@Witt odds were in the range of flying and SBR and not getting hit by AA.
Losses on commie side could have been worse though
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Arabia
1 Bedouin moved from Hejaz to Yemen
Arabia take Yemen from Turkey
1 Bedouin moved from Yemen to Hejaz
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
15 Bedouins moved from Hejaz to Mecca
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
2x Gas in Greece
<dice 2d6>
[dice 2d6]
2d6: 3, 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 6,1,3 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
1 field_gun moved from Dardanelles to Sea Zone 68 Aegean Sea
1 field_gun and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 infantry moved from Crete to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece
1 field_gun and 1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece
2 battleships moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
4 cavalrys, 2 field_guns, 1 heavy_gun and 7 infantry moved from Macedonia to Greece
2 gass moved from Bulgaria to Greece
1 infantry moved from Oman to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Palestine to Hejaz
1 cavalry moved from Sinai to Hejaz
1 field_gun moved from Jordan to Hejaz
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
Purchase Units - Turkey
Turkey buy 1 Factory, 6 field_guns, 2 heavy_guns, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Greece: 2 gass
EDIT: Removing units owned by Serbia from Greece: 2 infantry
EDIT: Turning off Edit Mode
Battle in Greece
Turkey attack with 4 cavalrys, 4 field_guns, 1 heavy_gun and 9 infantry
Serbia defend with 1 Factory, 3 field_guns, 6 infantry and 1 trench
Turkey roll dice for 1 battlecruiser and 3 battleships in Greece, round 2 : 3/4 hits, 2,67 expected hits
Turkey roll dice for 4 cavalrys, 4 field_guns, 1 heavy_gun and 9 infantry in Greece, round 2 : 5/18 hits, 4,67 expected hits
Serbia roll dice for 3 field_guns, 6 infantry and 1 trench in Greece, round 2 : 3/9 hits, 3,00 expected hits
6 infantry owned by the Serbia, 3 infantry owned by the Turkey and 1 trench owned by the Serbia lost in Greece
Turkey roll dice for 4 cavalrys, 4 field_guns, 1 heavy_gun and 6 infantry in Greece, round 3 : 2/15 hits, 4,17 expected hits
Serbia roll dice for 3 field_guns in Greece, round 3 : 2/3 hits, 1,00 expected hits
2 field_guns owned by the Serbia and 2 infantry owned by the Turkey lost in Greece
Turkey roll dice for 4 cavalrys, 4 field_guns, 1 heavy_gun and 4 infantry in Greece, round 4 : 5/13 hits, 3,83 expected hits
Serbia roll dice for 1 field_gun in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 field_gun owned by the Serbia lost in Greece
Turkey captures 5PUs while taking Serbia capital
Turkey win, taking Greece from Serbia with 4 cavalrys, 4 field_guns, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 18
Casualties for Turkey: 5 infantry
Casualties for Serbia: 3 field_guns, 6 infantry and 1 trench
Battle in Hejaz
Turkey attack with 1 cavalry, 1 field_gun and 1 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 cavalry, 1 field_gun and 1 infantry in Hejaz, round 2 : 0/3 hits, 0,83 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Turkey lost in Hejaz
Turkey roll dice for 1 cavalry and 1 field_gun in Hejaz, round 3 : 0/2 hits, 0,67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 3 : 0/1 hits, 0,33 expected hits
Turkey roll dice for 1 cavalry and 1 field_gun in Hejaz, round 4 : 2/2 hits, 0,67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 0/1 hits, 0,33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Non Combat Move - Turkey
1 heavy_gun and 1 infantry moved from Jordan to Arabia
1 heavy_gun and 2 infantry moved from Mesopotamia to Arabia
2 field_guns moved from Damascus to Jordan
2 field_guns moved from Baghdad to Mesopotamia
1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
Place Units - Turkey
1 Factory placed in Anatolia
1 heavy_gun placed in Damascus
1 heavy_gun placed in Baghdad
2 field_guns placed in Baghdad
2 field_guns placed in Damascus
2 field_guns and 2 infantry placed in Constantinople
2 transports placed in Sea Zone 68 Aegean Sea
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 73 PUs; end with 79 PUs
Combat Hit Differential Summary :
Serbia regular : 0,67
Arabia regular : 0,00
Turkey regular : -0,50
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,4,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 89 Indian Ocean
1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 89 Indian Ocean
1 battlecruiser and 1 cruiser moved from Sea Zone 92 Mozambique Channel to Sea Zone 89 Indian Ocean
1 field_gun moved from Samoa to Sea Zone 112 Pacific Ocean
1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 113 Pacific Ocean
1 field_gun moved from Sea Zone 113 Pacific Ocean to Guadalcanal
Britain take Guadalcanal from Germany
1 colonial moved from Sea Zone 113 Pacific Ocean to Guadalcanal
1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 field_gun moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
4 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
Purchase Units - Britain
Britain buy 1 Factory, 1 cruiser, 2 field_guns, 1 heavy_gun, 5 infantry, 3 submarines and 1 trench; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 89 Indian Ocean
