@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 bomber moved from Egypt to 15 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans Combat - British Battle in 15 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 14 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Morocco Algeria: 1 fighter EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from 15 Sea Zone to Persia 1 fighter moved from 14 Sea Zone to Persia 1 aaGun, 1 artillery and 4 infantry moved from Morocco Algeria to Libya 1 carrier, 1 destroyer and 1 fighter moved from 13 Sea Zone to 7 Sea Zone 3 transports moved from 12 Sea Zone to 8 Sea Zone 1 armour and 4 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 4 infantry and 3 transports moved from 8 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 armour and 4 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Persia Place Units - British 1 submarine placed in 34 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 7 Sea Zone 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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To answer the rest of the question, this is the first game where I have felt on edge (a good thing). Our previous games I never felt that way as the allies.
My comment was in regards to this game alone. Italy will understand the other extraordinary aspects, lol (dice - both good and bad).
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@the_good_captain Yeah, I feel you. Those tanks had 4 ‘borders’ to defend at the same time. As axis, you want to lure them in to a battle and reduce the number, as you can’t keep enough units around on 4 places to potentially defend them. They should have 2 or 3 rounds with favorable TUV swings in them before they either force a breakthrough on India or rest in Moscow to defend.
Perhaps, this is good inspiration for a video in which you discuss the Low Luck option. Especially in strafe attacks and AA shots, the rule has its merits as it allows for a more calculated offense and defense. Not a fan of it though. Little uncertainty in attack and defense is fun. Although, we (and especially Italy) have seen some extremes in this game.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to Balkans 1 fighter moved from Italy to Bulgaria Romania Place Units - Italians 2 artilleries placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 fighters moved from 46 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from 3 Sea Zone to Poland 1 fighter moved from 7 Sea Zone to Poland 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Poland 3 armour, 1 artillery and 7 infantry moved from Norway to Finland Combat - Americans Battle in 39 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 3 armour, 2 artilleries and 9 infantry Germans defend with 2 infantry Americans roll dice for 3 armour, 2 artilleries and 9 infantry in Finland, round 2 : 4/14 hits, 4.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Poland Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Americans win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Poland to 5 Sea Zone 1 carrier moved from 3 Sea Zone to 5 Sea Zone 2 destroyers moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 aaGun moved from Norway to Finland 1 artillery and 5 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone 1 artillery and 5 infantry moved from 2 Sea Zone to United Kingdom 5 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Western United States to Eastern Canada 1 aaGun moved from Western Canada to Eastern Canada 2 submarines moved from 56 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 2 fighters moved from 39 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier and 2 fighters placed in 5 Sea Zone 2 armour placed in Western United States Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Canada: 1 bomber EDIT: Adding units owned by Americans to Solomon Islands: 1 bomber EDIT: Removing units owned by Americans from Eastern Canada: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.33 Germans regular : -1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Germany to France 1 fighter moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 2 infantry moved from Germany to Northwestern Europe 1 artillery and 3 infantry moved from Germany to Poland 4 armour moved from Karelia S.S.R. to Russia 1 artillery moved from Archangel to Russia 1 infantry moved from Eastern Ukraine to Russia 2 armour moved from East Poland to Russia 4 fighters moved from Karelia S.S.R. to Russia 1 fighter moved from Baltic States to Russia 1 artillery and 3 infantry moved from East Poland to Belorussia Combat - Germans Battle in Russia Germans attack with 6 armour, 1 artillery, 5 fighters and 1 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 9 infantry Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits Germans roll dice for 6 armour, 1 artillery, 5 fighters and 1 infantry in Russia, round 2 : 5/13 hits, 6,17 expected hits Russians roll dice for 2 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/13 hits, 5,00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Russia Germans roll dice for 2 armour and 5 fighters in Russia, round 3 : 3/7 hits, 3,50 expected hits Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Russia, round 3 : 4/8 hits, 3,33 expected hits 3 infantry owned by the Russians, 2 fighters owned by the Germans and 2 armour owned by the Germans lost