darfur British attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Elite remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - British 1 Fighter moved from 48 Sea Zone to Malta 1 Fighter moved from 20 Sea Zone to 21 Sea Zone 4 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 20 Sea Zone to Dover 1 Infantry and 1 Tank moved from Dublin to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from 11 Sea Zone to Scotland 1 Infantry moved from Dublin to Northern Ireland Place Units - British 1 Carrier, 2 Destroyers and 1 Fighter placed in 21 Sea Zone 3 Destroyers placed in 56 Sea Zone 3 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in W.Iran Turning on Edit Mode EDIT: Adding units owned by British to Kenya: 2 Mech.Infs EDIT: Removing units owned by British from Cape Town: 2 Mech.Infs EDIT: Turning off Edit Mode 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Delhi 1 Elite placed in Madras Turn Complete - British British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Italians regular : 1.50 Germans regular : -0.17 British regular : 4.83 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Submarine moved from 114 Sea Zone to 109 Sea Zone 2 Fighters moved from 113 Sea Zone to 109 Sea Zone 3 Infantrys and 1 Tank moved from Milne Bay to West Papua 2 Infantrys moved from Port Moresby to West Papua 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Broome to 67 Sea Zone 1 Tank moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Infantry moved from Soembawa to Lombok 1 Artillery moved from Soembawa to Lombok 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in West Papua Anzac attack with 5 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys Anzac roll dice for 5 Infantrys and 1 Tank in West Papua, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in West Papua, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in West Papua Anzac roll dice for 5 Infantrys and 1 Tank in West Papua, round 3 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in West Papua, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in West Papua Anzac win, taking West Papua from Hisaichi with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in 109 Sea Zone Anzac attack with 2 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 109 Sea Zone Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Lombok Anzac attack with 5 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Yamamoto defend with 4 Artillerys, 4 Infantrys, 3 Marines and 2 Tanks Anzac roll dice for 5 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank in Lombok, round 2 : 3/14 hits, 4.67 expected hits Yamamoto roll dice for 4 Artillerys, 4 Infantrys, 3 Marines and 2 Tanks in Lombok, round 2 : 6/13 hits, 4.67 expected hits 6 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Lombok Anzac roll dice for 5 Artillerys, 2 Fighters and 1 Tank in Lombok, round 3 : 5/8 hits, 2.83 expected hits Yamamoto roll dice for 4 Artillerys, 1 Infantry, 3 Marines and 2 Tanks in Lombok, round 3 : 3/10 hits, 3.67 expected hits 3 Artillerys owned by the Anzac, 4 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Lombok, round 4 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 3 Marines and 2 Tanks in Lombok, round 4 : 2/5 hits, 2.00 expected hits 2 Artillerys owned by the Anzac and 2 Marines owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Fighters and 1 Tank in Lombok, round 5 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Marine and 2 Tanks in Lombok, round 5 : 1/3 hits, 1.33 expected hits 1 Fighter owned by the Anzac lost in Lombok Anzac roll dice for 1 Fighter and 1 Tank in Lombok, round 6 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Marine and 2 Tanks in Lombok, round 6 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Lombok Yamamoto win with 2 Tanks remaining. Battle score for attacker is -17 Casualties for Anzac: 5 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Casualties for Yamamoto: 4 Artillerys, 4 Infantrys and 3 Marines Non Combat Move - Anzac 1 Carrier and 1 Destroyer moved from 113 Sea Zone to 67 Sea Zone 2 Fighters moved from 109 Sea Zone to Port Moresby Place Units - Anzac 2 Fighters placed in 67 Sea Zone 2 Artillerys placed in Western Australia 2 Infantrys placed in Port Moresby 1 Destroyer placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -0.33 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Elite and 1 Tank moved from E.Morocco to N.Algeria 1 Transport moved from 41 Sea Zone to 34 Sea Zone 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan 1 Elite and 1 Infantry moved from Suriname to Amazon 1 Infantry moved from Amazon to Bahia Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Soembawa 1 Bunker placed in Tanimbar Turn Complete - Dutch Dutch collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 2 Elites and 2 Infantrys moved from Oulu to Lapland 1 Infantry moved from Vyborg to Leningrad 2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu 2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Elites and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 2 Elites and 2 Infantrys in Lapland, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 