End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
3 Transports moved from sz56 to sz57
2 EarlyFighters, 3 Infantrys and 1 Marine moved from sz56 to Java
2 Artillerys moved from Soem to sz57
4 Infantrys moved from Soem to sz57
2 Artillerys, 4 Infantrys and 3 Transports moved from sz57 to sz56
2 Artillerys and 4 Infantrys moved from sz56 to Sumatra
4 Infantrys moved from Melbourne to sz37
2 Infantrys and 1 Transport moved from sz37 to sz50
1 Marine moved from Derby to sz50
5 Infantrys moved from Derby to sz50
3 Infantrys moved from Darwin to Derby
1 Infantry moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
2 Infantrys moved from sz37 to W.Australia
7 Infantrys and 1 Marine moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 12 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys and 4 Infantrys
Thai defend with 2 Infantrys
Anzac roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in Java
Anzac attack with 2 EarlyFighters, 3 Infantrys and 1 Marine
Hisaichi defend with 1 Artillery
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 2 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 3 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Anzac
2 EarlyFighters moved from Java to sz56
Place Units - Anzac
1 Transport placed in sz37
3 Infantrys placed in Darwin
3 Infantrys placed in W.Australia
5 Infantrys placed in Melbourne
1 Infantry placed in Wellington
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Anzac regular : -1.33
Thai regular : 0.33
Hisaichi regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
4 Battleships, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 4 Submarines moved from sz3 to sz7
2 Bombers moved from Palana to sz7
1 EarlyFighter moved from Palana to sz7
2 B29s moved from Anchorage to sz7
2 B29s moved from Alaska to sz7
1 B.Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
1 Tank moved from Anchorage to sz5
1 B.Transport, 1 Tank and 2 Tankettes moved from sz5 to sz4
2 Transports moved from sz4 to sz5
2 Artillerys moved from Anchorage to sz5
2 Infantrys moved from N.Canada to sz5
2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4
1 Transport moved from sz4 to sz5
2 Infantrys moved from N.Canada to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from sz4 to Palana
1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from Palana to Magadan
10 Infantrys moved from Canada to N.Canada
2 Infantrys moved from Seattle to Canada
8 Infantrys moved from Rocky Mt to Canada
Purchase Units - Americans
Americans buy 4 B29s and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines
Hisaichi defend with 3 Destroyers and 2 Submarines; Yamamoto defend with 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters
Americans roll dice for 4 Submarines in sz7, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Submarines in sz7, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers and 5 EarlyFighters in sz7, round 2 : 14/24 hits, 11.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/12 hits, 6.17 expected hits
Units damaged: 4 Battleships owned by the Americans
3 Destroyers owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 5 Destroyers owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 2 EarlyFighters owned by the Yamamoto lost in sz7
Americans win with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 126
Casualties for Hisaichi: 3 Destroyers and 2 Submarines
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters
Non Combat Move - Americans
1 EarlyFighter moved from sz7 to Palana
4 B29s and 2 Bombers moved from sz7 to Palana
7 Destroyers moved from sz20 to sz42
Place Units - Americans
2 B29s placed in Alaska
2 B29s placed in Anchorage
7 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.50
Americans regular : 3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
3 Artillerys, 1 Bomber and 9 Infantrys moved from Quingdao to Ulaan Ude
1 Infantry moved from Jinan to Ulaan Ude
1 Infantry moved from Jinan to Ulaan Ude
1 Destroyer moved from sz15 to sz1
1 B.Transport and 4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
1 B.Transport, 8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Yakutsk
2 Infantrys and 1 Marine moved from Belogorsk to Quingdao
4 Infantrys moved from Hsingan to Jinan
Purchase Units - Masaharu
Masaharu buy 3 Destroyers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Ulaan Ude
Masaharu attack with 3 Artillerys, 1 Bomber and 11 Infantrys
Russians defend with 1 EarlyFighter, 1 Mech.Inf and 4 Tanks
Masaharu roll dice for 3 Artillerys, 1 Bomber and 11 Infantrys in Ulaan Ude, round 2 : 2/15 hits, 4.00 expected hits
Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Ulaan Ude, round 2 : 1/6 hits, 2.83 expected hits
1 Mech.Inf owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tank owned by the Russians lost in Ulaan Ude
Masaharu roll dice for 3 Artillerys, 1 Bomber and 10 Infantrys in Ulaan Ude, round 3 : 7/14 hits, 3.83 expected hits
Russians roll dice for 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 3 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Masaharu, 1 EarlyFighter owned by the Russians and 3 Tanks owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 3 Artillerys, 1 Bomber and 8 Infantrys remaining. Battle score for attacker is 27
Casualties for Masaharu: 3 Infantrys
Casualties for Russians: 1 EarlyFighter, 1 Mech.Inf and 4 Tanks
Non Combat Move - Masaharu
