Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Infantry moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Germans
            1 Infantry moved from N.Algeria to N.Tunisia
                  French take N.Tunisia from Germans
            1 Adv.Fighter, 2 Artillerys, 5 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria
            1 Elite, 3 Infantrys and 1 Tank moved from Adana to Izmir
            2 ArmoredCars moved from Syria to Izmir
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Iceland
            1 Transport moved from 10 Sea Zone to 30 Sea Zone
            1 Infantry moved from Darfur to French Equatorial Africa
    
        Purchase Units - French
            French buy 6 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Izmir
                French attack with 2 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys and 1 Tank
                    French roll dice for 2 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank in Izmir, round 2 : 4/7 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
                    1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Izmir
                French loses 0 PUs for violating Izmirs neutrality.
                French win, taking Izmir from Neutral with 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - French
            1 AAGun moved from E.Morocco to N.Algeria
    
        Place Units - French
            1 Transport placed in 10 Sea Zone
            1 Tank placed in Iceland
            4 Infantrys placed in E.Morocco
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Neutral regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 Tank moved from Timor to 112 Sea Zone
            1 Tank and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
            1 Tank moved from Timor to 112 Sea Zone
            1 Tank and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
            1 Artillery moved from Timor to 112 Sea Zone
            1 Infantry moved from Jilolo to 112 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
                  Yamamoto take Sumatra from Dutch
            1 Tank moved from Java to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            3 Infantrys moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Infantry moved from Yap to 101 Sea Zone
            1 Infantry moved from Yap to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 Infantry and 1 T.Boat moved from 101 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Hollandia
            1 Adv.Fighter moved from 85 Sea Zone to Hollandia
            2 Fighters moved from 101 Sea Zone to Hollandia
            1 Bomber moved from Davao to Hollandia
            1 Bomber moved from Minamitori to Hollandia
            1 Battleship moved from 112 Sea Zone to 107 Sea Zone
            2 Fighters moved from 112 Sea Zone to Hollandia
            1 Fighter moved from Peleliu to Hollandia
            1 Infantry and 1 Tank moved from Java to Lombok
            1 Destroyer moved from 101 Sea Zone to 109 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 109 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Infantry and 1 T.Boat moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Yap to Ulithi
            1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            1 Elite moved from Kunashir to 76 Sea Zone
            1 Elite and 2 Transports moved from 76 Sea Zone to 86 Sea Zone
            1 Infantry moved from Minamitori to 86 Sea Zone
            1 Elite and 1 Infantry moved from Saipan to 86 Sea Zone
            2 Elites, 2 Infantrys and 2 Transports moved from 86 Sea Zone to 102 Sea Zone
            2 Elites and 2 Infantrys moved from 102 Sea Zone to Woleai
            1 Fighter moved from 87 Sea Zone to Woleai
            1 Fighter moved from 76 Sea Zone to Woleai
            1 Battleship moved from 76 Sea Zone to 102 Sea Zone
            1 Infantry moved from Wake to 87 Sea Zone
            1 Infantry and 1 Transport moved from 87 Sea Zone to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Woleai
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Fighter, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Woleai
                Yamamoto attack with 2 Elites, 2 Fighters and 4 Infantrys
                Americans defend with 1 Artillery and 4 Infantrys
                    Yamamoto roll dice for 1 Battleship in Woleai, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Elites, 2 Fighters and 4 Infantrys in Woleai, round 2 : 3/8 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 4 Infantrys in Woleai, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Woleai
                    Yamamoto roll dice for 2 Elites, 2 Fighters and 3 Infantrys in Woleai, round 3 : 0/7 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Elites, 2 Fighters and 3 Infantrys in Woleai, round 4 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Woleai
                Yamamoto win, taking Woleai from Americans with 2 Elites, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 4 Infantrys
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 14 Infantrys and 3 Tanks
                Americans defend with 1 Bomber and 2 Fighters; Anzac defend with 1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 14 Infantrys and 3 Tanks in Hollandia, round 2 : 10/28 hits, 8.83 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 3 Fighters, 12 Infantrys and 2 Tanks in Hollandia, round 2 : 10/21 hits, 7.83 expected hits
                    8 Infantrys owned by the Anzac, 1 Bomber owned by the Americans, 10 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 4 Infantrys and 3 Tanks in Hollandia, round 3 : 9/18 hits, 7.17 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 3 Infantrys and 2 Tanks in Hollandia, round 3 : 4/11 hits, 4.67 expected hits
                    1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Fighter owned by the Americans, 1 Tank owned by the Anzac, 1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto, 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters and 3 Tanks in Hollandia, round 4 : 5/14 hits, 6.00 expected hits
                    Dutch roll dice for 2 Fighters in Hollandia, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 2 Artillerys owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 5 Fighters and 3 Tanks remaining. Battle score for attacker is 50
                Casualties for Yamamoto: 2 Artillerys and 14 Infantrys
                Casualties for Americans: 1 Bomber and 2 Fighters
                Casualties for Anzac: 1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank
                Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
                Anzac defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Anzac: 1 Submarine
            Battle in Lombok
                Yamamoto attack with 1 Infantry and 1 Tank
                Anzac defend with 1 Tank
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Tank
            Battle in Ulithi
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Carriers moved from 87 Sea Zone to 102 Sea Zone
            2 Fighters moved from Woleai to 102 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 102 Sea Zone
            1 Carrier and 1 Submarine moved from 76 Sea Zone to 102 Sea Zone
            2 Bombers moved from Hollandia to Davao
            1 Carrier and 1 Destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 Submarine moved from 101 Sea Zone to 102 Sea Zone
            1 Fighter moved from Hollandia to 102 Sea Zone
            1 Fighter moved from Hollandia to 102 Sea Zone
            1 Submarine moved from 108 Sea Zone to 107 Sea Zone
            1 Carrier moved from 112 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Hollandia to 107 Sea Zone
            1 Fighter moved from Hollandia to 107 Sea Zone
            2 Fighters moved from Hollandia to 102 Sea Zone
            1 Destroyer moved from 112 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Malaya
            1 Artillery and 3 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            1 Submarine placed in 86 Sea Zone
            2 Infantrys placed in Saipan
            1 Adv.Fighter, 1 B.Transport and 1 Fighter placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.50
    Americans regular : -2.33
    Anzac regular : 0.67
    Dutch regular : 2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Szechwan to Kweichow
            2 ArmoredCars moved from Shensi to Kweichow
            2 Fighters moved from Shensi to Kweichow
            1 Fighter moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery and 4 Infantrys moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Lanchow to Shensi
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
            1 Mech.Inf moved from Hsining to Shensi
            2 ArmoredCars moved from Hsining to Ningsia
            3 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
                Hisaichi defend with 2 ArmoredCars
                    Chinese roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Kweichow, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Chahar
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            2 Fighters moved from Kweichow to Hupeh
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            1 Fighter placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Hisaichi regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Infantrys moved from Hunan to Kweichow
            1 Bomber moved from Shantung to Kweichow
            1 Fighter moved from Hunan to Kweichow
            3 Artillerys, 1 Elite and 5 Infantrys moved from Shantung to Anhwei
            2 ArmoredCars, 5 Artillerys, 11 Infantrys and 6 Tanks moved from Hunan to Anhwei
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Fighter moved from Changchun to Khabarovsk
            2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters moved from 75 Sea Zone to Ayan
            1 Submarine moved from 101 Sea Zone to 109 Sea Zone
            2 Submarines moved from 101 Sea Zone to 102 Sea Zone
            1 Battleship moved from 107 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 102 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Bunker, 1 Elite, 1 Fighter, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks in Anhwei, round 2 : 10/33 hits, 10.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kweichow
                Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kweichow, round 3 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 B.Transport and 4 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 4 Tanks moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars, 1 B.Transport, 4 Tanks and 4 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 ArmoredCars and 4 Tanks moved from 84 Sea Zone to Shantung
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            2 Tanks moved from Hulunbuir to Shantung
            1 Artillery moved from Hulunbuir to Heilungchiang
            1 Tank moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Khabarovsk to Heilungchiang
            2 Fighters moved from Ayan to 75 Sea Zone
            1 Fighter moved from Kweichow to Shantung
            1 Bomber moved from Kweichow to Shantung
    
