the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
3 Elites and 1 Tank moved from Bahia to 35 Sea Zone
3 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
3 Elites and 1 Tank moved from 34 Sea Zone to Rio de Oro
2 Bombers and 1 Fighter moved from Mauritania to Rio de Oro
1 Transport moved from 35 Sea Zone to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
2 Infantrys moved from 35 Sea Zone to Salvador
4 Tanks moved from Amazon to Salvador
2 Fighters moved from 32 Sea Zone to Rio De Janeiro
1 Infantry moved from Amazon to Rio De Janeiro
1 Infantry moved from Colombia to Amazon
2 B.Transports moved from 32 Sea Zone to 26 Sea Zone
3 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
1 Artillery and 3 Infantrys moved from Central America to Colombia
2 Infantrys moved from E.Mexico to Central America
1 Elite moved from South Central USA to South Atlantic USA
4 Fighters moved from 95 Sea Zone to 86 Sea Zone
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
2 Infantrys moved from Wake to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Rongelap
1 Bomber moved from Wake to Rongelap
1 Fighter moved from Wake to Minamitori
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 Adv.Fighter, 1 B.Transport, 1 Carrier and 2 Infantrys moved from 83 Sea Zone to 89 Sea Zone
2 Infantrys moved from 89 Sea Zone to Midway
Purchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 2 Bunkers, 2 Destroyers, 7 Elites, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 2 Bombers, 3 Elites, 1 Fighter and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 2 Bombers, 3 Elites, 1 Fighter and 1 Tank in Rio de Oro, round 2 : 2/7 hits, 3.17 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 Bombers, 3 Elites, 1 Fighter and 1 Tank in Rio de Oro, round 3 : 2/7 hits, 3.17 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Bombers, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Elite
Battle in 86 Sea Zone
Americans attack with 1 Destroyer and 4 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 4 Fighters in 86 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Rongelap
Americans attack with 1 Bomber and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Rongelap, round 2 : 2/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 2 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Factory and 2 Tanks
Americans roll dice for 2 Infantrys and 4 Tanks in Salvador, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Tanks
Battle in Rio De Janeiro
Americans attack with 2 Fighters and 1 Infantry
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 4 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Americans
2 Fighters moved from Rio De Janeiro to 35 Sea Zone
1 Carrier moved from 32 Sea Zone to 35 Sea Zone
1 Bomber moved from Rongelap to Minamitori
2 Destroyers moved from 88 Sea Zone to 95 Sea Zone
4 Fighters moved from 86 Sea Zone to 95 Sea Zone
1 Fighter moved from Rio de Oro to E.Morocco
2 Bombers moved from Rio de Oro to E.Morocco
Place Units - Americans
1 Bunker placed in Wake
2 Destroyers placed in 95 Sea Zone
1 Bunker and 1 Factory placed in Minamitori
1 Fighter placed in Pearl Harbor
2 B.Transports placed in 83 Sea Zone
2 Artillerys, 4 Elites and 1 Infantry placed in San Francisco
3 Elites placed in South Atlantic USA
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : -1.17
Neutral regular : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 ArmoredCar moved from Minsk to Latvia
1 Infantry moved from Lithuania to Latvia
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Fighter and 2 Stukas moved from Bohemia to Kiev
1 Infantry moved from Vinnytsia to Donetsk
3 Infantrys moved from Krakow to Vinnytsia
2 Tanks moved from Warsaw to Kiev
2 ArmoredCars moved from Warsaw to Kiev
4 Infantrys moved from Rhine to Netherlands
2 Infantrys moved from Belgium to Netherlands
1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Picardy to Netherlands
1 Artillery moved from Picardy to Normandy
2 ArmoredCars and 1 Tank moved from Normandy to Lorraine
3 Infantrys moved from Bavaria to Rhine
6 Mech.Infs moved from Belgium to Bohemia
10 Tanks moved from Lorraine to Bohemia
15 Infantrys moved from Berlin to Brandenburg
1 Destroyer and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Infantry and 2 Tanks moved from Tobruk to Kufra
Purchase Units - Germans
Germans buy 3 HeavyTanks, 3 Infantrys, 4 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Destroyers
British defend with 1 Battleship
Germans roll dice for 2 Destroyers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Germans lost in 22 Sea Zone
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Germans and 1 Battleship owned by the British lost in 22 Sea Zone
British win with no units remaining. Battle score for attacker is 4
Casualties for Germans: 2 Destroyers
Casualties for British: 1 Battleship
Battle in Netherlands
Germans attack with 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank in Netherlands, round 2 : 2/9 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank in Netherlands, round 3 : 4/9 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Latvia
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 1 ArmoredCar and 1 Artillery in Latvia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 3 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the Germans lost in Latvia
Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -12
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 1 Submarine
British defend with 1 Destroyer
Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Non Combat Move - Germans