1 Bomber moved from Ulaan Ude to Quingdao
Place Units - Masaharu
3 Destroyers placed in sz16
5 Infantrys placed in Akina
1 Infantry placed in Belogorsk
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.17
Russians regular : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Elite, 5 Infantrys and 1 Mech.Inf moved from Kyzal to Ulaan Ude
1 Artillery and 2 Infantrys moved from Ustkut to Ulaan Ude
Purchase Units - Russians
Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf
Masaharu defend with 3 Artillerys and 8 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf in Ulaan Ude, round 2 : 4/10 hits, 2.67 expected hits
Masaharu roll dice for 3 Artillerys and 8 Infantrys in Ulaan Ude, round 2 : 3/11 hits, 3.67 expected hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ulaan Ude, round 3 : 3/7 hits, 2.17 expected hits
Masaharu roll dice for 3 Artillerys and 4 Infantrys in Ulaan Ude, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf in Ulaan Ude, round 4 : 2/4 hits, 1.67 expected hits
Masaharu roll dice for 3 Artillerys and 1 Infantry in Ulaan Ude, round 4 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 5 : 1/2 hits, 1.00 expected hits
Masaharu roll dice for 2 Artillerys in Ulaan Ude, round 5 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 6 : 0/2 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery in Ulaan Ude, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 7 : 1/2 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery in Ulaan Ude, round 7 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 1 Elite remaining. Battle score for attacker is 5
Casualties for Russians: 1 Artillery, 7 Infantrys and 1 Mech.Inf
Casualties for Masaharu: 3 Artillerys and 8 Infantrys
Non Combat Move - Russians
2 Infantrys moved from Bratsk to Tulun
1 Elite and 5 Infantrys moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Kaask
3 Infantrys and 1 Mech.Inf moved from Achinsk to Krasnoyarsk
1 Mech.Inf moved from Krasnoyarsk to Tulun
Place Units - Russians
1 Elite, 4 Infantrys and 1 Mech.Inf placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33
Russians regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys, 3 Infantrys and 2 Tanks moved from Thailand to Burma
1 Tankette moved from Kichedung to Hanan
1 Infantry moved from Kichedung to Nanking
2 Infantrys moved from S.Japan to sz74
2 Infantrys and 1 Transport moved from sz74 to sz67
2 Infantrys moved from sz67 to N.French I.
3 EarlyFighters moved from sz60 to sz66
2 Artillerys moved from Davao to sz70
2 Infantrys moved from Davao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Bomber moved from Phuket to N.S
2 Transports moved from sz60 to sz70
2 Artillerys moved from Boho to sz70
1 Infantry moved from S to Samar
2 Artillerys moved from sz70 to Samar
1 Infantry moved from Halma to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Buru
Yamamoto take Buru from Dutch
2 Destroyers moved from sz73 to sz60
2 B.Transports moved from sz73 to sz74
1 B.Carrier, 4 Destroyers and 1 EarlyFighter moved from sz78 to sz16
1 EarlyFighter moved from Shansi to sz16
1 Artillery and 14 Infantrys moved from Shansi to Shangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 3 Destroyers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz66
Yamamoto attack with 3 EarlyFighters
British defend with 1 Submarine
Yamamoto roll dice for 3 EarlyFighters in sz66, round 2 : 0/3 hits, 1.00 expected hits
1 Submarine owned by the British submerged
Battle in N.S
Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantrys
British defend with 5 Infantrys
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.S, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 4 Infantrys in N.S, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys and 1 Bomber in N.S, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in N.S, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
Yamamoto winYamamoto win with 3 EarlyFighters remaining, taking N.S from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for British: 5 Infantrys
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Burma
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 2 Infantrys and 3 Mech.Infs
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Burma, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Burma
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Burma, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 2 Mech.Infs in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the British lost in Burma
Yamamoto win, taking Burma from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 1 Infantry
Casualties for British: 2 Infantrys and 3 Mech.Infs
Battle in Samar
Yamamoto attack with 2 Artillerys and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Samar
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Samar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from N.S to Phuket
3 EarlyFighters moved from sz66 to sz60
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Yakutsk
Place Units - Yamamoto
3 Destroyers placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
4 Infantrys placed in S.Japan
5 Infantrys placed in Tokyo
1 Elite, 1 Fighter and 1 Infantry placed in Amursk
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
2 Infantrys moved from Sikang to Szechwan
1 Tankette moved from Sikang to Szechwan
2 Infantrys moved from Sikang to W.Sian
1 Artillery and 1 Tankette moved from Sikang to W.Sian