        Place Units - Hisaichi
            3 Tanks placed in Shantung
            2 ArmoredCars and 1 Fighter placed in Hong Kong
            2 Infantrys placed in Hong Kong
            1 Bunker and 3 Infantrys placed in Heilungchiang
            1 Elite and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Russians regular : -0.67
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 Infantrys moved from South Africa to Mozambique
            2 ArmoredCars moved from Cape Town to Mozambique
            3 Artillerys and 3 Infantrys moved from Equatoria to Darfur
            1 Destroyer and 1 Submarine moved from 69 Sea Zone to 67 Sea Zone
            1 Transport moved from 66 Sea Zone to 62 Sea Zone
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
                  British take Campania from Italians
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tripoli
                  British take Tripoli from Italians
            1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Sicily
                  British take Sicily from Italians
            1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to El Agheila
                  British take El Agheila from Germans
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Mersa Matruh to 56 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 1 Fighter, 1 Infantry, 1 Submarine and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 ArmoredCar, 3 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 1 Tank moved from Mersa Matruh to Tobruk
            1 ArmoredCar moved from New Valley to Tobruk
            1 Infantry moved from Kufra to Tobruk
            1 Infantry moved from New Valley to Kufra
            3 ArmoredCars and 3 Tanks moved from Palestine to Mersa Matruh
            1 Artillery moved from Iraq to Palestine
            2 ArmoredCars moved from W.Iran to Palestine
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            2 ArmoredCars, 1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Bihar to Assam
            2 ArmoredCars moved from Bombay to Delhi
            1 Artillery and 1 Infantry moved from Hyderabad to Bihar
            1 Artillery moved from Madras to Hyderabad
            4 Infantrys moved from Madras to Hyderabad
            1 Mech.Inf moved from E.Iran to Bihar
            5 Infantrys and 1 Tank moved from La Mancha to Madrid
            1 Bomber and 4 Fighters moved from Andalusia to Madrid
            1 Transport moved from 41 Sea Zone to 30 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            2 Fighters moved from Leningrad to Middle Norrland
            1 Fighter moved from 12 Sea Zone to Middle Norrland
            2 Transports moved from 12 Sea Zone to 21 Sea Zone
            1 Tank moved from Manchester to 21 Sea Zone
            3 Infantrys moved from Manchester to 21 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 21 Sea Zone to 12 Sea Zone
            3 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo
            1 Transport moved from 10 Sea Zone to 11 Sea Zone
            2 Infantrys moved from Manchester to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Nordland
            1 Infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            3 Infantrys and 1 Tank moved from Zhigansk to Olyokminsk
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - British
            British buy 4 ArmoredCars, 6 Artillerys, 1 Destroyer, 1 Elite, 3 Fighters, 18 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Madrid
                British attack with 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Neutral roll AA dice in Madrid : 1/5 hits, 0.83 expected hits
                    1 Fighter owned by the British lost in Madrid
                    British roll dice for 1 Bomber, 3 Fighters, 5 Infantrys and 1 Tank in Madrid, round 2 : 5/10 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 1/6 hits, 2.50 expected hits
                    2 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Madrid
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank in Madrid, round 3 : 2/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Madrid
                British loses 0 PUs for violating Madrids neutrality.
                British win, taking Madrid from Neutral with 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for British: 1 Fighter and 1 Infantry
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in 67 Sea Zone
                British attack with 1 Destroyer and 1 Submarine
                Thai defend with 1 Submarine
                    British roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Thai lost in 67 Sea Zone
                British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Submarine
            Battle in Oslo
                British attack with 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in Oslo, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Oslo, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Oslo
                British win, taking Oslo from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Middle Norrland
                British attack with 3 Fighters
                Germans defend with 1 Factory and 3 Stukas
                    British roll dice for 3 Fighters in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 3 Stukas in Middle Norrland, round 2 : 0/3 hits, 0.50 expected hits
                    2 Stukas owned by the Germans lost in Middle Norrland
                    British roll dice for 3 Fighters in Middle Norrland, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Stuka in Middle Norrland, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in Middle Norrland, round 4 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Stuka in Middle Norrland, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in Middle Norrland, round 5 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Stuka in Middle Norrland, round 5 : 0/1 hits, 0.17 expected hits
                    1 Stuka owned by the Germans lost in Middle Norrland
                British win with 3 Fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 3 Stukas
            Battle in Tobruk
                British attack with 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Elites, 3 Fighters, 4 Infantrys, 2 Mech.Infs and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Elites, 3 Fighters, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mozambique
                British attack with 2 ArmoredCars and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Mozambique, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter and 3 Fighters moved from Tobruk to 48 Sea Zone
            1 Bomber and 3 Fighters moved from Madrid to Andalusia
            1 Fighter moved from Middle Norrland to 12 Sea Zone
            2 Fighters moved from Middle Norrland to Leningrad
    
