L21 BM3 tanios (L+18) vs AetV (X) Game 2

  • '20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 carriers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Korea
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs; 
            Germans buy 3 armour, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
            1 fighter and 1 tactical_bomber moved from Rostov to Belarus
            1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
            2 fighters moved from Rostov to Tambov
            2 fighters moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Tambov
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Western Germany to Trans-Jordan
            1 bomber moved from India to 42 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Urals
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 4/4 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Vologda
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern Italy
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 42 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 aaGuns and 3 armour moved from Rostov to Bryansk
            2 fighters moved from Tambov to Bryansk
            4 mech_infantrys moved from Bessarabia to Bryansk
            1 armour and 16 mech_infantrys moved from Ukraine to Bryansk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 aaGun moved from Archangel to Belarus
            1 fighter moved from Vologda to Bryansk
            2 fighters moved from Volgograd to Bryansk
            3 fighters moved from Southern Italy to Western Germany
            5 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Persia to Iraq
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Greece
            3 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -0,33
    Germans regular : 5,17
    British regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 artillery moved from Novosibirsk to Urals
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Urals
            1 mech_infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Urals
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 artilleries and 2 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Urals
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 artilleries and 7 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 artilleries and 7 infantry in Samara, round 2 : 2/11 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Russians win, taking Samara from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            3 armour moved from Russia to Novosibirsk
            1 fighter moved from Smolensk to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Urals to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Tambov to Novosibirsk
            2 aaGuns, 11 artilleries and 9 infantry moved from Russia to Samara
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.83
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 18 Sea Zone
            1 fighter and 3 tactical_bombers moved from Japan to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            5 armour moved from Bryansk to Tambov
            1 bomber moved from Dzavhan to Tambov
            1 infantry moved from Iraq to Syria
            1 bomber moved from Iraq to Syria
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Syria
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Syria, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Syria
                 retreated to Syria
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Japanese attack with 5 armour and 1 bomber
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 armour and 1 bomber in Tambov, round 2 : 4/6 hits, 3,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Tambov
                Japanese win, taking Tambov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Tambov to Rostov
            1 mech_infantry moved from Yenisey to Urals
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 1 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Amur to Manchuria
            2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Chahar
            1 fighter moved from Shensi to India
            1 mech_infantry moved from India to Eastern Persia
            2 mech_infantrys moved from Eastern Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 bomber moved from Syria to India
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 20 Sea Zone to Japan
            4 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            5 fighters and 4 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            2 submarines placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,4,5,4,5,3,4,5,1,1,2,5,1,6,4,6,4,2,2,4,3,5,6,1,1,3,5,1,2,5,5,6,2,5,1,6,1,6,6,5,2,1,5,5,6,4,5,2,1,5,3,3,3,2,3,3,6,2,5,1,4
            Japanese collect 71 PUs (9 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 2,83
    ANZAC regular : 0,67
    Russians regular : 1,00
    British regular : 0,67
    

    Savegame


  • @tanios FYI: you are aware that you can not load your TT’s in a hostile seazone?
    And if you should stay, Japan can use it’s Kami Tokens?


  • '20

    Can I load the transports during non-combat if I clear the sea zone?


  • @tanios no, combat occurred.
    But you may move out during combat phase with your TT’s and load elsewhere and go somewhere else or Comeback and conduct an amphib assault with the TT’s loaded from Iwo Jima.

    Or you leave the sz.


  • @tanios You are up.

  • '20

    TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Korea to Amur
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            4 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Amur
            1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur
            3 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scramble and any suicide tokens for sz 6?


  • @tanios one Kami Token on one US CR, please.
    No scramble.

    Thank you.

