Woa it is over! Yes… US economy is just insane now… and my supply lines are well established.
It’s all about logistics at this point.
Very good game!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 2 Infantrys moved from Burma to N.Thailand
2 Infantrys moved from Burma to S.Thailand
1 Submarine moved from 21 Sea Zone to 20 Sea Zone
4 Fighters moved from 21 Sea Zone to 20 Sea Zone
4 Infantrys and 1 Tank moved from Northern Ireland to Dublin
1 Bomber moved from Dover to 20 Sea Zone
2 Infantrys moved from Kolyma to Zhigansk
Purchase Units - British
British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in S.Thailand
British attack with 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Bomber, 4 Fighters and 1 Submarine
Germans defend with 1 Destroyer
British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone
British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Germans: 1 Destroyer
Battle in Dublin
British attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - British
4 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from 20 Sea Zone to London
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Equatoria
1 Tank moved from Palestine to Lower Egypt
2 ArmoredCars moved from Palestine to Lower Egypt
1 Infantry moved from Calcutta to Assam
1 Artillery and 4 Infantrys moved from Bihar to Assam
1 Elite moved from Delhi to Bihar
4 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Baluchistan to Rajputana
2 Artillerys moved from Baluchistan to Rajputana
1 Tank moved from Baluchistan to Bihar
Place Units - British
1 Carrier placed in 20 Sea Zone
2 Fighters placed in 20 Sea Zone
4 Destroyers placed in 21 Sea Zone
1 Carrier and 1 Destroyer placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Lower Egypt: 2 Fighters
EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
1 Elite and 4 Infantrys placed in Delhi
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Assam: 2 Tanks
EDIT: Removing units owned by British from Burma: 2 Tanks
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 20 Sea Zone: 1 Carrier
EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier
EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to Wales: 2 Fighters
EDIT: Removing units owned by British from 20 Sea Zone: 2 Fighters
EDIT: Adding units owned by British to Lower Egypt: 2 Infantrys and 2 Tanks
EDIT: Removing units owned by British from New Valley: 2 Infantrys and 2 Tanks
EDIT: Removing units owned by British from Gibraltar: 1 Fighter
EDIT: Adding units owned by British to Azores: 1 Fighter
EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys
EDIT: Adding units owned by British to Madras: 1 Elite and 4 Infantrys
EDIT: Removing units owned by British from Bihar: 1 Elite and 4 Infantrys
EDIT: Adding units owned by British to Hyderabad: 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -1.33
Germans regular : 0.67
Neutral regular : -0.33
British regular : -1.17
Please use the last post there were some placement and noncom edits.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 Fighter moved from 67 Sea Zone to 112 Sea Zone
1 Fighter moved from 67 Sea Zone to 111 Sea Zone
1 Infantry and 1 Marine moved from Broome to 67 Sea Zone
1 Tank moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Soembawa to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
6 Infantrys, 1 Marine and 2 Tanks moved from 67 Sea Zone to Java
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac lost in 112 Sea Zone
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Anzac: 1 Fighter
Battle in Java
Anzac attack with 6 Infantrys, 1 Marine and 2 Tanks
Hisaichi defend with 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 6 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 0/9 hits, 2.50 expected hits
Hisaichi roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 1/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 5 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Anzac: 1 Infantry
Battle in 111 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Hollandia
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 111 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Infantrys placed in Broome
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : -5.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Peru to Amazon
Purchase Units - Dutch
Dutch buy 3 Tanks; Remaining resources: 13 PUs;
Non Combat Move - Dutch
Place Units - Dutch
3 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter moved from Helsinki to 24 Sea Zone
Purchase Units - Finns
Finns buy 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in 24 Sea Zone
Germans loiter and taunt; Finns attack with 1 Fighter, 2 T.Boats and 1 Transport
Russians defend with 1 Submarine