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Brest to Lithuania
1 Infantry moved from Brest to East Prussia
1 Artillery moved from Normandy to Picardy
Place Units - Germans
3 HeavyTanks placed in Kiev
4 Mech.Infs placed in Warsaw
4 JetFighters placed in Bohemia
3 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -0.17
Neutral regular : -2.00
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Finnmark
Russians take Finnmark from Finns
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Murmansk
Russians take Murmansk from Finns
1 Infantry moved from S.Karelia to N.Karelia
1 Bomber moved from Leningrad to N.Karelia
2 Infantrys moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from Novgorod to Minsk
1 Infantry moved from Smolensk to Minsk
1 Fighter moved from Leningrad to Minsk
1 Infantry and 1 Tank moved from Latvia to Lithuania
1 Artillery, 1 Elite and 4 Infantrys moved from Rostov to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
2 ArmoredCars, 10 Infantrys and 2 Tanks moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Olyokminsk to Yakutsk
1 Fighter moved from Olyokminsk to Yakutsk
6 ArmoredCars and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
1 ArmoredCar moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Koryakia to Kolyma
1 Artillery moved from Azerbaijan to Astrakhan
1 Infantry moved from Kirov to Arkhangelsk
2 Infantrys moved from Perm to Kirov
4 Infantrys moved from Kuybyshev to Penza
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 ArmoredCar moved from Sverdlovsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakutsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yakutsk, round 2 : 3/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in N.Karelia
Russians attack with 1 Bomber and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Romanians defend with 1 Artillery, 2 Infantrys and 1 Tank; Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 1.83 expected hits
Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 4 : 2/3 hits, 1.17 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 Infantry
Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank
Battle in N.Buryat Mongolia
Russians attack with 6 ArmoredCars and 3 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 6 ArmoredCars and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/9 hits, 2.50 expected hits
Hisaichi roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 6 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Lithuania
Russians attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Bomber moved from N.Karelia to Leningrad
1 Fighter moved from Minsk to Kursk
1 Fighter moved from Donetsk to Kursk
1 Fighter moved from Yakutsk to Olyokminsk
Place Units - Russians
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
2 Infantrys placed in Tashkent
1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83
Finns regular : 0.67
Germans regular : -0.67
Russians regular : 3.17
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 Infantrys moved from Tobruk to Mersa Matruh
2 Fighters moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to New Valley
2 Fighters moved from Tobruk to New Valley
1 Artillery and 2 Infantrys moved from Hun to Kufra
2 Infantrys moved from N.Tunisia to S.Algeria
2 ArmoredCars moved from Tunis to S.Algeria
1 Artillery and 1 Infantry moved from Tunis to N.Tunisia
2 Artillerys and 2 Infantrys moved from Languedoc to Provence
2 Tanks moved from Croatia to Greece
1 Artillery and 2 Infantrys moved from Croatia to Serbia
10 Infantrys and 2 Tanks moved from Tobruk to Kufra
3 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 5 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Greece to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
3 Infantrys moved from Greece to 48 Sea Zone
2 Artillerys, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 2 HeavyTanks, 9 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 3/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Mersa Matruh to 48 Sea Zone
2 Fighters moved from New Valley to Kufra
Place Units - Italians
2 Artillerys and 1 HeavyTank placed in Hun
1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
2 Artillerys and 2 Infantrys placed in Greece
3 Infantrys placed in Campania
3 Infantrys placed in Rome
2 Submarines placed in 43 Sea Zone
Italians undo move 6.
2 Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Artillery and 1 Infantry moved from Quebec to 1 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
French take Greenland from Neutral
1 Destroyer moved from 11 Sea Zone to 21 Sea Zone
1 Infantry moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Infantry moved from French Equatorial Africa to Darfur
Purchase Units - French
French buy 2 Artillerys, 1 Destroyer, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
2 Artillerys, 1 Elite and 1 Infantry placed in E.Morocco
1 Destroyer placed in 55 Sea Zone
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
3 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 86 Sea Zone
1 ArmoredCar moved from Palawan to 106 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 ArmoredCar moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
3 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
1 Mech.Inf moved from Burma to Yunnan
Yamamoto take Yunnan from Chinese
1 Mech.Inf moved from Yunnan to Szechwan
Yamamoto take Szechwan from Chinese
1 Mech.Inf moved from Szechwan to Hupeh
1 Tank moved from Burma to N.Thailand
2 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Hunan to Hupeh
2 Bombers moved from Bangkok to Hupeh
