@mike64 OK Japan 1 is done. Lost a fighter but oh well.
dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 6 Infantrys moved from Shensi to Hupeh 3 Mech.Infs moved from Ningsia to Hupeh 1 Mech.Inf moved from Suiyuan to Hupeh 1 Infantry moved from Kweichow to Szechwan Chinese take Szechwan from Yamamoto 2 Infantrys moved from Suiyuan to Shansi 2 Elites and 3 Infantrys moved from Ningsia to Suiyuan 6 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from E.Sinkiang to Gobi Altai 2 Mech.Infs moved from Urumqi to Ningsia 1 Tank moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 6 Infantrys and 4 Mech.Infs Yamamoto defend with 1 AAGun, 2 Mech.Infs and 4 Tanks Chinese roll dice for 6 Infantrys and 4 Mech.Infs in Hupeh, round 2 : 2/10 hits, 3.00 expected hits Yamamoto roll dice for 2 Mech.Infs and 4 Tanks in Hupeh, round 2 : 3/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hupeh Chinese roll dice for 3 Infantrys and 4 Mech.Infs in Hupeh, round 3 : 4/7 hits, 2.33 expected hits Yamamoto roll dice for 4 Tanks in Hupeh, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 22 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 2 Mech.Infs and 4 Tanks Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 1.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 2 Tanks moved from Shantung to Hupeh 1 Artillery moved from Hunan to Hupeh 2 Artillerys and 2 Infantrys moved from Shantung to Shansi 1 Marine moved from Chahar to Shansi 2 Artillerys, 5 Infantrys and 1 Tank moved from Peking to Chahar 1 Artillery and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Chita 1 Mech.Inf moved from Vladivostok to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Vladivostok to Khabarovsk 2 Tanks moved from Changchun to 84 Sea Zone 2 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys and 2 Tanks moved from 86 Sea Zone to Minamitori 4 Tanks moved from Changchun to Khabarovsk 1 Mech.Inf moved from Changchun to Chita 5 Transports moved from 110 Sea Zone to 107 Sea Zone 10 Infantrys moved from Davao to 107 Sea Zone 10 Infantrys moved from 107 Sea Zone to Hollandia 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Changchun to 107 Sea Zone 1 Fighter moved from Peking to Hupeh 1 Fighter moved from Peking to Hupeh 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Liaoning to Peking Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Elite, 1 Factory, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks Chinese defend with 1 AAGun, 1 Infantry and 4 Mech.Infs Chinese roll AA dice in Hupeh : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 4 Mech.Infs in Hupeh, round 2 : 1/5 hits, 1.67 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Hupeh, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 3 Mech.Infs in Hupeh, round 3 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 Mech.Infs in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Fighter owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 6 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -12 Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks Casualties for Chinese: 1 Infantry and 3 Mech.Infs Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Mech.Inf and 4 Tanks Russians defend with 6 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 6 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 2 : 1/7 hits, 1.33 expected hits 4 ArmoredCars owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 4 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 4 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tank Casualties for Russians: 6 ArmoredCars and 1 Infantry Battle in Shansi Hisaichi attack with 2 Artillerys, 2 Infantrys and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Shansi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hollandia Hisaichi attack with 10 Infantrys Anzac defend with 1 Artillery Hisaichi roll dice for 10 Infantrys in Hollandia, round 2 : 0/10 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 10 Infantrys in Hollandia, round 3 : 2/10 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Artillery Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Peking Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 1 Factory placed in Liaoning 1 B.Transport placed in 84 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun 1 Marine and 2 Tanks placed in Peking 2 Artillerys placed in Chita Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Chinese AA : 0.67 Russians regular : 0.50 Dutch regular : 0.33 Hisaichi regular : -4.