mike-vs-jcat-g40 RUSSIA 2.tsvg having fun is fun
dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua 2 Fighters moved from 67 Sea Zone to West Papua 2 Artillerys and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone 2 Artillerys and 2 Infantrys moved from 114 Sea Zone to West Papua 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Yamamoto 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 2 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Fighter, 4 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 4 Artillerys, 2 Fighters and 5 Infantrys Hisaichi defend with 2 Artillerys and 6 Infantrys Anzac roll dice for 4 Artillerys, 2 Fighters and 5 Infantrys in West Papua, round 2 : 5/11 hits, 3.50 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in West Papua, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in West Papua Anzac roll dice for 4 Artillerys, 2 Fighters and 1 Infantry in West Papua, round 3 : 6/7 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in West Papua, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in West Papua Anzac win, taking West Papua from Hisaichi with 4 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 4 Infantrys Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Non Combat Move - Anzac 2 Fighters moved from West Papua to 67 Sea Zone Place Units - Anzac 1 Artillery and 1 Infantry placed in Western Australia 1 Fighter placed in 67 Sea Zone 1 Artillery and 1 Infantry placed in Broome 2 Infantrys placed in Port Moresby 1 Submarine placed in 113 Sea Zone 1 Transport placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 5.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Elite and 1 Tank moved from Canarians to 34 Sea Zone 1 Elite and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Cape Verde Dutch attack with 1 Elite and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Elite and 1 Tank in Cape Verde, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Infantry placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.17 -
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 ArmoredCar, 1 Elite and 2 Infantrys moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia 1 ArmoredCar moved from Oulu to S.Karelia 1 Infantry moved from Oulu to Vyborg 2 Artillerys and 1 Infantry moved from Oulu to N.Karelia 2 Elites and 2 Infantrys moved from Tampere to Oulu 2 ArmoredCars, 2 Elites and 2 Infantrys moved from Helsinki to Tampere 2 ArmoredCars moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 ArmoredCar, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 ArmoredCar, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Karelia Finns attack with 1 ArmoredCar, 1 Elite and 2 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in S.Karelia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in S.Karelia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 ArmoredCar and 1 Elite in S.Karelia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Elite remaining. Battle score for attacker is -4 Casualties for Finns: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 2 Infantrys Battle in N.Karelia Finns attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : -1.50 Russians regular : 1.33 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Artillerys and 2 Infantrys moved from Odessa to Donetsk 1 Artillery, 1 Elite and 3 Infantrys moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 3 Artillerys and 2 Infantrys Russians defend with 1 Artillery, 1 Elite and 2 Infantrys Romanians roll dice for 3 Artillerys and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 3 Artillerys and 2 Infantrys in Donetsk, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry and 1 Marine moved from S.Thailand to N.Thailand 1 Infantry moved from Malaya to S.Thailand 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Merauke Thai take Merauke from Dutch 1 Elite moved from Soembawa to 111 Sea Zone 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Elite moved from Soembawa to 111 Sea Zone 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 2 Artillerys, 2 Elites and 1 Fighter moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Artillerys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 2 Artillerys, 2 Elites and 1 Fighter Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys, 2 Elites and 1 Fighter in Java, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Fighter owned by the Thai lost in Java Thai roll dice for 2 Artillerys and 2 Elites in Java, round 3 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Thai win, taking Java from Dutch with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 4 Casualties for Thai: 1 Fighter Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Battle in N.Thailand Thai attack with 1 Infantry and 1 Marine British defend with 1 ArmoredCar Thai roll dice for 1 Infantry and 1 Marine in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry and 1 Marine in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Thai 3 Tanks moved from Bangkok to Malaya 2 Elites and 1 Infantry moved from Bangkok to Malaya Place Units - Thai 2 ArmoredCars, 2 Artillerys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33 Dutch regular : -1.