f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
dawg (allies) v. entek (axis) TRS
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Dutch 3 Infantrys, 1 Marine and 2 Transports moved from sz50 to sz56 Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Sumatra Thai take Sumatra from Anzac 2 Infantrys moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to sz66 1 Marine moved from Phuket to Thailand 1 Tank moved from Phuket to Thailand 1 T.Boat moved from sz60 to sz73 Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in sz66 Thai attack with 1 EarlyFighter British defend with 1 Submarine Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British submerged Non Combat Move - Thai 1 EarlyFighter moved from sz66 to Phuket Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : -0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 3 Mech.Infs moved from W.Tibet to Burma 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Yamamoto 1 Artillery moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 3 Transports moved from sz61 to sz63 4 Infantrys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 6 Infantrys and 3 Transports moved from sz63 to sz61 6 Infantrys moved from sz61 to N.S 2 Fighters moved from sz64 to N.S 1 EarlyFighter moved from Amdanam to N.S 1 Transport moved from sz64 to sz63 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 1 Transport moved from sz63 to sz64 2 Infantrys moved from sz64 to Burma 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 2 Tankettes moved from Vancouver to N.Canada 3 Infantrys moved from New Guinea to Sarong 1 Infantry moved from Moresby to New Guinea Purchase Units - British British buy 4 Artillerys, 7 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Chunking British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Tankettes British roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Chunking, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 4 : 1/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the British lost in Chunking British win, taking Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 Tankettes Battle in Burma British attack with 2 Infantrys and 3 Mech.Infs Hisaichi defend with 3 Tanks British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 3 Tanks in Burma, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi lost in Burma British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Burma British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 4 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 15 Casualties for Hisaichi: 3 Tanks Battle in N.S British attack with 1 EarlyFighter, 2 Fighters and 6 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys British roll dice for 1 EarlyFighter, 2 Fighters and 6 Infantrys in N.S, round 2 : 3/9 hits, 2.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S British roll dice for 1 EarlyFighter, 2 Fighters and 5 Infantrys in N.S, round 3 : 4/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.S British win, taking N.S from Yamamoto with 1 EarlyFighter, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Non Combat Move - British 1 EarlyFighter moved from N.S to Amdanam 2 Fighters moved from N.S to sz64 1 EarlyFighter moved from Bengal to Amdanam 3 Mech.Infs moved from Dheli to Bengal Place Units - British 2 Tanks placed in Bengal 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver 4 Artillerys and 4 Infantrys placed in Calcutta 3 Infantrys placed in Moresby Turn Complete - British British collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 British regular : 1.50 Hisaichi regular : -3.00 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 3 Transports moved from sz56 to sz57 2 EarlyFighters, 3 Infantrys and 1 Marine moved from sz56 to Java 2 Artillerys moved from Soem to sz57 4 Infantrys moved from Soem to sz57 2 Artillerys, 4 Infantrys and 3 Transports moved from sz57 to sz56 2 Artillerys and 4 Infantrys moved from sz56 to Sumatra 4 Infantrys moved from Melbourne to sz37 2 Infantrys and 1 Transport moved from sz37 to sz50 1 Marine moved from Derby to sz50 5 Infantrys moved from Derby to sz50 3 Infantrys moved from Darwin to Derby 1 Infantry moved from S.W.Australia to W.Australia 1 Infantry moved from Melbourne to S.W.Australia 2 Infantrys moved from sz37 to W.Australia 7 Infantrys and 1 Marine moved from sz50 to Soem Purchase Units - Anzac Anzac buy 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys and 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in Java Anzac attack with 2 EarlyFighters, 3 Infantrys and 1 Marine Hisaichi defend with 1 Artillery Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 2 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 3 : 2/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Anzac 2 EarlyFighters moved from Java to sz56 Place Units - Anzac 1 Transport placed in sz37 3 Infantrys placed in Darwin 3 Infantrys placed in W.Australia 5 Infantrys placed in Melbourne 1 Infantry placed in Wellington Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : -1.33 Thai regular : 0.