        Place Units - British
            2 Infantrys placed in Cape Town
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Destroyer and 1 Transport placed in 56 Sea Zone
            2 ArmoredCars placed in Palestine
            1 Artillery and 2 Infantrys placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery, 1 Fighter and 3 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            2 Artillerys, 1 Elite and 1 Infantry placed in Manchester
            1 Fighter and 2 Infantrys placed in Wales
            1 Infantry placed in London
            1 Infantry placed in Cairo
            1 Fighter placed in W.Iran
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Neutral AA : 0.17
    Thai regular : -0.33
    Germans regular : -0.67
    Neutral regular : -2.33
    British regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            4 Infantrys moved from West Papua to Hollandia
            1 Adv.Fighter and 1 Fighter moved from 114 Sea Zone to Hollandia
            2 Fighters moved from Broome to Hollandia
            1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Submarine, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Timor
                  Dutch take Timor from Yamamoto
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
                  Dutch take Java from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 2 Fighters, 6 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Adv.Fighter, 3 Fighters and 4 Infantrys
                Yamamoto defend with 1 Artillery, 1 Factory and 3 Tanks
                    Anzac roll dice for 1 Adv.Fighter, 3 Fighters and 4 Infantrys in Hollandia, round 2 : 2/8 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Tanks in Hollandia, round 2 : 2/4 hits, 1.83 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hollandia
                    Anzac roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Hollandia, round 3 : 1/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Tanks in Hollandia, round 3 : 2/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac, 1 Fighter owned by the Anzac and 1 Tank owned by the Yamamoto lost in Hollandia
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Hollandia, round 4 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Fighter and 3 Infantrys
                Casualties for Yamamoto: 1 Artillery and 3 Tanks
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Hollandia to Port Moresby
            1 Fighter moved from Hollandia to West Papua
    
        Place Units - Anzac
            2 Fighters and 1 Transport placed in 67 Sea Zone
            2 Infantrys and 1 Tank placed in Port Moresby
            3 Infantrys placed in Townsville
            1 Infantry placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Elite and 1 Infantry moved from Amazon to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 1 Elite and 1 Infantry
                Neutral defend with 1 Artillery
                    Dutch roll dice for 1 Elite and 1 Infantry in Rio De Janeiro, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 1 Elite remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 2 Infantrys placed in Hollandia
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.33
    Dutch regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            2 Artillerys moved from Oulu to Lapland
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            4 Infantrys moved from Oulu to Lapland
            1 Infantry moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 2 Artillerys and 5 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Finns roll dice for 2 Artillerys and 5 Infantrys in Lapland, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 2 Artillerys and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 2 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Elite
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Elite in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Elite
    
        Non Combat Move - Finns
            1 Elite and 3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Elite moved from Helsinki to Tampere
            2 Artillerys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Fighter moved from Vinnytsia to Bulgaria
            1 Artillery and 1 Elite moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            3 Artillerys moved from E.Romania to Vinnytsia
            3 Tanks moved from Bucharest to Vinnytsia
            2 Elites moved from Vinnytsia to E.Romania
            1 Fighter moved from Bulgaria to Vinnytsia
            2 Artillerys moved from Vinnytsia to Brest
            1 Tank moved from Vinnytsia to Brest
            1 Tank moved from Brest to Lithuania
    