Elites and 1 Infantry in Lapland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Finns: 1 Infantry Battle in Leningrad Finns attack with 1 Infantry Russians defend with 1 AAGun, 1 Factory and 1 Infantry Finns roll dice for 1 Infantry in Leningrad, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Leningrad, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Leningrad Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -1.17 Russians regular : 0.00 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Artillery, 2 Elites and 7 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 2 Infantrys moved from E.Romania to Odessa 2 Elites and 3 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Elites and 8 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 2 Elites and 8 Infantrys in Donetsk, round 2 : 3/11 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : 1.33 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 1 T.Boat moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Hollandia to 112 Sea Zone 1 Artillery moved from Timor to 112 Sea Zone 2 Artillerys, 1 Elite and 2 Transports moved from 112 Sea Zone to 113 Sea Zone 2 Artillerys and 1 Elite moved from 113 Sea Zone to Townsville 1 Destroyer moved from 112 Sea Zone to 113 Sea Zone 1 Submarine moved from 112 Sea Zone to 113 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in 113 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 2 Transports Anzac defend with 1 Destroyer Thai roll dice for 1 Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 113 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Townsville Thai attack with 2 Artillerys and 1 Elite Anzac defend with 1 AAGun, 1 Bunker and 1 Factory Thai roll dice for 2 Artillerys and 1 Elite in Townsville, round 2 : 2/3 hits, 1.17 expected hits Anzac roll dice for 1 Bunker in Townsville, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac and 1 Artillery owned by the Thai lost in Townsville Thai win, taking Townsville from Anzac with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Thai: 1 Artillery Casualties for Anzac: 1 Bunker Non Combat Move - Thai 5 Infantrys and 1 Marine moved from Bangkok to S.Thailand 2 Tanks moved from S.Thailand to Malaya Place Units - Thai 6 Infantrys placed in Malaya 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Anzac regular : 0.17 Thai regular : 1.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 4 Elites, 1 Infantry and 2 Tanks moved from E.Morocco to N.Algeria 3 Elites moved from Rio de Oro to Mauritania 1 B.Transport and 4 Transports moved from 38 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Amazon to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 1 Elite moved from 26 Sea Zone to 32 Sea Zone 1 Elite moved from 32 Sea Zone to Bahia 1 Submarine moved from 89 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 2 Artillerys moved from Wake to 95 Sea Zone 3 Elites moved from Wake to 95 Sea Zone 3 Adv.Fighters, 2 Artillerys, 3 Elites and 5 Fighters moved from 95 Sea Zone to Minamitori 1 Adv.Fighter, 1 B.Carrier and 1 Fighter moved from 91 Sea Zone to 88 Sea Zone 1 L.Fighter moved from San Francisco to 88 Sea Zone 1 Infantry moved from Jaluit to Kwajalein Americans take Kwajalein from Yamamoto 3 Destroyers and 3 Submarines moved from 83 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 7 Elites, 2 Infantrys, 3 Mech.Infs, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 3 Adv.Fighters, 2 Artillerys, 3 Elites and 5 Fighters Yamamoto defend with 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 3 Adv.Fighters, 2 Artillerys, 3 Elites and 5 Fighters in Minamitori, round 2 : 6/13 hits, 5.17 expected hits Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minamitori, round 2 : 1/5 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 3 Adv.Fighters, 2 Artillerys, 2 Elites and 5 Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Elite Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 89 Sea Zone: 1 Adv.Fighter, 1 B.Carrier, 1 Fighter and 1 L.Fighter EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Adv.Fighter, 1 B.Carrier, 1 Fighter and 1 L.Fighter EDIT: Turning off Edit Mode 3 Adv.Fighters moved from Minamitori to 95 Sea Zone 5 Fighters moved from Minamitori to 95 Sea Zone 1 Carrier, 6 Destroyers and 1 Fighter moved from 41 Sea Zone to 42 Sea Zone 1 Fighter moved from French Sudan to Mauritania 1 Fighter moved from French Sudan to 42 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro 2 Submarines placed in 95 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 Transport placed in 91 Sea Zone 1 Artillery placed in Pearl Harbor 2 Elites placed in Salvador 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Americans regular : 1.