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 4 Battleships, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 4 Submarines moved from sz3 to sz7 2 Bombers moved from Palana to sz7 1 EarlyFighter moved from Palana to sz7 2 B29s moved from Anchorage to sz7 2 B29s moved from Alaska to sz7 1 B.Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 1 Tank moved from Anchorage to sz5 1 B.Transport, 1 Tank and 2 Tankettes moved from sz5 to sz4 2 Transports moved from sz4 to sz5 2 Artillerys moved from Anchorage to sz5 2 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4 1 Transport moved from sz4 to sz5 2 Infantrys moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 1 Infantry moved from Anchorage to Alaska 2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from sz4 to Palana 1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from Palana to Magadan 10 Infantrys moved from Canada to N.Canada 2 Infantrys moved from Seattle to Canada 8 Infantrys moved from Rocky Mt to Canada Purchase Units - Americans Americans buy 4 B29s and 7 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines Hisaichi defend with 3 Destroyers and 2 Submarines; Yamamoto defend with 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters Americans roll dice for 4 Submarines in sz7, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Submarines in sz7, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers and 5 EarlyFighters in sz7, round 2 : 14/24 hits, 11.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 4 Battleships owned by the Americans 3 Destroyers owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 5 Destroyers owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 2 EarlyFighters owned by the Yamamoto lost in sz7 Americans win with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 126 Casualties for Hisaichi: 3 Destroyers and 2 Submarines Casualties for Yamamoto: 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters Non Combat Move - Americans 1 EarlyFighter moved from sz7 to Palana 4 B29s and 2 Bombers moved from sz7 to Palana 7 Destroyers moved from sz20 to sz42 Place Units - Americans 2 B29s placed in Alaska 2 B29s placed in Anchorage 7 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : 3.00 -
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 3 Artillerys, 1 Bomber and 9 Infantrys moved from Quingdao to Ulaan Ude 1 Infantry moved from Jinan to Ulaan Ude 1 Infantry moved from Jinan to Ulaan Ude 1 Destroyer moved from sz15 to sz1 1 B.Transport and 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 1 B.Transport, 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Yakutsk 2 Infantrys and 1 Marine moved from Belogorsk to Quingdao 4 Infantrys moved from Hsingan to Jinan Purchase Units - Masaharu Masaharu buy 3 Destroyers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ulaan Ude Masaharu attack with 3 Artillerys, 1 Bomber and 11 Infantrys Russians defend with 1 EarlyFighter, 1 Mech.Inf and 4 Tanks Masaharu roll dice for 3 Artillerys, 1 Bomber and 11 Infantrys in Ulaan Ude, round 2 : 2/15 hits, 4.00 expected hits Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Ulaan Ude, round 2 : 1/6 hits, 2.83 expected hits 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tank owned by the Russians lost in Ulaan Ude Masaharu roll dice for 3 Artillerys, 1 Bomber and 10 Infantrys in Ulaan Ude, round 3 : 7/14 hits, 3.83 expected hits Russians roll dice for 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 3 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the Masaharu, 1 EarlyFighter owned by the Russians and 3 Tanks owned by the Russians lost in Ulaan Ude Masaharu win, taking Ulaan Ude from Russians with 3 Artillerys, 1 Bomber and 8 Infantrys remaining. Battle score for attacker is 27 Casualties for Masaharu: 3 Infantrys Casualties for Russians: 1 EarlyFighter, 1 Mech.Inf and 4 Tanks Non Combat Move - Masaharu 1 Bomber moved from Ulaan Ude to Quingdao Place Units - Masaharu 3 Destroyers placed in sz16 5 Infantrys placed in Akina 1 Infantry placed in Belogorsk Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu regular : 1.17 Russians regular : -1.