Russians roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Russians lost in 24 Sea Zone
Finns win with 1 Fighter, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Non Combat Move - Finns
1 Fighter moved from 24 Sea Zone to Oulu
2 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
1 Elite moved from Helsinki to Tampere
Place Units - Finns
1 Destroyer placed in 24 Sea Zone
2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Odessa to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Bunker and 4 Infantrys placed in Vinnytsia
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery moved from Bangkok to 105 Sea Zone
3 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
1 Artillery and 3 Infantrys moved from 111 Sea Zone to Soembawa
1 Artillery moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
2 Artillerys, 2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Soembawa
Thai attack with 1 Artillery and 4 Infantrys
Dutch defend with 1 Infantry and 1 Tank
Thai roll dice for 1 Artillery and 4 Infantrys in Soembawa, round 2 : 3/5 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Soembawa
Thai win, taking Soembawa from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in S.Thailand
Thai attack with 1 Artillery and 4 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Thai: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
1 Artillery moved from West Borneo to East And South Borneo
1 Infantry moved from British Borneo to East And South Borneo
1 Infantry moved from West Borneo to East And South Borneo
Place Units - Thai
2 Artillerys, 2 Elites and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 2.50
Dutch regular : -0.83
British regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Bomber moved from French Sudan to E.Morocco
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
4 Infantrys moved from 33 Sea Zone to Cape Verde
1 Infantry moved from Salvador to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
1 Infantry and 2 Tanks moved from Amazon to 32 Sea Zone
1 Artillery, 1 B.Transport, 2 Infantrys, 2 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
1 Artillery, 3 Infantrys and 4 Tanks moved from 34 Sea Zone to Rio de Oro
1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone
2 Infantrys moved from Ponape to 109 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 109 Sea Zone to 86 Sea Zone
2 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 96 Sea Zone to 86 Sea Zone
3 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
2 Bombers moved from Port Moresby to 112 Sea Zone
1 Adv.Fighter and 5 Fighters moved from 109 Sea Zone to 108 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 1 L.Fighter and 1 S.Submarine; Remaining resources: 3 PUs;
Combat - Americans
Strategic bombing raid in E.Morocco
Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in E.Morocco causes 1 damage total.
Battle in Saipan
Americans attack with 3 Artillerys and 6 Infantrys
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Saipan, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 Artillerys and 6 Infantrys in Saipan, round 2 : 4/9 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 3 Artillerys and 3 Infantrys in Saipan, round 3 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Rio de Oro
Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Rio de Oro, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Cape Verde
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Cape Verde, round 3 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 112 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 1 T.Boat
Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 112 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in 108 Sea Zone
Americans attack with 1 Adv.Fighter, 5 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 5 Fighters in 108 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
Americans win with 1 Adv.Fighter, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Americans
1 Adv.Fighter and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone
3 Carriers, 5 Destroyers and 1 Submarine moved from 109 Sea Zone to 86 Sea Zone
1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from Midway to 86 Sea Zone
4 Infantrys moved from Johnston to 91 Sea Zone
1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
4 Infantrys moved from 96 Sea Zone to Kwajalein
3 Infantrys moved from San Francisco to 83 Sea Zone
3 Infantrys moved from Southwest USA to 83 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
6 Infantrys moved from 91 Sea Zone to Johnston
1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
1 Fighter moved from Amazon to French Sudan
1 Bomber moved from E.Morocco to French Sudan