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Quebec to Greenland 1 Fighter moved from E.Morocco to 46 Sea Zone 6 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from Cairo to Mersa Matruh 2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine 2 Artillerys and 1 Infantry moved from W.Iran to Iraq 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 1 Infantry moved from N.Thailand to S.Thailand British take S.Thailand from Thai 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Artillery and 5 Infantrys moved from Calcutta to Assam 2 Mech.Infs moved from Delhi to Burma 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Kenya to Equatoria Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 2 Submarines British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Italians submerged Battle in 51 Sea Zone British attack with 1 Destroyer and 6 Fighters Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Mersa Matruh British attack with 1 ArmoredCar Italians defend with 1 Infantry British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British retreated to Lower Egypt Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 5 Fighters could not land in 51 Sea Zone and were removed 1 Fighter could not land in 46 Sea Zone and was removed 2 Fighters moved from Dover to 21 Sea Zone 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Ontario to Quebec Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Corsica: 1 Fighter EDIT: Turning off Edit Mode 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 1 Destroyer and 1 Fighter placed in 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Cairo 1 Fighter and 2 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Neutral regular : 0.00 British regular : -0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Quebec to Greenland 1 Fighter moved from E.Morocco to 46 Sea Zone 6 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from Cairo to Mersa Matruh 2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine 2 Artillerys and 1 Infantry moved from W.Iran to Iraq 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 1 Infantry moved from N.Thailand to S.Thailand British take S.Thailand from Thai 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Artillery and 5 Infantrys moved from Calcutta to Assam 2 Mech.Infs moved from Delhi to Burma 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Kenya to Equatoria Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 2 Submarines British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Italians submerged Battle in 51 Sea Zone British attack with 1 Destroyer and 6 Fighters Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Mersa Matruh British attack with 1 ArmoredCar Italians defend with 1 Infantry British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British retreated to Lower Egypt Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 5 Fighters could not land in 51 Sea Zone and were removed 1 Fighter could not land in 46 Sea Zone and was removed 2 Fighters moved from Dover to 21 Sea Zone 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Ontario to Quebec Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Corsica: 1 Fighter EDIT: Turning off Edit Mode 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 1 Destroyer and 1 Fighter placed in 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Cairo 1 Fighter and 2 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Adding units owned by British to Madras: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Neutral regular : 0.00 British regular : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from Lombok to Java 1 Infantry moved from 67 Sea Zone to Soembawa 2 Fighters moved from 65 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Soembawa 2 Transports moved from 65 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 4 Artillerys, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 2 Artillerys and 1 Infantry Anzac roll dice for 2 Fighters and 2 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 1 Fighter owned by the Anzac lost in Java 1 Fighter owned by the Anzac retreated Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Anzac: 1 Fighter and 2 Infantrys Battle in Soembawa Anzac attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 ArmoredCar Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Anzac 1 Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 1 Carrier moved from 65 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Transport placed in 120 Sea Zone 1 Artillery and 1 Infantry placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 1 Artillery and 2 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac regular : -1.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Elite moved from Suriname to 32 Sea Zone 1 Tank moved from Amazon to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Elite and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Elite and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Elite and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Elite and 1 Infantry placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Celebes Dutch undo move 2. 