TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 fighters moved from 20 Sea Zone to Philippines
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Burma to Sumatra
1 artillery moved from Burma to India
1 armour moved from Burma to India
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
1 bomber moved from Burma to Sumatra
1 infantry moved from Siberia to Sakha
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
4 fighters and 4 tactical_bombers moved from Burma to Shensi
1 artillery and 5 infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
2 armour and 4 mech_infantrys moved from Kweichow to Sikang
2 armour and 4 mech_infantrys moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from Sumatra to Shan State
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
French regular : -0.33
Japanese regular : 1.33
UK_Pacific regular : -1.00
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/14 hits, 4,50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/14 hits, 4,50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 destroyers moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 29 infantry moved from West India to India
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Malta to Northwest Persia
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in 41 Sea Zone
British attack with 1 artillery, 2 destroyers, 1 infantry and 1 transport
Japanese defend with 1 submarine and 1 transport
British roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in India
British attack with 1 artillery and 29 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery and 29 infantry in India, round 2 : 1/30 hits, 5,33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 artillery and 28 infantry in India, round 3 : 7/29 hits, 5,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 : 1/4 hits, 1,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 27 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Battle in Northwest Persia
British attack with 1 bomber and 3 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 3 infantry in Northwest Persia, round 2 : 2/4 hits, 1,17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
3 aaGuns moved from West India to India
2 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
2 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Tunisia to Southern France
1 fighter moved from Malta to Southern France
1 tactical_bomber moved from Malta to Southern France
1 fighter moved from Alexandria to 93 Sea Zone
1 tactical_bomber moved from Alexandria to 93 Sea Zone
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Libya to Alexandria
2 armour moved from Libya to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to Persia
Place Units - British
3 submarines placed in 110 Sea Zone
3 infantry placed in Persia
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -1,00
Japanese regular : -1,83
Germans regular : -0,17
British regular : -1,33
forgot to attack sumatra moved to warships to prepare the attaack , can i hit for the attack
I’m not sure what you are asking, but my answer is yes.
Now I see.
Yes, just edit it into your ANZAC turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 4 armour, 2 fighters and 6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
For the Java move; just edit in Anzac guys, run the battle, then reedit as UKPac guys- I think that will work.
or
You can rerun the brits turn- then redo my Italian turn, then do ANZAC
sound good?
Also, you are up for the Russians in our team game.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Tunisia to Algeria
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Move the units to sumater but the battle was not happening ?
Two things
Don’t forget the Russian turn in our game with Robson and Squire
I’m going to try something to fix that Sumatra battle.
A. I’ll redo your French turn.
B. I’ll edit the two attackers in Sumatra as French and roll for them.
C. The result of the Battle is the result
D. After the battle I’ll move your French pieces to where you moved them
E. Edit Sumatra to show the result of the Battle for UKPac.
This should make things as they should be.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Adding units owned by French to Sumatra: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
French creates battle in territory Sumatra
Battle in Sumatra
French attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
French roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
French win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Sumatra: 1 infantry
EDIT: Removing units owned by French from Sumatra: 1 artillery
EDIT: Changing ownership of Sumatra from French to UK_Pacific
EDIT: Changing PUs for UK_Pacific from 5 to 9
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
French regular : 0.33
OK
Everything went smoothly.
May I do my German turn?
PS. Don’t forget to do your Russian turn in the team game with Robson and Squire
Thanks , yea do German
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Smolensk to Urals
2 armour moved from Smolensk to Urals
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Poland to Bryansk
1 bomber moved from Poland to Rostov
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Urals
Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
3 artilleries and 11 infantry moved from Belarus to Smolensk
1 armour moved from Ukraine to Smolensk
3 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Eastern Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 carrier, 3 destroyers, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Rostov to Belarus
1 bomber moved from Bryansk to Eastern Poland
3 infantry moved from Bulgaria to Romania
2 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
5 infantry placed in Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.50
Don’t forget the other game please.
The other game is done