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 HeavyTank moved from Hamburg to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Tank moved from Kiev to Novgorod 2 JetFighters moved from 24 Sea Zone to 6 Sea Zone 2 JetFighters moved from Vyborg to 6 Sea Zone 1 Bomber moved from Kiev to Novgorod 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank moved from Kiev to Kursk 2 ArmoredCars moved from Vinnytsia to Kursk 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Warsaw to Kiev 1 Artillery moved from Vinnytsia to Kiev 11 Infantrys moved from Vinnytsia to Donetsk 10 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Krakow to Vinnytsia 1 ArmoredCar moved from Bohemia to Vinnytsia 2 Infantrys moved from Rhine to Hamburg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Rhine to Belgium 1 Infantry moved from Netherlands to Belgium 1 Infantry moved from Netherlands to Belgium 6 Infantrys moved from Netherlands to Hamburg 1 Infantry moved from Netherlands to Belgium 1 Artillery moved from Rhine to Belgium 1 Artillery and 2 Infantrys moved from Bavaria to Bohemia 1 Artillery and 3 Infantrys moved from Bohemia to Krakow 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 HeavyTank and 1 Infantry moved from 24 Sea Zone to Leningrad Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Factory, 1 HeavyTank, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Leningrad Germans attack with 1 Artillery, 1 HeavyTank and 1 Infantry Russians defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Leningrad, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Artillery, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kursk Germans attack with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank in Kursk, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 Elite, 5 Infantrys and 1 Tank in Kursk, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks and 1 Tank in Kursk, round 3 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 Elite, 3 Infantrys and 1 Tank in Kursk, round 3 : 2/5 hits, 1.83 expected hits 2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 2 HeavyTanks and 1 Tank in Kursk, round 4 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 4 : 1/3 hits, 1.17 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kursk Germans roll dice for 2 HeavyTanks and 1 Tank in Kursk, round 5 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 Tank in Kursk, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 HeavyTanks remaining. Battle score for attacker is -3 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank Casualties for Russians: 1 Elite, 5 Infantrys and 1 Tank Battle in 6 Sea Zone Germans attack with 4 JetFighters Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 4 JetFighters in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 4 JetFighters in 6 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 JetFighter owned by the Germans and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 3 JetFighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Germans: 1 JetFighter Battle in Novgorod Germans attack with 1 Bomber and 1 Tank Russians defend with 1 Fighter Germans roll dice for 1 Bomber and 1 Tank in Novgorod, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 1 Tank in Novgorod, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 Fighter in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Novgorod Germans roll dice for 1 Bomber in Novgorod, round 4 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 Fighter in Novgorod, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber in Novgorod, round 5 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 Fighter in Novgorod, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber in Novgorod, round 6 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Fighter in Novgorod, round 6 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Russians and 1 Bomber owned by the Germans lost in Novgorod Russians win with no units remaining. Battle score for attacker is -11 Casualties for Germans: 1 Bomber and 1 Tank Casualties for Russians: 1 Fighter Non Combat Move - Germans 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 JetFighters moved from 6 Sea Zone to 23 Sea Zone 1 Carrier moved from 24 Sea Zone to 23 Sea Zone 1 JetFighter moved from 6 Sea Zone to Helsinki 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone Place Units - Germans 2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone 1 Factory placed in Vinnytsia 2 Artillerys and 1 HeavyTank placed in Kiev Germans undo move 3. 3 Artillerys placed in Kiev 4 Mech.Infs placed in Warsaw 1 Artillery and 2 Infantrys placed in Hamburg 2 ArmoredCars, 1 HeavyTank and 2 Infantrys placed in Bohemia 2 Infantrys placed in Normandy Turn Complete - Germans Germans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Yaroslavl to S.Karelia Russians take S.Karelia from Finns 1 Infantry moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 6 Infantrys moved from Yaroslavl to Kursk 2 ArmoredCars moved from Moscow to Kursk 1 Bomber moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 7 Infantrys moved from Moscow to Yaroslavl 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Kirov to Gorky 5 Infantrys moved from Penza to Tula 2 Elites and 3 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Kuybyshev to Penza 5 Infantrys moved from Perm to Kuybyshev 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 1 ArmoredCar and 1 Tank moved from Sibirsky to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 1 Artillery, 10 Infantrys and 1 Tank moved from Evenkia to Olyokminsk 1 Infantry moved from