1 Bunker placed in Soembawa Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.17 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Elite and 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Oulu to Finnmark 1 Tank moved from Lapland to Finnmark 2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Finnmark Finns attack with 1 Fighter and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 1 Tank in Finnmark, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Finnmark, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Fighter owned by the Finns lost in Finnmark Finns win, taking Finnmark from Russians with 1 Tank remaining. Battle score for attacker is -4 Casualties for Finns: 1 Fighter Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 3 Artillerys and 2 Infantrys moved from E.Romania to Odessa 1 Infantry moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 3 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -1.33 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Fighter moved from Bangkok to S.Thailand 1 Infantry and 1 Marine moved from Bangkok to S.Thailand 2 Elites and 3 Infantrys moved from Malaya to 110 Sea Zone 2 Elites, 3 Infantrys, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Elites and 3 Infantrys moved from 111 Sea Zone to Soembawa 2 Artillerys and 2 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 2 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter, 1 Infantry and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Marine in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Soembawa Thai attack with 2 Elites and 3 Infantrys Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Elites and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Soembawa Thai roll dice for 2 Elites and 2 Infantrys in Soembawa, round 3 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bunker owned by the Dutch lost in Soembawa Thai win, taking Soembawa from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Fighter moved from S.Thailand to Malaya Place Units - Thai 2 Elites, 1 Infantry and 3 Tanks placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Thai regular : 0.83 Dutch regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Bombers moved from E.Morocco to 46 Sea Zone 3 Infantrys moved from Midway to 89 Sea Zone 1 Adv.Fighter, 1 B.Transport, 1 Carrier and 3 Infantrys moved from 89 Sea Zone to 95 Sea Zone 2 Infantrys moved from Rongelap to 95 Sea Zone 1 Adv.Fighter, 4 Fighters and 5 Infantrys moved from 95 Sea Zone to Minamitori 3 Destroyers moved from 88 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 6 Destroyers moved from 95 Sea Zone to 86 Sea Zone 1 Fighter moved from Pearl Harbor to 95 Sea Zone 4 Elites moved from San Francisco to 83 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry moved from 89 Sea Zone to Midway 1 Artillery and 3 Infantrys moved from Colombia to Peru 1 Infantry moved from Amazon to Peru 1 Infantry moved from Rio De Janeiro to Bahia 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Infantry moved from Central America to Colombia Purchase Units - Americans Americans buy 4 Artillerys, 2 B.Transports, 3 Destroyers, 8 Elites, 1 Factory, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 2 Bombers Italians defend with 2 Submarines Americans roll dice for 2 Bombers in 46 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 46 Sea Zone 1 Submarine owned by the Italians submerged Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in 86 Sea Zone Americans attack with 10 Destroyers Hisaichi defend with 2 Transports; Yamamoto defend with 1 B.Transport, 3 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 Destroyers in 86 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Yamamoto roll dice for 1 B.Transport, 3 Destroyers and 2 Transports in 86 Sea Zone, round 2 : 1/6 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 2 Transports owned by the Hisaichi lost in 86 Sea Zone Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 Destroyers in 86 Sea Zone, round 3 : 2/9 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport and 3 Destroyers in 86 Sea Zone, round 3 : 1/4 hits, 1.17 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 8 Destroyers in 86 Sea Zone, round 4 : 3/8 hits, 2.67 expected hits Yamamoto roll dice for 3 Destroyers in 86 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits 3 Destroyers owned by the Yamamoto lost in 86 Sea Zone Americans win with 8 Destroyers remaining. Battle score for attacker is 35 Casualties for Americans: 2 Destroyers Casualties for Hisaichi: 2 Transports Casualties for Yamamoto: 1 B.Transport, 3 Destroyers and 1 Submarine Battle in Minamitori Americans attack with 1 Adv.Fighter, 4 Fighters and 5 Infantrys Hisaichi defend with 2 Infantrys and 2 Tanks; Yamamoto defend with 1 Factory and 2 Infantrys Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 2 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 4 Infantrys and 2 Tanks in Minamitori, round 2 : 0/6 hits, 2.33 expected hits 1 Tank owned by the Hisaichi, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Hisaichi lost in Minamitori Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 3 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 1 Tank in Minamitori, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 4 Fighters and 5 Infantrys remaining. Battle score for attacker is 18 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Infantrys Battle in Peru Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter moved from Minamitori to 95 Sea Zone 4 Fighters moved from Minamitori to 95 Sea Zone 2 Bombers moved from 46 Sea Zone to Corsica Place Units - Americans 1 Factory placed in Rio de Oro Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 B.Transport, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport EDIT: Removing units owned by Americans from 35 Sea Zone: 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport EDIT: Removing units owned by Americans from 32 Sea Zone: 1 B.Transport EDIT: Adding units owned by Americans to Mauritania: 4 Elites, 1 Infantry and 1 Tank EDIT: Removing units owned by Americans from Salvador: 1 Infantry and 1 Tank EDIT: Removing units owned by Americans from Bahia: 4 Elites EDIT: Turning off Edit Mode 3 Elites placed in South Atlantic USA 5 Elites placed in South Central USA 1 Artillery and 1 Infantry placed in Salvador 3 Artillerys and 1 Infantry placed in San Francisco Americans undo move 3. 