1 Infantry and 1 Tank moved from Amazon to Bahia
2 Infantrys moved from Salvador to Bahia
1 Infantry moved from Colombia to Amazon
1 Artillery and 5 Infantrys moved from Central America to Colombia
3 Infantrys moved from South Central USA to South Atlantic USA
1 Carrier moved from 13 Sea Zone to 28 Sea Zone
2 Bombers moved from 112 Sea Zone to West Papua
Place Units - Americans
2 B.Transports placed in 35 Sea Zone
1 B.Carrier, 1 Cruiser and 1 S.Submarine placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 Adv.Fighters and 1 L.Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 108 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 3.83
Neutral regular : -0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Artillery moved from Nordland to Finnmark
Germans take Finnmark from Russians
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
1 Infantry moved from Danzig to East Prussia
3 ArmoredCars moved from Languedoc to La Mancha
3 Mech.Infs and 5 Tanks moved from Catalonia to La Mancha
2 Infantrys moved from Kotka to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
3 Adv.Fighters moved from 22 Sea Zone to Brest
4 Infantrys moved from Warsaw to Brest
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Bomber moved from Rhine to Vyborg
Purchase Units - Germans
Germans buy 3 Adv.Fighters, 1 Bunker, 4 Cruisers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 3 Adv.Fighters and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Adv.Fighters and 4 Infantrys in Brest, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
Germans roll dice for 3 Adv.Fighters and 3 Infantrys in Brest, round 3 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in La Mancha
Germans attack with 3 ArmoredCars, 3 Mech.Infs and 5 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 3 ArmoredCars, 3 Mech.Infs and 5 Tanks in La Mancha, round 2 : 5/11 hits, 4.50 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 2 ArmoredCars, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Vyborg
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 2 Cruisers in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Vyborg to Oulu
3 Adv.Fighters moved from Brest to Vinnytsia
4 Infantrys moved from Rhine to Netherlands
1 Artillery moved from Brittany to Normandy
4 Infantrys moved from Paris to Normandy
8 Tanks moved from Normandy to Lorraine
3 ArmoredCars moved from Normandy to Lorraine
1 AAGun moved from Rhine to Netherlands
2 Stukas moved from Rhine to Vinnytsia
1 AAGun moved from Warsaw to Krakow
1 AAGun moved from Danzig to Warsaw
Place Units - Germans
1 Bunker placed in Netherlands
3 Adv.Fighters and 3 Cruisers placed in 22 Sea Zone
1 T.Boat placed in 20 Sea Zone
1 Cruiser placed in 24 Sea Zone
2 Infantrys placed in Danzig
4 Infantrys placed in Warsaw
3 Infantrys placed in Rhine
3 Infantrys placed in Paris
Germans undo move 8.
1 Infantry placed in Rhine
2 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Neutral regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Artillery moved from Georgia to 54 Sea Zone
1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
1 ArmoredCar and 1 Infantry moved from Donetsk to Crimea
1 Infantry moved from N.Karelia to Lapland
Russians take Lapland from Finns
1 Mech.Inf moved from Leningrad to Murmansk
Russians take Murmansk from Finns
1 Infantry moved from S.Karelia to N.Karelia
2 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Novgorod to Latvia
1 ArmoredCar moved from Donetsk to Crimea
4 Artillerys and 4 Infantrys moved from Rostov to Donetsk
3 ArmoredCars moved from Stalingrad to Donetsk
1 Artillery moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Tula to Kursk
2 ArmoredCars moved from Kursk to Brest
1 Infantry moved from Minsk to Brest
1 Infantry moved from Lithuania to Brest
1 Artillery moved from S.Karelia to Leningrad
1 Adv.Fighter moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to S.Karelia
1 ArmoredCar moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Bomber moved from Leningrad to Kiev
3 Adv.Fighters moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Vyborg
1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from Olyokminsk to Yakutsk
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
5 Infantrys moved from Yeniseysk to Khatanga
1 Mot.Inf moved from Irkutsk to Okhotsk
1 Mot.Inf moved from Irkutsk to Olyokminsk
2 Infantrys moved from Surgut to Yeniseysk
1 Infantry moved from Sverdlovsk to Perm
1 Artillery, 4 Infantrys and 1 Mot.Inf moved from Olyokminsk to Yakutsk
1 Artillery, 1 Infantry and 4 Tanks moved from N.Buryat Mongolia to Yakutsk
1 ArmoredCar moved from Khatanga to Zhigansk
Purchase Units - Russians
Russians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Bunker, 17 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Russians