2 Infantrys moved from Quyan to Gobi
1 Infantry moved from Gansu to N.Shangsi
1 Infantry moved from Tsingnan to Gansu
5 Infantrys and 1 Marine moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 4 Artillerys and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tankette
Hisaichi defend with 2 Tankettes
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tankette in W.Sian, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 0/2 hits, 0.33 expected hits
2 Tankettes owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Tankettes
Battle in N.Shangsi
Chinese attack with 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 2 Infantrys and 1 Tankette
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
4 Artillerys and 2 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Tankette moved from Kwangsi to Chunking
1 Tankette moved from Kwangsi to N.Chunking
4 Tankettes moved from Kwangsi to W.Sian
1 Bomber moved from Shansi to W.Sian
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
1 Tank moved from W.Borneo to sz60
2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank moved from sz60 to Sumatra
1 Submarine moved from sz60 to sz66
6 Infantrys moved from Malaya to Thailand
1 Mech.Inf moved from Tientsin to Sian
2 Mech.Infs moved from Tientsin to Sian
1 Artillery, 1 EarlyFighter and 2 Tanks moved from Quingdao to Ulaan Ude
1 Infantry moved from Seoul to Korea
3 Infantrys moved from Peking to E.Shansi
6 Tankettes moved from Hongkong to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Destroyers and 23 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz66
Hisaichi attack with 1 Submarine
British defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Hisaichi submerged
Battle in Ulaan Ude
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Tanks
Russians defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Ulaan Ude, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Elite in Ulaan Ude, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Ulaan Ude
Hisaichi winBritish win with 1 Submarine remaining, taking Ulaan Ude from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Elite
Battle in Chunking
Hisaichi attack with 1 Tankette
British defend with 1 Artillery
Hisaichi roll dice for 1 Tankette in Chunking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Chunking, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Chunking, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Chunking, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Chunking, round 4 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Chunking
Chinese win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank
Anzac defend with 2 Artillerys and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 2 : 0/9 hits, 3.17 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 3 : 3/9 hits, 3.17 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 4 : 3/9 hits, 3.17 expected hits
Anzac roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Anzac with 2 Artillerys, 4 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in N.Chunking
Hisaichi attack with 1 Tankette
British defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in N.Chunking
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in W.Sian
Hisaichi attack with 1 Bomber and 4 Tankettes
Chinese defend with 1 Artillery, 2 Infantrys and 1 Tankette
Hisaichi roll dice for 1 Bomber and 4 Tankettes in W.Sian, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tankette in W.Sian, round 2 : 2/4 hits, 1.17 expected hits
1 Tankette owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in W.Sian
Hisaichi roll dice for 1 Bomber and 2 Tankettes in W.Sian, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 2/3 hits, 1.00 expected hits
2 Tankettes owned by the Hisaichi lost in W.Sian
1 Bomber owned by the Hisaichi retreated
Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Hisaichi: 4 Tankettes
Casualties for Chinese: 1 Tankette
Non Combat Move - Hisaichi
1 Bomber moved from W.Sian to Shansi
4 EarlyFighters moved from Sumatra to sz60
1 EarlyFighter moved from Ulaan Ude to Quingdao
Place Units - Hisaichi
2 Destroyers placed in sz79
3 Infantrys placed in Tientsin
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Infantrys placed in Malaya
6 Infantrys placed in Hongkong
6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Anzac regular : -2.00
Russians regular : -0.33
British regular : -0.17
Hisaichi regular : -7.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
2 Transports moved from sz56 to sz50
1 Destroyer moved from sz50 to sz58
Combat - Dutch
Battle in sz58
Dutch attack with 1 Destroyer
Yamamoto defend with 1 T.Boat
Dutch roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Destroyer in sz58, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in sz58, round 3 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Dutch lost in sz58
Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Dutch: 1 Destroyer
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Dutch regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 EarlyFighter moved from Phuket to sz66
2 Infantrys, 1 Marine and 1 Tank moved from Thailand to Burma
4 Infantrys and 1 Marine moved from Phuket to Thailand
1 Tank moved from Phuket to Burma
Purchase Units - Thai
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz66
Hisaichi loiter and taunt; Thai attack with 1 EarlyFighter