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from South Central USA to South Atlantic USA 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 1 B.Transport and 3 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Tank moved from Rio de Oro to W.Morocco 2 Elites moved from Rio de Oro to Mauritania 4 Elites, 1 Infantry and 1 Tank moved from Mauritania to W.Morocco 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 5 Fighters moved from 95 Sea Zone to 86 Sea Zone 5 Infantrys moved from Minamitori to 95 Sea Zone 5 Infantrys moved from 95 Sea Zone to Eniwetok 4 Elites moved from Midway to 89 Sea Zone 2 Artillerys moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry moved from 95 Sea Zone to Minamitori 2 Artillerys moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 4 Elites moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry moved from 89 Sea Zone to Midway 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 3 Infantrys moved from Peru to Bolivia 1 Infantry moved from Colombia to Amazon 1 Infantry moved from Central America to Colombia 1 Carrier, 3 Destroyers and 2 Fighters moved from 34 Sea Zone to 31 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 3 Destroyers, 3 Elites, 1 Infantry, 1 S.Submarine, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 5 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 5 Fighters in 86 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Eniwetok Americans attack with 5 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Eniwetok, round 2 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bolivia Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery and 3 Infantrys in Bolivia, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Bolivia 1 Infantry owned by the Americans and 1 Artillery owned by the Americans retreated to Peru Neutral win with 3 Infantrys remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys Non Combat Move - Americans 5 Fighters moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone Place Units - Americans 1 Carrier and 1 Submarine placed in 95 Sea Zone 2 Adv.Fighters placed in 95 Sea Zone 1 Transport placed in 35 Sea Zone 3 Destroyers placed in 31 Sea Zone 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 1 Infantry placed in Pearl Harbor 1 Submarine placed in 83 Sea Zone 3 Elites placed in South Atlantic USA Turn Complete - Americans Americans collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -1.83 Neutral regular : 1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Mech.Inf moved from Minsk to Smolensk Germans take Smolensk from Russians 1 Mech.Inf moved from Smolensk to S.Karelia 1 Mech.Inf moved from S.Karelia to Vologda Germans take Vologda from Russians 1 HeavyTank, 1 Infantry, 4 JetFighters and 1 Tank moved from Kiev to Kursk 3 Infantrys moved from Vinnytsia to Kiev 10 Tanks moved from Brest to Kursk 1 Mech.Inf moved from Minsk to Novgorod 1 Mech.Inf moved from Lithuania to Novgorod 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Latvia 1 Mech.Inf moved from Lithuania to Novgorod 1 Infantry moved from East Prussia to Latvia 2 Mech.Infs moved from Warsaw to Kursk 1 Bomber moved from Warsaw to Kursk 2 ArmoredCars moved from Warsaw to Kiev 2 ArmoredCars, 4 Mech.Infs and 1 Tank moved from Bohemia to Vinnytsia 4 Mech.Infs moved from Vinnytsia to Kiev 2 Infantrys moved from Bohemia to Krakow 1 ArmoredCar and 1 Tank moved from Pomerania to East Prussia 15 Infantrys moved from Silesia to Krakow 6 Infantrys moved from Netherlands to Belgium 2 Tanks moved from Kufra to New Valley 1 Infantry moved from Kufra to New Valley 4 Infantrys moved from Rhine to Hamburg Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 HeavyTanks, 14 Infantrys, 1 Mech.Inf, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 1 Bomber, 1 HeavyTank, 1 Infantry, 4 JetFighters, 2 Mech.Infs and 11 Tanks Russians defend with 1 Factory and 14 Infantrys Germans roll dice for 1 Bomber, 1 HeavyTank, 1 Infantry, 4 JetFighters, 2 Mech.Infs and 11 Tanks in Kursk, round 2 : 13/20 hits, 10.50 expected hits Russians roll dice for 14 Infantrys in Kursk, round 2 : 2/14 hits, 4.67 expected hits 13 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 1 HeavyTank, 4 JetFighters, 1 Mech.Inf and 11 Tanks in Kursk, round 3 : 7/18 hits, 9.83 expected hits Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Bomber, 1 HeavyTank, 4 JetFighters, 1 Mech.Inf and 11 Tanks remaining. Battle score for attacker is 20 Casualties for Germans: 1 Infantry and 1 Mech.Inf Casualties for Russians: 14 Infantrys Battle in New Valley Germans attack with 1 Infantry and 2 Tanks British defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in New Valley Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 7 Infantrys Russians defend with 1 Infantry Germans roll dice for 7 Infantrys in Latvia, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 3 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 3 Mech.Infs in Novgorod, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Mech.Infs in Novgorod, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 4 JetFighters moved from Kursk to Bohemia 1 Bomber moved from Kursk to Kiev Place Units - Germans 3 Infantrys placed in Normandy 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 23 Sea Zone Germans undo move 2. 