        Place Units - Romanians
            1 Elite, 1 Fighter and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            3 Infantrys moved from Bangkok to 105 Sea Zone
            1 Tank moved from Bangkok to 105 Sea Zone
            1 ArmoredCar moved from Bangkok to 105 Sea Zone
            1 ArmoredCar, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 ArmoredCar, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 ArmoredCar, 3 Infantrys and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Java, round 2 : 2/5 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Java, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 2 Infantrys owned by the Thai and 1 Tank owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in Yunnan
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            2 Infantrys moved from N.French Indochina to N.Thailand
            4 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from S.Thailand to N.Thailand
            1 ArmoredCar moved from Bangkok to N.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Thai regular : 1.00
    Dutch regular : 1.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Marine moved from Santiago to 125 Sea Zone
            1 Artillery moved from S.Chile to 125 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 125 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Marine moved from 35 Sea Zone to Salvador
            1 Tank moved from S.Chile to 39 Sea Zone
            1 Artillery moved from S.Chile to 39 Sea Zone
            2 Infantrys moved from S.Chile to 39 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 39 Sea Zone to 36 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 36 Sea Zone to French Sudan
            1 Artillery and 1 Infantry moved from Bahia to Salvador
            3 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
            3 Infantrys and 1 Marine moved from 35 Sea Zone to Salvador
            4 Tanks moved from S.Chile to Argentina
            2 Infantrys moved from Santiago to S.Chile
            1 L.Fighter moved from 34 Sea Zone to French Sudan
            2 Bombers moved from E.Morocco to French Sudan
            1 Elite, 2 Infantrys and 1 Marine moved from Cape Verde to 33 Sea Zone
            3 Infantrys and 2 Marines moved from Canarians to 34 Sea Zone
            1 Artillery moved from Rio de Oro to 34 Sea Zone
            1 Infantry and 1 Tank moved from Rio de Oro to Mauritania
            1 Tank moved from Mauritania to French Sudan
            1 Tank moved from N.Algeria to 41 Sea Zone
            1 Infantry moved from N.Algeria to 41 Sea Zone
            1 Marine moved from N.Algeria to 41 Sea Zone
            1 Infantry moved from N.Algeria to 41 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 41 Sea Zone to 43 Sea Zone
            1 Infantry and 1 Tank moved from 43 Sea Zone to Provence
            1 B.Transport, 1 Infantry and 1 Marine moved from 41 Sea Zone to 42 Sea Zone
            1 Marine moved from Valencia to 42 Sea Zone
            1 Infantry moved from Valencia to 42 Sea Zone
            1 B.Transport, 2 Infantrys and 2 Marines moved from 42 Sea Zone to 43 Sea Zone
            2 Infantrys and 2 Marines moved from 43 Sea Zone to Provence
            6 Infantrys and 2 Marines moved from Valencia to Catalonia
            1 Adv.Fighter and 1 Fighter moved from 41 Sea Zone to Catalonia
            1 Fighter moved from N.Algeria to Catalonia
            1 Artillery, 1 B.Transport, 1 Carrier, 1 Cruiser, 3 Infantrys, 2 Marines and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            1 Artillery, 3 Infantrys and 2 Marines moved from 41 Sea Zone to Valencia
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 B.Transport, 1 Elite, 2 Infantrys, 1 Marine and 1 S.Submarine moved from 33 Sea Zone to 31 Sea Zone
            1 Infantry and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone
            1 Infantry moved from 41 Sea Zone to Valencia
            1 Elite, 1 Infantry and 1 Marine moved from 31 Sea Zone to Andalusia
            2 L.Fighters moved from Washington to Mauritania
            1 Infantry and 1 Marine moved from Washington to 13 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 13 Sea Zone to 15 Sea Zone
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 Infantry moved from Alaska to 71 Sea Zone
            1 T.Boat moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 T.Boat moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Kamchatka
            1 Fighter moved from Alaska to Kamchatka
            1 Submarine moved from 88 Sea Zone to 97 Sea Zone
            1 Submarine moved from 91 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 109 Sea Zone
            1 Fighter moved from 97 Sea Zone to 109 Sea Zone
            1 Fighter moved from 97 Sea Zone to 109 Sea Zone
            1 Fighter moved from Pearl Harbor to 97 Sea Zone
            1 Transport moved from 97 Sea Zone to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from 97 Sea Zone to Midway
            1 Infantry moved from 97 Sea Zone to Midway
            1 Submarine moved from 74 Sea Zone to 78 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 6 Infantrys, 2 L.Fighters, 4 Marines, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 Destroyer and 2 Fighters
                Hisaichi defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 109 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Salvador
                Americans attack with 2 Artillerys, 4 Infantrys and 2 Marines
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Marines in Salvador, round 2 : 0/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                    3 Infantrys owned by the Americans lost in Salvador
                    Americans roll dice for 2 Artillerys, 1 Infantry and 2 Marines in Salvador, round 3 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 3 : 2/4 hits, 1.67 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans roll dice for 1 Artillery and 2 Marines in Salvador, round 4 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Marines remaining. Battle score for attacker is -2
                Casualties for Americans: 2 Artillerys and 4 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in French Sudan
                Americans attack with 1 Artillery, 2 Bombers, 2 Infantrys, 1 L.Fighter and 2 Tanks
                Italians defend with 1 Artillery and 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Bombers, 2 Infantrys, 1 L.Fighter and 2 Tanks in French Sudan, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in French Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 3 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in French Sudan
                Americans win, taking French Sudan from Italians with 2 Bombers, 1 Infantry, 1 L.Fighter and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Italians: 1 Artillery and 3 Infantrys
            Battle in Provence
                Americans attack with 3 Infantrys, 2 Marines and 1 Tank
                Italians defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Americans roll dice for 3 Infantrys, 2 Marines and 1 Tank in Provence, round 2 : 4/6 hits, 2.00 expected hits
                    Italians roll dice for 2 Infantrys in Provence, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Provence
                Americans win, taking Provence from Italians with 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Catalonia
                Americans attack with 1 Adv.Fighter, 2 Fighters, 6 Infantrys and 2 Marines
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters, 6 Infantrys and 2 Marines in Catalonia, round 2 : 2/11 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Catalonia
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters, 5 Infantrys and 2 Marines in Catalonia, round 3 : 4/10 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 3 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral and 2 Infantrys owned by the Americans lost in Catalonia
                Americans loses 0 PUs for violating Catalonias neutrality.
                Americans win, taking Catalonia from Neutral with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 10
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
            Battle in Argentina
                Americans attack with 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Tanks in Argentina, round 2 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 2 Tanks owned by the Americans lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Tanks
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Bombers moved from French Sudan to E.Morocco
            1 L.Fighter moved from French Sudan to 41 Sea Zone
            1 Adv.Fighter moved from Catalonia to 41 Sea Zone
            1 Fighter moved from Catalonia to 41 Sea Zone
            1 Fighter moved from Catalonia to Valencia
            1 Fighter moved from 109 Sea Zone to 97 Sea Zone
            1 Fighter moved from 109 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 S.Submarine placed in 31 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            1 Infantry and 1 Marine placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            1 Adv.Fighter placed in Pearl Harbor
            1 Infantry and 1 Marine placed in Pearl Harbor
            Americans undo move 6.
            1 Transport placed in 91 Sea Zone
            1 Marine placed in Pearl Harbor
            1 Transport placed in 71 Sea Zone
            1 Infantry and 1 Marine placed in Alaska
            1 Infantry and 1 Marine placed in Bahia
            2 L.Fighters placed in Washington
            1 Infantry placed in Santiago
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : 0.00
    Neutral regular : 3.83
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Infantry moved from Estonia to Leningrad
            1 Artillery, 13 Infantrys, 2 Mech.Infs and 5 Tanks moved from Latvia to Leningrad
            10 Tanks moved from Lithuania to Leningrad
            3 Mech.Infs moved from Brest to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Artillery and 2 Infantrys moved from Lithuania to Minsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            2 Infantrys moved from Vinnytsia to Kiev
            1 Stuka moved from Brest to Minsk
            1 Stuka moved from Brest to Kiev
            1 Stuka moved from Vinnytsia to Donetsk
            1 Bomber moved from Hamburg to Donetsk
            1 ArmoredCar moved from Krakow to Donetsk
            2 Infantrys moved from Netherlands to Belgium
            1 Stuka moved from Rhine to Belgium
            1 Stuka moved from Paris to Belgium
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Oslo
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Oslo
            2 Fighters moved from 24 Sea Zone to Oslo
            1 Adv.Fighter moved from Latvia to Oslo
            1 Infantry moved from 23 Sea Zone to Oslo
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 22 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Adv.Fighter, 2 Fighters and 5 Infantrys
                British defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Cruiser in Oslo, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Oslo
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters and 5 Infantrys in Oslo, round 2 : 2/8 hits, 2.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Oslo, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
                Germans win, taking Oslo from British with 1 Adv.Fighter, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 2 Infantrys and 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Belgium
                Germans attack with 2 Infantrys and 2 Stukas
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Stuka in Donetsk, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Leningrad
                Germans attack with 2 Artillerys, 1 Elite, 16 Infantrys, 8 Mech.Infs and 15 Tanks
                British defend with 2 Fighters; Russians defend with 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 4 Bunkers, 1 Factory, 3 Fighters, 13 Infantrys and 2 Mot.Infs
                    Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 2 Artillerys, 1 Elite, 16 Infantrys, 8 Mech.Infs and 15 Tanks in Leningrad, round 2 : 16/42 hits, 15.50 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 4 Bunkers, 5 Fighters, 13 Infantrys and 2 Mot.Infs in Leningrad, round 2 : 13/28 hits, 11.33 expected hits
                    1 ArmoredCar owned by the Russians, 12 Infantrys owned by the Russians and 13 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys, 8 Mech.Infs and 15 Tanks in Leningrad, round 3 : 16/29 hits, 12.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 4 Bunkers, 5 Fighters, 1 Infantry and 2 Mot.Infs in Leningrad, round 3 : 7/15 hits, 7.17 expected hits
                    2 Fighters owned by the British, 1 Infantry owned by the Russians, 3 Fighters owned by the Russians, 2 Artillerys owned by the Russians, 2 Artillerys owned by the Germans, 1 Adv.Fighter owned by the Russians, 3 Infantrys owned by the Germans, 2 Mot.Infs owned by the Russians, 4 Bunkers owned by the Russians and 2 Mech.Infs owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 Elite, 6 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 70
                Casualties for Germans: 2 Artillerys, 16 Infantrys and 2 Mech.Infs
                Casualties for Russians: 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 4 Bunkers, 3 Fighters, 13 Infantrys and 2 Mot.Infs
                Casualties for British: 2 Fighters
    