4 Elites placed in San Francisco 1 Elite placed in South Central USA 2 B.Transports placed in 83 Sea Zone 2 Destroyers placed in 95 Sea Zone 1 Destroyer and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Yamamoto regular : -5.17 Americans regular : -0.33 Neutral regular : 0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 2 Stukas and 9 Tanks moved from Kiev to Kursk 4 Mech.Infs moved from Warsaw to Kursk 4 JetFighters moved from Bohemia to Kursk 3 Mech.Infs moved from Bohemia to Minsk 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Mech.Inf moved from Bohemia to Lithuania 2 Mech.Infs moved from Bohemia to Lithuania 2 Submarines moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Destroyer, 1 HeavyTank, 13 Infantrys, 5 Mech.Infs, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 3 Mech.Infs Russians defend with 1 Infantry and 1 Tank Germans roll dice for 3 Mech.Infs in Lithuania, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania Germans roll dice for 2 Mech.Infs in Lithuania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Mech.Infs in Lithuania, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Lithuania, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry and 1 Tank Battle in Kursk Germans attack with 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks Russians defend with 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks Germans roll dice for 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 2 : 17/46 hits, 19.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks in Kursk, round 2 : 17/46 hits, 16.50 expected hits 2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 14 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 12 Infantrys owned by the Germans lost in Kursk Germans roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 3 : 11/29 hits, 14.17 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 20 Infantrys and 4 Tanks in Kursk, round 3 : 9/30 hits, 11.50 expected hits 11 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 4 Mech.Infs owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 9 Tanks in Kursk, round 4 : 10/20 hits, 11.17 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 9 Infantrys and 4 Tanks in Kursk, round 4 : 9/19 hits, 7.83 expected hits 1 Fighter owned by the Germans, 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 8 Tanks owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 1 Tank in Kursk, round 5 : 9/11 hits, 6.83 expected hits Russians roll dice for 1 Artillery, 1 Bunker, 2 Fighters, 1 HeavyTank and 4 Tanks in Kursk, round 5 : 4/9 hits, 4.50 expected hits 1 HeavyTank owned by the Germans, 2 Fighters owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians, 4 Tanks owned by the Russians, 1 HeavyTank owned by the Russians, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 Bomber, 2 HeavyTanks and 4 JetFighters remaining. Battle score for attacker is -31 Casualties for Germans: 2 ArmoredCars, 8 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 4 Mech.Infs, 2 Stukas and 9 Tanks Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks Battle in Minsk Germans attack with 3 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 3 Mech.Infs in Minsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 2 Infantrys Battle in Latvia Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in 51 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Germans 10 Tanks moved from Bohemia to Brest 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Brandenburg to Silesia 1 Tank moved from Netherlands to Pomerania 1 Mech.Inf moved from Netherlands to Bohemia 1 ArmoredCar moved from Netherlands to Pomerania 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Picardy to Normandy 2 ArmoredCars and 1 Tank moved from Lorraine to Bohemia 4 JetFighters moved from Kursk to Kiev 1 Bomber moved from Kursk to Warsaw Place Units - Germans 1 HeavyTank, 1 Infantry and 1 Tank placed in Kiev 2 ArmoredCars and 2 Mech.Infs placed in Warsaw 2 Infantrys and 3 Mech.Infs placed in Bohemia 1 Destroyer placed in 22 Sea Zone 1 S.Submarine and 1 Submarine placed in 23 Sea Zone 3 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -4.