Britain attack with 1 battlecruiser, 2 cruisers and 1 destroyer
Germany defend with 1 cruiser
Britain roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 89 Indian Ocean, round 2 : 2/4 hits, 2.00 expected hits
Germany roll dice for 1 cruiser in Sea Zone 89 Indian Ocean, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 89 Indian Ocean
Britain win with 1 battlecruiser, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 cruiser
Battle in Sea Zone 14 Helgoland Bight
Britain attack with 4 battleships, 7 cruisers, 2 destroyers and 3 submarines
Germany defend with 1 battlecruiser, 1 battleship, 10 cruisers, 2 destroyers and 4 submarines
Britain roll dice for 4 battleships, 7 cruisers, 2 destroyers and 3 submarines in Sea Zone 14 Helgoland Bight, round 2 : 8/16 hits, 7.83 expected hits
Combat Hit Differential Summary :
Germany regular : 0.33
Britain regular : 0.17
@Witt Attacked your fleet in Helgoland Bight as have 4 BBs to soak up hits vs your 1. Very lucky 1st round of dice for B with 8 hits. What OOL?
If we take our subs off first I will hopefully avoid having to worry about first strike.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,4,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 89 Indian Ocean
1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 89 Indian Ocean
1 battlecruiser and 1 cruiser moved from Sea Zone 92 Mozambique Channel to Sea Zone 89 Indian Ocean
1 field_gun moved from Samoa to Sea Zone 112 Pacific Ocean
1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 113 Pacific Ocean
1 field_gun moved from Sea Zone 113 Pacific Ocean to Guadalcanal
Britain take Guadalcanal from Germany
1 colonial moved from Sea Zone 113 Pacific Ocean to Guadalcanal
1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 field_gun moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
4 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
Purchase Units - Britain
Britain buy 1 Factory, 1 cruiser, 2 field_guns, 1 heavy_gun, 5 infantry, 3 submarines and 1 trench; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 89 Indian Ocean
Britain attack with 1 battlecruiser, 2 cruisers and 1 destroyer
Germany defend with 1 cruiser
Britain roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 89 Indian Ocean, round 2 : 2/4 hits, 2.00 expected hits
Germany roll dice for 1 cruiser in Sea Zone 89 Indian Ocean, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 89 Indian Ocean
Britain win with 1 battlecruiser, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 cruiser
Battle in Sea Zone 14 Helgoland Bight
Britain attack with 4 battleships, 7 cruisers, 2 destroyers and 3 submarines
Germany defend with 1 battlecruiser, 1 battleship, 10 cruisers, 2 destroyers and 4 submarines
Britain roll dice for 4 battleships, 7 cruisers, 2 destroyers and 3 submarines in Sea Zone 14 Helgoland Bight, round 2 : 8/16 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Germany
Germany roll dice for 1 battlecruiser, 1 battleship, 10 cruisers, 2 destroyers and 4 submarines in Sea Zone 14 Helgoland Bight, round 2 : 8/18 hits, 9.67 expected hits
Units damaged: 4 battleships owned by the Britain
3 submarines owned by the Britain, 4 submarines owned by the Germany, 1 destroyer owned by the Germany, 2 cruisers owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 14 Helgoland Bight
4 battleships owned by the Britain, 1 destroyer owned by the Britain and 7 cruisers owned by the Britain retreated to Sea Zone 15 English Channel
Germany win with 1 battlecruiser, 1 battleship, 8 cruisers and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Britain: 1 destroyer and 3 submarines
Casualties for Germany: 2 cruisers, 1 destroyer and 4 submarines
Non Combat Move - Britain
4 infantry moved from Normandy to Paris
1 field_gun moved from Normandy to Paris
1 cavalry moved from Normandy to Paris
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 infantry moved from Western Sudan to Congo
1 infantry moved from Northern Rhodesia to Congo
1 infantry moved from German Southwest Africa to Northern Rhodesia
1 field_gun moved from Cape Town to Cape Colony
1 infantry moved from Cape Town to Cape Colony
1 field_gun moved from German Southwest Africa to Cape Colony
1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea
1 cavalry and 3 transports moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean
1 cavalry moved from Sea Zone 80 Indian Ocean to Madura
3 cruisers moved from Sea Zone 126 Java Sea to Sea Zone 80 Indian Ocean
1 infantry moved from Madras to Travancore
1 field_gun moved from Bombay to Gujarat
1 infantry moved from Bombay to Gujarat
2 colonials moved from Quebec to Nova Scotia
1 colonial moved from Sydney-Canberra to New South Wales
2 cavalrys moved from Queensland to Western Australia
1 colonial moved from New South Wales to South Australia
1 battlecruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 126 Java Sea
1 submarine moved from Sea Zone 124 Celebes Sea to Sea Zone 84 Andaman Sea
Place Units - Britain
1 cruiser and 3 submarines placed in Sea Zone 15 English Channel
1 Factory placed in England
1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez
2 infantry placed in Cape Town
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
Activate Technology - Britain
Britain activating subwarfare
Turn Complete - Britain
Britain collect 88 PUs; end with 90 PUs
5 units repaired.