        Non Combat Move - Germans
            1 Artillery moved from Lithuania to Latvia
            1 Stuka moved from Minsk to Brest
            1 AAGun moved from Brest to Lithuania
            1 Bomber moved from Donetsk to Vinnytsia
            1 Stuka moved from Donetsk to Vinnytsia
            1 Stuka moved from Kiev to Vinnytsia
            1 ArmoredCar and 1 Tank moved from Krakow to Vinnytsia
            2 HeavyTanks and 10 Tanks moved from Bohemia to Vinnytsia
            2 Tanks moved from Bohemia to Vinnytsia
            3 Mech.Infs moved from Bavaria to Vinnytsia
            3 Infantrys moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            2 Stukas moved from Belgium to Paris
            1 Destroyer and 2 Transports moved from 46 Sea Zone to 44 Sea Zone
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 Carrier moved from 24 Sea Zone to 23 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Oslo to 23 Sea Zone
            1 Fighter moved from Oslo to Middle Norrland
            4 Infantrys moved from Paris to Burgundy
            4 Artillerys moved from Orleanais to Burgundy
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery moved from Paris to Burgundy
            1 Artillery moved from Murmansk to Lapland
    
        Place Units - Germans
            3 Infantrys placed in Middle Norrland
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            2 Artillerys and 2 Infantrys placed in Warsaw
            4 Tanks placed in Bohemia
            1 Adv.Fighter, 1 Bunker, 1 Fighter and 4 Infantrys placed in Hamburg
            1 Carrier and 1 Destroyer placed in 23 Sea Zone
            1 Infantry placed in Danzig
            4 Infantrys placed in Rhine
            6 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.50
    Germans regular : 5.83
    British regular : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Chita to Hulunbuir
            1 Infantry moved from Chita to Hulunbuir
            1 Adv.Fighter moved from Chita to Hulunbuir
            1 Fighter moved from Chita to Ayan
            1 Fighter moved from Chita to Ayan
            1 Artillery, 1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 ArmoredCar moved from N.Buryat Mongolia to Chita
            1 Mot.Inf moved from Irkutsk to Chita
            2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
            1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Sibirsky to Khatanga
            1 ArmoredCar moved from Khatanga to Olyokminsk
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 2 Infantrys moved from 53 Sea Zone to Bulgaria
            1 Artillery and 4 Infantrys moved from Rostov to Donetsk
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Artillery moved from Novgorod to Latvia
            1 Mech.Rocket moved from Kursk to Novgorod
            1 Mech.Rocket moved from Novgorod to Latvia
            1 Infantry moved from Smolensk to Novgorod
            1 Adv.Fighter moved from Kursk to Latvia
            1 ArmoredCar moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Donetsk
            1 ArmoredCar moved from Kursk to Kiev
            1 Fighter moved from S.Karelia to Latvia
            1 Artillery and 3 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Murmansk
                  Russians take Murmansk from Germans
            1 Artillery and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Mot.Inf moved from Gorky to Arkhangelsk
            3 Artillerys and 4 Infantrys moved from Yaroslavl to Vologda
            1 ArmoredCar moved from Moscow to Vologda
            1 Mech.Rocket moved from Gorky to Kursk
            1 Artillery and 8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Tula to Kursk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 3 Bunkers, 2 Elites, 31 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 3/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Artillery and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Cruiser in N.Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Bulgaria
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Cruiser in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 3/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Artillery and 1 Elite
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mech.Rocket
                Romanians defend with 1 Tank; Germans defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mech.Rocket in Latvia, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Romanians lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mech.Rocket remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Artillery
                Casualties for Romanians: 1 Tank
            Battle in Hulunbuir
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
                Germans defend with 1 ArmoredCar and 1 Artillery
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Donetsk, round 2 : 3/6 hits, 1.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Artillery in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 ArmoredCar and 1 Artillery
            Battle in Minsk
                Russians attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Latvia to Kursk
            1 Adv.Fighter moved from Hulunbuir to Chita
            2 Fighters moved from Ayan to Chita
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Bunker and 9 Infantrys placed in Moscow
            1 Bunker and 5 Infantrys placed in Stalingrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite and 1 Infantry placed in Chita
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            4 Infantrys and 1 Mech.Inf placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Finns regular : 1.33
    Germans regular : -2.00
    Russians regular : 5.33
    Hisaichi regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Submarine moved from 46 Sea Zone to 43 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
            1 Fighter moved from 46 Sea Zone to Sicily
            1 Artillery and 1 Infantry moved from Rome to Campania
            1 Infantry moved from Rome to Campania
            1 Battleship moved from 46 Sea Zone to 44 Sea Zone
            2 Artillerys and 2 Elites moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Elite and 2 Transports moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
            2 Artillerys and 2 Elites moved from 44 Sea Zone to Provence
            8 Infantrys moved from Lombardy to Provence
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to Sicily
            1 Artillery and 1 Infantry moved from Hun to Tripoli
            1 Artillery and 1 Infantry moved from Hun to Kufra
            1 Artillery and 1 Infantry moved from Tunis to S.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 43 Sea Zone
                Italians attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                Americans defend with 1 B.Transport and 1 Transport
                    Italians roll dice for 1 Submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter and 2 Fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 B.Transport and 1 Transport in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                1 B.Transport owned by the Americans, 1 Submarine owned by the Italians and 1 Transport owned by the Americans lost in 43 Sea Zone
                Italians win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
                Casualties for Americans: 1 B.Transport and 1 Transport
            Battle in Sicily
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in Sicily, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Sicily, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Sicily
                Italians win, taking Sicily from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kufra
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Kufra, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Elites and 8 Infantrys
                French defend with 1 AAGun and 1 Factory; Americans defend with 3 Infantrys, 2 Marines and 1 Tank
                    Italians roll dice for 1 Battleship in Provence, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Provence
                    Italians roll dice for 2 Artillerys, 2 Elites and 8 Infantrys in Provence, round 2 : 3/12 hits, 3.00 expected hits
                    French roll dice for 2 Infantrys, 2 Marines and 1 Tank in Provence, round 2 : 2/5 hits, 1.83 expected hits
                    1 Marine owned by the Americans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 2 Elites and 6 Infantrys in Provence, round 3 : 3/10 hits, 2.67 expected hits
                    French roll dice for 1 Marine and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans, 1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 13
                Casualties for Americans: 3 Infantrys, 2 Marines and 1 Tank
                Casualties for Italians: 3 Infantrys
            Battle in Campania
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Campania
                Italians win, taking Campania from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tripoli
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Tripoli, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Carriers, 3 Destroyers and 2 Transports moved from 46 Sea Zone to 44 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 43 Sea Zone to 44 Sea Zone
            1 Fighter moved from Sicily to Rome
            1 Infantry moved from Tuscany to Rome
    