Battle in Crimea
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Mech.Inf and 2 Tanks
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Crimea, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Mech.Inf and 2 Tanks in Crimea, round 2 : 2/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Crimea
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Crimea, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 Tanks in Crimea, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Crimea
Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in Crimea, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 ArmoredCars, 1 Elite and 1 Infantry
Casualties for Germans: 1 Mech.Inf and 2 Tanks
Battle in Latvia
Russians attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Latvia, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Brest
Russians attack with 2 ArmoredCars and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Brest, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Brest
Russians roll dice for 2 ArmoredCars in Brest, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 Infantrys in Brest, round 3 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Russians: 2 ArmoredCars and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Chita to Yakutsk
3 Adv.Fighters moved from Latvia to Leningrad
1 Adv.Fighter and 2 Fighters moved from Vyborg to Leningrad
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Lithuania to Minsk
1 Bomber moved from Kiev to Moscow
2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Moscow to Tula
1 AAGun moved from Saratov to Rostov
1 AAGun moved from Rostov to Tula
1 ArmoredCar moved from Tula to Kursk
1 ArmoredCar moved from Tula to Kursk
1 Infantry moved from Leningrad to Novgorod
Place Units - Russians
1 T.Boat placed in 24 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Leningrad
1 Bunker placed in Leningrad
1 ArmoredCar and 1 Artillery placed in Georgia
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
2 Infantrys placed in Arkhangelsk
1 Adv.Fighter placed in Arkhangelsk
1 Artillery placed in Arkhangelsk
4 Infantrys placed in Sibirsky
2 ArmoredCars placed in Sibirsky
2 ArmoredCars, 1 Artillery and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : -0.67
Germans regular : 3.00
Russians regular : -3.00
Hisaichi regular : -0.33
Territory Summary for Russians :
Okhotsk : 1 Mot.Inf
Arkhangelsk : 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys
Donetsk : 1 AAGun, 6 ArmoredCars, 8 Artillerys, 18 Infantrys and 8 Tanks
Olyokminsk : 1 AAGun, 2 Artillerys and 4 Infantrys
Astrakhan : 2 Infantrys
Chita : 1 Artillery and 2 Infantrys
Kiev : 1 ArmoredCar and 1 Infantry
Perm : 1 Infantry
Stalingrad : 1 ArmoredCar, 1 Artillery, 1 Factory and 3 Infantrys
Moscow : 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory and 6 Infantrys
Kursk : 1 AAGun, 2 ArmoredCars, 6 Infantrys and 2 Tanks
Zhigansk : 1 ArmoredCar
Khatanga : 1 Artillery and 9 Infantrys
Crimea : 1 Artillery
Yakutsk : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 6 Infantrys, 1 Mot.Inf and 4 Tanks
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 1 Artillery and 1 Infantry
Leningrad : 1 AAGun, 5 Adv.Fighters, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys
Tashkent : 1 Factory
Sverdlovsk : 1 AAGun and 1 Factory
Estonia : 1 Infantry
Tula : 1 AAGun, 2 Artillerys and 6 Infantrys
N.Sakhalin : 1 Bunker
Sibirsky : 2 ArmoredCars, 1 Factory and 4 Infantrys
Georgia : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys
Chimkent : 2 Infantrys
Yeniseysk : 2 Infantrys
Murmansk : 1 Mech.Inf
Rostov : 1 AAGun, 2 Artillerys and 1 Infantry
N.Buryat Mongolia : 1 Infantry
S.Karelia : 1 AAGun and 1 Infantry
N.Karelia : 1 Infantry
Novgorod : 1 Infantry
Minsk : 2 Infantrys
Lapland : 1 flag, 1 Infantry
Vyborg : 1 flag, 2 Infantrys
Azerbaijan : 1 flag
24 Sea Zone : 1 T.Boat
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 66
French : 20 / 22
Yamamoto : 73 / 80
Chinese : 29 / 36
Hisaichi : 62 / 67
British : 94 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 108 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
2 Fighters moved from El Agheila to Darfur
1 Fighter moved from El Agheila to New Valley
2 Infantrys moved from Kufra to New Valley
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians repair damage of 1x Factory; Remaining resources: 65 PUs;
Italians buy 1 Bunker, 1 Carrier, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
British defend with 1 Submarine
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in New Valley
Italians attack with 1 Fighter and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