2 Tanks moved from Shanghai to Hupeh
1 Fighter moved from 110 Sea Zone to N.Thailand
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 86 Sea Zone
3 Adv.Fighters, 7 Fighters and 4 Infantrys moved from 86 Sea Zone to Minamitori
2 Submarines moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 93 Sea Zone to 86 Sea Zone
2 Mech.Infs moved from Hong Kong to Hupeh
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Destroyers, 2 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hupeh
Yamamoto attack with 2 ArmoredCars, 2 Bombers, 5 Mech.Infs and 4 Tanks
Chinese defend with 1 AAGun, 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks
Chinese roll AA dice in Hupeh : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 ArmoredCars, 2 Bombers, 5 Mech.Infs and 4 Tanks in Hupeh, round 2 : 6/13 hits, 5.67 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks in Hupeh, round 2 : 4/9 hits, 4.00 expected hits
3 Tanks owned by the Chinese, 2 Mech.Infs owned by the Yamamoto, 2 Infantrys owned by the Chinese, 1 Artillery owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Hupeh
Yamamoto roll dice for 2 Bombers, 3 Mech.Infs and 4 Tanks in Hupeh, round 3 : 3/9 hits, 4.33 expected hits
Chinese roll dice for 1 Fighter and 2 Tanks in Hupeh, round 3 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the Chinese, 1 Fighter owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 2 Bombers, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 15
Casualties for Yamamoto: 2 ArmoredCars and 3 Mech.Infs
Casualties for Chinese: 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks
Battle in 86 Sea Zone
Yamamoto attack with 1 B.Transport, 3 Destroyers and 2 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport and 3 Destroyers in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Yamamoto win with 1 B.Transport, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Minamitori
Yamamoto attack with 3 Adv.Fighters, 7 Fighters and 4 Infantrys
Americans defend with 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 3 Adv.Fighters, 7 Fighters and 4 Infantrys in Minamitori, round 2 : 4/14 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter and 2 Infantrys in Minamitori, round 2 : 1/7 hits, 2.50 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Minamitori
Yamamoto roll dice for 3 Adv.Fighters, 7 Fighters and 3 Infantrys in Minamitori, round 3 : 4/13 hits, 4.33 expected hits
Americans roll dice for 1 Artillery, 1 Bomber, 1 Bunker and 1 Fighter in Minamitori, round 3 : 1/4 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Bunker owned by the Americans, 1 Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 36
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter and 2 Infantrys
Battle in Java
Yamamoto attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in N.Thailand
Yamamoto attack with 1 Fighter and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in N.Thailand
Yamamoto roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in N.Thailand
British win with 1 Infantry remaining. Battle score for attacker is -13
Casualties for Yamamoto: 1 Fighter and 1 Tank
Non Combat Move - Yamamoto
1 ArmoredCar and 1 Tank moved from Hong Kong to Kwangsi
1 Infantry moved from Kwangtung to Kwangsi
1 ArmoredCar moved from Hong Kong to Hunan
1 Infantry moved from Shanghai to Hunan
1 Tank moved from Hong Kong to Hunan
1 Bomber moved from Hupeh to Hunan
1 Bomber moved from Hupeh to Hunan
1 Infantry moved from Kyushu to Chubu
3 Adv.Fighters and 7 Fighters moved from Minamitori to 85 Sea Zone
Place Units - Yamamoto
3 Destroyers and 1 Submarine placed in 85 Sea Zone
1 Bunker placed in Sumatra
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Yamamoto regular : -3.67
Americans regular : -1.33
Chinese AA : -0.33
British regular : 1.00
Dutch regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
6 Infantrys moved from Shensi to Hupeh
3 Mech.Infs moved from Ningsia to Hupeh
1 Mech.Inf moved from Suiyuan to Hupeh
1 Infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Yamamoto
2 Infantrys moved from Suiyuan to Shansi
2 Elites and 3 Infantrys moved from Ningsia to Suiyuan
6 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from E.Sinkiang to Gobi Altai
2 Mech.Infs moved from Urumqi to Ningsia
1 Tank moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 6 Infantrys and 4 Mech.Infs
Yamamoto defend with 1 AAGun, 2 Mech.Infs and 4 Tanks
Chinese roll dice for 6 Infantrys and 4 Mech.Infs in Hupeh, round 2 : 2/10 hits, 3.00 expected hits
Yamamoto roll dice for 2 Mech.Infs and 4 Tanks in Hupeh, round 2 : 3/6 hits, 2.67 expected hits
2 Mech.Infs owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hupeh
Chinese roll dice for 3 Infantrys and 4 Mech.Infs in Hupeh, round 3 : 4/7 hits, 2.33 expected hits
Yamamoto roll dice for 4 Tanks in Hupeh, round 3 : 2/4 hits, 2.00 expected hits
4 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 22
Casualties for Chinese: 5 Infantrys
Casualties for Yamamoto: 2 Mech.Infs and 4 Tanks
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Chinese regular : 1.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Infantry moved from Anhwei to Hupeh
2 Tanks moved from Shantung to Hupeh
1 Artillery moved from Hunan to Hupeh
2 Artillerys and 2 Infantrys moved from Shantung to Shansi
1 Marine moved from Chahar to Shansi
2 Artillerys, 5 Infantrys and 1 Tank moved from Peking to Chahar
1 Artillery and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Chita
1 Mech.Inf moved from Vladivostok to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Vladivostok to Khabarovsk