in Russia 3 fighters owned by the Germans retreated Russians win with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -33 Casualties for Germans: 6 armour, 1 artillery, 2 fighters and 1 infantry Casualties for Russians: 8 infantry Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belorussia Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Poland Germans attack with 1 artillery and 3 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Poland Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery in Poland, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Poland, round 6 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Poland, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Poland Germans win, taking Poland from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Americans: 2 infantry Battle in France Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 1 fighter and 1 infantry in France, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France 1 fighter owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 fighter moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 3 fighters moved from Russia to East Poland 1 armour moved from Baltic States to East Poland 5 infantry moved from Karelia S.S.R. to Belorussia 1 aaGun moved from Baltic States to East Poland 1 artillery and 8 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Germany to East Poland Place Units - Germans 1 artillery, 1 bomber and 7 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 2,33 Germans regular : -2,83 British regular : 1,33 Russians AA : -0,83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 artillery moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from Kazakh S.S.R. to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Novosibirsk 2 fighters owned by the Russians retreated 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Japanese win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 1 infantry moved from Caucasus to Russia 3 infantry moved from Caucasus to Russia 1 armour moved from Caucasus to Russia 4 infantry moved from Persia to Caucasus Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 8 armour, 1 artillery, 1 fighter and 4 infantry moved from India to Persia 1 armour moved from Chinghai to Persia Japanese take Kazakh S.S.R. from Russians 6 fighters moved from Ningxia to Persia 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans Combat - Japanese Battle in Persia Japanese attack with 9 armour, 1 artillery, 7 fighters and 4 infantry British defend with 1 aaGun, 6 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry British roll AA dice in Persia : 1/7 hits, 1,17 expected hits 1 fighter owned by the Japanese lost in Persia Japanese roll dice for 9 armour, 1 artillery, 6 fighters and 4 infantry in Persia, round 2 : 6/20 hits, 8,67 expected hits British roll dice for 6 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Persia, round 2 : 7/14 hits, 5,83 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 1 bomber owned by the British and 5 infantry owned by the British lost in Persia Japanese roll dice for 7 armour and 6 fighters in Persia, round 3 : 7/13 hits, 6,50 expected hits British roll dice for 6 armour, 1 artillery and 1 fighter in Persia, round 3 : 3/8 hits, 4,00 expected hits 3 armour owned by the Japanese, 1 artillery owned by the British and 6 armour owned by the British lost in Persia Japanese roll dice for 4 armour and 6 fighters in Persia, round 4 : 6/10 hits, 5,00 expected hits British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Persia Japanese win, taking Persia from British with 4 armour and 6 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 5 armour, 1 artillery, 1 fighter and 4 infantry Casualties for British: 6 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry Non Combat Move - Japanese 1 fighter moved from Persia to Novosibirsk 5 fighters moved from Persia to India 1 armour moved from Urals to Novosibirsk 1 armour and 3 infantry moved from Evenki National Okrug to Novosibirsk 1 aaGun moved from Chinghai to Novosibirsk 4 armour moved from Ningxia to Novosibirsk 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Suiyuan to Ningxia 3 armour moved from Manchuria to Ningxia 1 artillery moved from Philippine Islands to 50 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to India Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 armour, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17 British AA : -0,17 British regular : -0,50
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 infantry moved from France to Northwestern Europe 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 1 artillery and 2 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 4 infantry moved from Libya to Egypt 1 aaGun moved from Libya to Egypt 1 armour moved from Morocco Algeria to Egypt 4 infantry moved from Morocco Algeria to Libya 1 armour moved from Belgian Congo to Egypt 2 transports moved from 12 Sea Zone to 2 Sea Zone 1 carrier moved from 7 Sea Zone to 5 Sea Zone Place Units - British 1 destroyer placed in 7 Sea Zone 1 fighter placed in Egypt 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to Balkans 1 infantry moved from East Poland to Belorussia Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Solomon Islands to 53 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in 53 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 46 Sea Zone to 52 Sea Zone 1 bomber moved from 53 Sea Zone to Wake Island 1 aaGun, 3 armour, 2 artilleries and 9 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 3 fighters moved from 5 Sea Zone to Russia 1 fighter moved from Caucasus to Russia 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 5 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 transports moved from 2 Sea Zone to 1 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 armour, 4 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from 2 Sea Zone to United Kingdom 1 bomber moved from Italy to United Kingdom 2 armour moved from Western United States to Eastern Canada Place Units - Americans 3 fighters placed in 5 Sea Zone 1 transport placed in 56 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians AA : -0.