Regularkid (Axis +6) vs Pejon88 (Allies) - PTV


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Greece
            2 infantry moved from Albania to Greece
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Italian Somaliland to British Somaliland
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 0/7 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Greece, round 4 : 1/6 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in British Somaliland
                Italians attack with 1 infantry
                British defend with 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in British Somaliland, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in British Somaliland, round 3 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -6.00
    Neutral_Allies regular : 1.00
    British regular : -1.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Java
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Java
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 aaGuns moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            2 bombers moved from Western Germany to Gibraltar
            1 fighter moved from Northern Italy to Western Germany
            2 tactical_bombers moved from Northern Italy to 99 Sea Zone
            2 tactical_bombers moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
            1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            2 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            2 aaGuns, 3 artilleries and 7 infantry moved from Germany to Poland
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 2 infantry moved from France to Western Germany
            1 cruiser moved from 116 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 115 Sea Zone
            3 armour and 1 artillery placed in Germany
            6 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 14 infantry moved from Sakha to Amur
            1 artillery and 2 infantry moved from Siberia to Amur
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Rostov
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            1 submarine moved from 128 Sea Zone to 122 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 1 fighter
            EDIT: Adding units owned by Russians to Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 artilleries and 4 infantry moved from Kiangsi to Hopei
            1 mech_infantry moved from Shansi to Hopei
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Shansi to Anhwe
            1 infantry moved from Fukien to Kiangsi
            1 artillery moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
            2 bombers moved from Szechwan to Kwangsi
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 artilleries moved from Kyushu to 7 Sea Zone
            3 infantry moved from Kyushu to 7 Sea Zone
            1 armour and 1 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            EDIT: 1 artillery moved from Anhwe to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 cruiser moved from 34 Sea Zone to 7 Sea Zone
            1 cruiser and 1 destroyer moved from 31 Sea Zone to 34 Sea Zone
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            2 carriers moved from 34 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 carrier moved from 132 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 37 Sea Zone
            1 submarine moved from 34 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 132 Sea Zone
            1 fighter moved from Caroline Islands to 132 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
            4 fighters and 3 tactical_bombers moved from Marshall Islands to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Kiangsu to 37 Sea Zone
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 carrier placed in 6 Sea Zone
            1 transport placed in 7 Sea Zone
            1 infantry and 1 marine placed in Japan
            1 factory_minor placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 destroyer moved from 27 Sea Zone to 8 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone
            1 fighter moved from Wake Island to 8 Sea Zone
            1 fighter moved from Hawaiian Islands to 8 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 submarine moved from 50 Sea Zone to 27 Sea Zone
            1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 9 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 destroyer moved from 27 Sea Zone to 8 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone
            1 fighter moved from Wake Island to 8 Sea Zone
            1 fighter moved from Hawaiian Islands to 8 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 submarine moved from 50 Sea Zone to 27 Sea Zone
            1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 9 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Malta to Iraq
            1 tactical_bomber moved from British Somaliland to Iraq
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 bomber moved from Iceland to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 78 Sea Zone to 82 Sea Zone
            1 battleship moved from 40 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Normandy Bordeaux
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 bomber and 3 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 carrier, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 fighter moved from British Somaliland to Baluchistan
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            2 infantry moved from Shan State to Burma
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Neutral_Axis regular : -1,00
    British regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Malta to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British AA : -0.33
    British regular : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to New South Wales
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 infantry moved from Shan State to Burma
            1 fighter moved from Java to Eastern India
            2 fighters moved from Java to Queensland
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to New South Wales
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 infantry moved from Shan State to Burma
            1 fighter moved from Java to Eastern India
            2 fighters moved from Java to Queensland
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            2 armour moved from Poland to Baltic States
            1 armour moved from Romania to Baltic States
            5 armour moved from Germany to Baltic States
            7 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 8 armour, 4 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 4 infantry and 7 mech_infantrys in Baltic States, round 2 : 10/19 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Russians to Russians
            EDIT: Changing ownership of Karelia from Russians to Germans
            EDIT: Turning off Edit Mode
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Romania to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 aaGun, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Germany to Poland
            1 artillery moved from Western Germany to 115 Sea Zone
            1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Norway to Finland
            1 infantry moved from Finland to Karelia
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Malta
            2 fighters and 2 tactical_bombers moved from Southern Italy to Malta
            1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
            2 bombers moved from Gibraltar to Western Germany
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Southern France to Normandy Bordeaux
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            3 armour and 4 mech_infantrys placed in Germany
            1 carrier placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.00
    

    Savegame


  • @pejon_88 assumed no scramble from Leningrad to Belarus due to overwhelming odds. Also editted Karelia on noncombat (I did it on my first run through, but forgot to click β€œforum”). If any objections, lemme know.