1 Carrier and 1 S.Submarine placed in 23 Sea Zone 1 Destroyer placed in 22 Sea Zone 3 Infantrys placed in Hamburg 2 Artillerys and 1 Infantry placed in Kiev 2 HeavyTanks and 2 Tanks placed in Warsaw 2 ArmoredCars and 1 Mech.Inf placed in Bohemia 4 Infantrys placed in Rhine 2 Infantrys placed in Bohemia 1 Infantry placed in Paris Turn Complete - Germans Germans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Russians regular : -4.00 Germans regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Fighter and 4 Infantrys moved from Tula to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 HeavyTank and 2 Tanks moved from Moscow to Kursk 1 Bomber moved from Leningrad to Kursk 1 Artillery and 1 Infantry moved from Arkhangelsk to Vologda 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 2 Artillerys moved from Finnmark to Lapland 4 Infantrys moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 6 Infantrys moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Saratov to Rostov 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Ufa to Kuybyshev 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 ArmoredCar, 1 Fighter, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys moved from Okhotsk to Yakutsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 1 Fighter, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 6 Infantrys Germans defend with 3 Mech.Infs Russians roll dice for 6 Infantrys in Novgorod, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 3 Mech.Infs in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Novgorod Russians roll dice for 4 Infantrys in Novgorod, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 Infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Mech.Infs Battle in S.Karelia Russians attack with 2 Infantrys Finns defend with 1 Elite Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 1/2 hits, 0.33 expected hits Finns roll dice for 1 Elite in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Elite Battle in Donetsk Russians attack with 8 Infantrys Romanians defend with 3 Artillerys and 1 Infantry Russians roll dice for 8 Infantrys in Donetsk, round 2 : 1/8 hits, 1.33 expected hits Romanians roll dice for 3 Artillerys and 1 Infantry in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 8 Infantrys in Donetsk, round 3 : 0/8 hits, 1.33 expected hits Romanians roll dice for 3 Artillerys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 8 Infantrys in Donetsk, round 4 : 2/8 hits, 1.33 expected hits Romanians roll dice for 3 Artillerys in Donetsk, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Russians roll dice for 6 Infantrys in Donetsk, round 5 : 1/6 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 6 Infantrys remaining. Battle score for attacker is 10 Casualties for Romanians: 3 Artillerys and 1 Infantry Casualties for Russians: 2 Infantrys Battle in N.Buryat Mongolia Russians attack with 2 ArmoredCars, 1 Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 2 Artillerys, 1 Mech.Inf and 4 Tanks Russians roll dice for 2 ArmoredCars, 1 Fighter, 4 Infantrys and 2 Tanks in N.Buryat Mongolia, round 2 : 3/9 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in N.Buryat Mongolia, round 3 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 3 : 3/4 hits, 2.00 expected hits 2 ArmoredCars owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Tank owned by the Russians lost in N.Buryat Mongolia Russians roll dice for 1 Fighter and 1 Tank in N.Buryat Mongolia, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in N.Buryat Mongolia 1 Fighter owned by the Russians retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 2 ArmoredCars, 4 Infantrys and 2 Tanks Casualties for Hisaichi: 2 Artillerys, 1 Mech.Inf and 3 Tanks Battle in Kursk Russians attack with 1 Bomber, 1 Fighter, 1 HeavyTank, 14 Infantrys and 2 Tanks Germans defend with 1 Factory, 1 HeavyTank, 1 Mech.Inf and 11 Tanks Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 14 Infantrys and 2 Tanks in Kursk, round 2 : 6/19 hits, 5.00 expected hits Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 11 Tanks in Kursk, round 2 : 7/13 hits, 6.50 expected hits 7 Infantrys owned by the Russians, 1 Mech.Inf owned by the Germans and 5 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 7 Infantrys and 2 Tanks in Kursk, round 3 : 3/12 hits, 3.83 expected hits Germans roll dice for 1 HeavyTank and 6 Tanks in Kursk, round 3 : 6/7 hits, 3.67 expected hits 6 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 1 Infantry and 2 Tanks in Kursk, round 4 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 HeavyTank and 3 Tanks in Kursk, round 4 : 3/4 hits, 2.17 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Bomber, 1 Fighter and 1 HeavyTank in Kursk, round 5 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 HeavyTank in Kursk, round 5 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 Fighter owned by the Russians lost in Kursk Russians win, taking Kursk from Germans with 1 Bomber and 1 HeavyTank remaining. Battle score for attacker is 22 Casualties for Russians: 1 Fighter, 14 Infantrys and 2 Tanks Casualties for Germans: 1 HeavyTank, 1 Mech.Inf and 11 Tanks Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Finns defend with 1 ArmoredCar, 1 Elite and 2 Infantrys Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Lapland Russians roll dice for 2 Artillerys in Lapland, round 3 : 2/2 hits, 0.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Lapland, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 ArmoredCar, 1 Elite and 2 Infantrys Battle in Vologda Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Non Combat Move - Russians 1 Elite and 6 Infantrys moved from Moscow to Yaroslavl 1 AAGun moved from Rostov to Kursk 1 Bomber moved from Kursk to Yaroslavl 5 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from N.Buryat Mongolia to Olyokminsk Place Units - Russians 1 Fighter, 8 Infantrys and 1 Tank placed in Moscow 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 5 Infantrys and 1 Tank placed in Sibirsky Turn Complete - Russians Russians collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Romanians regular : -1.67 Finns regular : -0.17 Germans regular : 4.33 Russians regular : 4.50 Hisaichi regular : 2.