2 Tanks moved from Changchun to 84 Sea Zone
2 Infantrys moved from Kirin to 84 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys and 2 Tanks moved from 86 Sea Zone to Minamitori
4 Tanks moved from Changchun to Khabarovsk
1 Mech.Inf moved from Changchun to Chita
5 Transports moved from 110 Sea Zone to 107 Sea Zone
10 Infantrys moved from Davao to 107 Sea Zone
10 Infantrys moved from 107 Sea Zone to Hollandia
1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
1 Carrier moved from 110 Sea Zone to 107 Sea Zone
1 Fighter moved from Changchun to 107 Sea Zone
1 Fighter moved from Peking to Hupeh
1 Fighter moved from Peking to Hupeh
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Liaoning to Peking
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Elite, 1 Factory, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks
Chinese defend with 1 AAGun, 1 Infantry and 4 Mech.Infs
Chinese roll AA dice in Hupeh : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry and 4 Mech.Infs in Hupeh, round 2 : 1/5 hits, 1.67 expected hits
1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Hupeh, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 3 Mech.Infs in Hupeh, round 3 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 Mech.Infs in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese and 1 Fighter owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Mech.Inf in Hupeh, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -12
Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks
Casualties for Chinese: 1 Infantry and 3 Mech.Infs
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery, 1 Mech.Inf and 4 Tanks
Russians defend with 6 ArmoredCars and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 6 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 2 : 1/7 hits, 1.33 expected hits
4 ArmoredCars owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 3 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 4 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 4 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tank
Casualties for Russians: 6 ArmoredCars and 1 Infantry
Battle in Shansi
Hisaichi attack with 2 Artillerys, 2 Infantrys and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Shansi, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hollandia
Hisaichi attack with 10 Infantrys
Anzac defend with 1 Artillery
Hisaichi roll dice for 10 Infantrys in Hollandia, round 2 : 0/10 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 10 Infantrys in Hollandia, round 3 : 2/10 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia
Hisaichi win, taking Hollandia from Dutch with 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Banjarmasin to Peking
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Davao
1 Factory placed in Liaoning
1 B.Transport placed in 84 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Changchun
1 Marine and 2 Tanks placed in Peking
2 Artillerys placed in Chita
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Chinese AA : 0.67
Russians regular : 0.50
Dutch regular : 0.33
Hisaichi regular : -4.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Quebec to Greenland
1 Fighter moved from E.Morocco to 46 Sea Zone
6 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
1 ArmoredCar moved from Cairo to Mersa Matruh
2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine
2 Artillerys and 1 Infantry moved from W.Iran to Iraq
1 Infantry moved from Assam to Yunnan
Chinese take Yunnan from Yamamoto
1 Infantry moved from Assam to Burma
British take Burma from Yamamoto
1 Infantry moved from N.Thailand to S.Thailand
British take S.Thailand from Thai
2 Infantrys moved from Koryakia to Kolyma
1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Artillery and 5 Infantrys moved from Calcutta to Assam
2 Mech.Infs moved from Delhi to Burma
2 Tanks moved from Delhi to Assam
1 ArmoredCar moved from Delhi to Assam
1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Kenya to Equatoria
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 46 Sea Zone
British attack with 1 Fighter
Italians defend with 2 Submarines
British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Italians submerged
Battle in 51 Sea Zone
British attack with 1 Destroyer and 6 Fighters
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone
British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone
British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1
Casualties for British: 1 Destroyer and 1 Fighter
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in Mersa Matruh
British attack with 1 ArmoredCar
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British retreated to Lower Egypt
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - British
5 Fighters could not land in 51 Sea Zone and were removed
1 Fighter could not land in 46 Sea Zone and was removed
2 Fighters moved from Dover to 21 Sea Zone
2 Infantrys moved from Montreal to Quebec
1 Infantry moved from Ontario to Quebec
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters
EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to Corsica: 1 Fighter
EDIT: Turning off Edit Mode
1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone
1 Destroyer and 1 Fighter placed in 56 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Cairo
1 Fighter and 2 Infantrys placed in W.Iran
3 Infantrys placed in Madras
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 1.00
Neutral regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Quebec to Greenland
1 Fighter moved from E.Morocco to 46 Sea Zone
6 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