        Place Units - Italians
            1 Adv.Fighter, 1 Bunker and 9 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            5 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    French regular : -0.33
    Italians regular : 1.33
    British regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            4 Infantrys moved from E.Morocco to N.Algeria
            2 Infantrys moved from Syria to Adana
            1 Submarine moved from 48 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from N.Algeria to 46 Sea Zone
            1 Infantry moved from N.Algeria to S.Algeria
            1 Transport moved from 30 Sea Zone to 41 Sea Zone
            2 Infantrys and 1 Tank moved from Iceland to 10 Sea Zone
            2 Infantrys, 1 Tank and 2 Transports moved from 10 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Brittany
                  French take Brittany from Germans
            1 Destroyer moved from 12 Sea Zone to 20 Sea Zone
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in 46 Sea Zone
                French attack with 1 Adv.Fighter and 1 Submarine
                Italians defend with 1 Transport
                    French roll dice for 1 Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 46 Sea Zone
                French win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
    
        Non Combat Move - French
            1 Adv.Fighter moved from 46 Sea Zone to N.Algeria
            1 AAGun moved from Syria to Adana
    
        Place Units - French
            2 ArmoredCars placed in Syria
            1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
            1 Artillery and 1 Infantry placed in Iceland
    
        Turn Complete - French
            French collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    French regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            4 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            1 T.Boat moved from 108 Sea Zone to 109 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 67 Sea Zone
            1 Battleship and 1 Carrier moved from 107 Sea Zone to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 67 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
            2 Transports moved from 107 Sea Zone to 67 Sea Zone
            2 Bombers moved from Davao to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 B.Transport moved from 107 Sea Zone to 85 Sea Zone
            1 Infantry moved from Ponape to Truk
                  Yamamoto take Truk from Americans
            1 Artillery and 1 Infantry moved from Ulithi to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to West Papua
            1 Elite and 1 Infantry moved from Woleai to 102 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from 109 Sea Zone to New Britain
            1 Elite and 1 Infantry moved from Woleai to 102 Sea Zone
            1 Infantry moved from Woleai to 102 Sea Zone
            1 Infantry and 1 T.Boat moved from 102 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Milne Bay
            1 Elite, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from 109 Sea Zone to New Ireland
            2 Fighters moved from 102 Sea Zone to West Papua
            2 Fighters moved from 102 Sea Zone to New Ireland
            2 Fighters moved from 102 Sea Zone to New Britain
            1 Battleship, 1 Destroyer and 2 Submarines moved from 102 Sea Zone to 109 Sea Zone
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from Lombok to 111 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from 85 Sea Zone to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Destroyer, 1 Elite, 7 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 67 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
                British defend with 1 Destroyer and 1 Submarine; Anzac defend with 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 4/10 hits, 4.50 expected hits
                    Anzac roll dice for 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Transports in 67 Sea Zone, round 2 : 1/9 hits, 3.33 expected hits
                    1 Submarine owned by the British, 2 Transports owned by the Anzac, 1 Submarine owned by the Anzac and 2 Transports owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 67 Sea Zone, round 3 : 5/10 hits, 4.50 expected hits
                    Anzac roll dice for 1 Carrier, 1 Cruiser, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 2/7 hits, 3.00 expected hits
                    1 Submarine owned by the Yamamoto, 1 Destroyer owned by the British, 2 Fighters owned by the Anzac, 2 Destroyers owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 3/9 hits, 4.17 expected hits
                    Anzac roll dice for 1 Carrier and 1 Cruiser in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 Cruiser owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 59
                Casualties for Yamamoto: 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
                Casualties for Anzac: 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                Casualties for British: 1 Destroyer and 1 Submarine
            Battle in Hollandia
                Yamamoto attack with 1 Artillery, 8 Infantrys and 1 Tank
                Anzac defend with 1 Infantry; Dutch defend with 1 Bunker, 1 Factory and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Hollandia, round 2 : 0/10 hits, 2.33 expected hits
                    Dutch roll dice for 1 Bunker and 3 Infantrys in Hollandia, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Yamamoto lost in Hollandia
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 3 : 1/7 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 3 Infantrys in Hollandia, round 3 : 0/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 4 : 4/7 hits, 1.83 expected hits
                    Dutch roll dice for 1 Bunker and 3 Infantrys in Hollandia, round 4 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 4 Infantrys
                Casualties for Dutch: 1 Bunker and 2 Infantrys
                Casualties for Anzac: 1 Infantry
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 2 Submarines, 2 T.Boats and 3 Transports
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans lost in 109 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 2 Submarines, 2 T.Boats and 3 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in New Ireland
                Yamamoto attack with 1 Elite, 2 Fighters and 1 Infantry
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Infantry in New Ireland, round 2 : 3/4 hits, 1.17 expected hits
                    Anzac roll dice for 1 Artillery in New Ireland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in New Ireland
                Yamamoto win, taking New Ireland from Anzac with 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
            Battle in Milne Bay
            Battle in West Papua
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Anzac defend with 1 Fighter
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in West Papua, round 2 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Fighter in West Papua, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Fighter owned by the Anzac lost in West Papua
                Yamamoto win, taking Milne Bay from Anzac, taking West Papua from Anzac with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Fighter
            Battle in New Britain
                Yamamoto attack with 1 Elite, 2 Fighters and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Infantry in New Britain, round 2 : 2/4 hits, 1.17 expected hits
                    Anzac roll dice for 1 Infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in New Britain
                Yamamoto win, taking New Britain from Anzac with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from New Ireland to 109 Sea Zone
            4 Carriers moved from 102 Sea Zone to 109 Sea Zone
            2 Fighters moved from New Britain to 109 Sea Zone
            1 Fighter moved from West Papua to 109 Sea Zone
            1 Fighter moved from West Papua to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            2 Bombers moved from 67 Sea Zone to Davao
            1 Transport moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Malaya to N.Thailand
            2 Infantrys moved from Malaya to S.Thailand
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Transport moved from 107 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 T.Boat placed in 101 Sea Zone
            1 Adv.Fighter and 1 L.Fighter placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in Tokyo
            Yamamoto undo move 3.
            1 Adv.Fighter and 1 L.Fighter placed in Saipan
            2 Infantrys placed in Tokyo
            1 Infantry placed in Malaya
            Yamamoto undo move 7.
            Yamamoto undo move 6.
            Yamamoto undo move 5.
            Yamamoto undo move 4.
            Yamamoto undo move 3.
            Yamamoto undo move 2.