British defend with 1 Submarine
Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British submerged
Non Combat Move - Thai
1 EarlyFighter moved from sz66 to Phuket
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Transports moved from sz61 to sz63
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
1 Transport moved from sz61 to sz63
1 Artillery and 1 Infantry moved from Calcutta to sz63
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64
1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64
1 Transport moved from sz64 to sz63
1 Artillery and 1 Infantry moved from Calcutta to sz63
1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64
4 Artillerys, 2 Fighters and 4 Infantrys moved from sz64 to Burma
1 Infantry moved from W.Chunking to Chunking
3 Mech.Infs and 2 Tanks moved from Bengal to Burma
2 EarlyFighters moved from Amdanam to Burma
1 Artillery and 2 Infantrys moved from W.Tibet to Nepal
3 Mech.Infs moved from Dheli to Bengal
1 Infantry moved from New Guinea to Sarong
3 Infantrys moved from Moresby to New Guinea
1 Destroyer moved from sz61 to sz66
1 Submarine moved from sz61 to sz66
Purchase Units - British
British buy 4 Artillerys, 4 Infantrys, 1 Marine, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 4 Artillerys, 2 EarlyFighters, 2 Fighters, 4 Infantrys, 3 Mech.Infs and 2 Tanks
Yamamoto defend with 2 Artillerys, 2 Infantrys and 2 Tanks; Thai defend with 2 Infantrys, 1 Marine and 2 Tanks
British roll dice for 4 Artillerys, 2 EarlyFighters, 2 Fighters, 4 Infantrys, 3 Mech.Infs and 2 Tanks in Burma, round 2 : 5/17 hits, 6.33 expected hits
Yamamoto roll dice for 2 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks in Burma, round 2 : 5/11 hits, 4.33 expected hits
2 Infantrys owned by the Thai, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 4 Infantrys owned by the British and 1 Marine owned by the Thai lost in Burma
British roll dice for 3 Artillerys, 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 2 Tanks in Burma, round 3 : 8/12 hits, 4.67 expected hits
Yamamoto roll dice for 2 Artillerys and 4 Tanks in Burma, round 3 : 3/6 hits, 2.67 expected hits
2 Tanks owned by the Thai, 2 Artillerys owned by the Yamamoto, 3 Artillerys owned by the British and 2 Tanks owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 15
Casualties for British: 4 Artillerys and 4 Infantrys
Casualties for Thai: 2 Infantrys, 1 Marine and 2 Tanks
Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in sz66
British attack with 1 Destroyer and 2 Submarines
Hisaichi defend with 1 Submarine
British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Submarines in sz66, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Submarine in sz66, round 3 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Hisaichi lost in sz66
British win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Non Combat Move - British
2 Fighters moved from Burma to sz64
2 EarlyFighters moved from Burma to Bengal
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from Vancouver to N.Canada
2 Tankettes moved from sz4 to Palana
Place Units - British
3 Mech.Infs placed in Dheli
2 Tanks placed in Bengal
4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta
2 Tankettes placed in Vancouver
1 Infantry placed in Moresby
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
British regular : 2.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Marine moved from Java to sz56
1 Infantry moved from Java to sz56
1 Infantry, 1 Marine and 1 Transport moved from sz56 to sz61
1 Infantry and 1 Marine moved from sz61 to N.S
2 EarlyFighters moved from sz56 to N.S
2 Transports moved from sz56 to sz57
1 Marine moved from Soem to sz57
3 Infantrys moved from Soem to sz57
3 Infantrys, 1 Marine and 2 Transports moved from sz57 to sz56
3 Infantrys and 1 Marine moved from sz56 to Sumatra
1 Infantry moved from Java to Sumatra
2 Infantrys moved from Melbourne to sz37
4 Infantrys moved from Derby to sz50
4 Infantrys and 2 Transports moved from sz50 to sz56
4 Infantrys moved from sz56 to Sumatra
2 Infantrys moved from Melbourne to sz37
2 Infantrys and 1 Transport moved from sz37 to sz50
2 Infantrys moved from sz50 to Soem
4 Infantrys moved from Derby to sz50
4 Infantrys moved from sz50 to Soem
1 Infantry moved from W.Australia to sz50
3 Infantrys moved from W.Australia to sz50
1 Infantry moved from S.W.Australia to W.Australia
3 Infantrys moved from Darwin to Derby
2 Infantrys moved from sz37 to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 1 Elite, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 8 Infantrys and 1 Marine
Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
Anzac roll dice for 8 Infantrys and 1 Marine in Sumatra, round 2 : 3/9 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Anzac: 2 Infantrys
Battle in N.S
Anzac attack with 2 EarlyFighters, 1 Infantry and 1 Marine
Yamamoto defend with 1 Artillery
Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Marine in N.S, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in N.S, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in N.S
Anzac win, taking N.S from Yamamoto with 2 EarlyFighters and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Anzac
2 EarlyFighters moved from N.S to sz56
Place Units - Anzac
1 Transport placed in sz37
1 Elite and 2 Infantrys placed in W.Australia
3 Infantrys placed in Darwin
5 Infantrys placed in Melbourne
Anzac undo move 4.