Sverdlovsk to Novosibirsk 4 Infantrys moved from Sverdlovsk to Ufa 3 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Elites, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Olyokminsk Russians attack with 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks Hisaichi defend with 2 ArmoredCars Russians roll dice for 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks in Olyokminsk, round 2 : 2/15 hits, 3.83 expected hits Hisaichi roll dice for 2 ArmoredCars in Olyokminsk, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in Olyokminsk Russians win, taking Olyokminsk from Hisaichi with 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Kursk Russians attack with 2 ArmoredCars, 1 Bomber, 6 Infantrys and 1 Tank Germans defend with 1 AAGun, 1 Factory and 2 HeavyTanks Germans roll AA dice in Kursk : 0/1 hits, 0.17 expected hits Russians roll dice for 2 ArmoredCars, 1 Bomber, 6 Infantrys and 1 Tank in Kursk, round 2 : 1/10 hits, 2.83 expected hits Germans roll dice for 2 HeavyTanks in Kursk, round 2 : 2/2 hits, 1.33 expected hits 1 HeavyTank owned by the Germans and 2 Infantrys owned by the Russians lost in Kursk Russians roll dice for 2 ArmoredCars, 1 Bomber, 4 Infantrys and 1 Tank in Kursk, round 3 : 2/8 hits, 2.50 expected hits Germans roll dice for 1 HeavyTank in Kursk, round 3 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Kursk Russians win, taking Kursk from Germans with 2 ArmoredCars, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 HeavyTanks Non Combat Move - Russians 1 Bomber moved from Kursk to Moscow 6 Infantrys moved from Rostov to Kursk Place Units - Russians 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Elite and 3 Infantrys placed in Arkhangelsk 1 ArmoredCar, 8 Infantrys and 1 Tank placed in Moscow 1 ArmoredCar, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 1.00 Russians regular : -4.17 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Carrier, 2 Destroyers and 2 Fighters moved from 44 Sea Zone to 48 Sea Zone 2 Fighters moved from Kufra to 48 Sea Zone 4 Infantrys moved from Tunis to S.Tunisia 5 Artillerys, 1 Elite, 1 HeavyTank and 11 Infantrys moved from Kufra to Mersa Matruh 2 Artillerys and 18 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 2 Artillerys and 3 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - Italians Italians buy 5 Destroyers, 7 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 2 Artillerys and 3 Infantrys British defend with 1 Elite Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 Elite in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 2 Artillerys and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 Infantry Casualties for British: 1 Elite Battle in Mersa Matruh Italians attack with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys British defend with 1 Infantry Italians roll dice for 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys in Mersa Matruh, round 2 : 10/38 hits, 9.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 48 Sea Zone Italians attack with 1 Carrier, 2 Destroyers and 4 Fighters British defend with 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters Italians roll dice for 1 Carrier, 2 Destroyers and 4 Fighters in 48 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters in 48 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the British and 2 Destroyers owned by the Italians lost in 48 Sea Zone Italians roll dice for 4 Fighters in 48 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 Fighter owned by the British and 3 Fighters owned by the Italians lost in 48 Sea Zone Italians roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Carrier and 2 Cruisers in 48 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits 1 Fighter owned by the Italians lost in 48 Sea Zone British win with 1 Battleship, 1 Carrier and 2 Cruisers remaining. Battle score for attacker is -46 Casualties for Italians: 1 Carrier, 2 Destroyers and 4 Fighters Casualties for British: 2 Fighters Non Combat Move - Italians Place Units - Italians 5 Destroyers placed in 44 Sea Zone 3 Submarines placed in 44 Sea Zone Italians undo move 2. 3 Submarines placed in 44 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in Tunis Turn Complete - Italians Italians collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Italians regular : -2.00 British regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Carrier, 2 Destroyers and 2 Fighters moved from 44 Sea Zone to 48 Sea Zone 2 Fighters moved from Kufra to 48 Sea Zone 4 Infantrys moved from Tunis to S.Tunisia 5 Artillerys, 1 Elite, 1 HeavyTank and 11 Infantrys moved from Kufra to Mersa Matruh 2 Artillerys and 18 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 2 Artillerys and 3 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - Italians Italians buy 5 Destroyers, 7 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 2 Artillerys and 3 Infantrys British defend with 1 Elite Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 Elite in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 2 Artillerys and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 Infantry Casualties for British: 1 Elite Battle in Mersa Matruh Italians attack with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys British defend with 1 Infantry Italians roll dice for 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys in Mersa Matruh, round 2 : 10/38 hits, 9.