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 3 Infantrys moved from Tobruk to Mersa Matruh 2 Fighters moved from Kufra to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 1 Submarine moved from 48 Sea Zone to 55 Sea Zone 3 Artillerys, 1 HeavyTank, 6 Infantrys and 5 Tanks moved from Darfur to French Equatorial Africa 2 Artillerys moved from Kufra to Darfur 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur 1 Infantry moved from Darfur to Kordofan Italians take Kordofan from British 1 ArmoredCar and 2 Infantrys moved from N.Algeria to S.Algeria 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Tunis to S.Algeria 2 Infantrys moved from Tunis to N.Tunisia 2 Artillerys and 1 HeavyTank moved from Corsica to 46 Sea Zone 1 Elite moved from Corsica to 46 Sea Zone 2 Infantrys moved from Corsica to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Elite, 1 HeavyTank, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Lombardy to Tuscany 2 Artillerys, 1 Elite, 1 HeavyTank and 8 Infantrys moved from 48 Sea Zone to Tobruk 1 Artillery, 10 Infantrys and 1 Tank moved from Tobruk to Kufra 1 Artillery and 2 Infantrys moved from Serbia to Greece Purchase Units - Italians Italians buy 4 Artillerys, 2 Destroyers and 22 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 3 Artillerys, 1 HeavyTank, 6 Infantrys and 5 Tanks British defend with 1 Artillery, 7 Infantrys and 1 Tank Italians roll dice for 3 Artillerys, 1 HeavyTank, 6 Infantrys and 5 Tanks in French Equatorial Africa, round 2 : 7/15 hits, 5.67 expected hits French roll dice for 1 Artillery, 7 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in French Equatorial Africa Italians roll dice for 3 Artillerys, 1 HeavyTank, 3 Infantrys and 5 Tanks in French Equatorial Africa, round 3 : 8/12 hits, 5.17 expected hits French roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 3 Artillerys, 1 HeavyTank, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 4 Infantrys Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank Battle in Mersa Matruh Italians attack with 4 Fighters and 3 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 4 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in 55 Sea Zone Italians attack with 1 Submarine French defend with 1 Destroyer Italians roll dice for 1 Submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 55 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 55 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in S.Algeria Italians attack with 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 2 Tanks French defend with 5 Artillerys Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 2 Tanks in S.Algeria, round 2 : 2/7 hits, 2.67 expected hits French roll dice for 5 Artillerys in S.Algeria, round 2 : 3/5 hits, 1.67 expected hits 1 ArmoredCar owned by the Italians, 2 Artillerys owned by the French and 2 Infantrys owned by the Italians lost in S.Algeria Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in S.Algeria, round 3 : 2/4 hits, 2.00 expected hits French roll dice for 3 Artillerys in S.Algeria, round 3 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the French lost in S.Algeria Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in S.Algeria, round 4 : 1/4 hits, 2.00 expected hits French roll dice for 1 Artillery in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Artillery owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 2 ArmoredCars and 2 Infantrys Casualties for French: 5 Artillerys Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to Darfur 2 Fighters moved from Mersa Matruh to 48 Sea Zone Place Units - Italians 2 Destroyers placed in 44 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 1 Artillery and 2 Infantrys placed in Hun Italians undo move 3. 2 Artillerys and 1 Infantry placed in Hun 4 Infantrys placed in Greece 3 Infantrys placed in Campania 10 Infantrys placed in Rome 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.67 British regular : 0.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco Purchase Units - French French buy 2 Artillerys, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Infantry placed in Syria 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 2 Artillerys moved from Tokyo to 85 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys and 4 Infantrys moved from 86 Sea Zone to Minamitori 2 Bombers moved from Tokyo to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 B.Transport moved from 85 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 76 Sea Zone to 87 Sea Zone 1 Artillery and 2 Infantrys moved from 87 Sea Zone to Wake 3 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to Minamitori 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar 3 Tanks moved from Lombok to Flores 3 Infantrys and 1 Marine moved from Lombok to Java 4 Artillerys moved from Lombok to Java 1 Infantry moved from N.French Indochina to Yunnan 2 Tanks moved from Yunnan to Kweichow 1 ArmoredCar moved from Hunan to Szechwan Yamamoto take Szechwan from Chinese 1 ArmoredCar and 2 Tanks moved from Hunan to Kweichow 2 Mech.Infs moved from Hupeh to Kweichow 2 Mech.Infs moved from Hong Kong to Kweichow 2 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan 1 Infantry moved from Hollandia to 108 Sea Zone 1 Infantry and 1 T.Boat moved from 108 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 5 Infantrys, 1 Marine, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 3 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 3 Tanks in Flores, round 2 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Flores, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Flores Yamamoto win, taking Flores from Dutch