@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L21 BM3 Ghostglider vs. Pejon_88
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Syria 3 fighters and 1 tactical_bomber moved from Iraq to Syria 3 fighters moved from Egypt to Syria Combat - British Battle in Syria British attack with 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 5 infantry British roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 6/12 hits, 5,17 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Syria, round 2 : 2/7 hits, 2,50 expected hits 1 artillery owned by the Italians, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 4/10 hits, 4,83 expected hits Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Non Combat Move - BritishCombat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,00 -
So same outcome in regards to casualties. I will now continue in the first save file post it. I continued in Local Mode, but realize that the Convoy rolls were then made without MARTI. If you prefer, we can re-roll on the forum. Otherwise please use the attached save file.
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I cannot continue as a forum game. Can you please resend a map I can continue from?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 marine moved from Greece to 99 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Samara 1 armour moved from Tambov to Samara Combat - Italians Battle in Syria Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Samara Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Volgograd 1 aaGun and 1 infantry moved from Rostov to Tambov 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Gibraltar 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to France 1 artillery and 7 infantry moved from Northern Italy to France 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Denmark 1 infantry moved from Southern Italy to Northern Italy 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 2 fighters placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 3. 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : 0.17 -
I moved details to your save game and continued.
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@ghostglider Yeah sorry, forgot to tell you that. That’s what I usually do myself. Copy/paste all details from the previous game post.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser moved from 33 Sea Zone to 49 Sea Zone Combat - ANZAC Battle in Solomon Islands ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to Java 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Sikang to Eastern Persia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 26 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 2,17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser moved from 33 Sea Zone to 49 Sea Zone Combat - ANZAC Battle in Solomon Islands ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to Java 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Sikang to Eastern Persia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 26 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 2,17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 15 mech_infantrys moved from Volgograd to Vologda 2 artilleries, 7 infantry and 4 mech_infantrys moved from Archangel to Vologda 2 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Evenkiyskiy to Vologda 1 armour moved from Timguska to Vologda 2 bombers moved from Novgorod to Vologda 5 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Rostov to Bryansk 1 armour moved from Caucasus to Persia Germans take Northwest Persia from British Germans take Persia from British 1 armour moved from Caucasus to Iraq Germans take Iraq from British 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 3 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 2 artilleries and 8 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries and 8 infantry in Bryansk, round 2 : 3/10 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 7 infantry in Bryansk, round 3 : 2/9 hits, 2.17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Vologda Germans attack with 5 armour, 2 artilleries, 2 bombers, 9 infantry and 20 mech_infantrys Russians defend with 2 aaGuns, 2 artilleries and 31 infantry Russians roll AA dice in Vologda : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 9 infantry and 20 mech_infantrys in Vologda, round 2 : 11/38 hits, 9.67 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 31 infantry in Vologda, round 2 : 14/33 hits, 11.00 expected hits 9 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 15 mech_infantrys in Vologda, round 3 : 5/24 hits, 7.33 expected hits Russians roll dice for 2 artilleries and 22 infantry in Vologda, round 3 : 7/24 hits, 8.00 expected hits 5 infantry owned by the Russians and 7 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Vologda, round 4 : 7/17 hits, 6.17 expected hits Russians roll dice for 2 artilleries and 17 infantry in Vologda, round 4 : 3/19 hits, 6.33 expected hits 7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in Vologda, round 5 : 4/14 hits, 5.67 expected hits Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 5 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Vologda, round 6 : 0/10 hits, 4.83 expected hits Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 6 : 4/8 hits, 2.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 4 armour and 2 bombers in Vologda, round 7 : 1/6 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 7 : 0/8 hits, 2.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 4 armour and 2 bombers in Vologda, round 8 : 4/6 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 8 : 0/7 hits, 2.33 expected hits 4 infantry owned by the Russians lost in Vologda Germans roll dice for 4 armour and 2 bombers in Vologda, round 9 : 4/6 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 9 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -22 Casualties for Germans: 3 armour, 2 artilleries, 9 infantry and 20 mech_infantrys Casualties for Russians: 2 aaGuns, 2 artilleries and 31 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 1 aaGun moved from Archangel to Vologda 1 mech_infantry moved from Eastern Poland to Smolensk 2 infantry moved from Western Germany to Denmark 3 infantry moved from Novgorod to Archangel 8 mech_infantrys moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 12 infantry and 8 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 2 artilleries moved from Caucasus to Northwest Persia 2 armour and 4 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 3 infantry moved from Poland to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to France 1 fighter moved from Western Germany to Gibraltar 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from 99 Sea Zone to Volgograd 1 fighter moved from Western Germany to Gibraltar 1 aaGun moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Karelia to Belarus 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Germany Place Units - Germans 3 mech_infantrys placed in Volgograd Germans undo move 1. 1 artillery and 2 mech_infantrys placed in Volgograd 1 artillery and 2 mech_infantrys placed in Ukraine 3 artilleries placed in Novgorod 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 4. 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 98 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsCombat Hit Differential Summary :
Russians regular : -3.67 Germans regular : -7.17 Russians AA : -0.33 -
@ghostglider Was also going into Manchuria with the stack, but forgot to assign the attack because I look to closely on Moscow… Will you allow it?
