Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Yunnan to Burma 2 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Shantung to Jehol Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kweichow to Jehol Place Units - Chinese 1 artillery and 4 infantry placed in Jehol 1 artillery and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Soviet Far East to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Siberia 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Battle in Southern France Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 6/6 hits, 2,83 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 93 Sea Zone 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 battleship and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 bombers moved from 6 Sea Zone to Siberia Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Yunnan to Burma 2 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Shantung to Jehol Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kweichow to Jehol Place Units - Chinese 1 artillery and 4 infantry placed in Jehol 1 artillery and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Libya 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour, 1 artillery and 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 2 infantry moved from India to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Malta to Cyprus 1 tactical_bomber moved from Algeria to Cyprus 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Borneo to Shan State 3 infantry moved from Burma to Shan State Combat - British Battle in Belgian Congo British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Iraq British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Italians defend with 1 armour and 2 mech_infantrys British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2,33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Iraq to Persia 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 artilleries and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : 4,33 Italians regular : -0,33 Japanese regular : 0,33 Germans regular : -0,33 British regular : -2,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Iraq 2 armour moved from Egypt to Iraq 1 artillery moved from France to Southern France 4 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Southern France Italians attack with 1 artillery and 5 infantry Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits, 1,33 expected hits Americans roll dice for 2 artilleries in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Americans: 2 artilleries Battle in Iraq Italians attack with 2 armour and 1 fighter British defend with 1 armour and 2 artilleries Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 1/3 hits, 1,17 expected hits 2 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour Casualties for British: 1 armour and 2 artilleries Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia Place Units - Italians 1 fighter placed in Southern Italy 2 armour and 1 mech_infantry placed in Egypt 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 22 PUs (4 lost to blockades); end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 1,17 British regular : -0,17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship and 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship and 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship and 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship and 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 armour moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Russia to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 2 mech_infantrys moved from Smolensk to Samara 1 armour moved from Bryansk to Samara 1 artillery moved from Smolensk to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Smolensk to Archangel Germans take Archangel from Russians 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 9 mech_infantrys moved from Russia to Volgograd 1 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd Combat - Germans Battle in Persia Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys British defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 2 artilleries, 1 fighter and 3 infantry in Persia, round 2 : 2/6 hits, 2,33 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 2/4 hits, 2,00 expected hits British roll dice for 2 artilleries and 1 fighter in Persia, round 3 : 0/3 hits, 1,33 expected hits 2 artilleries owned by the British lost in Persia Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 4 : 2/4 hits, 2,00 expected hits British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 2 artilleries, 1 fighter and 3 infantry Battle in Volgograd Germans attack with 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 0/4 hits, 0,67 expected hits Germans roll dice for 1 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/15 hits, 4,50 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 2 infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 3/13 hits, 4,17 expected hits Russians roll dice for 2 armour and 1 artillery in Volgograd, round 3 : 1/3 hits, 1,33 expected hits 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 2 infantry Battle in Samara Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun and 6 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2,67 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 4,50 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux 1 tactical_bomber owned by the Germans retreated 1 artillery owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France Americans win with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 2 bombers moved from Persia to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Russia 6 infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Holland Belgium 1 aaGun moved from Bryansk to Russia 1 artillery moved from Bryansk to Rostov 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 armour and 7 mech_infantrys placed in Western Germany 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2,50 British AA : 1,50 Russians regular : -1,00 Germans regular : 0,50 Russians AA : -0,67 British regular : -1,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Sakha to Amur Russians take Amur from Japanese 1 infantry moved from Evenkiyskiy to Yenisey 1 fighter moved from Timguska to Yenisey Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State 2 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Manchuria to Korea Combat - Japanese Battle in Kiangsu Battle in Shan State Japanese attack with 3 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Kiangsu from Chinese, taking Shan State from UK_Pacific with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 bomber and 2 tactical_bombers Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 bomber and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone 1 bomber owned by the Japanese retreated Americans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 2 tactical_bombers Casualties for Americans: 1 carrier and 1 tactical_bomber 1 fighter owned by the Americans could not land and were killed Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Japan 1 aaGun moved from Manchuria to Korea 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Manchuria 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 2,83 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 carrier moved from 93 Sea Zone to 97 Sea Zone 2 destroyers moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Siberia to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 bomber moved from Siberia to Amur 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe 5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Manchuria Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Chinese undo move 1. 