with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in Wake Yamamoto attack with 1 Artillery and 2 Infantrys Americans defend with 1 Bunker and 1 Factory Yamamoto roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Bunker in Wake, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Wake Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Bunker in Wake, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Battle in 86 Sea Zone Yamamoto attack with 2 Bombers, 1 Destroyer, 1 Submarine and 3 Transports Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers, 1 Destroyer and 3 Transports in 86 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Bombers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Minamitori Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 7 Fighters and 4 Infantrys Americans defend with 2 Artillerys, 4 Elites, 1 Factory and 1 Infantry Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 7 Fighters and 4 Infantrys in Minamitori, round 2 : 7/16 hits, 5.50 expected hits Americans roll dice for 2 Artillerys, 4 Elites and 1 Infantry in Minamitori, round 2 : 3/7 hits, 2.33 expected hits 4 Elites owned by the Americans, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Artillerys owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 2 Artillerys, 7 Fighters and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 2 Artillerys, 4 Elites and 1 Infantry Battle in Kweichow Yamamoto attack with 1 ArmoredCar, 4 Mech.Infs and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 4 Mech.Infs and 4 Tanks in Kweichow, round 2 : 2/9 hits, 3.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Tanimbar Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 3 Adv.Fighters and 7 Fighters moved from Minamitori to 86 Sea Zone 1 Battleship, 5 Carriers and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 2 Bombers moved from 86 Sea Zone to Tokyo 1 Infantry moved from Chubu to Tokyo Place Units - Yamamoto 3 Destroyers and 1 Submarine placed in 85 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine placed in Banjarmasin 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 1.17 Americans regular : 0.33 Dutch regular : 0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 3 Infantrys moved from Lanchow to Szechwan 1 Mech.Inf moved from Ningsia to Szechwan 1 Elite, 1 Infantry and 1 Mech.Inf moved from Shensi to Hupeh 1 Mech.Inf moved from Shensi to Suiyuan 1 Elite and 1 Mech.Inf moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Suiyuan Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 3 Infantrys and 1 Mech.Inf Yamamoto defend with 1 ArmoredCar Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in Hupeh Chinese attack with 1 Elite, 1 Infantry and 1 Mech.Inf Yamamoto defend with 1 AAGun and 1 Infantry Chinese roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Suiyuan Chinese attack with 1 Elite, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Elite, 1 Infantry and 2 Mech.Infs in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Elite and 2 Mech.Infs in Suiyuan, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 5 Infantrys moved from Shensi to Ningsia 1 Tank moved from Shensi to Ningsia 1 Elite moved from Shensi to Ningsia 1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Chinese regular : 0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Tank moved from N.Buryat Mongolia to Irkutsk Hisaichi take Irkutsk from Russians 1 Tank moved from Irkutsk to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 2 Artillerys, 1 Elite and 4 Infantrys moved from Ayan to Yakutsk 1 ArmoredCar and 2 Tanks moved from Chita to Yakutsk 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Bomber moved from Chahar to Suiyuan 2 Infantrys moved from Shansi to Suiyuan 2 Infantrys moved from Shansi to Shensi 1 Marine moved from Shansi to Shensi 3 Artillerys, 1 Infantry and 3 Tanks moved from Shansi to Hupeh 1 Infantry moved from Chahar to Suiyuan 1 ArmoredCar moved from Peking to Suiyuan 1 Marine moved from Chahar to Suiyuan 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 2 ArmoredCars moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Okhotsk 2 Transports moved from 108 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Elites moved from Davao to 107 Sea Zone 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 Fighter and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 2 Artillerys, 2 Elites and 1 Fighter moved from 108 Sea Zone to West Papua 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning 1 Artillery moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to Kirin 1 Destroyer moved from 108 Sea Zone to 109 Sea Zone 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 2 Infantrys and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Marine in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Shensi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 ArmoredCar, 1 Bomber, 3 Infantrys and 1 Marine Chinese defend with 1 Elite and 2 Mech.Infs Hisaichi roll dice for 1 ArmoredCar, 1 Bomber, 3 Infantrys and 1 Marine in Suiyuan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 2 Mech.Infs in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar, 1 Bomber, 2 Infantrys and 1 Marine in Suiyuan, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 Mech.Infs in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Mech.Infs owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Bomber, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Elite and 2 Mech.Infs Battle in Hupeh Hisaichi attack with 3 Artillerys, 1 Infantry and 3 Tanks Chinese defend with 1 AAGun, 1 Elite and 1 