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 48 Sea Zone Italians attack with 1 Carrier, 2 Destroyers and 4 Fighters British defend with 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters Italians roll dice for 1 Carrier, 2 Destroyers and 4 Fighters in 48 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters in 48 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the British and 2 Destroyers owned by the Italians lost in 48 Sea Zone Italians roll dice for 4 Fighters in 48 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 Fighter owned by the British and 3 Fighters owned by the Italians lost in 48 Sea Zone Italians roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Carrier and 2 Cruisers in 48 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits 1 Fighter owned by the Italians lost in 48 Sea Zone British win with 1 Battleship, 1 Carrier and 2 Cruisers remaining. Battle score for attacker is -46 Casualties for Italians: 1 Carrier, 2 Destroyers and 4 Fighters Casualties for British: 2 Fighters Non Combat Move - Italians Place Units - Italians 5 Destroyers placed in 44 Sea Zone 3 Submarines placed in 44 Sea Zone Italians undo move 2. 3 Submarines placed in 44 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in Tunis Turn Complete - Italians Italians collect 74 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from French Equatorial Africa: 1 HeavyTank and 2 Tanks EDIT: Adding units owned by Italians to Kufra: 2 HeavyTanks and 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.00 British regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Carrier, 2 Destroyers and 2 Fighters moved from 44 Sea Zone to 48 Sea Zone 2 Fighters moved from Kufra to 48 Sea Zone 4 Infantrys moved from Tunis to S.Tunisia 5 Artillerys, 1 Elite, 1 HeavyTank and 11 Infantrys moved from Kufra to Mersa Matruh 2 Artillerys and 18 Infantrys moved from Tobruk to Mersa Matruh 1 Infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 2 Artillerys and 3 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - Italians Italians buy 5 Destroyers, 7 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 2 Artillerys and 3 Infantrys British defend with 1 Elite Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 Elite in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 2 Artillerys and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 Infantry Casualties for British: 1 Elite Battle in Mersa Matruh Italians attack with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys British defend with 1 Infantry Italians roll dice for 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys in Mersa Matruh, round 2 : 10/38 hits, 9.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 Elite, 1 HeavyTank and 29 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 48 Sea Zone Italians attack with 1 Carrier, 2 Destroyers and 4 Fighters British defend with 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters Italians roll dice for 1 Carrier, 2 Destroyers and 4 Fighters in 48 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 2 Fighters in 48 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the British and 2 Destroyers owned by the Italians lost in 48 Sea Zone Italians roll dice for 4 Fighters in 48 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 Fighter owned by the British and 3 Fighters owned by the Italians lost in 48 Sea Zone Italians roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Carrier and 2 Cruisers in 48 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits 1 Fighter owned by the Italians lost in 48 Sea Zone British win with 1 Battleship, 1 Carrier and 2 Cruisers remaining. Battle score for attacker is -46 Casualties for Italians: 1 Carrier, 2 Destroyers and 4 Fighters Casualties for British: 2 Fighters Non Combat Move - Italians Place Units - Italians 5 Destroyers placed in 44 Sea Zone 3 Submarines placed in 44 Sea Zone Italians undo move 2. 3 Submarines placed in 44 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in Tunis Turn Complete - Italians Italians collect 74 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from French Equatorial Africa: 1 HeavyTank and 2 Tanks EDIT: Adding units owned by Italians to Kufra: 2 HeavyTanks and 1 Tank EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Kufra: 1 HeavyTank EDIT: Adding units owned by Italians to Kufra: 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.00 British regular : 1.00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 55 Sea Zone to 48 Sea Zone 1 Artillery and 5 Infantrys moved from Palestine to Lower Egypt 1 Infantry moved from Kordofan to Equatoria 4 Artillerys and 4 Infantrys moved from N.Algeria to N.Tunisia 1 Artillery moved from S.Algeria to N.Tunisia 1 Elite and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 41 Sea Zone to 42 Sea Zone 1 Elite and 1 Infantry moved from 42 Sea Zone to N.Tunisia 1 Elite and 