Anzac undo move 3.
Anzac undo move 2.
Anzac undo move 1.
1 Transport placed in sz50
1 Elite and 1 Infantry placed in W.Australia
3 Infantrys placed in Darwin
6 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 1.50
Hisaichi regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
4 units repaired.
2 B29s moved from Anchorage to sz1
2 B29s moved from Alaska to sz1
2 Bombers moved from Palana to sz1
4 B29s and 1 EarlyFighter moved from Palana to sz1
4 EarlyFighters moved from sz7 to sz1
4 Battleships, 7 Destroyers and 4 Submarines moved from sz7 to sz1
2 Carriers moved from sz7 to sz4
2 Transports moved from sz4 to sz5
1 B.Transport moved from sz4 to sz5
1 Transport moved from sz4 to sz5
10 Infantrys moved from N.Canada to sz5
1 B.Transport, 10 Infantrys and 3 Transports moved from sz5 to sz4
10 Infantrys moved from sz4 to Palana
2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from Palana to Magadan
10 Infantrys moved from Canada to N.Canada
7 Infantrys moved from Rocky Mt to Canada
7 Destroyers moved from sz42 to sz70
Purchase Units - Americans
Americans buy 1 B.Transport, 3 Destroyers, 10 Infantrys, 2 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz1
Americans attack with 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers, 5 EarlyFighters and 4 Submarines
Hisaichi defend with 2 B.Transports and 2 Destroyers; Masaharu defend with 1 B.Transport, 2 Destroyers, 1 T.Boat and 4 Transports; Yamamoto defend with 2 Transports
Americans roll dice for 4 Submarines in sz1, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers and 5 EarlyFighters in sz1, round 2 : 13/26 hits, 14.67 expected hits
Masaharu roll dice for 3 B.Transports, 4 Destroyers, 1 T.Boat and 6 Transports in sz1, round 2 : 6/14 hits, 3.67 expected hits
Units damaged: 4 Battleships owned by the Americans
2 Submarines owned by the Americans, 2 B.Transports owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 1 T.Boat owned by the Masaharu, 2 Transports owned by the Yamamoto, 1 Destroyer owned by the Masaharu, 1 B.Transport owned by the Masaharu and 4 Transports owned by the Masaharu lost in sz1
Americans roll dice for 2 Submarines in sz1, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers and 5 EarlyFighters in sz1, round 3 : 14/26 hits, 14.67 expected hits
Masaharu roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz1
Americans win with 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers, 5 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 79
Casualties for Americans: 3 Submarines
Casualties for Hisaichi: 2 B.Transports and 2 Destroyers
Casualties for Masaharu: 1 B.Transport, 2 Destroyers, 1 T.Boat and 4 Transports
Casualties for Yamamoto: 2 Transports
Battle in sz70
Americans attack with 7 Destroyers
Yamamoto defend with 1 Destroyer and 2 Transports
Americans roll dice for 7 Destroyers in sz70, round 2 : 0/7 hits, 2.33 expected hits
Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 2 : 2/3 hits, 0.83 expected hits
2 Destroyers owned by the Americans lost in sz70
Americans roll dice for 5 Destroyers in sz70, round 3 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 3 : 0/3 hits, 0.83 expected hits
1 Transport owned by the Yamamoto lost in sz70
Americans roll dice for 5 Destroyers in sz70, round 4 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in sz70, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 5 Destroyers in sz70, round 5 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in sz70, round 5 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
Americans roll dice for 4 Destroyers in sz70, round 6 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz70, round 6 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz70
Americans win with 4 Destroyers remaining. Battle score for attacker is -4
Casualties for Americans: 3 Destroyers
Casualties for Yamamoto: 1 Destroyer and 2 Transports
Non Combat Move - Americans
8 B29s, 2 Bombers and 5 EarlyFighters moved from sz1 to Palana
Place Units - Americans
2 L.Fighters placed in sz4
2 Destroyers placed in sz5
10 Infantrys placed in Rocky Mt
1 B.Transport and 1 Destroyer placed in sz25
1 S.Sub placed in sz25
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : -9.00
Masaharu regular : 2.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Infantry moved from Irkutsk to Ustkut
Masaharu take Ustkut from Russians
2 Infantrys and 1 Marine moved from Quingdao to Ulaan Ude
4 Infantrys moved from Jinan to Ulaan Ude
3 Destroyers moved from sz16 to sz3
1 Infantry moved from Belogorsk to Quingdao
1 Bomber moved from Quingdao to sz3
Purchase Units - Masaharu
Masaharu buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber and 3 Destroyers
Russians defend with 1 Submarine
Russians roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Bomber and 3 Destroyers in sz3, round 2 : 1/4 hits, 1.67 expected hits