  • '20

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Korea to Amur
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            4 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Amur
            1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur
            3 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Manchuria
                Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/12 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 7 fighters in 18 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
            7 fighters moved from 18 Sea Zone to 6 Sea Zone
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            5 fighters moved from Manchuria to 6 Sea Zone
            2 fighters moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            6 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 submarine placed in 10 Sea Zone
            4 bombers placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Korea to Amur
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            4 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Amur
            1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur
            3 fighters moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Manchuria
                Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/12 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 7 fighters in 18 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
            7 fighters moved from 18 Sea Zone to 6 Sea Zone
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            5 fighters moved from Manchuria to 6 Sea Zone
            2 fighters moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            6 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 submarine placed in 10 Sea Zone
            4 bombers placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Sicily to Southern Italy
            2 fighters moved from Sicily to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 infantry moved from Egypt to Trans-Jordan
            4 fighters moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Southern Italy
                British attack with 5 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 5 fighters and 2 infantry in Southern Italy, round 2 : 4/7 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy
                British destroys 0PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 5 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Egypt to Gibraltar
            2 fighters moved from Southern Italy to 95 Sea Zone
            3 fighters moved from Southern Italy to Sicily
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Trans-Jordan to Algeria
            3 fighters moved from Trans-Jordan to Egypt
            2 fighters moved from Algeria to United Kingdom
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
            3 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from Egypt to Gibraltar
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 fighter placed in United Kingdom
            1 destroyer and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : -0.67
    Japanese regular : -0.33
    Germans regular : -0.67
    British regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Korea to Amur
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Korea to Amur
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @tanios CR stands for Cruiser, while CV stands for Carrier Vessel= Aircraft Carrier in case you didn’t know. Will change the casualty selection on my Turn, though.:grin:


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 20 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Iraq
            1 armour moved from Volgograd to Russia
            1 armour moved from Ukraine to Russia
            2 mech_infantrys moved from Bryansk to Russia
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 artillery and 2 infantry moved from Belarus to Smolensk
            4 fighters moved from Bryansk to Russia
            1 bomber moved from Iraq to Smolensk
            1 fighter moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Russia
                Germans attack with 2 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 5/13 hits, 6,17 expected hits
                    Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 2/7 hits, 2,33 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 7 fighters and 2 tactical_bombers in Russia, round 3 : 8/11 hits, 5,83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 6 infantry and 1 mech_infantry
            Battle in Southern Italy
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern Italy, round 2 : 0/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun, 5 artilleries and 8 infantry moved from Northern Italy to Western Germany
            1 artillery and 5 infantry moved from Bulgaria to Yugoslavia
            3 fighters moved from Southern Italy to Western Germany
            6 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to France
            2 aaGuns, 8 armour and 22 mech_infantrys moved from Bryansk to Tambov
            2 armour moved from Ukraine to Tambov
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 bomber moved from Smolensk to Belarus
            2 tactical_bombers moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            3 fighters moved from Russia to Novgorod
            3 infantry moved from Persia to Iraq
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            10 infantry placed in Germany
            7 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Volgograd
            5 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            Germans collect 60 PUs (10 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -1,83
    British regular : -1,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 artillery moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Russia
            1 fighter moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Japanese
            1 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Novosibirsk to Volgograd
            1 fighter moved from Novosibirsk to Vologda
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Russia
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 armour and 1 factory_minor
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Russia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            3 armour moved from Novosibirsk to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
            1 aaGun moved from Samara to Kazakhstan
            1 aaGun moved from Samara to Kazakhstan
            13 artilleries moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Vologda to Kazakhstan
            7 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour and 17 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Urals to Samara
                  Japanese take Samara from Russians
            3 armour moved from Tambov to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 bomber moved from India to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            17 fighters and 6 tactical_bombers moved from Japan to 18 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
    
        Combat - Japanese
            Battle in 18 Sea Zone
                Japanese attack with 17 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 18 Sea Zone, round 2 : 10/23 hits, 12,50 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Trans-Jordan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Japanese attack with 3 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 3 armour and 1 bomber in Caucasus, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Caucasus to India
            1 bomber moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 aaGun moved from Burma to India
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            2 fighters moved from India to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 7 submarines and 2 transports moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
            16 fighters and 6 tactical_bombers moved from 18 Sea Zone to Japan
            1 fighter and 3 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
            3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 fighter moved from 21 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in India
            3 infantry placed in French Indo China
            5 infantry placed in Japan
            1 airfield and 1 harbour placed in Marianas
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 21
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4,3,1,4,5,3,3,6,4,6,3,4,1,6,4,4,5,4,5,1,1,2,5,3,2,4,1,2,1,5,2,2,4,2,4,4,5,4,6,5,5,6,3,4,1,6,5,6,2,1,6,4,4,3,6,4,4,3,2,1,5,4,2,6,3,4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            Japanese collect 63 PUs (21 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -1,00
    ANZAC regular : 0,67
    Russians regular : 0,67
    British regular : -1,00
    

    Savegame

Suggested Topics

  • 56
  • 31
  • 25
  • 96
  • 155
  • 191
  • 186
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

125

Online

17.8k

Users

40.4k

Topics

1.8m

Posts