1 ArmoredCar moved from Cairo to Mersa Matruh
2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine
2 Artillerys and 1 Infantry moved from W.Iran to Iraq
1 Infantry moved from Assam to Yunnan
Chinese take Yunnan from Yamamoto
1 Infantry moved from Assam to Burma
British take Burma from Yamamoto
1 Infantry moved from N.Thailand to S.Thailand
British take S.Thailand from Thai
2 Infantrys moved from Koryakia to Kolyma
1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Artillery and 5 Infantrys moved from Calcutta to Assam
2 Mech.Infs moved from Delhi to Burma
2 Tanks moved from Delhi to Assam
1 ArmoredCar moved from Delhi to Assam
1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Kenya to Equatoria
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 46 Sea Zone
British attack with 1 Fighter
Italians defend with 2 Submarines
British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Italians submerged
Battle in 51 Sea Zone
British attack with 1 Destroyer and 6 Fighters
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone
British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone
British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1
Casualties for British: 1 Destroyer and 1 Fighter
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in Mersa Matruh
British attack with 1 ArmoredCar
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British retreated to Lower Egypt
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - British
5 Fighters could not land in 51 Sea Zone and were removed
1 Fighter could not land in 46 Sea Zone and was removed
2 Fighters moved from Dover to 21 Sea Zone
2 Infantrys moved from Montreal to Quebec
1 Infantry moved from Ontario to Quebec
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters
EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to Corsica: 1 Fighter
EDIT: Turning off Edit Mode
1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone
1 Destroyer and 1 Fighter placed in 56 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Cairo
1 Fighter and 2 Infantrys placed in W.Iran
3 Infantrys placed in Madras
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer
EDIT: Removing units owned by British from Cairo: 1 Infantry
EDIT: Adding units owned by British to Madras: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 1.00
Neutral regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys moved from Lombok to Java
1 Infantry moved from 67 Sea Zone to Soembawa
2 Fighters moved from 65 Sea Zone to Java
1 Fighter moved from 67 Sea Zone to Soembawa
2 Transports moved from 65 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 4 Artillerys, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Fighters and 2 Infantrys
Yamamoto defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 2 Fighters and 2 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 1 Fighter owned by the Anzac lost in Java
1 Fighter owned by the Anzac retreated
Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12
Casualties for Anzac: 1 Fighter and 2 Infantrys
Battle in Soembawa
Anzac attack with 1 Fighter and 1 Infantry
Yamamoto defend with 1 ArmoredCar
Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Anzac
1 Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Soembawa to 67 Sea Zone
1 Carrier moved from 65 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 120 Sea Zone
1 Artillery and 1 Infantry placed in Western Australia
2 Artillerys and 1 Infantry placed in Broome
1 Artillery and 2 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Anzac regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Elite moved from Suriname to 32 Sea Zone
1 Tank moved from Amazon to 32 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Elite and 1 Tank moved from 34 Sea Zone to Canarians
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Canarians
Dutch attack with 1 Elite and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Elite and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Dutch loses 0 PUs for violating Canarianss neutrality.
Dutch win, taking Canarians from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
1 Infantry moved from Suriname to Amazon
Place Units - Dutch
1 Elite and 1 Infantry placed in Suriname
1 Bunker placed in Lombok
1 Bunker placed in Celebes
Dutch undo move 2.
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Elite and 1 Infantry moved from Oulu to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Oulu to Finnmark
1 Tank moved from Lapland to Finnmark
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
2 Elites and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Finnmark
Finns attack with 1 Fighter and 1 Tank
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter and 1 Tank in Finnmark, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Finnmark, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Fighter owned by the Finns lost in Finnmark
Finns win, taking Finnmark from Russians with 1 Tank remaining. Battle score for attacker is -4
Casualties for Finns: 1 Fighter
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.83
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
3 Artillerys and 2 Infantrys moved from E.Romania to Odessa
1 Infantry moved from Bucharest to E.Romania
1 Artillery moved from Bulgaria to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 3 Artillerys and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 3 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
1 Elite and 2 Infantrys placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Russians regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Fighter moved from Bangkok to S.Thailand