1 Submarine owned by the Russians lost in sz3
Masaharu win with 1 Bomber and 3 Destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Non Combat Move - Masaharu
1 Bomber moved from sz3 to N.Japan
5 Infantrys moved from Akina to N.Japan
Place Units - Masaharu
2 Destroyers placed in sz15
6 Infantrys placed in Akina
3 Infantrys placed in Belogorsk
1 Infantry placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67
Russians regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Elite, 7 Infantrys and 1 Mech.Inf moved from Kaask to Tulun
1 Elite, 7 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 Elite, 7 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Artillery and 2 Tanks; Masaharu defend with 6 Infantrys and 1 Marine
Russians roll dice for 1 Elite, 7 Infantrys and 2 Mech.Infs in Ulaan Ude, round 2 : 3/10 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery, 6 Infantrys, 1 Marine and 2 Tanks in Ulaan Ude, round 2 : 2/10 hits, 3.67 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite, 5 Infantrys and 2 Mech.Infs in Ulaan Ude, round 3 : 4/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Ulaan Ude, round 3 : 4/7 hits, 2.67 expected hits
4 Infantrys owned by the Russians, 1 Marine owned by the Masaharu and 3 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite, 1 Infantry and 2 Mech.Infs in Ulaan Ude, round 4 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Ulaan Ude, round 4 : 3/3 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ulaan Ude
Russians roll dice for 1 Elite in Ulaan Ude, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Ulaan Ude, round 5 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Russians lost in Ulaan Ude
Hisaichi win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Elite, 7 Infantrys and 2 Mech.Infs
Casualties for Masaharu: 6 Infantrys and 1 Marine
Casualties for Hisaichi: 1 Artillery and 1 Tank
Non Combat Move - Russians
3 Infantrys moved from Krasnoyarsk to Kaask
1 AAGun and 4 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
2 Artillerys and 1 Elite placed in Kaask
3 Infantrys placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Hisaichi regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys, 5 Infantrys, 1 Tank and 5 Tankettes moved from Quingdao to Ulaan Ude
1 Artillery, 13 Infantrys and 7 Tanks moved from Shangsi to Gansu
1 Infantry moved from Nanking to Sian
1 Tankette moved from Hanan to N.Chunking
3 EarlyFighters moved from sz60 to sz70
1 Bomber moved from Phuket to sz70
1 T.Boat moved from sz68 to sz70
3 Destroyers moved from sz78 to sz7
1 B.Carrier, 4 Destroyers and 2 EarlyFighters moved from sz16 to sz7
1 Fighter moved from Amursk to sz7
1 Elite and 1 Infantry moved from Amursk to Belogorsk
4 Infantrys moved from S.Japan to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz60
4 Infantrys moved from sz60 to N.S
1 Infantry moved from Buru to sz58
1 Infantry moved from sz58 to Bava
Yamamoto take Bava from Dutch
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Battleship, 1 Destroyer, 14 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Gansu
Yamamoto attack with 1 Artillery, 13 Infantrys and 7 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 13 Infantrys and 7 Tanks in Gansu, round 2 : 7/21 hits, 6.17 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Gansu
Yamamoto win, taking Gansu from Chinese with 1 Artillery, 12 Infantrys and 7 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.S
Yamamoto attack with 4 Infantrys
Anzac defend with 1 Marine
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Marine owned by the Anzac lost in N.S
Yamamoto win, taking N.S from Anzac with 4 Infantrys remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Marine
Battle in sz70
Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 T.Boat
Americans defend with 4 Destroyers
Yamamoto roll dice for 1 Bomber, 3 EarlyFighters and 1 T.Boat in sz70, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 4 Destroyers in sz70, round 2 : 3/4 hits, 2.00 expected hits
2 Destroyers owned by the Americans, 2 EarlyFighters owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 0/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans lost in sz70
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz70, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz70
Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 EarlyFighters and 1 T.Boat
Casualties for Americans: 4 Destroyers
Battle in N.Chunking
Yamamoto attack with 1 Tankette
British defend with 1 Infantry
Yamamoto roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Yamamoto lost in N.Chunking
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Tankette
Non Combat Move - Yamamoto
1 Carrier moved from sz60 to sz70
1 B.Transport moved from sz67 to sz70
1 Transport moved from sz67 to sz70
1 Bomber moved from sz70 to Davao
