2021 PTV Simon v 666 (axis +15)

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    max D, nice roll

    Yes it was, I assume the casualties until this point are ok.

    Now, Do you want anything but Max D here?

    Regarding the decision to attack, I feel it was necessary with the amount of air you had in E India.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    max D, nice roll

    Yes it was, I assume the casualties until this point are ok.

    Now, Do you want anything but Max D here?

    Regarding the decision to attack, I feel it was necessary with the amount of air you had in E India.

    whatever you feel is best will do. thanks, gotta go to work now.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Iraq to 82 Sea Zone
            3 transports moved from 55 Sea Zone to 31 Sea Zone
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 64 Sea Zone to New South Wales
            8 fighters and 2 tactical_bombers moved from 55 Sea Zone to South Australia
            15 fighters and 1 tactical_bomber moved from 64 Sea Zone to South Australia
            1 bomber moved from New Zealand to New South Wales
            1 fighter moved from New South Wales to South Australia
            1 bomber moved from New Zealand to South Australia
            2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 55 Sea Zone
            2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
            1 bomber moved from Western United States to Johnston Island
            3 bombers and 1 fighter moved from Western India to 40 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            2 infantry and 1 marine moved from 40 Sea Zone to Ceylon
            4 submarines moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from 31 Sea Zone to Queensland
    
        Combat - Americans
            Battle in Ceylon
            Battle in 27 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 27 Sea Zone
                Americans win, taking Ceylon from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Johnston Island
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Johnston Island, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in New South Wales
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 1 artillery and 1 bomber in New South Wales, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Queensland
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Queensland, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                Americans attack with 1 bomber, 24 fighters and 3 tactical_bombers
                Japanese defend with 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
                    Americans roll dice for 1 bomber, 24 fighters and 3 tactical_bombers in South Australia, round 2 : 13/28 hits, 14.50 expected hits
                    Japanese roll dice for 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers in South Australia, round 2 : 10/24 hits, 13.33 expected hits
                    6 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 10 fighters owned by the Americans lost in South Australia
                    Americans roll dice for 1 bomber, 14 fighters and 3 tactical_bombers in South Australia, round 3 : 6/18 hits, 9.50 expected hits
                    Japanese roll dice for 11 fighters in South Australia, round 3 : 5/11 hits, 7.33 expected hits
                    6 fighters owned by the Japanese and 5 fighters owned by the Americans lost in South Australia
                    Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in South Australia, round 4 : 9/13 hits, 7.00 expected hits
                    Japanese roll dice for 5 fighters in South Australia, round 4 : 2/5 hits, 3.33 expected hits
                    5 fighters owned by the Japanese and 2 fighters owned by the Americans lost in South Australia
                Americans win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Americans: 17 fighters
                Casualties for Japanese: 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
    