1 Infantry and 1 Marine moved from Bangkok to S.Thailand
2 Elites and 3 Infantrys moved from Malaya to 110 Sea Zone
2 Elites, 3 Infantrys, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Elites and 3 Infantrys moved from 111 Sea Zone to Soembawa
2 Artillerys and 2 Infantrys moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 2 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter, 1 Infantry and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Fighter, 1 Infantry and 1 Marine in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Soembawa
Thai attack with 2 Elites and 3 Infantrys
Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
Thai roll dice for 2 Elites and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Soembawa
Thai roll dice for 2 Elites and 2 Infantrys in Soembawa, round 3 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Bunker owned by the Dutch lost in Soembawa
Thai win, taking Soembawa from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for Anzac: 1 Infantry
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Malaya
Place Units - Thai
2 Elites, 1 Infantry and 3 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : 0.83
Dutch regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 Bombers moved from E.Morocco to 46 Sea Zone
3 Infantrys moved from Midway to 89 Sea Zone
1 Adv.Fighter, 1 B.Transport, 1 Carrier and 3 Infantrys moved from 89 Sea Zone to 95 Sea Zone
2 Infantrys moved from Rongelap to 95 Sea Zone
1 Adv.Fighter, 4 Fighters and 5 Infantrys moved from 95 Sea Zone to Minamitori
3 Destroyers moved from 88 Sea Zone to 86 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
6 Destroyers moved from 95 Sea Zone to 86 Sea Zone
1 Fighter moved from Pearl Harbor to 95 Sea Zone
4 Elites moved from San Francisco to 83 Sea Zone
2 Artillerys moved from San Francisco to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone
2 Artillerys, 4 Elites and 1 Infantry moved from 89 Sea Zone to Midway
1 Artillery and 3 Infantrys moved from Colombia to Peru
1 Infantry moved from Amazon to Peru
1 Infantry moved from Rio De Janeiro to Bahia
4 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Infantry moved from Central America to Colombia
Purchase Units - Americans
Americans buy 4 Artillerys, 2 B.Transports, 3 Destroyers, 8 Elites, 1 Factory, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 Bombers
Italians defend with 2 Submarines
Americans roll dice for 2 Bombers in 46 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 Submarine owned by the Italians lost in 46 Sea Zone
1 Submarine owned by the Italians submerged
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in 86 Sea Zone
Americans attack with 10 Destroyers
Hisaichi defend with 2 Transports; Yamamoto defend with 1 B.Transport, 3 Destroyers and 1 Submarine
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 Destroyers in 86 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
Yamamoto roll dice for 1 B.Transport, 3 Destroyers and 2 Transports in 86 Sea Zone, round 2 : 1/6 hits, 1.50 expected hits
1 Destroyer owned by the Americans and 2 Transports owned by the Hisaichi lost in 86 Sea Zone
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 Destroyers in 86 Sea Zone, round 3 : 2/9 hits, 3.00 expected hits
Yamamoto roll dice for 1 B.Transport and 3 Destroyers in 86 Sea Zone, round 3 : 1/4 hits, 1.17 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 8 Destroyers in 86 Sea Zone, round 4 : 3/8 hits, 2.67 expected hits
Yamamoto roll dice for 3 Destroyers in 86 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
3 Destroyers owned by the Yamamoto lost in 86 Sea Zone
Americans win with 8 Destroyers remaining. Battle score for attacker is 35
Casualties for Americans: 2 Destroyers
Casualties for Hisaichi: 2 Transports
Casualties for Yamamoto: 1 B.Transport, 3 Destroyers and 1 Submarine
Battle in Minamitori
Americans attack with 1 Adv.Fighter, 4 Fighters and 5 Infantrys
Hisaichi defend with 2 Infantrys and 2 Tanks; Yamamoto defend with 1 Factory and 2 Infantrys
Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 2 : 3/10 hits, 2.67 expected hits
Yamamoto roll dice for 4 Infantrys and 2 Tanks in Minamitori, round 2 : 0/6 hits, 2.33 expected hits
1 Tank owned by the Hisaichi, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Hisaichi lost in Minamitori
Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 3 : 3/10 hits, 2.67 expected hits
Yamamoto roll dice for 1 Tank in Minamitori, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 4 Fighters and 5 Infantrys remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 Infantrys and 2 Tanks
Casualties for Yamamoto: 2 Infantrys
Battle in Peru
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 3 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter moved from Minamitori to 95 Sea Zone
4 Fighters moved from Minamitori to 95 Sea Zone
2 Bombers moved from 46 Sea Zone to Corsica
Place Units - Americans
1 Factory placed in Rio de Oro
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 B.Transport, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Americans to Mauritania: 4 Elites, 1 Infantry and 1 Tank
EDIT: Removing units owned by Americans from Salvador: 1 Infantry and 1 Tank
EDIT: Removing units owned by Americans from Bahia: 4 Elites
EDIT: Turning off Edit Mode
3 Elites placed in South Atlantic USA
5 Elites placed in South Central USA
1 Artillery and 1 Infantry placed in Salvador
3 Artillerys and 1 Infantry placed in San Francisco
Americans undo move 3.