  • '23 '22

    @regularkid No problems at all.

    Also I misunderstood the Atlantic Wall objective, thought you needed land units there at the start of each German turn. Lucky my air strike didn’t cost me a plane.

  • '23 '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
            1 infantry moved from Vyborg to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 5 artilleries and 14 infantry moved from Leningrad to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Northern Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            2 aaGuns moved from Kursk to Tula
            4 infantry moved from Rostov to Kursk
            1 artillery and 1 infantry moved from Kursk to Tula
            1 armour and 1 mech_infantry moved from Bryansk to Kursk
            3 artilleries and 3 infantry moved from Ukraine to Kursk
            3 infantry moved from Stalingrad to Tambov
            1 submarine moved from 122 Sea Zone to 112 Sea Zone
            1 aaGun moved from Amur to Northern Manchuria
            1 aaGun, 1 artillery and 7 infantry moved from Amur to Korea
            6 infantry moved from Amur to Northern Manchuria
            2 infantry moved from Amur to Korea
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Yaroslavl
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Siberia
            3 artilleries and 7 infantry placed in Russia
            Russians undo move 3.
            3 infantry placed in Stalingrad
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Hunan to Kwangtung
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Hunan
            3 fighters moved from Caroline Islands to Japan
            1 infantry moved from Hokkaido to Japan
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from Caroline Islands to 7 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery moved from 37 Sea Zone to Borneo
            1 infantry moved from 37 Sea Zone to Borneo
            1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 carrier moved from 132 Sea Zone to 38 Sea Zone
            1 battleship moved from 132 Sea Zone to 38 Sea Zone
            1 cruiser moved from 132 Sea Zone to 38 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            2 fighters moved from 37 Sea Zone to 7 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from 132 Sea Zone to 7 Sea Zone
            3 tactical_bombers moved from Caroline Islands to Southern Manchuria
            1 tactical_bomber moved from 37 Sea Zone to Southern Manchuria
            1 fighter moved from 132 Sea Zone to 43 Sea Zone
            1 bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 armour moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hopei to Kweichow
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 bomber moved from Kwangsi to Davao
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Sumatra
            Battle in Guam
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 aaGun and 5 infantry moved from Jehol to Southern Manchuria
            2 fighters moved from Kwangtung to 7 Sea Zone
            1 cruiser and 2 destroyers moved from 34 Sea Zone to 7 Sea Zone
            2 tactical_bombers moved from Kwangtung to Southern Manchuria
            1 bomber moved from Yunnan to Southern Manchuria
            1 bomber moved from Davao to Fukien
            2 artilleries moved from Hopei to Hunan
            1 artillery moved from Hopei to Hunan
            2 infantry moved from Hopei to Hunan
            3 aaGuns moved from Kyushu to Japan
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 7 Sea Zone
            1 artillery and 1 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.00
    Japanese regular : 1.17
    UK_Pacific regular : -0.67
    

    Savegame

  • '23 '22

    @regularkid You removed a transport and inf+art in SZ37, but only returned one transport. Did I miss anything?

  • '23 '22

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Hawaiian Islands to Marshall Islands
            2 fighters moved from Midway to Marshall Islands
            1 bomber moved from Midway to 36 Sea Zone
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
            Battle in Marshall Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Marshall Islands, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Marshall Islands to 25 Sea Zone
            2 fighters moved from 8 Sea Zone to Midway
            1 fighter moved from 17 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 destroyer moved from 8 Sea Zone to 18 Sea Zone
            2 carriers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 bomber moved from 36 Sea Zone to Dutch New Guinea
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 fighter placed in Western United States
            1 transport placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,5,1,4,1,1,3,6,4,3,2,5,5,1,2,5,1,4,5
            Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 8 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -0,33
    

    Savegame

  • '23 '22

    Meant to take Iwo Jima since my position would be compromised otherwise. If you don’t allow it, I will re-do NCM with USA. The other nations moves don’t affect this so I will continue with CH and UK.

Suggested Topics

  • 3
  • 23
  • 48
  • 36
  • 31
  • 36
  • 41
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.9k

Users

40.7k

Topics

1.8m

Posts