British defend with 2 Infantrys; French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Darfur, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 Elite and 2 Fighters in Darfur, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the French lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 Elite and 1 Infantry
Casualties for British: 2 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
3 Tanks moved from Hun to Kufra
4 Infantrys and 3 Mech.Infs moved from Tobruk to Kufra
2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 5 Infantrys moved from 48 Sea Zone to El Agheila
3 Infantrys moved from 48 Sea Zone to El Agheila
1 Artillery, 5 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
1 Tank moved from Provence to Tuscany
2 Artillerys moved from Languedoc to Provence
1 Fighter moved from New Valley to Kufra
1 Fighter moved from Darfur to Kufra
1 Fighter moved from Darfur to Kufra
Place Units - Italians
1 Factory placed in Greece
1 Bunker placed in E.Morocco
1 Carrier placed in 46 Sea Zone
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
4 Infantrys placed in E.Morocco
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 ArmoredCar and 1 Tank moved from Italian East Africa to Darfur
1 Infantry moved from Mersa Matruh to Tobruk
French take Tobruk from Italians
1 Fighter moved from French Sudan to Darfur
Purchase Units - French
French buy 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Darfur
French attack with 1 ArmoredCar, 1 Fighter and 1 Tank
Italians defend with 1 Artillery
French roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the French and 1 Artillery owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for French: 1 ArmoredCar
Casualties for Italians: 1 Artillery
Non Combat Move - French
1 Fighter moved from Darfur to Lower Egypt
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Palestine to Lower Egypt
1 ArmoredCar and 1 Tank moved from Syria to Lower Egypt
1 Artillery moved from Azores to 30 Sea Zone
1 Artillery and 1 Transport moved from 30 Sea Zone to 36 Sea Zone
1 AAGun and 2 Infantrys moved from French Sudan to French Equatorial Africa
1 Artillery moved from 36 Sea Zone to French Sudan
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
1 Tank moved from Italian East Africa to Nubia
Place Units - French
2 Tanks placed in Syria
1 Infantry and 2 Tanks placed in Italian East Africa
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.17
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 73 / 80
Chinese : 29 / 36
Hisaichi : 62 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 108 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from 94 Sea Zone to Saipan
1 Adv.Fighter moved from Tokyo to Saipan
1 Bomber moved from Hong Kong to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
1 Bomber moved from Malaya to 108 Sea Zone
1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Artillery moved from Ulithi to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
1 Adv.Fighter moved from 107 Sea Zone to Guam
2 Fighters moved from 107 Sea Zone to Saipan
1 Battleship and 4 Destroyers moved from 107 Sea Zone to 94 Sea Zone
2 Carriers and 4 Submarines moved from 107 Sea Zone to 94 Sea Zone
1 Tank moved from Kwangtung to 92 Sea Zone
1 Tank moved from N.French Indochina to 92 Sea Zone
2 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Destroyer, 4 Infantrys, 2 Tanks and 4 Transports moved from 92 Sea Zone to 94 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 94 Sea Zone to Saipan
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
retreated to 108 Sea Zone
Battle in Yunnan
Yamamoto attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Bomber and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Yunnan
Yamamoto winAmericans win with 1 Submarine remaining, taking Yunnan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Kweichow
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Guam
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Saipan
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 3 Artillerys and 3 Infantrys
Americans roll AA dice in Saipan : 2/3 hits, 0.50 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Saipan
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Saipan, round 2 : 2/10 hits, 3.17 expected hits
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 3 : 1/7 hits, 2.67 expected hits
Americans roll dice for 2 Artillerys in Saipan, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 4 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 Artillery in Saipan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Saipan
Yamamoto win, taking Saipan from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Casualties for Americans: 3 Artillerys and 3 Infantrys