4 Elites placed in San Francisco
1 Elite placed in South Central USA
2 B.Transports placed in 83 Sea Zone
2 Destroyers placed in 95 Sea Zone
1 Destroyer and 1 Submarine placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5.17
Americans regular : -0.33
Neutral regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 2 Stukas and 9 Tanks moved from Kiev to Kursk
4 Mech.Infs moved from Warsaw to Kursk
4 JetFighters moved from Bohemia to Kursk
3 Mech.Infs moved from Bohemia to Minsk
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Mech.Inf moved from Bohemia to Lithuania
2 Mech.Infs moved from Bohemia to Lithuania
2 Submarines moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Destroyer, 1 HeavyTank, 13 Infantrys, 5 Mech.Infs, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lithuania
Germans attack with 3 Mech.Infs
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Mech.Infs in Lithuania, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania
Germans roll dice for 2 Mech.Infs in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Mech.Infs in Lithuania, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Lithuania, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 2 Mech.Infs remaining. Battle score for attacker is 1
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Kursk
Germans attack with 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks
Russians defend with 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks
Germans roll dice for 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 2 : 17/46 hits, 19.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks in Kursk, round 2 : 17/46 hits, 16.50 expected hits
2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 14 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 12 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 3 : 11/29 hits, 14.17 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 20 Infantrys and 4 Tanks in Kursk, round 3 : 9/30 hits, 11.50 expected hits
11 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 4 Mech.Infs owned by the Germans lost in Kursk
Germans roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 9 Tanks in Kursk, round 4 : 10/20 hits, 11.17 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 9 Infantrys and 4 Tanks in Kursk, round 4 : 9/19 hits, 7.83 expected hits
1 Fighter owned by the Germans, 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 8 Tanks owned by the Germans lost in Kursk
Germans roll dice for 1 Bomber, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 1 Tank in Kursk, round 5 : 9/11 hits, 6.83 expected hits
Russians roll dice for 1 Artillery, 1 Bunker, 2 Fighters, 1 HeavyTank and 4 Tanks in Kursk, round 5 : 4/9 hits, 4.50 expected hits
1 HeavyTank owned by the Germans, 2 Fighters owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians, 4 Tanks owned by the Russians, 1 HeavyTank owned by the Russians, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 1 Bomber, 2 HeavyTanks and 4 JetFighters remaining. Battle score for attacker is -31
Casualties for Germans: 2 ArmoredCars, 8 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 4 Mech.Infs, 2 Stukas and 9 Tanks
Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks
Battle in Minsk
Germans attack with 3 Mech.Infs
Russians defend with 2 Infantrys
Germans roll dice for 3 Mech.Infs in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 2 Infantrys
Battle in Latvia
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Destroyer
Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Non Combat Move - Germans
10 Tanks moved from Bohemia to Brest
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
15 Infantrys moved from Brandenburg to Silesia
1 Tank moved from Netherlands to Pomerania
1 Mech.Inf moved from Netherlands to Bohemia
1 ArmoredCar moved from Netherlands to Pomerania
3 Infantrys moved from Rhine to Hamburg
1 Artillery moved from Picardy to Normandy
2 ArmoredCars and 1 Tank moved from Lorraine to Bohemia
4 JetFighters moved from Kursk to Kiev
1 Bomber moved from Kursk to Warsaw
Place Units - Germans
1 HeavyTank, 1 Infantry and 1 Tank placed in Kiev
2 ArmoredCars and 2 Mech.Infs placed in Warsaw
2 Infantrys and 3 Mech.Infs placed in Bohemia
1 Destroyer placed in 22 Sea Zone
1 S.Submarine and 1 Submarine placed in 23 Sea Zone
3 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : -4.83
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
6 Infantrys moved from Rostov to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Fighter moved from Leningrad to Kursk
1 Bomber moved from Leningrad to Kursk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Donetsk
1 Infantry moved from Murmansk to N.Karelia
Russians take N.Karelia from Finns
1 Infantry moved from Murmansk to Lapland
Russians take Lapland from Finns
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from Leningrad to S.Karelia
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Kirov to Arkhangelsk
4 Infantrys moved from Penza to Tula
1 Artillery moved from Astrakhan to Saratov
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Tashkent to Chimkent
1 ArmoredCar, 1 Fighter and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Artillery moved from Yakutsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar and 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
1 ArmoredCar moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Kolyma to Okhotsk
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 1 HeavyTank, 32 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finnmark
Russians attack with 2 Artillerys and 2 Infantrys
Finns defend with 1 Tank
Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.33 expected hits
Finns roll dice for 1 Tank in Finnmark, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Finnmark
Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 3 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Finnmark, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 4 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Finnmark, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Finnmark, round 5 : 1/3 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Finnmark, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Finnmark
Russians win, taking Finnmark from Finns with 2 Artillerys remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Tank
Battle in N.Buryat Mongolia
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
Hisaichi defend with 3 Tanks
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in N.Buryat Mongolia, round 2 : 2/7 hits, 2.67 expected hits