Combat Hit Differential Summary :
Germany regular : -1.33
Britain regular : 0.17
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German New Guinea : 1 flag, 1 Factory and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag
Palau : 1 flag, 1 field_gun and 1 infantry
Samoa : 1 flag
Shanghai 2 : 1 flag, 2 infantry
Normandy : 2 fighters and 1 infantry
Paris : 1 cavalry, 3 colonials, 4 field_guns and 10 infantry
Tuscany : 1 field_gun and 1 infantry
Bombay : 1 Factory, 1 field_gun and 1 infantry
Cairo-Suez : 1 Factory, 1 cavalry, 1 field_gun, 4 heavy_guns, 7 infantry and 10 trenchs
Calcutta : 1 Factory
Cape Colony : 2 field_guns and 1 infantry
Cape Town : 1 Factory and 2 infantry
Congo : 2 cavalrys, 1 colonial, 1 field_gun and 7 infantry
England : 1 Factory
Goa : 1 Factory, 1 field_gun and 1 infantry
Guadalcanal : 1 colonial and 1 field_gun
Gujarat : 1 field_gun and 1 infantry
Hong Kong : 1 infantry
Jamaica : 1 infantry
London : 1 Factory
Madura : 1 cavalry, 1 colonial and 3 infantry
New South Wales : 1 colonial
New Zealand : 1 colonial
Northern Rhodesia : 1 infantry
Nova Scotia : 1 Factory and 5 colonials
Ottawa-Montreal : 1 Factory
Singapore : 1 Factory
South Australia : 1 colonial
Sydney-Canberra : 1 Factory
Travancore : 1 infantry
Uganda : 1 infantry
Western Australia : 2 cavalrys
Sea Zone 15 English Channel : 4 battleships, 8 cruisers, 1 destroyer, 3 submarines and 3 transports
Sea Zone 29 Mid Atlantic : 1 transport
Sea Zone 80 Indian Ocean : 3 cruisers and 3 transports
Sea Zone 84 Andaman Sea : 1 submarine
Sea Zone 89 Indian Ocean : 1 battlecruiser, 1 cruiser and 1 destroyer
Sea Zone 113 Pacific Ocean : 1 transport
Sea Zone 126 Java Sea : 1 battlecruiser
Sea Zone 131 Pacific Ocean : 1 transport
Can FM please edit in a British non com of 2 colonials and 3 field art from Paris to Normandy. Ta.