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Guam to 94 Sea Zone
1 Fighter moved from Saipan to 94 Sea Zone
1 Fighter moved from 107 Sea Zone to 94 Sea Zone
1 Bomber moved from 108 Sea Zone to Davao
1 Infantry moved from Ulithi to Woleai
4 Infantrys moved from Chubu to Kyushu
1 Bomber moved from Yunnan to Hong Kong
4 Infantrys and 1 Tank moved from N.French Indochina to Hunan
1 Artillery and 1 Infantry moved from Kwangsi to Hunan
1 Artillery and 3 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 110 Sea Zone to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Kyushu
1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
1 Fighter moved from 93 Sea Zone to 94 Sea Zone
1 AAGun moved from Tokyo to Chubu
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Chubu
1 AAGun, 1 Bunker and 3 Infantrys placed in Tokyo
1 Carrier and 2 Submarines placed in 84 Sea Zone
1 Adv.Fighter placed in 84 Sea Zone
1 Elite and 3 Infantrys placed in Malaya
1 Infantry placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Yamamoto regular : -3.67
Americans regular : 0.33
Americans AA : 1.50
Territory Summary for Yamamoto :
N.French Indochina : 1 flag
Tokyo : 1 AAGun, 2 Bunkers, 1 Factory and 5 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 2 Artillerys, 2 Infantrys and 2 Tanks
Kyushu : 1 Artillery, 6 Infantrys and 1 Tank
Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Kweichow : 1 flag, 1 Artillery and 1 Infantry
Kwangtung : 1 flag
Kiangsi : 1 flag
Yunnan : 1 flag, 1 Infantry
Hunan : 1 flag, 2 Artillerys, 9 Infantrys and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 1 Infantry
East And South Borneo : 1 flag
Sumatra : 1 flag, 1 Infantry
Malaya : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks
Truk : 1 flag
Davao : 1 Bomber
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag, 1 Infantry
Manila : 1 flag
Guam : 1 flag, 1 Artillery and 1 Infantry
110 Sea Zone : 1 Transport
84 Sea Zone : 1 Adv.Fighter, 1 Carrier and 2 Submarines
93 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
101 Sea Zone : 1 Transport
94 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 3 Fighters, 4 Submarines and 4 Transports
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 80 / 80
Chinese : 26 / 36
Hisaichi : 62 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 104 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Szechwan to Yunnan
2 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Chahar
1 Tank moved from Lanchow to Yunnan
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Yunnan
Chinese attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Artillery owned by the Chinese retreated to Hupeh
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
2 Infantrys moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Fighter moved from Chahar to Hupeh
1 Infantry moved from Lanchow to Szechwan
1 Infantry moved from Ningsia to Shensi
4 Tanks moved from Hsining to Lanchow
1 Tank moved from Hsining to Ningsia
1 Infantry moved from Hupeh to Szechwan
1 ArmoredCar and 2 Tanks moved from Lanchow to Szechwan
1 Infantry moved from Hupeh to Shensi
1 ArmoredCar moved from Lanchow to Shensi
1 Tank moved from Lanchow to Shensi
1 Tank moved from Hupeh to Shensi
1 Tank moved from Hupeh to Shensi
1 ArmoredCar moved from Szechwan to Hupeh
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
4 ArmoredCars and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.17
Hisaichi regular : 0.00
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 78 / 80
Chinese : 30 / 30
Hisaichi : 60 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 104 / 111
Test summary from TripleA, engine version: 2.2.20868, time: 10:08:32 PM
Savegame
@degrasse that comes up as a jpeg for me, not a save file
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery moved from Shansi to Chahar
3 Infantrys moved from Shantung to Chahar
2 ArmoredCars moved from Peking to Hulunbuir
1 Tank moved from Peking to Chita
2 ArmoredCars moved from Hulunbuir to Chita
1 Tank moved from Heilungchiang to Chita
1 Destroyer moved from 105 Sea Zone to 93 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
1 Artillery moved from Lombok to Java
1 Tank moved from Lombok to Java
1 Marine moved from Lombok to Java
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
1 Mech.Inf moved from Changchun to Chita
1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from Timor to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Tanimbar
Hisaichi take Tanimbar from Dutch
1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
2 Bombers moved from Malaya to Java
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
3 Submarines moved from 107 Sea Zone to 94 Sea Zone
1 Tank moved from Shantung to Chahar
2 Fighters moved from Peking to Suiyuan