Hisaichi roll dice for 3 Tanks in N.Buryat Mongolia, round 2 : 2/3 hits, 1.50 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Tanks in N.Buryat Mongolia, round 3 : 2/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 2 ArmoredCars and 1 Infantry
Casualties for Hisaichi: 3 Tanks
Battle in Kursk
Russians attack with 1 Bomber, 1 Fighter and 16 Infantrys
Germans defend with 1 Factory and 2 HeavyTanks
Russians roll dice for 1 Bomber, 1 Fighter and 16 Infantrys in Kursk, round 2 : 5/18 hits, 3.67 expected hits
Germans roll dice for 2 HeavyTanks in Kursk, round 2 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kursk
Russians win, taking Kursk from Germans with 1 Bomber, 1 Fighter and 14 Infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 HeavyTanks
Non Combat Move - Russians
1 Fighter could not land in N.Buryat Mongolia and was removed
1 Bomber moved from Kursk to Leningrad
1 Fighter moved from Kursk to Tula
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 ArmoredCar moved from Sverdlovsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Ufa
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Olyokminsk: 1 Fighter
EDIT: Turning off Edit Mode
1 Artillery, 2 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Sibirsky
1 Artillery and 3 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Leningrad
1 Elite, 1 HeavyTank, 6 Infantrys and 2 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Germans regular : 0.67
Russians regular : -2.67
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from S.Algeria to N.Algeria
1 ArmoredCar moved from S.Algeria to N.Algeria
1 Artillery moved from N.Tunisia to S.Algeria
1 Infantry moved from New Valley to Nubia
Italians take Nubia from British
3 Artillerys, 2 Fighters, 14 Infantrys and 5 Tanks moved from Kufra to Darfur
1 HeavyTank moved from Hun to Darfur
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Artillery and 3 Infantrys moved from 46 Sea Zone to Corsica
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 HeavyTank moved from Tunis to 47 Sea Zone
1 Elite moved from Tunis to 47 Sea Zone
1 Elite, 1 HeavyTank and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Elite and 1 HeavyTank moved from 46 Sea Zone to Corsica
2 Fighters moved from 48 Sea Zone to Corsica
1 Artillery moved from Tobruk to 48 Sea Zone
1 Artillery and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
2 Artillerys moved from Hun to Kufra
2 Artillerys and 2 Infantrys moved from Provence to Lombardy
1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Corsica
Italians attack with 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 4 Infantrys
British defend with 1 Fighter; French defend with 1 Infantry; Americans defend with 2 Bombers
Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 4 Infantrys in Corsica, round 2 : 4/10 hits, 3.33 expected hits
French roll dice for 2 Bombers, 1 Fighter and 1 Infantry in Corsica, round 2 : 2/4 hits, 1.17 expected hits
1 Fighter owned by the British, 2 Bombers owned by the Americans, 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Corsica
Italians win, taking Corsica from French with 2 Artillerys, 1 Elite, 2 Fighters, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 34
Casualties for Italians: 2 Infantrys
Casualties for Americans: 2 Bombers
Casualties for British: 1 Fighter
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 3 Artillerys, 2 Fighters, 1 HeavyTank, 14 Infantrys and 5 Tanks
French defend with 2 Infantrys
Italians roll dice for 3 Artillerys, 2 Fighters, 1 HeavyTank, 14 Infantrys and 5 Tanks in Darfur, round 2 : 8/25 hits, 7.67 expected hits
British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 3 Artillerys, 2 Fighters, 1 HeavyTank, 12 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for French: 2 Infantrys
Battle in N.Algeria
Italians attack with 1 ArmoredCar and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in N.Algeria, round 3 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Corsica to 48 Sea Zone
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from Darfur to Kufra
Place Units - Italians
1 Destroyer and 1 Submarine placed in 48 Sea Zone
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
4 Infantrys placed in Greece
1 Infantry placed in Campania
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
5 Artillerys, 1 Elite and 13 Infantrys moved from E.Morocco to S.Algeria
2 Destroyers moved from 55 Sea Zone to 51 Sea Zone
Purchase Units - French
French buy 2 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 2 Destroyers
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Submarines in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 2 Destroyers in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Germans roll dice for 2 Submarines in 51 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is -16
Casualties for French: 2 Destroyers
Battle in 22 Sea Zone
French attack with 1 Destroyer
Germans defend with 1 Destroyer
French roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Destroyer owned by the French lost in 22 Sea Zone
Germans win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 Destroyer
Casualties for Germans: 1 Destroyer
Battle in S.Algeria
French attack with 5 Artillerys, 1 Elite and 13 Infantrys
Italians defend with 3 ArmoredCars, 4 Artillerys and 6 Infantrys
French roll dice for 5 Artillerys, 1 Elite and 13 Infantrys in S.Algeria, round 2 : 5/19 hits, 5.00 expected hits
Italians roll dice for 3 ArmoredCars, 4 Artillerys and 6 Infantrys in S.Algeria, round 2 : 6/13 hits, 3.83 expected hits
3 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the French lost in S.Algeria
French roll dice for 5 Artillerys, 1 Elite and 7 Infantrys in S.Algeria, round 3 : 3/13 hits, 4.00 expected hits
Italians roll dice for 4 Artillerys and 4 Infantrys in S.Algeria, round 3 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in S.Algeria
French roll dice for 5 Artillerys, 1 Elite and 4 Infantrys in S.Algeria, round 4 : 6/10 hits, 3.50 expected hits
Italians roll dice for 4 Artillerys and 1 Infantry in S.Algeria, round 4 : 5/5 hits, 1.67 expected hits
1 Elite owned by the French, 1 Infantry owned by the Italians, 4 Artillerys owned by the Italians and 4 Infantrys owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 5 Artillerys remaining. Battle score for attacker is 11
Casualties for French: 1 Elite and 13 Infantrys
Casualties for Italians: 3 ArmoredCars, 4 Artillerys and 6 Infantrys
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Infantry placed in Syria
1 Destroyer placed in 55 Sea Zone
Turn Complete - French
French collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 5.83
French regular : 0.83
Germans regular : 0.67
Neutral regular : -0.33