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3,00 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 carrier moved from 93 Sea Zone to 97 Sea Zone 2 destroyers moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Siberia to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 bomber moved from Siberia to Amur 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe 5 artilleries, 1 fighter and 6 infantry moved from Jehol to Manchuria 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Manchuria Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 2/12 hits, 4,00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Manchuria, round 3 : 3/12 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Chinese undo move 1. 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 artilleries moved from India to Burma 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Persia British attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Tanganyika Territory British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3,00 Americans regular : 0,67 Japanese regular : -1,33 Italians regular : 1,67 Germans regular : 0,17 British regular : -2,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Persia 1 fighter moved from Northwest Persia to 80 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 cruiser, 1 destroyer and 2 transports Italians roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Italians roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians lost in 80 Sea Zone British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 fighter Battle in Persia Italians attack with 1 armour British defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits 1 armour owned by the Italians lost in Persia British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,4,6,2 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -2,17 British regular : 2,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Libya to Tobruk 1 fighter moved from Normandy Bordeaux to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Germany to 97 Sea Zone 2 bombers moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 bomber moved from Northwest Persia to 97 Sea Zone 1 bomber moved from Northwest Persia to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone 1 fighter moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Vyborg to Finland 2 armour moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 39 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 80 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Battle in Persia Germans attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys Casualties for Americans: 3 infantry Casualties for British: 4 infantry Battle in Yenisey Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Yenisey Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,00 Russians regular : 0,33 Germans regular : -1,17 British regular : -1,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Germany to 97 Sea Zone 2 bombers moved from Germany to 97 Sea Zone 1 tactical_bomber moved from Germany to 97 Sea Zone 1 bomber moved from Northwest Persia to 97 Sea Zone 1 bomber moved from Northwest Persia to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone 1 fighter moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Vyborg to Finland 2 armour moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 39 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 80 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Battle in Persia Germans attack with 1 armour, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Persia, round 4 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,17 expected hits Americans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2,33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2,33 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 5 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 2 infantry and 5 mech_infantrys Casualties for Americans: 3 infantry Casualties for British: 4 infantry Battle in Yenisey Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Yenisey Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter 1 fighter owned by the Americans could not land and were killed Non Combat Move - Germans 1 bomber moved from 97 Sea Zone to Egypt 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Western Germany 1 fighter moved from Persia to Volgograd 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 bomber moved from 39 Sea Zone to Shan State Place Units - Germans 2 destroyers placed in 113 Sea Zone Germans undo move 1. 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 2 fighters placed in Western Germany 1 bomber placed in Germany 1 infantry placed in France 1 armour and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Germany Germans undo move 5. 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Germans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Russians regular : 0,33 Germans regular : 0,17 British regular : -1,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Buryatia to Ulaanbaatar 1 fighter moved from Yenisey to Shensi Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsu to Shantung Japanese take Shantung from Chinese 1 artillery moved from Malaya to Shan State 1 infantry moved from Shan State to Malaya 2 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 bomber and 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 battleship, 1 destroyer and 2 submarines 2 submarines owned by the Americans submerged Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone Americans win with no units remaining. Battle score for attacker is 6 Casualties for Japanese: 1 bomber and 1 fighter Casualties for Americans: 1 battleship and 1 destroyer Non Combat Move - Japanese Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1 Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,00
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Amur to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Amur to Korea 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport Japanese defend with 2 destroyers and 1 fighter Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers and 1 fighter Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2,83 expected hits Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Korea Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 3/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : 0,67 Germans regular : 0,17