5 Infantrys moved from Tokyo to S.Japan
1 B.Transport moved from sz67 to sz74
Place Units - Yamamoto
1 Battleship, 1 Destroyer and 1 Submarine placed in sz78
4 Infantrys placed in S.Japan
5 Infantrys placed in Tokyo
4 Infantrys placed in Davao
2 Artillerys and 1 Infantry placed in Amursk
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 1.83
Americans regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Infantry and 1 Tankette moved from Szechwan to Sian
1 Infantry moved from W.Sian to Hanan
Chinese take Hanan from Yamamoto
1 Artillery and 1 Infantry moved from W.Sian to Sian
1 Infantry moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Tsingnan to Sikang
4 Mech.Infs moved from Tsingnan to Sikang
4 Mech.Infs moved from Sikang to Sian
2 Infantrys moved from Gobi to Tsingnan
4 Artillerys and 2 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Quyan to Gobi
4 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 1 Artillery, 3 Infantrys, 4 Mech.Infs and 1 Tankette
Hisaichi defend with 3 Mech.Infs; Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery, 3 Infantrys, 4 Mech.Infs and 1 Tankette in Sian, round 2 : 3/9 hits, 3.00 expected hits
Hisaichi roll dice for 1 Infantry and 3 Mech.Infs in Sian, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto, 2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
Chinese roll dice for 1 Artillery, 1 Infantry, 4 Mech.Infs and 1 Tankette in Sian, round 3 : 3/7 hits, 2.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Sian, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 9
Casualties for Chinese: 2 Infantrys and 1 Tankette
Casualties for Hisaichi: 3 Mech.Infs
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
1 Bunker placed in Tsingnan
5 Infantrys and 1 Tank placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Tank moved from Ulaan Ude to Kyzal
Hisaichi take Kyzal from Russians
1 Tank moved from Kyzal to Ulaan Ude
1 Infantry moved from N.Shangsi to Gansu
2 Tankettes moved from Kwangsi to Chunking
1 Tankette moved from Kwangsi to Chunking
1 Tankette moved from Kwangsi to Hanan
2 Tankettes moved from Kwangsi to Burma
6 Infantrys moved from Thailand to Burma
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys, 4 EarlyFighters and 2 Infantrys moved from sz60 to Sumatra
1 Submarine moved from sz67 to sz70
6 Infantrys moved from Seoul to sz79
2 Infantrys and 1 Transport moved from sz79 to sz67
2 Infantrys and 1 Transport moved from sz79 to sz67
2 Infantrys and 1 Transport moved from sz79 to sz67
6 Infantrys moved from sz67 to Kwangsi
5 Infantrys moved from Hongkong to Kwangtung
1 Infantry moved from Hongkong to Kwangtung
3 Infantrys moved from Tientsin to Hopeh
2 Bombers moved from Shansi to Burma
3 Infantrys moved from E.Shansi to Shansi
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Kichedung
1 EarlyFighter moved from Quingdao to Kichedung
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers and 25 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hanan
Hisaichi attack with 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in Hanan, round 2 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 2 Infantrys
Anzac defend with 6 Infantrys and 1 Marine
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 2 Infantrys in Sumatra, round 2 : 3/8 hits, 2.67 expected hits
Anzac roll dice for 5 Infantrys and 1 Marine in Sumatra, round 2 : 2/6 hits, 2.00 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys and 4 EarlyFighters in Sumatra, round 3 : 1/6 hits, 2.00 expected hits
Anzac roll dice for 2 Infantrys and 1 Marine in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Artillery and 4 EarlyFighters in Sumatra, round 4 : 2/5 hits, 1.67 expected hits
Anzac roll dice for 1 Infantry and 1 Marine in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in Sumatra
Hisaichi win, taking Sumatra from Anzac with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 7
Casualties for Anzac: 6 Infantrys and 1 Marine
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Chunking
Hisaichi attack with 3 Tankettes
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 Tankettes in Chunking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi lost in Chunking
2 Tankettes owned by the Hisaichi retreated to Kwangsi
Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in Burma
Hisaichi attack with 2 Bombers, 6 Infantrys and 2 Tankettes
British defend with 3 Mech.Infs and 2 Tanks
Hisaichi roll dice for 2 Bombers, 6 Infantrys and 2 Tankettes in Burma, round 2 : 2/10 hits, 3.00 expected hits
British roll dice for 3 Mech.Infs and 2 Tanks in Burma, round 2 : 3/5 hits, 2.00 expected hits
2 Mech.Infs owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Bombers, 3 Infantrys and 2 Tankettes in Burma, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Mech.Inf and 2 Tanks in Burma, round 3 : 1/3 hits, 1.33 expected hits