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to France Germans take France from British 1 artillery and 2 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 bomber moved from Germany to Norway 1 fighter moved from East Poland to Northwestern Europe Combat - Germans Strategic bombing raid in Norway Bombing raid in Norway rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Norway causes 1 damage total. Battle in Northwestern Europe Germans attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Northwestern Europe to Germany 1 fighter moved from Northwestern Europe to Belorussia 1 aaGun, 1 armour and 3 fighters moved from East Poland to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery moved from Poland to East Poland 1 infantry moved from Germany to Poland 1 bomber moved from Norway to Germany Place Units - Germans 2 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 British regular : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Russia to Urals Russians take Urals from Japanese 1 armour moved from Urals to Novosibirsk 3 artilleries, 2 fighters and 10 infantry moved from Russia to Novosibirsk 1 infantry moved from Caucasus to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 3 artilleries, 2 fighters and 10 infantry Japanese defend with 1 aaGun, 6 armour, 1 artillery, 1 fighter and 3 infantry Japanese roll AA dice in Novosibirsk : 0/2 hits, 0.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 10 infantry in Novosibirsk, round 2 : 6/16 hits, 4.67 expected hits Japanese roll dice for 6 armour, 1 artillery, 1 fighter and 3 infantry in Novosibirsk, round 2 : 5/11 hits, 5.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 5 infantry in Novosibirsk, round 3 : 1/11 hits, 3.83 expected hits Japanese roll dice for 4 armour and 1 fighter in Novosibirsk, round 3 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk 2 fighters owned by the Russians retreated 3 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia Japanese win with 3 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 7 infantry Casualties for Japanese: 3 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia Place Units - Russians 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 aaGun and 3 infantry EDIT: Adding units owned by Russians to Russia: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Japanese AA : -0.33 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour and 1 fighter moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Chinghai to Kazakh S.S.R. 3 armour moved from Ningxia to Kazakh S.S.R. 4 armour moved from Persia to Caucasus Japanese take Caucasus from Russians 3 armour moved from India to Caucasus Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 6 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 6 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 3/8 hits, 3,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 6 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kazakh S.S.R. to Belorussia 3 fighters moved from India to Belorussia 1 aaGun moved from Persia to Caucasus 1 aaGun moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Ningxia to Chinghai 3 armour moved from Manchuria to Ningxia 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports moved from 36 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 fighter moved from Japan to 50 Sea Zone 1 fighter moved from India to 50 Sea Zone 1 fighter moved from India to East Indies Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Russians regular : 0,67
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 2 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Egypt to Persia British take Persia from Japanese 1 armour moved from Egypt to Persia 1 infantry moved from Karelia S.S.R. to Archangel Russians take Archangel from Germans Combat - British Non Combat Move - British 1 submarine moved from 34 Sea Zone to 31 Sea Zone 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 aaGun and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 fighter moved from Egypt to Russia 1 aaGun moved from Egypt to Trans-Jordan 1 armour, 1 artillery and 11 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Libya to Egypt 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 destroyers moved from 7 Sea Zone to 3 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Finland 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Finland Place Units - British 2 armour placed in Egypt 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; 0 techTokens; Non Combat Move - Italians 1 infantry moved from Eastern Ukraine to Caucasus 2 infantry moved from Ukraine