L21 BM3 Ghostglider vs. Pejon_88

  • '23 '22

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Syria
            3 fighters and 1 tactical_bomber moved from Iraq to Syria
            3 fighters moved from Egypt to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 5 infantry
                    British roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 6/12 hits, 5,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Syria, round 2 : 2/7 hits, 2,50 expected hits
                    1 artillery owned by the Italians, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                    British roll dice for 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 4/10 hits, 4,83 expected hits
                    Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 5 infantry
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : 0,00
    

    Savegame

  • '23 '22

    So same outcome in regards to casualties. I will now continue in the first save file post it. I continued in Local Mode, but realize that the Convoy rolls were then made without MARTI. If you prefer, we can re-roll on the forum. Otherwise please use the attached save file.

  • '23 '22


  • I cannot continue as a forum game. Can you please resend a map I can continue from?


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 marine moved from Greece to 99 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Greece to Samara
            1 armour moved from Tambov to Samara
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
                Italians win, taking Syria from British with 1 artillery and 1 marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Samara
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Volgograd
            1 aaGun and 1 infantry moved from Rostov to Tambov
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Gibraltar
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun and 3 infantry moved from Normandy Bordeaux to France
            1 artillery and 7 infantry moved from Northern Italy to France
            3 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to Denmark
            1 infantry moved from Southern Italy to Northern Italy
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            2 fighters placed in Southern Italy
            3 infantry placed in Northern Italy
            Italians undo move 3.
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -0.33
    British regular : 0.17
    

    Savegame


  • I moved details to your save game and continued.

  • '23 '22

    @ghostglider Yeah sorry, forgot to tell you that. That’s what I usually do myself. Copy/paste all details from the previous game post.

  • '23 '22

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser moved from 33 Sea Zone to 49 Sea Zone
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Java
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from Sikang to Eastern Persia
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from 26 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 2,17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser moved from 33 Sea Zone to 49 Sea Zone
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Java
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from Sikang to Eastern Persia
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from 26 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 15 mech_infantrys moved from Volgograd to Vologda
            2 artilleries, 7 infantry and 4 mech_infantrys moved from Archangel to Vologda
            2 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 armour moved from Timguska to Vologda
            2 bombers moved from Novgorod to Vologda
            5 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Rostov to Bryansk
            1 armour moved from Caucasus to Persia
                  Germans take Northwest Persia from British
                  Germans take Persia from British
            1 armour moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Bryansk, round 2 : 3/10 hits, 2.33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 artilleries and 7 infantry in Bryansk, round 3 : 2/9 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Vologda
                Germans attack with 5 armour, 2 artilleries, 2 bombers, 9 infantry and 20 mech_infantrys
                Russians defend with 2 aaGuns, 2 artilleries and 31 infantry
                    Russians roll AA dice in Vologda : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 9 infantry and 20 mech_infantrys in Vologda, round 2 : 11/38 hits, 9.67 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries and 31 infantry in Vologda, round 2 : 14/33 hits, 11.00 expected hits
                    9 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 15 mech_infantrys in Vologda, round 3 : 5/24 hits, 7.33 expected hits
                    Russians roll dice for 2 artilleries and 22 infantry in Vologda, round 3 : 7/24 hits, 8.00 expected hits
                    5 infantry owned by the Russians and 7 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Vologda, round 4 : 7/17 hits, 6.17 expected hits
                    Russians roll dice for 2 artilleries and 17 infantry in Vologda, round 4 : 3/19 hits, 6.33 expected hits
                    7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in Vologda, round 5 : 4/14 hits, 5.67 expected hits
                    Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 5 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Vologda, round 6 : 0/10 hits, 4.83 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 6 : 4/8 hits, 2.67 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 4 armour and 2 bombers in Vologda, round 7 : 1/6 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 7 : 0/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 4 armour and 2 bombers in Vologda, round 8 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 8 : 0/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 4 armour and 2 bombers in Vologda, round 9 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 9 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -22
                Casualties for Germans: 3 armour, 2 artilleries, 9 infantry and 20 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 artilleries and 31 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 aaGun moved from Archangel to Vologda
            1 mech_infantry moved from Eastern Poland to Smolensk
            2 infantry moved from Western Germany to Denmark
            3 infantry moved from Novgorod to Archangel
            8 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            12 infantry and 8 mech_infantrys moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            2 artilleries moved from Caucasus to Northwest Persia
            2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from Poland to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Western Germany to Gibraltar
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from 99 Sea Zone to Volgograd
            1 fighter moved from Western Germany to Gibraltar
            1 aaGun moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 mech_infantry moved from Karelia to Belarus
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            Germans undo move 1.
            1 artillery and 2 mech_infantrys placed in Volgograd
            1 artillery and 2 mech_infantrys placed in Ukraine
            3 artilleries placed in Novgorod
            3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
            1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 5.
            Germans undo move 4.
            4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 68 PUs (3 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.67
    Germans regular : -7.17
    Russians AA : -0.33
    

    Savegame

  • '23 '22

    @ghostglider Was also going into Manchuria with the stack, but forgot to assign the attack because I look to closely on Moscow… Will you allow it?