        Non Combat Move - Americans
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            3 bombers moved from 40 Sea Zone to Baluchistan
            2 armour moved from Iraq to Baluchistan
            1 bomber moved from South Australia to Solomon Islands
            8 carriers moved from 64 Sea Zone to 55 Sea Zone
            7 fighters and 3 tactical_bombers moved from South Australia to 55 Sea Zone
            1 bomber moved from Johnston Island to Solomon Islands
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 bomber moved from 27 Sea Zone to New Zealand
            1 fighter moved from Queensland to 55 Sea Zone
            1 artillery and 2 infantry moved from Central United States to Eastern United States
            1 fighter moved from 82 Sea Zone to Trans-Jordan
            1 fighter moved from Siberia to Southern Manchuria
            1 armour and 1 mech_infantry moved from Buryatia to Southern Manchuria
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            4 infantry placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Southern Persia to 82 Sea Zone
            1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
            3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
            2 fighters moved from 82 Sea Zone to Eastern India
            4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
            3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - British
            Battle in Eastern India
                British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers
                Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
                    Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the British lost in Eastern India
                    British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
                    Germans roll dice for 3 aaGuns, 2 armour, 18 artilleries, 2 bombers, 13 fighters, 32 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 2 : 19/78 hits, 30.67 expected hits
                    29 infantry owned by the Japanese, 2 bombers owned by the Germans, 3 aaGuns owned by the Japanese and 19 infantry owned by the British lost in Eastern India
                    British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 3 : 19/59 hits, 23.67 expected hits
                    Germans roll dice for 2 armour, 18 artilleries, 13 fighters, 3 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 3 : 28/47 hits, 20.67 expected hits
                    1 infantry owned by the Japanese, 16 artilleries owned by the Japanese, 2 infantry owned by the Germans, 11 artilleries owned by the British and 17 infantry owned by the British lost in Eastern India
                    British roll dice for 4 armour, 1 bomber, 19 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 4 : 10/31 hits, 15.33 expected hits
                    Germans roll dice for 2 armour, 2 artilleries, 13 fighters, 2 marines and 9 mech_infantrys in Eastern India, round 4 : 12/28 hits, 14.33 expected hits
                    2 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 marines owned by the Japanese, 4 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans, 7 fighters owned by the British and 1 armour owned by the British lost in Eastern India
                    British roll dice for 3 armour, 1 bomber, 12 fighters and 3 tactical_bombers in Eastern India, round 5 : 8/19 hits, 10.00 expected hits
                    Germans roll dice for 2 armour, 13 fighters and 3 mech_infantrys in Eastern India, round 5 : 11/18 hits, 11.00 expected hits
                    3 fighters owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Germans, 8 fighters owned by the British and 3 armour owned by the British lost in Eastern India
                3 tactical_bombers owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
                Germans win with 10 fighters remaining. Battle score for attacker is -52
                Casualties for British: 4 armour, 11 artilleries, 16 fighters, 36 infantry and 4 mech_infantrys
                Casualties for Japanese: 3 aaGuns, 1 armour, 18 artilleries, 3 fighters, 30 infantry, 2 marines and 8 mech_infantrys
                Casualties for Germans: 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 carriers, 1 fighter and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 armour moved from Iraq to Baluchistan
            1 armour moved from Northwest Persia to Baluchistan
            1 infantry moved from Baluchistan to Western India
            1 bomber and 3 tactical_bombers moved from Eastern India to Western India
            1 infantry moved from Iraq to 82 Sea Zone
            1 artillery moved from Southern Persia to 82 Sea Zone
            1 artillery and 4 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Iraq to Southern Persia
            2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            3 artilleries and 3 infantry moved from Northern Caucasus to Rostov
            3 fighters moved from Eastern India to 40 Sea Zone
            1 fighter moved from Eastern India to Western India
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            2 artilleries and 1 infantry placed in Southern Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1,4,6,5,4,3,5
            British collect 30 PUs (6 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Japanese regular : -5.33
    Japanese AA : -0.50
    Germans regular : -6.67
    British regular : -7.00
    

    Savegame


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Bryansk to Eastern Poland
            2 aaGuns and 15 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 armour
            EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Romania : 1 infantry
    Bryansk : 1 flag
    Eastern Poland : 1 armour
    Bessarabia : 2 artilleries and 3 infantry
    Northern Italy : 2 aaGuns, 1 factory_minor and 15 infantry
    Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
    99 Sea Zone : 2 transports
    Bulgaria : 1 flag
    Yugoslavia : 1 armour
    Greece : 2 fighters
    

    Production/PUs Summary :

    Germans : 62 / 71
    Russians : 36 / 36
    Japanese : 52 / 72
    Americans : 52 / 68
    Chinese : 16 / 16
    British : 36 / 33
    UK_Pacific : 2 / 0
    Italians : 10 / 20
    ANZAC : 6 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 19
    
        Combat Move - ANZAC
            2 fighters moved from Western India to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 infantry moved from New Zealand to 65 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 6 PUs; end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 20

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 36PUs while taking Russians capital
                Germans converts factory_major into different units
            5 artilleries and 11 infantry moved from Leningrad to Archangel
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Tula to Russia
                  Germans take Russia from Russians
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 marine moved from Southern France to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Greece to 99 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 36PUs while taking Russians capital
                Germans converts factory_major into different units
            5 artilleries and 11 infantry moved from Leningrad to Archangel
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Tula to Russia
                  Germans take Russia from Russians
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 marine moved from Southern France to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Greece to 99 Sea Zone
    