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Tunisia French attack with 5 Artillerys, 1 Elite and 5 Infantrys Italians defend with 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks French roll dice for 5 Artillerys, 1 Elite and 5 Infantrys in N.Tunisia, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 2/7 hits, 3.00 expected hits 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the French lost in N.Tunisia French roll dice for 5 Artillerys, 1 Elite and 3 Infantrys in N.Tunisia, round 3 : 4/9 hits, 3.17 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 2 Tanks in N.Tunisia, round 3 : 2/4 hits, 2.00 expected hits 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the French lost in N.Tunisia French win, taking N.Tunisia from Italians with 5 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21 Casualties for French: 4 Infantrys Casualties for Italians: 2 Artillerys, 1 HeavyTank, 2 Infantrys and 2 Tanks Non Combat Move - French Place Units - French 1 Infantry and 1 Tank placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -1.00 French regular : 0.17 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 2 Transports moved from 86 Sea Zone to 85 Sea Zone 1 Transport moved from 86 Sea Zone to 85 Sea Zone 5 Infantrys moved from Tokyo to 85 Sea Zone 5 Infantrys and 3 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 6 Infantrys moved from 86 Sea Zone to Minamitori 2 Adv.Fighters moved from 85 Sea Zone to 87 Sea Zone 2 Bombers moved from Tokyo to 87 Sea Zone 3 Adv.Fighters and 6 Fighters moved from 86 Sea Zone to Minamitori 2 Tanks moved from Lombok to Sumatra 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from Flores to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra 2 Mech.Infs and 3 Tanks moved from Kweichow to Shensi 2 ArmoredCars and 2 Tanks moved from Hunan to Shensi 2 Mech.Infs moved from Yunnan to Hupeh 2 Mech.Infs moved from Hupeh to Shensi 2 ArmoredCars moved from N.Thailand to Assam 1 ArmoredCar moved from N.Thailand to Assam 3 Tanks moved from Yunnan to Szechwan 2 Mech.Infs moved from Hong Kong to Kweichow 2 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 2 ArmoredCars, 4 Mech.Infs and 5 Tanks Chinese defend with 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank Yamamoto roll dice for 2 ArmoredCars, 4 Mech.Infs and 5 Tanks in Shensi, round 2 : 6/11 hits, 4.50 expected hits Chinese roll dice for 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank in Shensi, round 2 : 1/6 hits, 2.17 expected hits 2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 2 Infantrys owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 ArmoredCar, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank Battle in Minamitori Yamamoto attack with 3 Adv.Fighters, 6 Fighters and 6 Infantrys Americans defend with 2 Artillerys, 2 Elites and 1 Factory Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Adv.Fighters, 6 Fighters and 6 Infantrys in Minamitori, round 2 : 6/15 hits, 4.50 expected hits Americans roll dice for 2 Artillerys and 2 Elites in Minamitori, round 2 : 1/4 hits, 1.33 expected hits 2 Elites owned by the Americans, 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 6 Fighters and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Artillerys and 2 Elites Battle in 87 Sea Zone Yamamoto attack with 2 Adv.Fighters and 2 Bombers Americans defend with 2 Submarines Yamamoto roll dice for 2 Adv.Fighters and 2 Bombers in 87 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 Submarines owned by the Americans lost in 87 Sea Zone Yamamoto win with 2 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 Submarines Battle in Szechwan Yamamoto attack with 3 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 3 Tanks in Szechwan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Infantrys Battle in Assam Yamamoto attack with 3 ArmoredCars British defend with 2 Infantrys Yamamoto roll dice for 3 ArmoredCars in Assam, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in Assam, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Assam Yamamoto roll dice for 3 ArmoredCars in Assam, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Assam, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Assam Yamamoto win, taking Assam from British with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Yamamoto 1 Carrier moved from 85 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from 87 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 6 Fighters moved from Minamitori to 86 Sea Zone 2 Bombers moved from 87 Sea Zone to Tokyo Place Units - Yamamoto 4 Destroyers placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Banjarmasin 1 Bunker placed in Sumatra 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Yamamoto regular : 4.50 Americans regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 6 Infantrys moved from Lanchow to Szechwan 1 Mech.Inf moved from Ningsia to Szechwan Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 6 Infantrys and 1 Mech.Inf Yamamoto defend with 2 Tanks Chinese roll dice for 6 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 2/7 hits, 1.50 expected hits Yamamoto roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 5 