Mech.Inf Hisaichi roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Hupeh, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 Elite and 1 Mech.Inf in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Elite owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Elite and 1 Mech.Inf Battle in Okhotsk Hisaichi attack with 2 ArmoredCars and 2 Infantrys British defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Okhotsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for British: 2 Infantrys Battle in West Papua Hisaichi attack with 2 Artillerys, 2 Elites and 1 Fighter Anzac defend with 4 Artillerys and 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Elites and 1 Fighter in West Papua, round 2 : 2/5 hits, 2.00 expected hits Anzac roll dice for 4 Artillerys and 1 Infantry in West Papua, round 2 : 4/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 2 Elites owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in West Papua 1 Fighter owned by the Hisaichi retreated Anzac win with 3 Artillerys remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Artillerys and 2 Elites Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Yakutsk Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Russians defend with 3 Infantrys Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Yakutsk, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 3 Infantrys in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from West Papua to 108 Sea Zone 2 Tanks moved from Peking to Shansi 1 Bomber moved from Suiyuan to Shansi Place Units - Hisaichi 1 Artillery, 1 Elite and 1 Infantry placed in Chita 1 ArmoredCar, 1 Artillery and 1 Tank placed in Peking 3 ArmoredCars and 1 Tank placed in Liaoning 2 Artillerys and 6 Infantrys placed in Changchun 2 Artillerys and 2 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Anzac regular : 2.33 Russians regular : 0.00 Hisaichi regular : 1.67 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Dublin 1 Infantry and 1 Tank moved from Munster to Dublin 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland 1 Fighter moved from Greenland to Scotland 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from Dover to 22 Sea Zone 1 Destroyer moved from 11 Sea Zone to 22 Sea Zone 1 Transport moved from 18 Sea Zone to 21 Sea Zone 2 Infantrys moved from Dover to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry moved from W.Morocco to E.Morocco 1 ArmoredCar and 1 Infantry moved from Lower Egypt to Nubia 1 Elite and 2 Infantrys moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to New Valley 1 Artillery and 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Iraq to Palestine 1 Artillery and 1 Elite moved from Palestine to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 3 Infantrys moved from W.Iran to Iraq 1 Artillery, 2 Infantrys and 2 Tanks moved from Assam to Yunnan 1 Infantry and 1 Mech.Inf moved from Burma to S.Thailand 1 Infantry and 1 Mech.Inf moved from Burma to N.Thailand 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 87 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 1 Elite, 11 Infantrys, 2 Mech.Infs, 7 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Infantry and 1 Mech.Inf Thai defend with 1 Infantry and 1 Marine British roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry and 1 Marine in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry and 1 Marine Battle in 51 Sea Zone British attack with 1 Destroyer and 6 Fighters Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone British win with 6 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Destroyer Casualties for Germans: 2 Submarines Battle in Nubia British attack with 1 ArmoredCar and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 4 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in New Valley British attack with 1 Elite, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry and 2 Tanks British roll dice for 1 Elite, 1 Fighter and 2 Infantrys in New Valley, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in New Valley British roll dice for 1 Elite, 1 Fighter and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in New Valley British win, taking New Valley from Germans with 1 Elite and 1 Fighter remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Germans: 1 Infantry and 2 Tanks Battle in S.Thailand British attack with 1 Infantry and 1 Mech.Inf Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Mech.Inf in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 22 Sea Zone British attack with 1 Bomber, 2 Destroyers and 4 Fighters Germans defend with 1 Destroyer British roll dice for 1 Bomber, 2 Destroyers and 4 Fighters in 22 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone British win with 1 Bomber, 2 Destroyers and 4 Fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Dublin British attack with 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 1 Tank in Dublin, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Dublin British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in 87 Sea Zone British attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 B.Transport British roll dice for 1 Destroyer and 1 Transport in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 87 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Mersa Matruh British attack with 2 Artillerys and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Mersa Matruh, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Yunnan British attack with 1 Artillery, 2 Infantrys and 2 Tanks Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yunnan, round 2 