@dawgoneit You’re up as Russia. triplea_41573_13bri edit.tsvg Please use this edited UK save game
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Eastern Poland to Baltic States 10 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia 1 bomber moved from Western Germany to Belarus 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to Bessarabia 5 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to Bessarabia 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 5 artilleries, 12 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 artilleries, 12 infantry and 5 mech_infantrys in Baltic States, round 2 : 2/22 hits, 5.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Romania 3 armour moved from Romania to Baltic States 3 aaGuns, 7 armour, 2 infantry and 11 mech_infantrys moved from Eastern Poland to Baltic States 2 fighters moved from Bessarabia to Romania 1 tactical_bomber moved from Bessarabia to Romania 1 bomber moved from Bessarabia to Romania 5 infantry moved from Bulgaria to Romania 3 infantry moved from France to Northern Italy 3 artilleries and 6 infantry moved from Southern France to Northern Italy 3 aaGuns moved from Western Germany to Northern Italy 1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Germans 2 artilleries placed in Germany 3 infantry placed in France 8 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -3.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - UK_Pacific Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 2 infantry moved from 72 Sea Zone to Kenya 1 fighter moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 fighter moved from 39 Sea Zone to Burma Combat - UK_Pacific Battle in 41 Sea Zone UK_Pacific attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 41 Sea Zone UK_Pacific win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma UK_Pacific attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry UK_Pacific roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma UK_Pacific win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya UK_Pacific attack with 1 artillery and 2 infantry Italians defend with 1 infantry UK_Pacific roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Kenya UK_Pacific roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya UK_Pacific win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - UK_Pacific 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to India 1 artillery and 2 infantry moved from Trans-Jordan to Egypt Place Units - UK_Pacific 3 infantry placed in New South Wales 1 armour and 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Japanese regular : -0.33 UK_Pacific regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 39 Sea Zone 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 39 Sea Zone 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Western Australia Battle in 39 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the UK_Pacific Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the UK_Pacific UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 2 destroyers and 2 submarines Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber UK_Pacific defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific lost in Burma Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 56 Sea Zone 3 fighters moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 armour and 1 artillery moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Yunnan to Shan State 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.00 UK_Pacific regular : -0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 39 Sea Zone 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Western Australia Battle in 39 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the UK_Pacific Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the UK_Pacific UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 2 destroyers and 2 submarines Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber UK_Pacific defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific lost in Burma Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 56 Sea Zone 3 fighters moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 armour and 1 artillery moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Yunnan to Shan State 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Western Australia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 fighter EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.00 UK_Pacific regular : -0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - British British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in Alexandria British attack with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 7/15 hits, 5.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Alexandria to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Alexandria 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 24 PUs (5 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Eastern Poland to Russia Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Libya Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/11 hits, 3.50 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Russia to Baltic States Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50 Russians AA : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Allies To War With TrueNeutrals Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Mongolians and Russians from Strict_Neutral to War EDIT: Turning off Edit Mode 18 infantry moved from Amur to Buyant-Uhaa 1 fighter moved from Bryansk to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 2 armour and 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Buyant-Uhaa Russians attack with 18 infantry Mongolians defend with 2 infantry Russians roll dice for 18 infantry in Buyant-Uhaa, round 2 : 2/18 hits, 3.00 expected hits Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Mongolians lost in Buyant-Uhaa Russians win, taking Buyant-Uhaa from Mongolians with 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Mongolians: 2 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Belarus 9 armour and 7 mech_infantrys moved from Novgorod to Belarus 4 aaGuns, 3 armour, 2 artilleries and 25 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 armour moved from Russia to Kazakhstan Place Units - Russians 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Russians undo move 2. 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Mongolians regular : 0.33 Germans regular : -2.00 Russians regular : -2.