        Combat - Germans
            Battle in Algeria
            Battle in Tunisia
            Battle in Malta
            Battle in 99 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers; Italians loiter and taunt
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 99 Sea Zone
                Germans win, taking Algeria from Americans, taking Tunisia from Americans, taking Malta from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Archangel
                Germans attack with 5 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 11 infantry in Archangel, round 2 : 2/16 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Northern Belarus
            9 armour and 13 mech_infantrys moved from Southern Belarus to Russia
            21 armour and 24 mech_infantrys moved from Bryansk to Russia
            1 artillery and 4 infantry moved from Poland to Baltic States
            6 infantry moved from Western Germany to 116 Sea Zone
            6 infantry moved from 116 Sea Zone to Norway
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from 99 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 artillery moved from Bulgaria to Yugoslavia
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            3 fighters moved from Leningrad to Western Germany
            1 fighter moved from Western Germany to Gibraltar
            2 fighters and 2 tactical_bombers moved from Leningrad to Greece
            1 artillery moved from Bulgaria to Yugoslavia
            5 artilleries moved from Bulgaria to Romania
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            6 fighters and 1 tactical_bomber moved from Leningrad to Greece
    
        Place Units - Germans
            2 carriers and 1 transport placed in 95 Sea Zone
            2 destroyers and 1 transport placed in 99 Sea Zone
            1 aaGun and 2 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Germans from Yugoslavia: 1 armour
            EDIT: Adding units owned by Germans to Southern France: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 artilleries
            EDIT: Adding units owned by Germans to Greece: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bulgaria: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 4 infantry
            EDIT: Adding units owned by Germans to Albania: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,3,6,3,4,2,1,6,4,2,6,4,6,2,6,4,6,4,2,1,6,2,1,6,1
            Germans collect 68 PUs (3 lost to blockades); end with 104 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 107 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -3.00
    British regular : 0.83
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Holland Belgium : 1 aaGun and 1 infantry
    Romania : 1 aaGun, 3 artilleries and 1 factory_minor
    Germany : 1 factory_major and 3 infantry
    Norway : 6 infantry
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag
    Eastern Poland : 1 flag
    Russia : 1 flag, 1 airfield, 31 armour, 1 factory_minor and 37 mech_infantrys
    Archangel : 1 flag, 2 aaGuns, 5 artilleries and 10 infantry
    Bessarabia : 1 flag, 1 aaGun, 9 artilleries, 38 infantry and 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor
    Vyborg : 1 flag, 1 infantry
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 artillery and 4 infantry
    Vologda : 1 flag
    Northern Belarus : 1 flag, 1 infantry
    Leningrad : 1 flag, 1 airfield and 1 harbour
    Novgorod : 1 flag, 1 infantry
    Tula : 1 flag
    Kweichow : 1 flag
    Gibraltar : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
    Malta : 1 flag, 1 airfield and 1 marine
    Shan State : 1 flag
    Eastern India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Central India : 1 flag
    Burma : 1 flag
    Albania : 4 infantry
    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag, 2 infantry
    Algeria : 1 flag, 2 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    99 Sea Zone : 2 destroyers and 1 transport
    Finland : 1 flag, 1 infantry
    Yugoslavia : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
    112 Sea Zone : 4 submarines
    116 Sea Zone : 1 destroyer and 3 transports
    Greece : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 8 fighters and 3 tactical_bombers
    95 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
    96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 71 / 122
    Russians : 29 / 0
    Japanese : 52 / 72
    Americans : 50 / 68
    Chinese : 16 / 16
    British : 36 / 33
    UK_Pacific : 2 / 0
    Italians : 10 / 20
    ANZAC : 6 / 9
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @simon33 sorry for all the edits, trying to get some games in on the weekend is tough for me…it was rushed a bit. I am sure there are some more blunders you can take advantage of.