            Yamamoto undo move 1.
            1 Adv.Fighter and 1 L.Fighter placed in Saipan
            1 B.Carrier and 1 Destroyer placed in 85 Sea Zone
            1 Submarine placed in 86 Sea Zone
            1 T.Boat placed in 110 Sea Zone
            2 Artillerys and 2 Infantrys placed in Davao
            1 Elite and 5 Infantrys placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : 0.67
    Anzac regular : -1.17
    Dutch regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Chahar to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery moved from Chahar to Suiyuan
            1 Artillery moved from Suiyuan to Shensi
            1 Infantry moved from Shensi to Suiyuan
            1 Artillery, 1 Infantry and 1 Mech.Inf moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery and 2 Infantrys moved from Lanchow to Shensi
            2 ArmoredCars moved from Ningsia to Hupeh
            1 Infantry moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Urumqi to Shensi
            1 Infantry moved from Hupeh to Kweichow
            3 Fighters moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 3 Fighters and 1 Infantry in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 Fighters and 1 Infantry in Kweichow, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            3 Fighters moved from Kweichow to Hupeh
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            1 Adv.Fighter placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Hisaichi regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            2 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Anhwei to Hupeh
            1 Infantry moved from Hunan to Hupeh
            1 Fighter moved from Hong Kong to Hupeh
            1 Bomber and 1 Fighter moved from Shantung to Hupeh
            2 ArmoredCars moved from Shantung to Hupeh
            9 Tanks moved from Shantung to Hupeh
            1 Fighter moved from Heilungchiang to Hulunbuir
            1 Artillery and 1 Infantry moved from Heilungchiang to Hulunbuir
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Peking
            1 Fighter moved from 75 Sea Zone to Ayan
            1 Fighter moved from 75 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Peking
                Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Peking, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Peking, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 17 Infantrys and 15 Tanks
                Chinese defend with 1 AAGun, 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 Factory, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks
                    Chinese roll AA dice in Hupeh : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 17 Infantrys and 15 Tanks in Hupeh, round 2 : 14/47 hits, 17.00 expected hits
                Units damaged: 3 Bunkers owned by the Chinese
                    Chinese roll dice for 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks in Hupeh, round 2 : 17/38 hits, 13.67 expected hits
                    2 ArmoredCars owned by the Chinese, 17 Infantrys owned by the Hisaichi and 9 Infantrys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 15 Tanks in Hupeh, round 3 : 15/30 hits, 13.00 expected hits
                    Chinese roll dice for 4 Artillerys, 3 Bunkers, 3 Fighters, 12 Infantrys, 3 Mech.Infs and 2 Tanks in Hupeh, round 3 : 14/27 hits, 10.33 expected hits
                    4 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 12 Infantrys owned by the Chinese, 8 Artillerys owned by the Hisaichi and 3 Artillerys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Bomber and 15 Tanks in Hupeh, round 4 : 9/16 hits, 8.17 expected hits
                    Chinese roll dice for 1 Artillery, 3 Bunkers, 3 Fighters, 3 Mech.Infs and 2 Tanks in Hupeh, round 4 : 7/12 hits, 5.33 expected hits
                3 Mech.Infs owned by the Chinese, 7 Tanks owned by the Hisaichi, 2 Tanks owned by the Chinese, 3 Bunkers owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Bomber and 8 Tanks in Hupeh, round 5 : 4/9 hits, 4.67 expected hits
                    Chinese roll dice for 3 Fighters in Hupeh, round 5 : 3/3 hits, 1.50 expected hits
                    3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Bomber and 5 Tanks remaining. Battle score for attacker is -15
                Casualties for Hisaichi: 4 ArmoredCars, 8 Artillerys, 1 Elite, 2 Fighters, 17 Infantrys and 10 Tanks
                Casualties for Chinese: 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to 75 Sea Zone
            1 Fighter moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Peking to Heilungchiang
            3 Infantrys moved from Shantung to Anhwei
            1 Bomber moved from Hupeh to Shanghai
            2 ArmoredCars moved from Hong Kong to Hunan
            2 Infantrys moved from Hong Kong to Kwangtung
            2 Destroyers and 2 Submarines moved from 102 Sea Zone to 109 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery, 1 Bunker and 2 Infantrys placed in Shantung
            1 Artillery and 2 Infantrys placed in Heilungchiang
            Hisaichi undo move 1.
            1 Bunker placed in Heilungchiang
            1 Artillery and 2 Infantrys placed in Shantung
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
            1 Elite and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 10.83
    Chinese AA : 0.50
    Russians regular : -0.67
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            2 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Anhwei to Hupeh
            1 Infantry moved from Hunan to Hupeh
            1 Fighter moved from Hong Kong to Hupeh
            1 Bomber and 1 Fighter moved from Shantung to Hupeh
            2 ArmoredCars moved from Shantung to Hupeh
            9 Tanks moved from Shantung to Hupeh
            1 Fighter moved from Heilungchiang to Hulunbuir
            1 Artillery and 1 Infantry moved from Heilungchiang to Hulunbuir
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Peking
            1 Fighter moved from 75 Sea Zone to Ayan
            1 Fighter moved from 75 Sea Zone to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Peking
                Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Peking, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Peking, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 17 Infantrys and 15 Tanks
                Chinese defend with 1 AAGun, 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 Factory, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks
                    Chinese roll AA dice in Hupeh : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 17 Infantrys and 15 Tanks in Hupeh, round 2 : 14/47 hits, 17.00 expected hits
                Units damaged: 3 Bunkers owned by the Chinese
                    Chinese roll dice for 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks in Hupeh, round 2 : 17/38 hits, 13.67 expected hits
                    2 ArmoredCars owned by the Chinese, 17 Infantrys owned by the Hisaichi and 9 Infantrys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 4 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 15 Tanks in Hupeh, round 3 : 15/30 hits, 13.00 expected hits
                    Chinese roll dice for 4 Artillerys, 3 Bunkers, 3 Fighters, 12 Infantrys, 3 Mech.Infs and 2 Tanks in Hupeh, round 3 : 14/27 hits, 10.33 expected hits
                    4 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 12 Infantrys owned by the Chinese, 8 Artillerys owned by the Hisaichi and 3 Artillerys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Bomber and 15 Tanks in Hupeh, round 4 : 9/16 hits, 8.17 expected hits
                    Chinese roll dice for 1 Artillery, 3 Bunkers, 3 Fighters, 3 Mech.Infs and 2 Tanks in Hupeh, round 4 : 7/12 hits, 5.33 expected hits
                3 Mech.Infs owned by the Chinese, 7 Tanks owned by the Hisaichi, 2 Tanks owned by the Chinese, 3 Bunkers owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Bomber and 8 Tanks in Hupeh, round 5 : 4/9 hits, 4.67 expected hits
                    Chinese roll dice for 3 Fighters in Hupeh, round 5 : 3/3 hits, 1.50 expected hits
                    3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Bomber and 5 Tanks remaining. Battle score for attacker is -15
                Casualties for Hisaichi: 4 ArmoredCars, 8 Artillerys, 1 Elite, 2 Fighters, 17 Infantrys and 10 Tanks
                Casualties for Chinese: 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 3 Fighters, 21 Infantrys, 3 Mech.Infs and 2 Tanks
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to 75 Sea Zone
            1 Fighter moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Peking to Heilungchiang
            3 Infantrys moved from Shantung to Anhwei
            1 Bomber moved from Hupeh to Shanghai
            2 ArmoredCars moved from Hong Kong to Hunan
            2 Infantrys moved from Hong Kong to Kwangtung