1 Mech.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Bombers, 2 Infantrys and 2 Tankettes in Burma, round 4 : 4/6 hits, 2.33 expected hits
British roll dice for 2 Tanks in Burma, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 Bombers, 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 17
Casualties for Hisaichi: 4 Infantrys
Casualties for British: 3 Mech.Infs and 2 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Burma to Phuket
6 Infantrys moved from Malaya to Thailand
4 EarlyFighters moved from Sumatra to sz60
Place Units - Hisaichi
4 Infantrys placed in S.Borneo
6 Infantrys placed in Malaya
6 Infantrys placed in Hongkong
3 Infantrys placed in Tientsin
2 Destroyers placed in sz79
6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Anzac regular : -0.67
British regular : -0.33
Hisaichi regular : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Dutch
4 Infantrys and 2 Transports moved from sz50 to sz56
1 T.Boat moved from sz61 to sz56
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
4 Infantrys and 1 Marine moved from Thailand to Burma
1 Marine moved from Phuket to Thailand
4 Infantrys moved from Phuket to Thailand
1 Tank moved from Phuket to Burma
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
4 Transports moved from sz64 to sz63
4 Artillerys moved from Calcutta to sz63
1 Marine moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz61
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64
2 EarlyFighters, 3 Mech.Infs and 2 Tanks moved from Bengal to Burma
2 Fighters moved from sz64 to N.S
2 Artillerys, 1 Infantry and 1 Marine moved from sz61 to N.S
1 Artillery and 1 Infantry moved from Chunking to Burma
1 Artillery and 2 Infantrys moved from Nepal to Bengal
2 Artillerys moved from sz64 to Burma
2 Infantrys moved from sz64 to Burma
3 Mech.Infs moved from Dheli to Bengal
3 Infantrys moved from New Guinea to Sarong
1 Infantry moved from Moresby to New Guinea
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
1 Tankette moved from Vancouver to British Columbia
1 Tankette moved from Vancouver to N.Canada
1 Tankette moved from British Columbia to N.Canada
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 3 Artillerys, 2 EarlyFighters, 3 Infantrys, 3 Mech.Infs and 2 Tanks
Hisaichi defend with 2 Infantrys and 2 Tankettes; Thai defend with 4 Infantrys, 1 Marine and 1 Tank
British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys, 3 Mech.Infs and 2 Tanks in Burma, round 2 : 5/13 hits, 4.67 expected hits
Hisaichi roll dice for 6 Infantrys, 1 Marine, 1 Tank and 2 Tankettes in Burma, round 2 : 2/10 hits, 3.17 expected hits
3 Infantrys owned by the Thai, 2 Tankettes owned by the Hisaichi and 2 Infantrys owned by the British lost in Burma
British roll dice for 3 Artillerys, 2 EarlyFighters, 1 Infantry, 3 Mech.Infs and 2 Tanks in Burma, round 3 : 2/11 hits, 4.00 expected hits
Hisaichi roll dice for 3 Infantrys, 1 Marine and 1 Tank in Burma, round 3 : 2/5 hits, 1.83 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
British roll dice for 2 Artillerys, 2 EarlyFighters, 3 Mech.Infs and 2 Tanks in Burma, round 4 : 6/9 hits, 3.33 expected hits
Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in Burma, round 4 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Thai, 1 Tank owned by the Thai, 2 Artillerys owned by the British and 1 Marine owned by the Thai lost in Burma
British win, taking Burma from Hisaichi with 2 EarlyFighters, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 3 Artillerys and 3 Infantrys
Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
Casualties for Thai: 4 Infantrys, 1 Marine and 1 Tank
Battle in N.S
British attack with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
Yamamoto defend with 4 Infantrys
British roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine in N.S, round 2 : 0/6 hits, 2.50 expected hits
Yamamoto roll dice for 4 Infantrys in N.S, round 2 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 1 Marine owned by the British lost in N.S
2 Fighters owned by the British retreated
British roll dice for 1 Artillery in N.S, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 4 Infantrys in N.S, round 3 : 4/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto win with 3 Infantrys remaining. Battle score for attacker is -11
Casualties for British: 2 Artillerys, 1 Infantry and 1 Marine
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from Burma to Bengal
2 Destroyers moved from sz61 to sz66
2 Destroyers moved from sz64 to sz66
1 Carrier moved from sz64 to sz66
2 Fighters moved from N.S to sz66
Place Units - British
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta
2 Infantrys placed in Bengal
3 Infantrys placed in Moresby
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.33
British regular : -0.83
Hisaichi regular : -0.17