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 6 Infantrys moved from Rostov to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 Fighter moved from Leningrad to Kursk 1 Bomber moved from Leningrad to Kursk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Donetsk 1 Infantry moved from Murmansk to N.Karelia Russians take N.Karelia from Finns 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Kirov to Arkhangelsk 4 Infantrys moved from Penza to Tula 1 Artillery moved from Astrakhan to Saratov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Tashkent to Chimkent 1 ArmoredCar, 1 Fighter and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Yakutsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Kolyma to Okhotsk Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 1 HeavyTank, 32 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Finnmark Russians attack with 2 Artillerys and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.33 expected hits Finns roll dice for 1 Tank in Finnmark, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Finnmark Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 3 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Tank in Finnmark, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 4 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Tank in Finnmark, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 5 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Tank in Finnmark, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Finnmark Russians win, taking Finnmark from Finns with 2 Artillerys remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Tank Battle in N.Buryat Mongolia Russians attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 3 Tanks Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in N.Buryat Mongolia, round 2 : 2/7 hits, 2.67 expected hits Hisaichi roll dice for 3 Tanks in N.Buryat Mongolia, round 2 : 2/3 hits, 1.50 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Tanks in N.Buryat Mongolia, round 3 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 3 Tanks Battle in Kursk Russians attack with 1 Bomber, 1 Fighter and 16 Infantrys Germans defend with 1 Factory and 2 HeavyTanks Russians roll dice for 1 Bomber, 1 Fighter and 16 Infantrys in Kursk, round 2 : 5/18 hits, 3.67 expected hits Germans roll dice for 2 HeavyTanks in Kursk, round 2 : 2/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kursk Russians win, taking Kursk from Germans with 1 Bomber, 1 Fighter and 14 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 HeavyTanks Non Combat Move - Russians 1 Fighter could not land in N.Buryat Mongolia and was removed 1 Bomber moved from Kursk to Leningrad 1 Fighter moved from Kursk to Tula 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 ArmoredCar moved from Sverdlovsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Ufa Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Olyokminsk: 1 Fighter EDIT: Turning off Edit Mode 1 Artillery, 2 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Sibirsky 1 Artillery and 3 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 4 Infantrys placed in Leningrad 1 Elite, 1 HeavyTank, 6 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Germans regular : 0.67 Russians regular : -2.67 Hisaichi regular : 1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from S.Algeria to N.Algeria 1 ArmoredCar moved from S.Algeria to N.Algeria 1 Artillery moved from N.Tunisia to S.Algeria 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 3 Artillerys, 2 Fighters, 14 Infantrys and 5 Tanks moved from Kufra to Darfur 1 HeavyTank moved from Hun to Darfur 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Campania to 46 Sea Zone 1 Artillery and 3 Infantrys moved from 46 Sea Zone to Corsica 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 HeavyTank moved from Tunis to 47 Sea Zone 1 Elite moved from Tunis to 47 Sea Zone 1 Elite, 1 HeavyTank and 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Elite and 1 HeavyTank moved from 46 Sea Zone to Corsica 2 Fighters moved from 48 Sea Zone to Corsica 1 Artillery moved from Tobruk to 48 Sea Zone 1 Artillery and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 2 Artillerys moved from Hun to Kufra 2 Artillerys and 2 Infantrys moved from Provence to Lombardy 1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Corsica Italians attack with 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 4 Infantrys British defend with 1 Fighter; French defend with 1 Infantry; Americans defend with 2 Bombers Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 4 Infantrys in Corsica, round 2 : 4/10 hits, 3.33 expected hits French roll dice for 2 Bombers, 1 Fighter and 1 Infantry in Corsica, round 2 : 2/4 hits, 1.17 expected hits 1 Fighter owned by the British, 2 Bombers owned by the Americans, 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Corsica Italians win, taking Corsica from French with 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 34 Casualties for Italians: 2 Infantrys Casualties for Americans: 2 Bombers Casualties for British: 1 Fighter Casualties for French: 1 Infantry Battle in Darfur Italians attack with 3 Artillerys, 2 Fighters, 1 HeavyTank, 14 Infantrys and 5 Tanks French defend with 2 Infantrys Italians roll dice for 3 Artillerys, 2 Fighters, 1 HeavyTank, 14 Infantrys and 5 Tanks in Darfur, round 2 : 8/25 hits, 7.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Darfur Italians win, taking Darfur from British with 3 Artillerys, 2 Fighters, 1 HeavyTank, 12 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for French: 2 Infantrys Battle in N.Algeria Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in N.Algeria, round 3 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Corsica to 48 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 2 Fighters moved from Darfur to Kufra Place Units - Italians 1 Destroyer and 1 Submarine placed in 48 Sea Zone 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis 4 Infantrys placed in Greece 1 Infantry placed in Campania 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