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Elite, 5 Infantrys and 1 Mech.Inf moved from Kyzal to Ulaan Ude 1 Artillery and 2 Infantrys moved from Ustkut to Ulaan Ude Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf Masaharu defend with 3 Artillerys and 8 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf in Ulaan Ude, round 2 : 4/10 hits, 2.67 expected hits Masaharu roll dice for 3 Artillerys and 8 Infantrys in Ulaan Ude, round 2 : 3/11 hits, 3.67 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ulaan Ude, round 3 : 3/7 hits, 2.17 expected hits Masaharu roll dice for 3 Artillerys and 4 Infantrys in Ulaan Ude, round 3 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf in Ulaan Ude, round 4 : 2/4 hits, 1.67 expected hits Masaharu roll dice for 3 Artillerys and 1 Infantry in Ulaan Ude, round 4 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 5 : 1/2 hits, 1.00 expected hits Masaharu roll dice for 2 Artillerys in Ulaan Ude, round 5 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 6 : 0/2 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Ulaan Ude, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 7 : 1/2 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Ulaan Ude, round 7 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Masaharu lost in Ulaan Ude Russians win, taking Ulaan Ude from Masaharu with 1 Elite remaining. Battle score for attacker is 5 Casualties for Russians: 1 Artillery, 7 Infantrys and 1 Mech.Inf Casualties for Masaharu: 3 Artillerys and 8 Infantrys Non Combat Move - Russians 2 Infantrys moved from Bratsk to Tulun 1 Elite and 5 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys and 1 Mech.Inf moved from Achinsk to Krasnoyarsk 1 Mech.Inf moved from Krasnoyarsk to Tulun Place Units - Russians 1 Elite, 4 Infantrys and 1 Mech.Inf placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 1.50 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys, 3 Infantrys and 2 Tanks moved from Thailand to Burma 1 Tankette moved from Kichedung to Hanan 1 Infantry moved from Kichedung to Nanking 2 Infantrys moved from S.Japan to sz74 2 Infantrys and 1 Transport moved from sz74 to sz67 2 Infantrys moved from sz67 to N.French I. 3 EarlyFighters moved from sz60 to sz66 2 Artillerys moved from Davao to sz70 2 Infantrys moved from Davao to sz70 2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 1 Bomber moved from Phuket to N.S 2 Transports moved from sz60 to sz70 2 Artillerys moved from Boho to sz70 1 Infantry moved from S to Samar 2 Artillerys moved from sz70 to Samar 1 Infantry moved from Halma to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz58 1 Infantry moved from sz58 to Buru Yamamoto take Buru from Dutch 2 Destroyers moved from sz73 to sz60 2 B.Transports moved from sz73 to sz74 1 B.Carrier, 4 Destroyers and 1 EarlyFighter moved from sz78 to sz16 1 EarlyFighter moved from Shansi to sz16 1 Artillery and 14 Infantrys moved from Shansi to Shangsi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 3 Destroyers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz66 Yamamoto attack with 3 EarlyFighters British defend with 1 Submarine Yamamoto roll dice for 3 EarlyFighters in sz66, round 2 : 0/3 hits, 1.00 expected hits 1 Submarine owned by the British submerged Battle in N.S Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantrys British defend with 5 Infantrys Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.S, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 4 Infantrys in N.S, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys and 1 Bomber in N.S, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Infantry in N.S, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in N.S Yamamoto winYamamoto win with 3 EarlyFighters remaining, taking N.S from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2 Casualties for British: 5 Infantrys Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Burma Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks British defend with 2 Infantrys and 3 Mech.Infs Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Burma, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Burma Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Burma, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 2 Mech.Infs in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Burma Yamamoto win, taking Burma from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys and 3 Mech.Infs Battle in Samar Yamamoto attack with 2 Artillerys and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Samar Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Samar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from N.S to Phuket 3 EarlyFighters moved from sz66 to sz60 3 Infantrys moved from Amursk to sz1 3 Infantrys moved from sz1 to Yakutsk Place Units - Yamamoto 3 Destroyers placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 4 Infantrys placed in S.Japan 5 Infantrys placed in Tokyo 1 Elite, 1 Fighter and 1 Infantry placed in Amursk Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 0.00 British regular : 0.