1 Infantry moved from Shansi to Suiyuan
1 Infantry moved from Shantung to Shansi
1 Elite moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
7 Tanks moved from Ayan to Chita
3 Infantrys moved from Ayan to Chita
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 9 Infantrys and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chita
Hisaichi attack with 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 7/15 hits, 6.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks
Anzac defend with 5 Infantrys, 1 Marine and 2 Tanks
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 8/13 hits, 5.33 expected hits
Dutch roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 2/8 hits, 3.00 expected hits
5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 5 Infantrys, 1 Marine and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Hisaichi attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 108 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 T.Boat
Casualties for Americans: 1 Submarine
Non Combat Move - Hisaichi
2 Fighters moved from Suiyuan to Peking
1 Carrier moved from 110 Sea Zone to 93 Sea Zone
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Java to 93 Sea Zone
1 Fighter moved from Java to 93 Sea Zone
2 Bombers moved from Java to Malaya
2 Artillerys moved from Changchun to 84 Sea Zone
5 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 5 Infantrys moved from 84 Sea Zone to Shantung
Place Units - Hisaichi
2 Destroyers and 2 T.Boats placed in 84 Sea Zone
3 ArmoredCars placed in Peking
1 ArmoredCar placed in Changchun
4 Infantrys placed in Davao
1 Artillery and 3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
1 Artillery and 3 Infantrys placed in Davao
3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Russians regular : 0.67
Dutch regular : -1.00
Hisaichi regular : 4.17
I did a test post making sure I had the forum ID correct before doing my turn.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
2 Fighters moved from Wales to 20 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
4 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Elite and 6 Infantrys moved from Hyderabad to Madras
2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
1 Tank moved from Bihar to Assam
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Equatoria to French Equatorial Africa
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from London to Munster
Purchase Units - British
British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 4 Fighters
Italians defend with 1 Destroyer
British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in New Valley
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Germans defend with 1 T.Boat
British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Munster to Manchester
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
4 Fighters moved from 51 Sea Zone to 56 Sea Zone
Place Units - British
3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Cairo
4 Submarines placed in 21 Sea Zone
2 Fighters placed in London
1 Transport placed in 2 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery placed in Delhi
5 Infantrys placed in Madras
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
Neutral regular : -0.67
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
2 Fighters moved from Wales to 20 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
4 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Elite and 6 Infantrys moved from Hyderabad to Madras
2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
1 Tank moved from Bihar to Assam
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Equatoria to French Equatorial Africa
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from London to Munster
Purchase Units - British
British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 4 Fighters
Italians defend with 1 Destroyer
British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in New Valley
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Germans defend with 1 T.Boat
British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Munster to Manchester
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
4 Fighters moved from 51 Sea Zone to 56 Sea Zone
Place Units - British
3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Cairo
4 Submarines placed in 21 Sea Zone
2 Fighters placed in London
1 Transport placed in 2 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery placed in Delhi
5 Infantrys placed in Madras
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Dover: 1 Fighter
EDIT: Removing units owned by British from Azores: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
Neutral regular : -0.67
British regular : -1.67