• TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Combat Move - British
            3 armour and 1 mech_infantry moved from Kazakhstan to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Kazakhstan to Samara
            1 artillery moved from Caucasus to Kazakhstan
            2 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from India to 42 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    

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  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 1 mech_infantry moved from Kazakhstan to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Kazakhstan to Samara
            1 artillery moved from Caucasus to Kazakhstan
            2 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from India to 42 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 9 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits
                    Germans roll dice for 11 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.67 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 8 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 armour and 4 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win with 3 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Germans: 6 infantry
                Casualties for Italians: 2 infantry
                4 fighters owned by the British retreated
            Battle in 42 Sea Zone
                British attack with 2 fighters
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers
                    British roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                    2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for British: 2 fighters
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - British
            1 aaGun moved from Northwest Persia to Caucasus
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            3 fighters placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            British undo move 2.
            1 armour and 1 mech_infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            4 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to France
            5 infantry moved from Northern Italy to France
    
        Non Combat Move - Italians
            1 aaGun moved from France to Normandy Bordeaux
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Western Australia to 42 Sea Zone
            1 bomber moved from New Zealand to 63 Sea Zone
            1 bomber and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Western Australia to 42 Sea Zone
            1 bomber moved from New Zealand to 63 Sea Zone
            1 bomber and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers and 1 cruiser in 42 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 bomber owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 battleships, 3 carriers and 4 fighters remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 1 cruiser and 2 tactical_bombers
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from Western Australia to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 fighter placed in New South Wales
            ANZAC undo move 2.
            1 fighter placed in New Zealand
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 2.50
    

    Savegame


  • TripleA Move Summary: French round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 9 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            6 armour moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            2 tactical_bombers moved from Novgorod to Russia
            1 infantry moved from Smolensk to Russia
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 9 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            6 armour moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            2 tactical_bombers moved from Novgorod to Russia
            1 infantry moved from Smolensk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 15 armour, 9 artilleries, 2 bombers, 1 fighter, 23 infantry, 3 mech_infantrys and 4 tactical_bombers
                British defend with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Russia : 3/7 hits, 1.17 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 9 artilleries, 2 bombers, 23 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/54 hits, 19.00 expected hits
                    Russians roll dice for 6 aaGuns, 4 armour, 4 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/40 hits, 15.00 expected hits
                    8 infantry owned by the Russians, 16 infantry owned by the Germans and 6 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 9 artilleries, 2 bombers, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/38 hits, 16.33 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 11/32 hits, 12.33 expected hits
                    18 infantry owned by the Russians, 4 artilleries owned by the Germans and 7 infantry owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 5 artilleries, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 15/27 hits, 12.83 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 6/14 hits, 6.33 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the British, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 4 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 9 artilleries, 1 fighter, 23 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for Russians: 6 aaGuns, 1 armour, 4 artilleries, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            4 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            4 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 bombers moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Bryansk
            2 artilleries and 2 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 fighter placed in Western Germany
            1 armour placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in France
            2 armour, 1 artillery and 3 infantry placed in Western Germany
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.83
    Germans : -1.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Ulaanbaatar
                  Russians take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
            3 tactical_bombers moved from Malaya to India
            4 fighters moved from 42 Sea Zone to India
            1 armour and 2 mech_infantrys moved from Kweichow to Shensi
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
            3 tactical_bombers moved from Malaya to India
            4 fighters moved from 42 Sea Zone to India
            1 armour and 2 mech_infantrys moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 4 armour, 6 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
                British defend with 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/7 hits, 1.17 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 6 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 9/25 hits, 10.00 expected hits
                    UK_Pacific roll dice for 5 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in India, round 2 : 10/20 hits, 6.83 expected hits
                    6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 aaGuns owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/15 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 3 : 3/16 hits, 5.50 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 5 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in India, round 4 : 7/12 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 4 : 2/9 hits, 3.17 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in India, round 5 : 5/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 armour and 1 artillery in India, round 5 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys
                Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 tactical_bomber moved from India to Burma
            2 battleships and 3 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            2 tactical_bombers moved from India to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from Shantung to Kweichow
            2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Shantung
            1 destroyer placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 4 infantry and 4 transports
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
            1 armour and 1 artillery placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 101 Sea Zone to 106 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 2 mech_infantrys moved from Eastern Persia to India
            2 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Yakut S.S.R. to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 2 mech_infantrys moved from Eastern Persia to India
            2 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Yakut S.S.R. to Kazakhstan
    
        Combat - British
            Battle in India
                British attack with 3 armour and 2 mech_infantrys
                Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    British roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the British lost in India
                    British roll dice for 3 armour and 1 mech_infantry in India, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in India
                    British roll dice for 3 armour in India, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in India
                British win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 armour and 2 mech_infantrys
                Casualties for Japanese: 3 armour
            Battle in Shensi
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi
                1 armour owned by the British retreated to Tsinghai
                Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 artillery moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Caucasus to Kazakhstan
            1 aaGun moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
            1 fighter placed in 110 Sea Zone
            2 artilleries placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : -2.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
            5 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Western Germany
            4 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to Western Germany
    
        Non Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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