to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 3 infantry moved from Italy to Balkans Turn Complete - Italians Italians collect 9 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 1x factory; Remaining resources: 42 PUs; 0 techTokens; Americans buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Italy 2 fighters moved from 52 Sea Zone to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 battleship moved from 52 Sea Zone to 53 Sea Zone 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Italy causes 4 damage total. Battle in Hawaiian Islands Americans attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 52 Sea Zone to 51 Sea Zone 1 carrier and 2 submarines moved from 52 Sea Zone to 53 Sea Zone 1 transport moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Hawaiian Islands to Western Canada 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 transports moved from 2 Sea Zone to 1 Sea Zone 2 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 2 armour, 1 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone 2 armour and 1 infantry moved from 2 Sea Zone to United Kingdom 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 6 Sea Zone 1 aaGun, 1 armour, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from Karelia S.S.R. to Finland 1 aaGun, 1 armour, 3 fighters and 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to Russia 3 armour moved from Karelia S.S.R. to Russia 1 bomber moved from Italy to United Kingdom 4 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 2 infantry placed in Norway 1 fighter placed in 5 Sea Zone 1 destroyer and 1 submarine placed in 56 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Archangel 4 fighters moved from Belorussia to Archangel 1 bomber moved from Germany to Norway Combat - Germans Strategic bombing raid in Norway Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Norway causes 6 damage total. Battle in Archangel Germans attack with 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Archangel Germans win, taking Archangel from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Norway to Germany 1 infantry moved from France to Germany 1 artillery moved from Northwestern Europe to Germany 3 fighters moved from Archangel to Caucasus 1 fighter moved from Archangel to Germany 1 aaGun moved from Belorussia to East Poland 1 armour moved from Belorussia to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to Poland 2 artilleries moved from Belorussia to East Poland 7 infantry moved from Belorussia to East Poland 2 armour moved from Germany to East Poland Place Units - Germans 2 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Kazakh S.S.R. 3 artilleries and 9 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour, 3 artilleries and 9 infantry Japanese defend with 1 aaGun and 6 armour Russians roll dice for 1 armour, 3 artilleries and 9 infantry in Kazakh S.S.R., round 2 : 3/13 hits, 3.50 expected hits Japanese roll dice for 6 armour in Kazakh S.S.R., round 2 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Kazakh S.S.R. 6 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia Japanese win with 3 armour remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Japanese: 3 armour Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 7 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Kazakh S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from India to Persia 2 fighters moved from India to Persia 4 fighters moved from Belorussia to Persia 1 battleship, 1 carrier and 1 destroyer moved from 50 Sea Zone to 51 Sea Zone 3 fighters moved from 50 Sea Zone to 53 Sea Zone 3 fighters moved from Japan to 53 Sea Zone 1 fighter moved from East Indies to 53 Sea Zone Combat - Japanese Battle in Persia Japanese attack with 2 armour and 6 fighters British defend with 2 armour Japanese roll dice for 2 armour and 6 fighters in Persia, round 2 : 6/8 hits, 4,00 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Japanese and 2 armour owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour and 6 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for British: 2 armour Battle in 51 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 51 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 51 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 53 Sea Zone Japanese attack with 7 fighters Americans defend with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Americans submerged Japanese roll dice for 7 fighters in 53 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Japanese roll dice for 6 fighters in 53 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 41 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport Non Combat Move - Japanese 2 carriers moved from 50 Sea Zone to 53 Sea Zone 1 cruiser and 2 destroyers moved from 50 Sea Zone to 53 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 53 Sea Zone 2 transports moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 51 Sea Zone 3 armour moved from Ningxia to Kazakh S.S.R. 1 infantry moved from Chinghai to Kazakh S.S.R. 1 armour moved from India to Caucasus 3 armour moved from Manchuria to Ningxia 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 6 fighters moved from Persia to Caucasus Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 2 artilleries and 2 infantry placed in Caucasus 1 armour, 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 3,33 British regular : 0,00