            2 Destroyers and 2 Submarines moved from 102 Sea Zone to 109 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery, 1 Bunker and 2 Infantrys placed in Shantung
            1 Artillery and 2 Infantrys placed in Heilungchiang
            Hisaichi undo move 1.
            1 Bunker placed in Heilungchiang
            1 Artillery and 2 Infantrys placed in Shantung
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
            1 Elite and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Shantung: 1 Artillery and 2 Infantrys
            EDIT: Removing units owned by Hisaichi from Hong Kong: 1 ArmoredCar and 2 Tanks
            EDIT: Adding units owned by Hisaichi to Shantung: 1 ArmoredCar and 2 Tanks
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Artillery and 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 10.83
    Chinese AA : 0.50
    Russians regular : -0.67
    Hisaichi regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Artillery moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 1 Submarine and 4 Transports moved from 48 Sea Zone to 44 Sea Zone
            1 Bomber and 3 Fighters moved from Andalusia to 44 Sea Zone
            4 Infantrys and 1 Tank moved from Madrid to La Mancha
            1 Tank moved from La Mancha to Catalonia
            1 Transport moved from 30 Sea Zone to 10 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tripoli
            3 Artillerys and 3 Infantrys moved from Darfur to Kufra
            1 ArmoredCar moved from Tobruk to Tripoli
            1 ArmoredCar, 4 Artillerys, 2 Elites, 4 Infantrys, 2 Mech.Infs and 1 Tank moved from Tobruk to Kufra
            3 ArmoredCars and 3 Tanks moved from Mersa Matruh to Kufra
            1 Artillery and 2 Infantrys moved from Nubia to Darfur
            1 Infantry moved from Nigeria to French Equatorial Africa
            2 Infantrys moved from Cape Town to South Africa
            2 Infantrys moved from Mozambique to Kenya
            2 ArmoredCars moved from Mozambique to Equatoria
            1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
            2 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Palestine to Lower Egypt
            4 ArmoredCars moved from Palestine to New Valley
            1 Fighter moved from W.Iran to New Valley
            1 Fighter moved from Madras to Yunnan
            1 Infantry moved from Assam to Burma
                  British take Burma from Thai
            1 Infantry moved from Assam to Yunnan
            5 Infantrys moved from Bihar to Assam
            2 Artillerys moved from Bihar to Assam
            2 ArmoredCars moved from Delhi to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Bombay to Delhi
            1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Cruiser moved from 41 Sea Zone to 30 Sea Zone
            1 Destroyer moved from 41 Sea Zone to 30 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Infantry moved from Nordland to Upper Norrland
                  British take Upper Norrland from Germans
            3 Transports moved from 12 Sea Zone to 11 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Manchester to 11 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 11 Sea Zone to 12 Sea Zone
            2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys moved from 12 Sea Zone to Oslo
            1 Fighter moved from Wales to 12 Sea Zone
            2 Infantrys moved from London to Manchester
            1 Submarine moved from 12 Sea Zone to 22 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 15 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 2 Destroyers, 6 Fighters, 1 Submarine and 4 Transports
                Germans defend with 1 Destroyer and 2 Transports; Italians defend with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters and 5 Transports
                    British roll dice for 1 Submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 2 Destroyers, 6 Fighters and 4 Transports in 44 Sea Zone, round 2 : 4/15 hits, 5.83 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 2 Fighters and 7 Transports in 44 Sea Zone, round 2 : 5/17 hits, 5.83 expected hits
                Units damaged: 1 Battleship owned by the British
                    4 Transports owned by the Italians and 4 Transports owned by the British lost in 44 Sea Zone
                    British roll dice for 1 Submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 2 Destroyers and 6 Fighters in 44 Sea Zone, round 3 : 7/15 hits, 5.83 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 2 Fighters and 3 Transports in 44 Sea Zone, round 3 : 5/13 hits, 5.17 expected hits
                    1 Destroyer owned by the Germans, 2 Carriers owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the British, 1 Transport owned by the Italians, 3 Destroyers owned by the Italians, 2 Destroyers owned by the British and 2 Transports owned by the Germans lost in 44 Sea Zone
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Cruisers and 6 Fighters in 44 Sea Zone, round 4 : 6/11 hits, 4.83 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers and 1 Fighter in 44 Sea Zone, round 4 : 1/5 hits, 2.83 expected hits
                    2 Carriers owned by the Italians, 1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Battleship owned by the Italians and 1 Adv.Fighter owned by the Italians lost in 44 Sea Zone
                British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Cruisers and 5 Fighters remaining. Battle score for attacker is 65
                Casualties for British: 2 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
                Casualties for Italians: 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters and 5 Transports
                Casualties for Germans: 1 Destroyer and 2 Transports
            Battle in Oslo
                British attack with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                Germans defend with 4 Infantrys
                    British roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Oslo, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 4 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Oslo, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 3 Infantrys in Oslo, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Oslo
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Oslo, round 4 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                British win, taking Oslo from Germans with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Tripoli
                British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Italians defend with 1 Artillery
                    British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Tripoli, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Artillery owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Artillery
            Battle in Kufra
                British attack with 4 ArmoredCars, 7 Artillerys, 2 Elites, 7 Infantrys, 2 Mech.Infs and 4 Tanks
                Italians defend with 1 Artillery
                    British roll dice for 4 ArmoredCars, 7 Artillerys, 2 Elites, 7 Infantrys, 2 Mech.Infs and 4 Tanks in Kufra, round 2 : 11/26 hits, 9.67 expected hits
                    Italians roll dice for 1 Artillery in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 4 ArmoredCars, 7 Artillerys, 2 Elites, 6 Infantrys, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery
            Battle in Yunnan
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 Artillery and 1 Fighter in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Fighter in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - British
            2 Fighters could not land in 44 Sea Zone and were removed
            1 Fighter moved from Yunnan to Szechwan
            2 ArmoredCars moved from Assam to Szechwan
            1 Mech.Inf moved from Bihar to Szechwan
            1 Adv.Fighter, 1 Bomber and 3 Fighters moved from 44 Sea Zone to Valencia
            1 Fighter moved from Oslo to 12 Sea Zone
            1 Transport moved from 62 Sea Zone to 57 Sea Zone
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from N.Buryat Mongolia to Chita
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to 44 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
            1 Carrier, 1 Destroyer and 1 Transport placed in 56 Sea Zone
            1 Adv.Fighter placed in 56 Sea Zone
            1 Artillery and 1 Infantry placed in Palestine
            2 Infantrys placed in Cairo
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery, 1 Fighter and 3 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            2 ArmoredCars placed in Cape Town
            1 Artillery and 2 Infantrys placed in Italian East Africa
            3 Mech.Infs placed in W.Iran
            2 Artillerys, 1 Elite and 1 Infantry placed in Manchester
            2 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Thai regular : 0.33
    Germans regular : -0.67
    British regular : -1.17
    

    Savegame

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