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 2 Infantrys moved from Sikang to Szechwan 1 Tankette moved from Sikang to Szechwan 2 Infantrys moved from Sikang to W.Sian 1 Artillery and 1 Tankette moved from Sikang to W.Sian 2 Infantrys moved from Quyan to Gobi 1 Infantry moved from Gansu to N.Shangsi 1 Infantry moved from Tsingnan to Gansu 5 Infantrys and 1 Marine moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 4 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Artillery, 2 Infantrys and 1 Tankette Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tankette in W.Sian, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 0/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Battle in N.Shangsi Chinese attack with 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Szechwan Chinese attack with 2 Infantrys and 1 Tankette Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 4 Artillerys and 2 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : -0.67 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 Tankette moved from Kwangsi to Chunking 1 Tankette moved from Kwangsi to N.Chunking 4 Tankettes moved from Kwangsi to W.Sian 1 Bomber moved from Shansi to W.Sian 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 1 Tank moved from W.Borneo to sz60 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank moved from sz60 to Sumatra 1 Submarine moved from sz60 to sz66 6 Infantrys moved from Malaya to Thailand 1 Mech.Inf moved from Tientsin to Sian 2 Mech.Infs moved from Tientsin to Sian 1 Artillery, 1 EarlyFighter and 2 Tanks moved from Quingdao to Ulaan Ude 1 Infantry moved from Seoul to Korea 3 Infantrys moved from Peking to E.Shansi 6 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers and 23 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz66 Hisaichi attack with 1 Submarine British defend with 1 Submarine Hisaichi roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Hisaichi submerged Battle in Ulaan Ude Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Tanks Russians defend with 1 Elite Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Ulaan Ude, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Elite in Ulaan Ude, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Ulaan Ude Hisaichi winBritish win with 1 Submarine remaining, taking Ulaan Ude from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Elite Battle in Chunking Hisaichi attack with 1 Tankette British defend with 1 Artillery Hisaichi roll dice for 1 Tankette in Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Chunking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Chunking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Chunking, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Chunking Chinese win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in Sumatra Hisaichi attack with 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank Anzac defend with 2 Artillerys and 3 Infantrys Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 2 : 0/9 hits, 3.17 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 3 : 3/9 hits, 3.17 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 2 Infantrys and 1 Tank in Sumatra, round 4 : 3/9 hits, 3.17 expected hits Anzac roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Anzac with 2 Artillerys, 4 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 3 Infantrys Casualties for Hisaichi: 1 Infantry Battle in N.Chunking Hisaichi attack with 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in N.Chunking Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in W.Sian Hisaichi attack with 1 Bomber and 4 Tankettes Chinese defend with 1 Artillery, 2 Infantrys and 1 Tankette Hisaichi roll dice for 1 Bomber and 4 Tankettes in W.Sian, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tankette in W.Sian, round 2 : 2/4 hits, 1.17 expected hits 1 Tankette owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in W.Sian Hisaichi roll dice for 1 Bomber and 2 Tankettes in W.Sian, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 2/3 hits, 1.00 expected hits 2 Tankettes owned by the Hisaichi lost in W.Sian 1 Bomber owned by the Hisaichi retreated Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Hisaichi: 4 Tankettes Casualties for Chinese: 1 Tankette Non Combat Move - Hisaichi 1 Bomber moved from W.Sian to Shansi 4 EarlyFighters moved from Sumatra to sz60 1 EarlyFighter moved from Ulaan Ude to Quingdao Place Units - Hisaichi 2 Destroyers placed in sz79 3 Infantrys placed in Tientsin 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Infantrys placed in Malaya 6 Infantrys placed in Hongkong 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Anzac regular : -2.00 Russians regular : -0.33 British regular : -0.17 Hisaichi regular : -7.17 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Dutch 2 Transports moved from sz56 to sz50 1 Destroyer moved from sz50 to sz58 Combat - Dutch Battle in sz58 Dutch attack with 1 Destroyer Yamamoto defend with 1 T.Boat Dutch roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz58, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz58, round 