@private-panic Okay, but I will also NCM Canadian colonials and tt to sz23. Please confirm
Test summary from TripleA, engine version: 2.5.22294, time: 11:07:24 AM
Savegame
Tested because accidentally deleted triplea icon and save game, so had to recreate game launcher info. Rus missed tech again. That’s 0-13 tech dice. Normally Rus is safe with Aust concentrating on Serb and Germ on Fra and no factory in the east. But with early trouble for Fra & Serb, both Germ and Aus have quickly massed armies on the eastern front and now Aust and Turk built factories. No allies are coming to save Rus.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Turning on Edit Mode
EDIT: Removing units owned by Britain from Paris: 2 colonials and 3 field_guns
EDIT: Adding units owned by Britain to Normandy: 2 colonials and 3 field_guns
EDIT: Turning off Edit Mode
Russia spend 0 on tech rolls
Russia roll 1,2,4,4 and gets 0 hits
Combat Move - Russia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
Purchase Units - Russia
Russia buy 1 Factory, 13 conscripts, 9 infantry and 4 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Russia
Non Combat Move - Russia
3 infantry moved from Kiev to Odessa
1 heavy_gun moved from Odessa to Belarus
3 field_guns moved from Minsk to Belarus
3 infantry moved from Don to Belarus
1 field_gun moved from Lithuania to Belarus
2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Latvia to Belarus
1 conscript, 2 field_guns and 5 infantry moved from Pskov to Latvia
1 field_gun, 1 heavy_gun and 1 infantry moved from Moscow to Don
3 field_guns and 3 infantry moved from St. Petersburg to Pskov
1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
3 conscripts, 1 field_gun and 1 heavy_gun moved from Primorsky to Vladivostok
2 heavy_guns moved from Novosibirsk to Bratsk
1 conscript moved from Evenkia to Norilsk
1 conscript and 2 heavy_guns moved from Evenkia to Bratsk
1 conscript, 1 field_gun and 1 heavy_gun moved from Norilsk to Krasnoyarsk
1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk
1 field_gun moved from Bratsk to Krasnoyarsk
2 cavalrys moved from Caucasus to Novosibirsk
1 conscript moved from Bratsk to Krasnoyarsk
1 infantry moved from Omsk to Novosibirsk
1 infantry moved from Omsk to Kazakhstan
Place Units - Russia
1 Factory placed in Volgograd
3 trenchs placed in Odessa
1 trench placed in Belarus
3 infantry placed in Kiev
3 infantry placed in Minsk
3 infantry placed in Moscow
5 conscripts placed in St. Petersburg
2 conscripts placed in Omsk
3 conscripts placed in Irkutsk
3 conscripts placed in Vladivostok
Turn Complete - Russia
Russia collect 85 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Turning on Edit Mode
EDIT: Removing units owned by Britain from Paris: 2 colonials and 3 field_guns
EDIT: Adding units owned by Britain to Normandy: 2 colonials and 3 field_guns
EDIT: Turning off Edit Mode
Russia spend 0 on tech rolls
Russia roll 1,2,4,4 and gets 0 hits
Combat Move - Russia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
Purchase Units - Russia
Russia buy 1 Factory, 13 conscripts, 9 infantry and 4 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Russia
Non Combat Move - Russia
3 infantry moved from Kiev to Odessa
1 heavy_gun moved from Odessa to Belarus
3 field_guns moved from Minsk to Belarus
3 infantry moved from Don to Belarus
1 field_gun moved from Lithuania to Belarus
2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Latvia to Belarus
1 conscript, 2 field_guns and 5 infantry moved from Pskov to Latvia
1 field_gun, 1 heavy_gun and 1 infantry moved from Moscow to Don
3 field_guns and 3 infantry moved from St. Petersburg to Pskov
1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
3 conscripts, 1 field_gun and 1 heavy_gun moved from Primorsky to Vladivostok
2 heavy_guns moved from Novosibirsk to Bratsk
1 conscript moved from Evenkia to Norilsk
1 conscript and 2 heavy_guns moved from Evenkia to Bratsk
1 conscript, 1 field_gun and 1 heavy_gun moved from Norilsk to Krasnoyarsk
1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk
1 field_gun moved from Bratsk to Krasnoyarsk
2 cavalrys moved from Caucasus to Novosibirsk
1 conscript moved from Bratsk to Krasnoyarsk
1 infantry moved from Omsk to Novosibirsk
1 infantry moved from Omsk to Kazakhstan
Place Units - Russia
1 Factory placed in Volgograd
3 trenchs placed in Odessa
1 trench placed in Belarus
3 infantry placed in Kiev
3 infantry placed in Minsk
3 infantry placed in Moscow
5 conscripts placed in St. Petersburg
2 conscripts placed in Omsk
3 conscripts placed in Irkutsk
3 conscripts placed in Vladivostok
Turn Complete - Russia
Russia collect 85 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 29 Mid Atlantic: 1 transport
EDIT: Removing units owned by Britain from Nova Scotia: 2 colonials
EDIT: Adding units owned by Britain to Sea Zone 23 Mid Atlantic: 2 colonials and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
3 conscripts and 1 infantry moved from Yakutsk to Aldan
1 field_gun and 1 infantry moved from Chukotka to Magadan
1 conscript, 1 field_gun and 1 infantry moved from Khabarovsk to Primorsky