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yunnan, round 3 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yunnan, round 4 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 6 Fighters moved from 51 Sea Zone to 56 Sea Zone 3 Submarines moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from New Valley to Lower Egypt 2 Mech.Infs moved from Cape Town to Kenya 1 Bomber and 4 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 21 Sea Zone to Dover Place Units - British 4 Submarines placed in 21 Sea Zone 3 Submarines placed in 56 Sea Zone 3 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 5 Infantrys placed in Madras 1 Elite and 3 Infantrys placed in Delhi Turn Complete - British British collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Italians regular : -0.67 Thai regular : 0.00 Germans regular : 0.17 Neutral regular : -0.33 British regular : 3.50 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Milne Bay 1 Artillery moved from West Papua to Hollandia Dutch take Hollandia from Hisaichi 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to Tanimbar 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to Milne Bay 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to Aroe 1 Fighter moved from 67 Sea Zone to Aroe 1 Fighter moved from 67 Sea Zone to Tanimbar 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Thai 1 Infantry moved from Northern Territory to Western Australia 1 Submarine moved from 113 Sea Zone to 109 Sea Zone 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone 1 Fighter moved from 67 Sea Zone to Aroe Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Tanimbar Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tanimbar, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Tanimbar Anzac win, taking Tanimbar from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Milne Bay Anzac attack with 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 3 Infantrys and 1 Tank in Milne Bay, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Infantrys and 1 Tank in Milne Bay, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Infantrys and 1 Tank in Milne Bay, round 4 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Infantrys and 1 Tank in Milne Bay, round 5 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Milne Bay Anzac win, taking Milne Bay from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 109 Sea Zone Anzac attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 109 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Anzac lost in 109 Sea Zone Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 109 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in 109 Sea Zone Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -15 Casualties for Anzac: 1 Destroyer and 1 Submarine Battle in Aroe Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Aroe, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Aroe, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Aroe Anzac win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 Fighters moved from Aroe to 67 Sea Zone 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Fighter moved from Tanimbar to 113 Sea Zone 1 Carrier moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from New South Wales to South Australia Place Units - Anzac 1 Destroyer and 1 Fighter placed in 113 Sea Zone 1 Artillery and 2 Infantrys placed in Broome 1 Artillery and 1 Tank placed in Western Australia 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -2.33 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Elite and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 34 Sea Zone to 41 Sea Zone 1 Elite and 1 Tank moved from 41 Sea Zone to E.Morocco Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Soembawa 1 Transport placed in 32 Sea Zone 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 ArmoredCar moved from Oulu to Murmansk Finns take Murmansk from Russians 2 Elites and 2 Infantrys moved from Oulu to Lapland 1 ArmoredCar moved from Oulu to S.Karelia 2 Artillerys moved from N.Karelia to S.Karelia 2 Elites and 2 Infantrys moved from Tampere to Oulu 2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Elites and 2 Infantrys Russians defend with 2 Artillerys Finns roll dice for 2 Elites and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 Artillerys in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns roll dice for 2 Elites and 1 Infantry in Lapland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 Elites in Lapland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Elite remaining. Battle score for attacker is 1 Casualties for Finns: 1 Elite and 2 Infantrys Casualties for Russians: 2 Artillerys Battle in S.Karelia Finns attack with 1 ArmoredCar and 2 Artillerys Russians defend with 2 Infantrys Finns roll dice for 1 ArmoredCar and 2 Artillerys in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 2 Artillerys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Finns: 1 ArmoredCar Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Russians regular : 1.67 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Elite moved from Bulgaria to E.Romania 1 Infantry moved from E.Romania to Bulgaria 1 Elite and 5 Infantrys moved from E.Romania to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Odessa to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 2 Artillerys and 2 Elites moved from Java to 110 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Elite moved from 112 Sea Zone to Hollandia 1 Infantry moved from Merauke to Hollandia 1 Artillery and 1 Elite moved from 112 Sea Zone to Timor 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 