French regular : 0.17 Italians regular : 0.67 British regular : 1.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores 5 Artillerys, 1 Elite and 13 Infantrys moved from E.Morocco to S.Algeria 2 Destroyers moved from 55 Sea Zone to 51 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Destroyers Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Submarines in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 2 Destroyers in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the French lost in 51 Sea Zone Germans roll dice for 2 Submarines in 51 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 51 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is -16 Casualties for French: 2 Destroyers Battle in 22 Sea Zone French attack with 1 Destroyer Germans defend with 1 Destroyer French roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Destroyer owned by the French lost in 22 Sea Zone Germans win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 Destroyer Casualties for Germans: 1 Destroyer Battle in S.Algeria French attack with 5 Artillerys, 1 Elite and 13 Infantrys Italians defend with 3 ArmoredCars, 4 Artillerys and 6 Infantrys French roll dice for 5 Artillerys, 1 Elite and 13 Infantrys in S.Algeria, round 2 : 5/19 hits, 5.00 expected hits Italians roll dice for 3 ArmoredCars, 4 Artillerys and 6 Infantrys in S.Algeria, round 2 : 6/13 hits, 3.83 expected hits 3 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the French lost in S.Algeria French roll dice for 5 Artillerys, 1 Elite and 7 Infantrys in S.Algeria, round 3 : 3/13 hits, 4.00 expected hits Italians roll dice for 4 Artillerys and 4 Infantrys in S.Algeria, round 3 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in S.Algeria French roll dice for 5 Artillerys, 1 Elite and 4 Infantrys in S.Algeria, round 4 : 6/10 hits, 3.50 expected hits Italians roll dice for 4 Artillerys and 1 Infantry in S.Algeria, round 4 : 5/5 hits, 1.67 expected hits 1 Elite owned by the French, 1 Infantry owned by the Italians, 4 Artillerys owned by the Italians and 4 Infantrys owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 5 Artillerys remaining. Battle score for attacker is 11 Casualties for French: 1 Elite and 13 Infantrys Casualties for Italians: 3 ArmoredCars, 4 Artillerys and 6 Infantrys Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Infantry placed in Syria 1 Destroyer placed in 55 Sea Zone Turn Complete - French French collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 5.83 French regular : 0.83 Germans regular : 0.67 Neutral regular : -0.33 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Bombers moved from Hunan to 86 Sea Zone 3 Destroyers moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 86 Sea Zone 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Hollandia 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Marine moved from Sumatra to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Lombok 2 Artillerys and 1 Infantry moved from Java to Lombok 3 Tanks moved from Sumatra to Lombok 1 ArmoredCar moved from Kwangsi to N.Thailand Thai take N.Thailand from British 1 ArmoredCar moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 1 ArmoredCar moved from Kweichow to Szechwan 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Kwangsi to Yunnan 1 Tank moved from Hunan to Yunnan 2 Mech.Infs moved from Hong Kong to Hupeh 1 Infantry moved from Kwangsi to N.French Indochina 2 Tanks moved from Hong Kong to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 1 B.Transport and 3 Transports moved from 92 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from Sumatra to Lombok Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Destroyers, 6 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 1 Infantry and 2 Mech.Infs Chinese defend with 1 AAGun and 1 Mech.Inf Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Lombok Yamamoto attack with 1 ArmoredCar, 4 Artillerys, 3 Infantrys, 1 Marine and 3 Tanks Dutch defend with 1 Bunker and 1 Infantry Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 ArmoredCar, 4 Artillerys, 3 Infantrys, 1 Marine and 3 Tanks in Lombok, round 2 : 5/12 hits, 4.83 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 4 Artillerys, 3 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Casualties for Dutch: 1 Bunker and 1 Infantry Battle in Yunnan Yamamoto attack with 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Szechwan Yamamoto attack with 1 ArmoredCar Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Szechwan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 ArmoredCar Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters, 2 Bombers, 3 Destroyers, 7 Fighters