Purchase Units - Communists
Communists buy 3 conscripts, 4 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Primorsky
Communists attack with 1 conscript, 1 field_gun and 1 infantry
Russia defend with 1 conscript and 1 trench
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Primorsky, round 2 : 2/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript and 1 trench in Primorsky, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Primorsky
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Primorsky, round 3 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Primorsky, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Primorsky, round 4 : 1/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Primorsky, round 4 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Primorsky
Communists win, taking Primorsky from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 trench
Non Combat Move - Communists
2 conscripts and 2 field_guns moved from Khabarovsk to Aldan
1 field_gun moved from Khabarovsk to Aldan
Place Units - Communists
1 trench placed in Magadan
1 trench placed in Khabarovsk
2 trenchs placed in Aldan
3 conscripts and 4 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Communists collect 10 PUs from War Bonds; end with 40 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : 1.00
Russia regular : -0.50
Territory Summary for Communists :
Aldan : 1 flag, 7 cavalrys, 10 conscripts, 5 field_guns, 8 infantry and 3 trenchs
Amur : 1 flag, 1 conscript
Chukotka : 1 flag, 1 conscript
Khabarovsk : 1 flag, 1 conscript, 1 field_gun, 1 infantry and 2 trenchs
Magadan : 1 flag, 1 conscript, 1 field_gun, 1 infantry and 1 trench
Primorsky : 1 flag, 1 conscript, 1 field_gun and 1 infantry
Sakhe : 1 flag
Tiksi : 1 flag, 1 conscript
Yakutsk : 1 Factory, 3 conscripts, 5 gass and 4 infantry
Production/PUs Summary :
Germany : 118 / 128
France : 72 / 72
Serbia : 0 / 0
Austria : 87 / 91
Italy : 24 / 24
Arabia : 4 / 7
Turkey : 72 / 79
Britain : 88 / 90
Russia : 83 / 86
Communists : 30 / 40
USA : 74 / 75
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 0 on tech rolls
USA roll 3,6,1,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
2 battlecruisers, 2 destroyers and 4 submarines moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 cavalry and 4 infantry moved from Baja-Sonora to Puerto Vallarta
1 infantry moved from Mexico City to Puerto Vallarta
1 gas moved from Chihuahua to Puerto Vallarta
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 5 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry, 1 gas and 5 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 gas and 5 infantry in Puerto Vallarta, round 2 : 0/7 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 cavalry, 1 gas and 4 infantry in Puerto Vallarta, round 3 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 gas and 4 infantry in Puerto Vallarta, round 4 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 gas and 3 infantry remaining. Battle score for attacker is -4
Casualties for USA: 1 cavalry and 2 infantry
Casualties for Neutral: 2 infantry
Battle in Sea Zone 54 Alboran Sea
USA attack with 2 battlecruisers, 2 destroyers and 4 submarines
Germany defend with 1 submarine
USA roll dice for 2 battlecruisers, 2 destroyers and 4 submarines in Sea Zone 54 Alboran Sea, round 2 : 3/8 hits, 3.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 2 battlecruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Non Combat Move - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Puerto Vallarta: 1 gas and 3 infantry
EDIT: Adding units owned by USA to Mexico City: 2 infantry
EDIT: Changing ownership of Puerto Vallarta from USA to Neutral
EDIT: Turning off Edit Mode
1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
3 cruisers and 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from New York to New England
Place Units - USA
1 Factory placed in San Francisco
2 transports placed in Sea Zone 29 Mid Atlantic
1 destroyer placed in Sea Zone 30 Mid Atlantic
2 field_guns and 2 infantry placed in New York
3 field_guns and 2 infantry placed in Charleston
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 1 field_gun and 1 infantry
EDIT: Adding units owned by USA to Sea Zone 30 Mid Atlantic: 1 transport
EDIT: Turning off Edit Mode
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : -0.17
USA regular : -2.83
Neutral regular : 1.33
First edits were to adjust battle results for gas hitting on rounds 2 and 3. USA rolled 0-16 and neutral rolled 4-6. I ran a second online game battle to roll for the neutral that shouldn’t have died. It also hit. My troops gave 2 hits, which didn’t count, because they already rolled. Battle calc gave me 100% with 6 remaining. The gas missed on first strike but hit each time thereafter, when it didn’t count. So I had to undo the hits that the gas gave and restore the neutral ownership because I retreated (oops, will have to repost to restore the neutral troops). In our first game, Witt breezed thru to Chih to Mexico and killed my Germs there before they could build. I can’t get a break. I’d settle for normal dice results.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 0 on tech rolls