  • TripleA Manual Gamesave Post: Germans round 20

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 36PUs while taking Russians capital
                Germans converts factory_major into different units
            5 artilleries and 11 infantry moved from Leningrad to Archangel
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Tula to Russia
                  Germans take Russia from Russians
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Algeria
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 marine moved from Southern France to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            2 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Greece to 99 Sea Zone
    
        Combat - Germans
            Battle in Algeria
            Battle in Tunisia
            Battle in Malta
            Battle in 99 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers; Italians loiter and taunt
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 99 Sea Zone
                Germans win, taking Algeria from Americans, taking Tunisia from Americans, taking Malta from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Archangel
                Germans attack with 5 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 11 infantry in Archangel, round 2 : 2/16 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Northern Belarus
            9 armour and 13 mech_infantrys moved from Southern Belarus to Russia
            21 armour and 24 mech_infantrys moved from Bryansk to Russia
            1 artillery and 4 infantry moved from Poland to Baltic States
            6 infantry moved from Western Germany to 116 Sea Zone
            6 infantry moved from 116 Sea Zone to Norway
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from 99 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 artillery moved from Bulgaria to Yugoslavia
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            3 fighters moved from Leningrad to Western Germany
            1 fighter moved from Western Germany to Gibraltar
            2 fighters and 2 tactical_bombers moved from Leningrad to Greece
            1 artillery moved from Bulgaria to Yugoslavia
            5 artilleries moved from Bulgaria to Romania
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            6 fighters and 1 tactical_bomber moved from Leningrad to Greece
    
        Place Units - Germans
            2 carriers and 1 transport placed in 95 Sea Zone
            2 destroyers and 1 transport placed in 99 Sea Zone
            1 aaGun and 2 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Germans from Yugoslavia: 1 armour
            EDIT: Adding units owned by Germans to Southern France: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 artilleries
            EDIT: Adding units owned by Germans to Greece: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bulgaria: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 4 infantry
            EDIT: Adding units owned by Germans to Albania: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,3,6,3,4,2,1,6,4,2,6,4,6,2,6,4,6,4,2,1,6,2,1,6,1
            Germans collect 68 PUs (3 lost to blockades); end with 104 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 107 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -3.00
    British regular : 0.83
    

    Savegame


  • @simon33 one last edit, going to leave the G ss in z99…

  • '19 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Kursk to Tula
                  Russians take Tula from Germans
            1 armour and 6 infantry moved from Karelia to Vyborg
            5 fighters, 1 infantry and 1 tactical_bomber moved from Yaroslavl to Novgorod
            3 artilleries and 36 infantry moved from Yaroslavl to Gorky
            1 armour, 5 artilleries and 8 infantry moved from Samara to Gorky
            1 armour and 1 mech_infantry moved from Stalingrad to Gorky
            5 artilleries and 7 infantry moved from Southern Manchuria to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 2 armour, 8 artilleries, 44 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 8 artilleries, 44 infantry and 1 mech_infantry in Gorky, round 2 : 15/55 hits, 12.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 armour, 8 artilleries, 43 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 armour and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 6 infantry in Vyborg, round 2 : 0/7 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 6 infantry in Vyborg, round 3 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 5 artilleries and 7 infantry
                Japanese defend with 1 aaGun, 3 artilleries and 8 infantry
                    Russians roll dice for 5 artilleries and 7 infantry in Korea, round 2 : 2/12 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun, 3 artilleries and 8 infantry in Korea, round 2 : 4/11 hits, 3.67 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 5 artilleries and 3 infantry in Korea, round 3 : 5/8 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 7 infantry in Korea, round 3 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Korea
                3 artilleries owned by the Russians retreated to Southern Manchuria
                Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 artilleries and 7 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Stalingrad to Samara
            5 fighters and 1 tactical_bomber moved from Novgorod to Urals
            1 submarine moved from 100 Sea Zone to 83 Sea Zone
            1 submarine moved from 83 Sea Zone to 82 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Germans regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 20