  • '23 '22

    Going to bed, so I’ll do the attack here. If you don’t agree please edit back on the Japanese turn.

    [dice 17d6]
    [dice 1d6]


  • 17d6: 2, 3, 1, 6, 3, 2, 6, 3, 4, 5, 2, 2, 1, 6, 2, 5, 2
    1d6: 6

  • '23 '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 armour
                    Germans roll AA dice in Vologda : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun and 2 armour in Vologda, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun and 2 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Yunnan to Eastern Persia
            3 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 17 infantry
            EDIT: Changing ownership of Manchuria from Japanese to Chinese
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 17 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans AA : 0,50
    Germans regular : 0,00
    Russians regular : 1,00
    

    Savegame


  • OK to the late combat


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            3 infantry moved from Korea to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 6 infantry moved from 19 Sea Zone to Manchuria
            9 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Kwangtung to Manchuria
            3 tactical_bombers moved from Kwangtung to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
            3 fighters and 3 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from 37 Sea Zone to Kwangsi
            1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 9 infantry and 6 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 9 infantry and 6 tactical_bombers in Manchuria, round 2 : 12/27 hits, 11.83 expected hits
                    Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 5/17 hits, 5.67 expected hits
                    5 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers in Manchuria, round 3 : 10/22 hits, 11.00 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 5 fighters and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 5 fighters and 3 infantry in Kwangsi, round 2 : 2/8 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 5 fighters and 2 infantry in Kwangsi, round 3 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangsi to 20 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            6 carriers moved from 6 Sea Zone to 19 Sea Zone
            8 fighters and 6 tactical_bombers moved from Manchuria to 19 Sea Zone
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            2 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            3 fighters moved from Kwangsi to Kwangtung
            1 aaGun moved from Anhwe to Kiangsu
            2 bombers moved from Manchuria to Japan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            1 factory_minor placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 fighter, 5 infantry and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
            Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    Russians AA : 0.00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from Caroline Islands to Marianas
            2 fighters moved from Caroline Islands to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marianas
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Marianas, round 2 : 4/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Marianas from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 84 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Marianas to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 carrier moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Central United States to Southeast Mexico
            1 bomber moved from Morocco to United Kingdom
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 5.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 artillery and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2,50
    Japanese regular : -0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Hopei
            1 artillery and 2 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from Caroline Islands to Marianas
            2 fighters moved from Caroline Islands to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            EDIT: 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marianas
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Marianas, round 2 : 4/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Marianas from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 84 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Marianas to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 carrier moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Central United States to Southeast Mexico
            1 bomber moved from Morocco to United Kingdom
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 5.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 artillery and 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Hopei
            1 artillery and 2 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Hunan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            2 infantry moved from Hunan to Anhwe
            2 mech_infantrys moved from West India to Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour and 1 infantry moved from Egypt to Alexandria
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 fighter moved from French Equatorial Africa to Trans-Jordan
            1 mech_infantry moved from Egypt to Alexandria
            2 artilleries, 1 infantry, 1 marine and 5 mech_infantrys moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 battleship moved from 81 Sea Zone to 80 Sea Zone
            3 fighters moved from Egypt to Persia
            1 bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour
            Battle in Persia
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Trans-Jordan
                British attack with 3 artilleries, 1 fighter, 2 infantry, 1 marine and 5 mech_infantrys
                Germans defend with 3 infantry; Italians defend with 1 artillery
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 marine and 5 mech_infantrys in Trans-Jordan, round 2 : 2/12 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 3 artilleries, 1 fighter, 1 marine and 5 mech_infantrys in Trans-Jordan, round 3 : 3/10 hits, 3,00 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 3 artilleries, 1 fighter, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Anhwe
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anhwe
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            3 infantry moved from West India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
            2 fighters moved from Morocco to United Kingdom
            1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from French Central Africa to 91 Sea Zone
            1 fighter moved from French Equatorial Africa to 91 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Iraq to Egypt
            3 fighters moved from Persia to Eastern Persia
            2 infantry moved from India to West India
            2 infantry moved from India to Burma
            1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun moved from India to West India
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,6,3,1
            British collect 34 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : 2,50
    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : 0,33
    British regular : -6,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 13 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 13 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 13 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Denmark to Western Germany
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
            1 artillery and 1 marine moved from Syria to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 marine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 marine moved from 97 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Tambov to Samara
            1 armour moved from Samara to Caucasus
            1 bomber moved from Volgograd to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.33
    

    Savegame

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