and 1 Submarine Americans defend with 8 Destroyers Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 Bombers, 3 Destroyers and 7 Fighters in 86 Sea Zone, round 2 : 3/15 hits, 6.17 expected hits Americans roll dice for 8 Destroyers in 86 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 4 Destroyers owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 3 Adv.Fighters, 2 Bombers, 2 Destroyers and 7 Fighters in 86 Sea Zone, round 3 : 7/14 hits, 5.83 expected hits Americans roll dice for 4 Destroyers in 86 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 4 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters, 2 Bombers, 1 Destroyer and 7 Fighters remaining. Battle score for attacker is 41 Casualties for Yamamoto: 2 Destroyers and 1 Submarine Casualties for Americans: 8 Destroyers Non Combat Move - Yamamoto 3 Adv.Fighters, 2 Bombers and 7 Fighters moved from 86 Sea Zone to 85 Sea Zone 2 Bombers moved from 85 Sea Zone to Tokyo Place Units - Yamamoto 1 Bunker placed in Sumatra 2 Artillerys and 2 Infantrys placed in Banjarmasin 3 Destroyers and 1 Submarine placed in 85 Sea Zone 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -1.17 Americans regular : -1.00 Dutch regular : 0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 2 Elites and 3 Infantrys moved from Suiyuan to Shensi 1 Infantry moved from Ningsia to Suiyuan 5 Infantrys and 2 Mech.Infs moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 1 Tank moved from Gobi Altai to Ningsia 1 Tank moved from Ningsia to Shensi 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 2 Mech.Infs moved from Urumqi to Ningsia 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Chahar to Suiyuan 1 Bomber moved from Peking to Suiyuan 1 Artillery, 3 Infantrys and 1 Tank moved from Chahar to Shansi 2 Tanks moved from Peking to Shansi 1 Infantry and 1 Marine moved from Peking to Chahar 1 Artillery and 4 Infantrys moved from Khabarovsk to Ayan 2 Artillerys, 2 Infantrys and 1 Mech.Inf moved from Chita to N.Buryat Mongolia 4 Tanks moved from Khabarovsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery moved from Changchun to Kirin 2 Artillerys and 4 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 107 Sea Zone to 108 Sea Zone 9 Infantrys moved from Hollandia to West Papua 2 Artillerys and 4 Infantrys moved from 108 Sea Zone to West Papua 1 Fighter moved from 107 Sea Zone to West Papua Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery, 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks Russians defend with 1 Artillery and 2 Tanks Hisaichi roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 2/9 hits, 3.67 expected hits Russians roll dice for 1 Artillery and 2 Tanks in N.Buryat Mongolia, round 2 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 3 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Tanks Battle in West Papua Hisaichi attack with 2 Artillerys, 1 Fighter and 13 Infantrys Anzac defend with 1 Fighter, 4 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Fighter and 13 Infantrys in West Papua, round 2 : 5/16 hits, 3.50 expected hits Anzac roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 2 Tanks in West Papua, round 2 : 3/10 hits, 3.83 expected hits 3 Infantrys owned by the Anzac, 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in West Papua Hisaichi roll dice for 2 Artillerys, 1 Fighter and 10 Infantrys in West Papua, round 3 : 2/13 hits, 3.00 expected hits Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in West Papua, round 3 : 1/5 hits, 2.17 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Papua Hisaichi roll dice for 2 Artillerys, 1 Fighter and 9 Infantrys in West Papua, round 4 : 1/12 hits, 2.83 expected hits Anzac roll dice for 1 Fighter and 2 Tanks in West Papua, round 4 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in West Papua Hisaichi roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in West Papua, round 5 : 5/10 hits, 2.50 expected hits Anzac roll dice for 1 Fighter and 1 Tank in West Papua, round 5 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Papua Hisaichi win, taking West Papua from Anzac with 2 Artillerys, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 20 Casualties for Hisaichi: 7 Infantrys Casualties for Anzac: 1 Fighter, 4 Infantrys and 1 Tank Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from West Papua to 107 Sea Zone 1 Bomber moved from Suiyuan to Chahar Place Units - Hisaichi 1 ArmoredCar and 2 Tanks placed in Peking 1 ArmoredCar and 2 Tanks placed in Chita 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Changchun Hisaichi undo move 3. 2 Artillerys and 2 Elites placed in Davao 2 ArmoredCars, 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Anzac regular : -1.50 Russians regular : 0.17 Hisaichi regular : 0.