112 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Bangkok to S.Thailand 2 Elites moved from Malaya to S.Thailand 3 Tanks moved from Malaya to S.Thailand 1 Infantry moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Factory, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Timor Thai attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Elite in Timor, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Thai and 1 Infantry owned by the Dutch lost in Timor Thai win, taking Timor from Dutch with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Thai: 1 Elite Casualties for Dutch: 1 Infantry Battle in S.Thailand Thai attack with 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 5 Tanks British defend with 1 Infantry and 1 Mech.Inf Thai roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 5 Tanks in S.Thailand, round 2 : 6/12 hits, 5.00 expected hits British roll dice for 1 Infantry and 1 Mech.Inf in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry and 1 Mech.Inf Battle in Hollandia Thai attack with 1 Artillery, 1 Elite and 1 Infantry Anzac defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hollandia, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Hollandia Thai win, taking Hollandia from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Artillery Non Combat Move - Thai Place Units - Thai 1 Factory placed in Malaya 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai regular : 1.17 British regular : -0.67 Dutch regular : 1.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 2 Artillerys moved from Midway to 89 Sea Zone 4 Elites moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 4 Infantrys moved from Eniwetok to 95 Sea Zone 3 Adv.Fighters, 5 Fighters and 4 Infantrys moved from 95 Sea Zone to Minamitori 2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry moved from 95 Sea Zone to Wake 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 6 Elites moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport, 6 Elites, 2 Infantrys, 3 Tanks and 4 Transports moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 B.Transport, 6 Elites, 2 Infantrys, 3 Tanks and 4 Transports moved from 36 Sea Zone to 38 Sea Zone 1 Artillery, 6 Elites, 2 Infantrys and 3 Tanks moved from 38 Sea Zone to French Equatorial Africa 2 Fighters moved from 31 Sea Zone to French Equatorial Africa 2 Tanks moved from W.Morocco to E.Morocco 4 Elites moved from W.Morocco to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 3 Destroyers, 4 Elites, 1 Fighter, 1 L.Fighter and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 3 Adv.Fighters, 5 Fighters and 4 Infantrys Yamamoto defend with 2 Artillerys, 1 Factory and 1 Infantry Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 3 Adv.Fighters, 5 Fighters and 4 Infantrys in Minamitori, round 2 : 1/12 hits, 3.83 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Minamitori, round 2 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 3 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Battle in French Equatorial Africa Americans attack with 1 Artillery, 6 Elites, 2 Fighters, 2 Infantrys and 3 Tanks Italians defend with 3 Artillerys, 1 HeavyTank, 2 Infantrys and 5 Tanks Americans roll dice for 1 Artillery, 6 Elites, 2 Fighters, 2 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 7/14 hits, 5.00 expected hits Italians roll dice for 3 Artillerys, 1 HeavyTank, 2 Infantrys and 5 Tanks in French Equatorial Africa, round 2 : 6/11 hits, 4.83 expected hits 2 Tanks owned by the Italians, 4 Elites owned by the Americans, 2 Infantrys owned by the Americans, 3 Artillerys owned by the Italians and 2 Infantrys owned by the Italians lost in French Equatorial Africa Americans roll dice for 1 Artillery, 2 Elites, 2 Fighters and 3 Tanks in French Equatorial Africa, round 3 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 HeavyTank and 3 Tanks in French Equatorial Africa, round 3 : 3/4 hits, 2.17 expected hits 1 HeavyTank owned by the Italians, 3 Tanks owned by the Italians, 2 Elites owned by the Americans and 1 Artillery owned by the Americans lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 22 Casualties for Americans: 1 Artillery, 6 Elites and 2 Infantrys Casualties for Italians: 3 Artillerys, 1 HeavyTank, 2 Infantrys and 5 Tanks Battle in Wake Americans attack with 2 Artillerys, 4 Elites and 1 Infantry Yamamoto defend with 1 Artillery, 1 Factory and 1 Infantry Americans roll dice for 2 Artillerys, 4 Elites and 1 Infantry in Wake, round 2 : 4/7 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys and 3 Elites remaining. Battle score for attacker is 1 Casualties for Americans: 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Americans 3 Adv.Fighters moved from Minamitori to 95 Sea Zone 5 Fighters moved from Minamitori to 95 Sea Zone 1 Artillery and 1 Infantry moved from Peru to Amazon 1 Infantry moved from Amazon to Bahia 1 Infantry moved from Colombia to Amazon 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 2 Fighters moved from French Equatorial Africa to French Sudan 1 Carrier and 6 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 Fighter moved from E.Morocco to 41 Sea Zone 2 Elites moved from Mauritania to French Sudan Place Units - Americans 1 B.Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 L.Fighter placed in San Francisco 1 Fighter placed in 91 Sea Zone 3 Destroyers and 3 Submarines placed in 83 Sea Zone 3 Elites placed in Rio de Oro 1 Elite placed in South Atlantic USA Turn Complete - Americans Americans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 2.00 Italians regular : 2.00