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War Combat Move - Americans 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 battleship and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 bombers moved from Algeria to 110 Sea Zone 1 fighter moved from Algeria to Spain 1 fighter moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Portugal 3 infantry moved from Brazil to French Guiana 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in Portugal Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/6 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/5 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 4.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 tactical_bomber moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom 2 carriers moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33 Italians regular : -1.00 Germans regular : 0.67 Neutral_True regular : 1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Combat Move - French 1 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter and 2 tactical_bombers moved from Southern Italy to Bessarabia 1 fighter moved from Romania to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Russians: 2 armour and 1 mech_infantry Battle in Novgorod Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber and 2 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 2 artilleries moved from Germany to Poland 3 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 4 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from Bessarabia to Baltic States 1 fighter and 2 tactical_bombers moved from Bessarabia to Romania 4 infantry moved from Finland to Karelia 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from Northern Italy to France 3 artilleries moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern France 5 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Western Germany to France 2 bombers moved from Novgorod to Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -3.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - UK_Pacific 2 infantry moved from India to Burma 1 infantry moved from Kenya to Italian Somaliland UK_Pacific take Italian Somaliland from Italians 1 artillery moved from Kenya to 72 Sea Zone 1 artillery and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 fighters and 2 tactical_bombers moved from India to Burma Combat - UK_Pacific Battle in Burma UK_Pacific attack with 3 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry UK_Pacific roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma UK_Pacific win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - UK_Pacific 3 fighters and 2 tactical_bombers moved from Burma to India 1 artillery moved from 81 Sea Zone to Egypt Place Units - UK_Pacific 2 fighters and 1 infantry placed in New South Wales Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,2 UK_Pacific collect 16 PUs (3 lost to blockades); end with 18 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 mech_infantry moved from Shantung to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Japan to Buyant-Uhaa 2 bombers moved from Shan State to Buyant-Uhaa 5 artilleries moved from Western Australia to 56 Sea Zone 7 infantry moved from Western Australia to 56 Sea Zone 5 artilleries, 7 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to New South Wales 5 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Shan State to Burma 1 fighter and 2 tactical_bombers moved from Shan State to Burma 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 artillery moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Japanese Battle in New South Wales Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers UK_Pacific defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry UK_Pacific roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/17 hits, 6.50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 2/11 hits, 4.33 expected hits 3 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese and 2 aaGuns owned by the UK_Pacific lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 5/15 hits, 6.17 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 5 infantry in New South Wales, round 3 : 3/8 hits, 3.33 expected hits 5 infantry owned by the UK_Pacific and 3 infantry owned by the Japanese lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 4 : 6/12 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 1/3 hits, 1.67 expected hits 2 fighters owned by the UK_Pacific, 1 infantry owned by the Japanese and 1 artillery owned by the UK_Pacific lost in New South Wales Japanese win, taking New South Wales from UK_Pacific with 5 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 6 infantry Casualties for UK_Pacific: 2 aaGuns, 1 artillery, 2 fighters and 8 infantry Battle in Hopei Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers UK_Pacific defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 2 bombers, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Buyant-Uhaa : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 2 : 6/19 hits, 5.83 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Buyant-Uhaa, round 2 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 3 : 4/13 hits, 4.83 expected hits Russians roll dice for 13 infantry in Buyant-Uhaa, round 3 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 4 : 4/10 hits, 4.33 expected hits Russians roll dice for 9 infantry in Buyant-Uhaa, round 4 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 5 : 5/8 hits, 4.00 expected hits Russians roll dice for 5 infantry in Buyant-Uhaa, round 5 : 3/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 5 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buyant-Uhaa Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters, 11 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 17 infantry Trigger Sydney Objective: Setting switch to true for conditionAttachment_Sydney_Objective_Switch attached to Germans Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True EDIT: Changing ownership of Dzavhan from Russians to Neutral_True EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True EDIT: Changing ownership of Olgiy from Russians to Neutral_True EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry EDIT: Adding units owned by Neutral_True to Tsagaan Olom: 1 infantry EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry EDIT: Turning off Edit Mode 3 carriers and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Manchuria to Jehol 1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol 2 bombers moved from Buyant-Uhaa to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 3 armour placed in Shantung 3 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Sydney. Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 UK_Pacific AA : 0.00 UK_Pacific regular : -3.00 Russians regular : -0.67 Russians AA : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 mech_infantry moved from Shantung to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Japan to Buyant-Uhaa 2 bombers moved from Shan State to Buyant-Uhaa 5 artilleries moved from Western Australia to 56 Sea Zone 7 infantry moved from Western Australia to 56 Sea Zone 5 artilleries, 7 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to New South Wales 5 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Shan State to Burma 1 fighter and 2 tactical_bombers moved from Shan State to Burma 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 artillery moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Japanese Battle in New South Wales Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers UK_Pacific defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry UK_Pacific roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/17 hits, 6.50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 2/11 hits, 4.33 expected hits 3 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese and 2 aaGuns owned by the UK_Pacific lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 5/15 hits, 6.17 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 5 infantry in New South Wales, round 3 : 3/8 hits, 3.33 expected hits 5 infantry owned by the UK_Pacific and 3 infantry owned by the Japanese lost in New South Wales Japanese roll dice for 5 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 4 : 6/12 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 1/3 hits, 1.67 expected hits 2 fighters owned by the UK_Pacific, 1 infantry owned by the Japanese and 1 artillery owned by the UK_Pacific lost in New South Wales Japanese win, taking New South Wales from UK_Pacific with 5 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 6 infantry Casualties for UK_Pacific: 2 aaGuns, 1 artillery, 2 fighters and 8 infantry Battle in Hopei Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers UK_Pacific defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 2 bombers, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Buyant-Uhaa : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 2 : 6/19 hits, 5.83 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Buyant-Uhaa, round 2 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 3 : 4/13 hits, 4.83 expected hits Russians roll dice for 13 infantry in Buyant-Uhaa, round 3 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 4 : 4/10 hits, 4.33 expected hits Russians roll dice for 9 infantry in Buyant-Uhaa, round 4 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 5 : 5/8 hits, 4.00 expected hits Russians roll dice for 5 infantry in Buyant-Uhaa, round 5 : 3/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 5 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buyant-Uhaa Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters, 11 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 17 infantry Trigger Sydney Objective: Setting switch to true for conditionAttachment_Sydney_Objective_Switch attached to Germans Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True EDIT: Changing ownership of Dzavhan from Russians to Neutral_True EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True EDIT: Changing ownership of Olgiy from Russians to Neutral_True EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry EDIT: Adding units owned by Neutral_True to Tsagaan Olom: 1 infantry EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry EDIT: Turning off Edit Mode 3 carriers and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Manchuria to Jehol 1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol 2 bombers moved from Buyant-Uhaa to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 3 armour placed in Shantung 3 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Sydney. Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 UK_Pacific AA : 0.00 UK_Pacific regular : -3.00 Russians regular : -0.67 Russians AA : 0.00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 aaGun moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 98 Sea Zone British undo move 3. 1 transport placed in 81 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia 1 mech_infantry moved from Northern Italy to Bulgaria Combat - Italians Battle in Tunisia Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/11 hits, 3.50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Southern Italy 1 mech_infantry moved from Northern Italy to Yugoslavia 6 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 1 battleship moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia 2 armour and 1 mech_infantry moved from Ukraine to Bessarabia 1 armour moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 4 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus Place Units - Russians 1 infantry and 2 mech_infantrys placed in Ukraine 1 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 mech_infantry EDIT: Adding units owned by Russians to Northwest Persia: 1 mech_infantry EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry EDIT: Adding units owned by Russians to Tsinghai: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Spain to Southern France 1 infantry moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 destroyers Italians defend with 1 battleship Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 destroyers in 92 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 destroyers in 92 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 1 battleship, 2 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 bomber moved from Normandy Bordeaux to Spain 1 fighter and 1 tactical_bomber moved from Southern France to Spain 1 fighter moved from Southern France to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 3 infantry and 3 transports moved from 88 Sea Zone to 92 Sea Zone 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Portugal to Spain 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 0.67 Japanese regular : 0.67 Germans regular : -0.67