3 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Dutch lost in sz58 Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Yamamoto regular : 0.67 Dutch regular : -0.67 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 EarlyFighter moved from Phuket to sz66 2 Infantrys, 1 Marine and 1 Tank moved from Thailand to Burma 4 Infantrys and 1 Marine moved from Phuket to Thailand 1 Tank moved from Phuket to Burma Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in sz66 Hisaichi loiter and taunt; Thai attack with 1 EarlyFighter British defend with 1 Submarine Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British submerged Non Combat Move - Thai 1 EarlyFighter moved from sz66 to Phuket Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Thai regular : -0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Transports moved from sz61 to sz63 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 1 Transport moved from sz61 to sz63 1 Artillery and 1 Infantry moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64 1 Transport moved from sz64 to sz63 1 Artillery and 1 Infantry moved from Calcutta to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64 4 Artillerys, 2 Fighters and 4 Infantrys moved from sz64 to Burma 1 Infantry moved from W.Chunking to Chunking 3 Mech.Infs and 2 Tanks moved from Bengal to Burma 2 EarlyFighters moved from Amdanam to Burma 1 Artillery and 2 Infantrys moved from W.Tibet to Nepal 3 Mech.Infs moved from Dheli to Bengal 1 Infantry moved from New Guinea to Sarong 3 Infantrys moved from Moresby to New Guinea 1 Destroyer moved from sz61 to sz66 1 Submarine moved from sz61 to sz66 Purchase Units - British British buy 4 Artillerys, 4 Infantrys, 1 Marine, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 4 Artillerys, 2 EarlyFighters, 2 Fighters, 4 Infantrys, 3 Mech.Infs and 2 Tanks Yamamoto defend with 2 Artillerys, 2 Infantrys and 2 Tanks; Thai defend with 2 Infantrys, 1 Marine and 2 Tanks British roll dice for 4 Artillerys, 2 EarlyFighters, 2 Fighters, 4 Infantrys, 3 Mech.Infs and 2 Tanks in Burma, round 2 : 5/17 hits, 6.33 expected hits Yamamoto roll dice for 2 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks in Burma, round 2 : 5/11 hits, 4.33 expected hits 2 Infantrys owned by the Thai, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 4 Infantrys owned by the British and 1 Marine owned by the Thai lost in Burma British roll dice for 3 Artillerys, 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 2 Tanks in Burma, round 3 : 8/12 hits, 4.67 expected hits Yamamoto roll dice for 2 Artillerys and 4 Tanks in Burma, round 3 : 3/6 hits, 2.67 expected hits 2 Tanks owned by the Thai, 2 Artillerys owned by the Yamamoto, 3 Artillerys owned by the British and 2 Tanks owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 2 EarlyFighters, 2 Fighters, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 15 Casualties for British: 4 Artillerys and 4 Infantrys Casualties for Thai: 2 Infantrys, 1 Marine and 2 Tanks Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in sz66 British attack with 1 Destroyer and 2 Submarines Hisaichi defend with 1 Submarine British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Submarines in sz66, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in sz66, round 3 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Hisaichi lost in sz66 British win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Non Combat Move - British 2 Fighters moved from Burma to sz64 2 EarlyFighters moved from Burma to Bengal 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from Vancouver to N.Canada 2 Tankettes moved from sz4 to Palana Place Units - British 3 Mech.Infs placed in Dheli 2 Tanks placed in Bengal 4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta 2 Tankettes placed in Vancouver 1 Infantry placed in Moresby Turn Complete - British British collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 British regular : 2.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 Marine moved from Java to sz56 1 Infantry moved from Java to sz56 1 Infantry, 1 Marine and 1 Transport moved from sz56 to sz61 1 Infantry and 1 Marine moved from sz61 to N.S 2 EarlyFighters moved from sz56 to N.S 2 Transports moved from sz56 to sz57 1 Marine moved from Soem to sz57 3 Infantrys moved from Soem to sz57 3 Infantrys, 1 Marine and 2 Transports moved from sz57 to sz56 3 Infantrys and 1 Marine moved from sz56 to Sumatra 1 Infantry moved from Java to Sumatra 2 Infantrys moved from Melbourne to sz37 4 Infantrys moved from Derby to sz50 4 Infantrys and 2 Transports moved from sz50 to sz56 4 Infantrys moved from sz56 to Sumatra 2 Infantrys moved from Melbourne to sz37 2 Infantrys and 1 Transport moved from sz37 to sz50 2 Infantrys moved from sz50 to Soem 4 Infantrys moved from Derby to sz50 