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 14 carriers, 2 cruisers, 2 fighters and 3 submarines moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 43 Sea Zone to 40 Sea Zone
            9 fighters moved from Eastern India to 40 Sea Zone
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Hunan to Szechwan
            1 armour and 1 mech_infantry moved from Kiangsi to Szechwan
            2 infantry moved from Kiangsi to Hopei
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
            4 fighters moved from 7 Sea Zone to 26 Sea Zone
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            2 submarines moved from 9 Sea Zone to 26 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 14 carriers, 2 cruisers, 2 fighters and 3 submarines moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 43 Sea Zone to 40 Sea Zone
            9 fighters moved from Eastern India to 40 Sea Zone
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Hunan to Szechwan
            1 armour and 1 mech_infantry moved from Kiangsi to Szechwan
            2 infantry moved from Kiangsi to Hopei
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
            4 fighters moved from 7 Sea Zone to 26 Sea Zone
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            2 submarines moved from 9 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 4 fighters and 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win with 4 fighters and 2 submarines remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 8 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                1 infantry owned by the Japanese retreated to Kiangsi
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 40 Sea Zone
                Japanese attack with 2 battleships, 14 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 submarines
                British defend with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 fighter
                    Japanese roll dice for 3 submarines in 40 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 2 battleships, 14 carriers, 2 cruisers, 1 destroyer and 11 fighters in 40 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 3 carriers, 4 cruisers, 7 destroyers, 6 fighters and 4 transports in 40 Sea Zone, round 2 : 9/21 hits, 9.50 expected hits
                Units damaged: 7 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    2 destroyers owned by the British, 1 carrier owned by the Americans, 1 submarine owned by the British and 2 carriers owned by the British lost in 40 Sea Zone
                    Japanese roll dice for 3 submarines in 40 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 14 carriers, 2 cruisers, 1 destroyer and 11 fighters in 40 Sea Zone, round 3 : 6/16 hits, 8.17 expected hits
                    British roll dice for 1 battleship, 4 cruisers, 5 destroyers, 6 fighters and 4 transports in 40 Sea Zone, round 3 : 9/16 hits, 8.33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    1 cruiser owned by the Americans, 2 destroyers owned by the British, 3 destroyers owned by the Americans, 1 cruiser owned by the British, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 40 Sea Zone
                    Japanese roll dice for 3 submarines in 40 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the British lost in 40 Sea Zone
                    Japanese roll dice for 2 battleships, 12 carriers, 1 cruiser and 11 fighters in 40 Sea Zone, round 4 : 6/14 hits, 7.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 4 transports in 40 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 6 fighters in 40 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                    1 fighter owned by the ANZAC, 1 cruiser owned by the British, 5 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 2 fighters owned by the British lost in 40 Sea Zone
                    Japanese roll dice for 2 submarines in 40 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 40 Sea Zone
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser and 11 fighters in 40 Sea Zone, round 5 : 10/14 hits, 7.33 expected hits
                    British roll dice for 1 fighter in 40 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the British, 1 transport owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from Neutral with 2 battleships, 7 carriers, 11 fighters and 2 submarines remaining. Battle score for attacker is 108
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
                Casualties for British: 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 transports
                Casualties for Japanese: 7 carriers, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            4 fighters moved from 40 Sea Zone to Eastern India
            3 fighters moved from 40 Sea Zone to Eastern India
            1 aaGun moved from Burma to Eastern India
            3 fighters moved from Kwangtung to Eastern India
            1 marine moved from Malaya to Shan State
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 7 Sea Zone to 25 Sea Zone
            2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from 26 Sea Zone to Midway
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            2 destroyers moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
    
        Place Units - Japanese
            2 submarines placed in 7 Sea Zone
            1 transport placed in 7 Sea Zone
            Japanese undo move 2.
            1 transport placed in 6 Sea Zone
            3 fighters placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : -0.33
    British regular : 1.17
    

    Territory Summary for Japanese :

    Kyushu : 5 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Northern Manchuria : 1 flag, 1 infantry
    Korea : 3 artilleries and 3 infantry
    Shantung : 1 flag, 1 infantry
    Caroline Islands : 1 airfield and 1 harbour
    Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 4 infantry
    Manilla : 1 flag
    Aleutian Islands : 1 flag, 1 infantry
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kweichow : 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 2 infantry
    Hunan : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Yunnan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
    Shan State : 1 marine
    Malaya : 1 flag, 1 harbour
    Eastern India : 1 aaGun and 10 fighters
    Borneo : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag
    Victoria : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    French Indo China : 1 flag
    Sumatra : 1 flag
    76 Sea Zone : 1 submarine
    Java : 1 flag
    26 Sea Zone : 2 submarines
    7 Sea Zone : 2 submarines
    25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
    40 Sea Zone : 1 flag, 2 battleships, 7 carriers, 4 fighters and 2 submarines
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
    