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Transport moved from 9 Sea Zone to 10 Sea Zone 1 Infantry moved from Scotland to 10 Sea Zone 1 Destroyer moved from 9 Sea Zone to 11 Sea Zone 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Bomber moved from Dover to Munster 1 ArmoredCar moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Artillery and 1 Infantry moved from Lower Egypt to New Valley 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from 56 Sea Zone to New Valley 1 Fighter moved from 56 Sea Zone to Mersa Matruh 2 Artillerys and 1 Infantry moved from Iraq to Palestine 1 Artillery and 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Alaska to 74 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Artillery and 2 Infantrys moved from Assam to Yunnan 1 ArmoredCar moved from Assam to N.Thailand 1 Infantry moved from Burma to N.Thailand Purchase Units - British British buy 1 Carrier, 1 Destroyer, 2 Fighters, 8 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 ArmoredCar British roll dice for 1 ArmoredCar and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 ArmoredCar in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 6 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.Thailand, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in 51 Sea Zone British attack with 1 Destroyer and 4 Fighters Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone 4 Fighters owned by the British retreated Germans win with 2 Submarines remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Battle in Nubia British attack with 1 ArmoredCar and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Nubia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia British roll dice for 1 ArmoredCar in Nubia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Nubia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Nubia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Nubia, round 6 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British retreated to Lower Egypt Italians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in New Valley British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 2 Tanks British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Tanks in Yunnan, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Tanks in Yunnan, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Yunnan 1 Artillery owned by the British retreated to Assam Yamamoto win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Munster British attack with 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Bomber moved from Munster to Dover 1 Infantry moved from Mauritania to W.Morocco 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from New Valley to 56 Sea Zone 2 Artillerys moved from Cairo to Lower Egypt 1 Elite moved from Cairo to Lower Egypt 1 Infantry moved from Crete to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 2 Infantrys moved from Assam to Burma Place Units - British 1 Transport placed in 2 Sea Zone 1 Transport placed in 18 Sea Zone 1 Carrier, 1 Destroyer and 2 Fighters placed in 21 Sea Zone 3 Submarines placed in 56 Sea Zone 3 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 2 Infantrys EDIT: Adding units owned by British to Lower Egypt: 1 Fighter EDIT: Removing units owned by British from W.Iran: 1 Fighter and 2 Infantrys EDIT: Turning off Edit Mode 3 Infantrys placed in W.Iran 2 Infantrys placed in Delhi Turn Complete - British British collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Italians regular : -1.33 Thai regular : 0.17 Germans regular : 0.33 Neutral regular : -1.00 British regular : -6.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua 2 Fighters moved from 67 Sea Zone to West Papua 2 Artillerys and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone 2 Artillerys and 2 Infantrys moved from 114 Sea Zone to West Papua 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Yamamoto 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 2 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Fighter, 4 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 4 Artillerys, 2 Fighters and 5 Infantrys Hisaichi defend with 2 Artillerys and 6 Infantrys Anzac roll dice for 4 Artillerys, 2 Fighters and 5 Infantrys in West Papua, round 2 : 5/11 hits, 3.50 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in West Papua, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in West Papua Anzac roll dice for 4 Artillerys, 2 Fighters and 1 Infantry in West Papua, round 3 : 6/7 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in West Papua, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in West Papua Anzac win, taking West Papua from Hisaichi with 4 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 4 Infantrys Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Non Combat Move - Anzac 2 Fighters moved from West Papua to 67 Sea Zone Place Units - Anzac 1 Artillery and 1 Infantry placed in Western Australia 1 Fighter placed in 67 Sea Zone 1 Artillery and 1 Infantry placed in Broome 2 Infantrys placed in Port Moresby 1 Submarine placed in 113 Sea Zone 1 Transport placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 5.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Elite and 1 Tank moved from Canarians to 34 Sea Zone 1 Elite and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Cape Verde Dutch attack with 1 Elite and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Elite and 1 Tank in Cape Verde, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Infantry placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.17