4 Infantrys moved from sz50 to Soem 1 Infantry moved from W.Australia to sz50 3 Infantrys moved from W.Australia to sz50 1 Infantry moved from S.W.Australia to W.Australia 3 Infantrys moved from Darwin to Derby 2 Infantrys moved from sz37 to W.Australia 1 Infantry moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 1 Elite, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 8 Infantrys and 1 Marine Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Anzac roll dice for 8 Infantrys and 1 Marine in Sumatra, round 2 : 3/9 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in Sumatra, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank Casualties for Anzac: 2 Infantrys Battle in N.S Anzac attack with 2 EarlyFighters, 1 Infantry and 1 Marine Yamamoto defend with 1 Artillery Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Marine in N.S, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in N.S, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in N.S Anzac win, taking N.S from Yamamoto with 2 EarlyFighters and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 2 EarlyFighters moved from N.S to sz56 Place Units - Anzac 1 Transport placed in sz37 1 Elite and 2 Infantrys placed in W.Australia 3 Infantrys placed in Darwin 5 Infantrys placed in Melbourne Anzac undo move 4. Anzac undo move 3. Anzac undo move 2. Anzac undo move 1. 1 Transport placed in sz50 1 Elite and 1 Infantry placed in W.Australia 3 Infantrys placed in Darwin 6 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 1.50 Hisaichi regular : 0.83 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 4 units repaired. 2 B29s moved from Anchorage to sz1 2 B29s moved from Alaska to sz1 2 Bombers moved from Palana to sz1 4 B29s and 1 EarlyFighter moved from Palana to sz1 4 EarlyFighters moved from sz7 to sz1 4 Battleships, 7 Destroyers and 4 Submarines moved from sz7 to sz1 2 Carriers moved from sz7 to sz4 2 Transports moved from sz4 to sz5 1 B.Transport moved from sz4 to sz5 1 Transport moved from sz4 to sz5 10 Infantrys moved from N.Canada to sz5 1 B.Transport, 10 Infantrys and 3 Transports moved from sz5 to sz4 10 Infantrys moved from sz4 to Palana 2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from Palana to Magadan 10 Infantrys moved from Canada to N.Canada 7 Infantrys moved from Rocky Mt to Canada 7 Destroyers moved from sz42 to sz70 Purchase Units - Americans Americans buy 1 B.Transport, 3 Destroyers, 10 Infantrys, 2 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz1 Americans attack with 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers, 5 EarlyFighters and 4 Submarines Hisaichi defend with 2 B.Transports and 2 Destroyers; Masaharu defend with 1 B.Transport, 2 Destroyers, 1 T.Boat and 4 Transports; Yamamoto defend with 2 Transports Americans roll dice for 4 Submarines in sz1, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers and 5 EarlyFighters in sz1, round 2 : 13/26 hits, 14.67 expected hits Masaharu roll dice for 3 B.Transports, 4 Destroyers, 1 T.Boat and 6 Transports in sz1, round 2 : 6/14 hits, 3.67 expected hits Units damaged: 4 Battleships owned by the Americans 2 Submarines owned by the Americans, 2 B.Transports owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 1 T.Boat owned by the Masaharu, 2 Transports owned by the Yamamoto, 1 Destroyer owned by the Masaharu, 1 B.Transport owned by the Masaharu and 4 Transports owned by the Masaharu lost in sz1 Americans roll dice for 2 Submarines in sz1, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers and 5 EarlyFighters in sz1, round 3 : 14/26 hits, 14.67 expected hits Masaharu roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz1 Americans win with 8 B29s, 4 Battleships, 2 Bombers, 7 Destroyers, 5 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 79 Casualties for Americans: 3 Submarines Casualties for Hisaichi: 2 B.Transports and 2 Destroyers Casualties for Masaharu: 1 B.Transport, 2 Destroyers, 1 T.Boat and 4 Transports Casualties for Yamamoto: 2 Transports Battle in sz70 Americans attack with 7 Destroyers Yamamoto defend with 1 Destroyer and 2 Transports Americans roll dice for 7 Destroyers in sz70, round 2 : 0/7 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 2 : 2/3 hits, 0.83 expected hits 2 Destroyers owned by the Americans lost in sz70 Americans roll dice for 5 Destroyers in sz70, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer and 2 Transports in sz70, round 3 : 0/3 hits, 0.83 expected hits 1 Transport owned by the Yamamoto lost in sz70 Americans roll dice for 5 Destroyers in sz70, round 4 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz70, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 5 Destroyers in sz70, round 5 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz70, round 5 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70 Americans roll dice