    Production/PUs Summary :

    Germans : 69 / 122
    Russians : 32 / 0
    Japanese : 57 / 70
    Americans : 50 / 68
    Chinese : 11 / 16
    British : 36 / 33
    UK_Pacific : 2 / 0
    Italians : 9 / 20
    ANZAC : 6 / 9
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 635 times
            2 was rolled 633 times
            3 was rolled 643 times
            4 was rolled 668 times
            5 was rolled 632 times
            6 was rolled 644 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.236
        Standard Deviation : 0.486
        Total rolls : 3855
    
    Germans Combat
            1 was rolled 141 times
            2 was rolled 149 times
            3 was rolled 145 times
            4 was rolled 134 times
            5 was rolled 132 times
            6 was rolled 139 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.248
        Standard Deviation : 0.498
        Total rolls : 840
    
    British Combat
            1 was rolled 81 times
            2 was rolled 76 times
            3 was rolled 80 times
            4 was rolled 91 times
            5 was rolled 78 times
            6 was rolled 84 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.289
        Standard Deviation : 0.538
        Total rolls : 490
    
    Italians Combat
            1 was rolled 29 times
            2 was rolled 30 times
            3 was rolled 25 times
            4 was rolled 33 times
            5 was rolled 35 times
            6 was rolled 36 times
        Average roll : 3.654
        Median : 4.000
        Variance : 0.456
        Standard Deviation : 0.676
        Total rolls : 188
    
    French Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.395
        Median : 3.000
        Variance : 0.144
        Standard Deviation : 0.380
        Total rolls : 38
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 10 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.262
        Median : 3.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 42
    
    Americans Combat
            1 was rolled 80 times
            2 was rolled 69 times
            3 was rolled 91 times
            4 was rolled 94 times
            5 was rolled 79 times
            6 was rolled 78 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.863
        Standard Deviation : 0.929
        Total rolls : 491
    
    Neutral_Allies Combat
            1 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 55 times
            2 was rolled 58 times
            3 was rolled 69 times
            4 was rolled 67 times
            5 was rolled 66 times
            6 was rolled 80 times
        Average roll : 3.686
        Median : 4.000
        Variance : 0.992
        Standard Deviation : 0.996
        Total rolls : 395
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    Russians Combat
            1 was rolled 103 times
            2 was rolled 104 times
            3 was rolled 85 times
            4 was rolled 90 times
            5 was rolled 105 times
            6 was rolled 93 times
        Average roll : 3.464
        Median : 3.000
        Variance : 0.617
        Standard Deviation : 0.786
        Total rolls : 580
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 127 times
            2 was rolled 129 times
            3 was rolled 127 times
            4 was rolled 137 times
            5 was rolled 122 times
            6 was rolled 116 times
        Average roll : 3.456
        Median : 3.000
        Variance : 0.327
        Standard Deviation : 0.572
        Total rolls : 758
    

    Savegame

  • '19 '17 '16

    Did I forget to move the troops up from Kursk? Can I add that now?