USA roll 3,6,1,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
2 battlecruisers, 2 destroyers and 4 submarines moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 cavalry and 4 infantry moved from Baja-Sonora to Puerto Vallarta
1 infantry moved from Mexico City to Puerto Vallarta
1 gas moved from Chihuahua to Puerto Vallarta
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 5 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry, 1 gas and 5 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 gas and 5 infantry in Puerto Vallarta, round 2 : 0/7 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 cavalry, 1 gas and 4 infantry in Puerto Vallarta, round 3 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 gas and 4 infantry in Puerto Vallarta, round 4 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 gas and 3 infantry remaining. Battle score for attacker is -4
Casualties for USA: 1 cavalry and 2 infantry
Casualties for Neutral: 2 infantry
Battle in Sea Zone 54 Alboran Sea
USA attack with 2 battlecruisers, 2 destroyers and 4 submarines
Germany defend with 1 submarine
USA roll dice for 2 battlecruisers, 2 destroyers and 4 submarines in Sea Zone 54 Alboran Sea, round 2 : 3/8 hits, 3.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 2 battlecruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Non Combat Move - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Puerto Vallarta: 1 gas and 3 infantry
EDIT: Adding units owned by USA to Mexico City: 2 infantry
EDIT: Changing ownership of Puerto Vallarta from USA to Neutral
EDIT: Turning off Edit Mode
1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
3 cruisers and 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from New York to New England
Place Units - USA
1 Factory placed in San Francisco
2 transports placed in Sea Zone 29 Mid Atlantic
1 destroyer placed in Sea Zone 30 Mid Atlantic
2 field_guns and 2 infantry placed in New York
3 field_guns and 2 infantry placed in Charleston
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 1 field_gun and 1 infantry
EDIT: Adding units owned by USA to Sea Zone 30 Mid Atlantic: 1 transport
EDIT: Turning off Edit Mode
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Neutral to Puerto Vallarta: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -0.17
USA regular : -2.83
Neutral regular : 1.33
Edited change in builds. Miscalculated what I could build and switched 2 troops for a transport.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 0 on tech rolls
USA roll 3,6,1,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
2 battlecruisers, 2 destroyers and 4 submarines moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 cavalry and 4 infantry moved from Baja-Sonora to Puerto Vallarta
1 infantry moved from Mexico City to Puerto Vallarta
1 gas moved from Chihuahua to Puerto Vallarta
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 5 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry, 1 gas and 5 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 gas and 5 infantry in Puerto Vallarta, round 2 : 0/7 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 cavalry, 1 gas and 4 infantry in Puerto Vallarta, round 3 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 gas and 4 infantry in Puerto Vallarta, round 4 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 gas and 3 infantry remaining. Battle score for attacker is -4
Casualties for USA: 1 cavalry and 2 infantry
Casualties for Neutral: 2 infantry
Battle in Sea Zone 54 Alboran Sea
USA attack with 2 battlecruisers, 2 destroyers and 4 submarines
Germany defend with 1 submarine
USA roll dice for 2 battlecruisers, 2 destroyers and 4 submarines in Sea Zone 54 Alboran Sea, round 2 : 3/8 hits, 3.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 2 battlecruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Non Combat Move - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Puerto Vallarta: 1 gas and 3 infantry
EDIT: Adding units owned by USA to Mexico City: 2 infantry
EDIT: Changing ownership of Puerto Vallarta from USA to Neutral
EDIT: Turning off Edit Mode
1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
3 cruisers and 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 infantry moved from New York to New England
Place Units - USA
1 Factory placed in San Francisco
2 transports placed in Sea Zone 29 Mid Atlantic
1 destroyer placed in Sea Zone 30 Mid Atlantic
2 field_guns and 2 infantry placed in New York
3 field_guns and 2 infantry placed in Charleston
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 1 field_gun and 1 infantry
EDIT: Adding units owned by USA to Sea Zone 30 Mid Atlantic: 1 transport
EDIT: Turning off Edit Mode
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Neutral to Puerto Vallarta: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 2 field_guns and 1 infantry
EDIT: Adding units owned by USA to Mexico City: 2 field_guns and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -0.17
USA regular : -2.83
Neutral regular : 1.33