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Tanks Non Combat Move - Chinese 1 Elite, 1 Infantry and 1 Mech.Inf moved from Suiyuan to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 6 Infantrys moved from E.Qinghai to Lanchow 1 Marine moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : 0.50 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 2 Transports moved from 108 Sea Zone to 107 Sea Zone 1 Carrier and 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Celebes 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Zhigansk to Olyokminsk 2 Tanks moved from Kolyma to Olyokminsk 1 Tank moved from Okhotsk to Olyokminsk 1 Artillery, 1 Elite and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 1 ArmoredCar and 1 Tank moved from Irkutsk to Olyokminsk 1 Bomber moved from Peking to Olyokminsk 2 Artillerys moved from Kolyma to 75 Sea Zone 2 Infantrys moved from Okhotsk to 75 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 2 Infantrys moved from 75 Sea Zone to N.Sakhalin 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka 2 Submarines moved from 93 Sea Zone to 86 Sea Zone 1 ArmoredCar and 2 Tanks moved from Shansi to Suiyuan 3 ArmoredCars, 1 Artillery and 2 Tanks moved from Chahar to Suiyuan 3 Tanks moved from Peking to Suiyuan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 4 ArmoredCars, 1 Artillery and 7 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 4 ArmoredCars, 1 Artillery and 7 Tanks in Suiyuan, round 2 : 5/12 hits, 5.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 3 ArmoredCars, 1 Artillery and 7 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Kamchatka Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kamchatka, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kamchatka Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kamchatka, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Kamchatka Hisaichi win, taking Kamchatka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Celebes Hisaichi attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Celebes, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Celebes Hisaichi roll dice for 2 Artillerys and 1 Infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Celebes, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Celebes Hisaichi roll dice for 2 Artillerys in Celebes, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Bunker in Celebes, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Bunker and 1 Infantry Battle in N.Sakhalin Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Sakhalin, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in N.Sakhalin Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Sakhalin, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in N.Sakhalin Hisaichi win, taking N.Sakhalin from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Olyokminsk Hisaichi attack with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 2 Elites, 3 Infantrys and 4 Tanks Russians defend with 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 2 Elites, 3 Infantrys and 4 Tanks in Olyokminsk, round 2 : 6/14 hits, 5.67 expected hits Russians roll dice for 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks in Olyokminsk, round 2 : 6/15 hits, 5.00 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Olyokminsk Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 4 Tanks in Olyokminsk, round 3 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Olyokminsk, round 3 : 5/9 hits, 3.33 expected hits 1 Elite owned by the Hisaichi, 5 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Olyokminsk Hisaichi roll dice for 1 Bomber and 2 Tanks in Olyokminsk, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Olyokminsk, round 4 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Olyokminsk Hisaichi roll dice for 1 Bomber and 1 Tank in Olyokminsk, round 5 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Tanks in Olyokminsk, round 5 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Tank in Olyokminsk, round 6 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Tanks in Olyokminsk, round 6 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Olyokminsk Hisaichi roll dice for 1 Bomber and 1 Tank in Olyokminsk, round 7 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 Tank in Olyokminsk, round 7 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 ArmoredCar, 3 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks Casualties for Russians: 2 ArmoredCars, 1 Artillery, 10 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Bomber moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys, 1 Elite and 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Kirin to Heilungchiang 4 ArmoredCars moved from Liaoning to Chita 2 ArmoredCars moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Peking to Chahar 1 AAGun moved from Hunan to Shanghai Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys and 1 Infantry placed in Chita 2 ArmoredCars and 1 Tank placed in Peking 4 ArmoredCars placed in Liaoning 5 Infantrys placed in Changchun 2 Destroyers placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.17 Dutch regular : 0.17 Hisaichi regular : -0.33