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 31 Sea Zone to 11 Sea Zone
            1 artillery moved from Johnston Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to Northern Australia
                  ANZAC take Northern Australia from Japanese
            1 artillery, 1 infantry and 2 transports moved from 55 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 armour, 1 fighter and 1 mech_infantry moved from Southern Manchuria to Anhwe
            2 armour moved from Baluchistan to Central India
                  Americans take Central India from Germans
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Manilla
            Battle in Davao
            Battle in Paulau
            Battle in Anhwe
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Caroline Islands from Japanese, taking Manilla from Japanese, taking Davao from Japanese, taking Paulau from Japanese, taking Anhwe from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Anhwe to Chahar
            1 infantry and 1 transport moved from 65 Sea Zone to 47 Sea Zone
            15 submarines moved from 55 Sea Zone to 43 Sea Zone
            1 carrier moved from 31 Sea Zone to 66 Sea Zone
            4 fighters moved from 55 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 66 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from 104 Sea Zone to 105 Sea Zone
            1 fighter moved from Eastern United States to 66 Sea Zone
            2 bombers moved from Solomon Islands to Queensland
            3 bombers moved from Baluchistan to Northern Sinkiang
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from Trans-Jordan to Western Sinkiang
            EDIT: 2 aaGuns, 14 artilleries and 70 infantry moved from Kursk to Bryansk
            3 carriers, 1 destroyer and 3 fighters moved from 55 Sea Zone to 35 Sea Zone
            4 carriers, 1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
            2 carriers moved from 55 Sea Zone to 35 Sea Zone
            2 destroyers moved from 55 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 64 Sea Zone to 35 Sea Zone
            1 bomber moved from New Zealand to Queensland
            4 submarines moved from 100 Sea Zone to 82 Sea Zone
            1 carrier moved from 55 Sea Zone to 36 Sea Zone
            1 carrier moved from 55 Sea Zone to 36 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 105 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 armour, 1 artillery, 2 fighters and 4 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Shansi
            4 artilleries and 4 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
    
        Combat - Chinese
            Battle in Northern Manchuria
                Chinese attack with 4 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 5 infantry in Northern Manchuria, round 2 : 3/9 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Manchuria
                Chinese win, taking Northern Manchuria from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 30 artilleries, 40 infantry and 1 mech_infantry moved from Rostov to Ukraine
                  British take Ukraine from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Iraq to Southern Persia
            2 armour, 1 artillery and 4 infantry moved from Baluchistan to Central India
            1 fighter moved from Western India to Trans-Jordan
            1 tactical_bomber moved from Western India to Trans-Jordan
            3 aaGuns, 1 bomber, 1 infantry and 2 tactical_bombers moved from Western India to Central India
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            3 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            1 tactical_bomber placed in United Kingdom
            3 infantry placed in Southern Persia
            2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,6,6,4,4,2,5,6
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.67
    Japanese regular : -0.67
    

    Savegame

  • '19 '17 '16

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Did I forget to move the troops up from Kursk? Can I add that now?

    Assumed this is ok.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Did I forget to move the troops up from Kursk? Can I add that now?

    Assumed this is ok.

    sure


  • TripleA Move Summary: Italians round 20

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            2 infantry moved from 100 Sea Zone to Crete
    

    Savegame


  • TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            2 infantry moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
    
        Non Combat Move - Italians
            3 fighters moved from Southern Italy to Gibraltar
            2 artilleries and 3 infantry moved from Bessarabia to Romania
            2 aaGuns and 11 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Eastern Poland to Yugoslavia
    
        Place Units - Italians
            2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Romania : 2 artilleries and 4 infantry
    Gibraltar : 3 fighters
    Cyprus : 1 flag, 2 infantry
    Northern Italy : 1 factory_minor
    Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
    99 Sea Zone : 2 transports
    100 Sea Zone : 1 transport
    Bulgaria : 1 flag
    Yugoslavia : 2 aaGuns, 2 armour and 11 infantry
    Greece : 2 fighters
    Crete : 1 flag, 2 infantry
    101 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 66 / 122
    Russians : 32 / 0
    Japanese : 50 / 70
    Americans : 54 / 74
    Chinese : 14 / 15
    British : 38 / 36
    UK_Pacific : 2 / 0
    Italians : 9 / 30
    ANZAC : 7 / 9
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter moved from Trans-Jordan to 100 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
            Battle in 100 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                ANZAC win, taking New Britain from Japanese with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 100 Sea Zone to Trans-Jordan
            1 artillery and 2 infantry moved from Western India to Central India
    
        Place Units - ANZAC
            1 transport placed in 55 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - French
            2 infantry moved from Rostov to Ukraine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 5
  • 7
  • 38
  • 34
  • 62
  • 128
  • 225
  • 159
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.6k

Users

40.3k

Topics

1.7m

Posts