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Going to bed, so I’ll do the attack here. If you don’t agree please edit back on the Japanese turn.
[dice 17d6]
[dice 1d6] -
17d6: 2, 3, 1, 6, 3, 2, 6, 3, 4, 5, 2, 2, 1, 6, 2, 5, 2
1d6: 6 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 armour Germans roll AA dice in Vologda : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 aaGun and 2 armour in Vologda, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 1 aaGun and 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Yunnan to Eastern Persia 3 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 armour EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 17 infantry EDIT: Changing ownership of Manchuria from Japanese to Chinese EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 17 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : 0,50 Germans regular : 0,00 Russians regular : 1,00 -
OK to the late combat
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 3 infantry moved from Korea to Manchuria 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 6 infantry moved from 19 Sea Zone to Manchuria 9 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria 1 bomber moved from Japan to Manchuria 1 bomber moved from Kwangtung to Manchuria 3 tactical_bombers moved from Kwangtung to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 3 fighters and 3 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 37 Sea Zone to Kwangsi 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 9 infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 9 infantry and 6 tactical_bombers in Manchuria, round 2 : 12/27 hits, 11.83 expected hits Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 5/17 hits, 5.67 expected hits 5 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers in Manchuria, round 3 : 10/22 hits, 11.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 5 fighters and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 5 fighters and 3 infantry in Kwangsi, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 5 fighters and 2 infantry in Kwangsi, round 3 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from Kwangsi to 20 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 6 carriers moved from 6 Sea Zone to 19 Sea Zone 8 fighters and 6 tactical_bombers moved from Manchuria to 19 Sea Zone 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 3 fighters moved from Kwangsi to Kwangtung 1 aaGun moved from Anhwe to Kiangsu 2 bombers moved from Manchuria to Japan Place Units - Japanese 3 infantry placed in Kwangtung 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 fighter, 5 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67 Russians AA : 0.00 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Caroline Islands to Marianas 2 fighters moved from Caroline Islands to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marianas Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Marianas, round 2 : 4/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Marianas from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 84 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 aaGun moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Marianas to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 carrier moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 bomber moved from Morocco to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 artillery and 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Hunan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Caroline Islands to Marianas 2 fighters moved from Caroline Islands to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marianas Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Marianas, round 2 : 4/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Marianas from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 84 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 aaGun moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Marianas to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 carrier moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 bomber moved from Morocco to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 artillery and 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Hunan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 2 infantry moved from Hunan to Anhwe 2 mech_infantrys moved from West India to Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from Egypt to Alexandria 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 fighter moved from French Equatorial Africa to Trans-Jordan 1 mech_infantry moved from Egypt to Alexandria 2 artilleries, 1 infantry, 1 marine and 5 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Egypt to Persia 1 bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 bomber and 2 infantry Germans defend with 1 armour British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in Persia British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Trans-Jordan British attack with 3 artilleries, 1 fighter, 2 infantry, 1 marine and 5 mech_infantrys Germans defend with 3 infantry; Italians defend with 1 artillery British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 marine and 5 mech_infantrys in Trans-Jordan, round 2 : 2/12 hits, 3,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 3 artilleries, 1 fighter, 1 marine and 5 mech_infantrys in Trans-Jordan, round 3 : 3/10 hits, 3,00 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 3 artilleries, 1 fighter, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anhwe British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 3 infantry moved from West India to Eastern Persia 3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 2 fighters moved from Morocco to United Kingdom 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from French Central Africa to 91 Sea Zone 1 fighter moved from French Equatorial Africa to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Egypt 3 fighters moved from Persia to Eastern Persia 2 infantry moved from India to West India 2 infantry moved from India to Burma 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 aaGun moved from India to West India Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,6,3,1 British collect 34 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 2,50 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : 0,33 British regular : -6,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 13 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 13 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 13 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Denmark to Western Germany 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Southern Italy to Gibraltar 1 artillery and 1 marine moved from Syria to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 marine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from Tambov to Samara 1 armour moved from Samara to Caucasus 1 bomber moved from Volgograd to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.33