for 4 Destroyers in sz70, round 6 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz70 Americans win with 4 Destroyers remaining. Battle score for attacker is -4 Casualties for Americans: 3 Destroyers Casualties for Yamamoto: 1 Destroyer and 2 Transports Non Combat Move - Americans 8 B29s, 2 Bombers and 5 EarlyFighters moved from sz1 to Palana Place Units - Americans 2 L.Fighters placed in sz4 2 Destroyers placed in sz5 10 Infantrys placed in Rocky Mt 1 B.Transport and 1 Destroyer placed in sz25 1 S.Sub placed in sz25 Turn Complete - Americans Americans collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -9.00 Masaharu regular : 2.83 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Infantry moved from Irkutsk to Ustkut Masaharu take Ustkut from Russians 2 Infantrys and 1 Marine moved from Quingdao to Ulaan Ude 4 Infantrys moved from Jinan to Ulaan Ude 3 Destroyers moved from sz16 to sz3 1 Infantry moved from Belogorsk to Quingdao 1 Bomber moved from Quingdao to sz3 Purchase Units - Masaharu Masaharu buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 1 Bomber and 3 Destroyers Russians defend with 1 Submarine Russians roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Bomber and 3 Destroyers in sz3, round 2 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the Russians lost in sz3 Masaharu win with 1 Bomber and 3 Destroyers remaining. Battle score for attacker is 6 Casualties for Russians: 1 Submarine Non Combat Move - Masaharu 1 Bomber moved from sz3 to N.Japan 5 Infantrys moved from Akina to N.Japan Place Units - Masaharu 2 Destroyers placed in sz15 6 Infantrys placed in Akina 3 Infantrys placed in Belogorsk 1 Infantry placed in Manchuria Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Elite, 7 Infantrys and 1 Mech.Inf moved from Kaask to Tulun 1 Elite, 7 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 1 Elite, 7 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Artillery and 2 Tanks; Masaharu defend with 6 Infantrys and 1 Marine Russians roll dice for 1 Elite, 7 Infantrys and 2 Mech.Infs in Ulaan Ude, round 2 : 3/10 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery, 6 Infantrys, 1 Marine and 2 Tanks in Ulaan Ude, round 2 : 2/10 hits, 3.67 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Elite, 5 Infantrys and 2 Mech.Infs in Ulaan Ude, round 3 : 4/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Ulaan Ude, round 3 : 4/7 hits, 2.67 expected hits 4 Infantrys owned by the Russians, 1 Marine owned by the Masaharu and 3 Infantrys owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Elite, 1 Infantry and 2 Mech.Infs in Ulaan Ude, round 4 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Ulaan Ude, round 4 : 3/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ulaan Ude Russians roll dice for 1 Elite in Ulaan Ude, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Ulaan Ude, round 5 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Russians lost in Ulaan Ude Hisaichi win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 1 Elite, 7 Infantrys and 2 Mech.Infs Casualties for Masaharu: 6 Infantrys and 1 Marine Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Russians 3 Infantrys moved from Krasnoyarsk to Kaask 1 AAGun and 4 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 2 Artillerys and 1 Elite placed in Kaask 3 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Russians regular : 1.83 Hisaichi regular : 1.83 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys, 5 Infantrys, 1 Tank and 5 Tankettes moved from Quingdao to Ulaan Ude 1 Artillery, 13 Infantrys and 7 Tanks moved from Shangsi to Gansu 1 Infantry moved from Nanking to Sian 1 Tankette moved from Hanan to N.Chunking 3 EarlyFighters moved from sz60 to sz70 1 Bomber moved from Phuket to sz70 1 T.Boat moved from sz68 to sz70 3 Destroyers moved from sz78 to sz7 1 B.Carrier, 4 Destroyers and 2 EarlyFighters moved from sz16 to sz7 1 Fighter moved from Amursk to sz7 1 Elite and 1 Infantry moved from Amursk to Belogorsk 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz60 4 Infantrys moved from sz60 to N.S 1 Infantry moved from Buru to sz58 1 Infantry moved from sz58 to Bava Yamamoto take Bava from Dutch Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Battleship, 1 Destroyer, 14 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Gansu Yamamoto attack with 1 Artillery, 13 Infantrys and 7 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 13 Infantrys and 7 Tanks in Gansu, round 2 : 7/21 hits, 6.17 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Gansu Yamamoto win, taking Gansu from Chinese with 1 Artillery, 12 Infantrys and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.S Yamamoto attack with 4 Infantrys Anzac defend with 1 Marine Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits 1 Marine owned by the Anzac lost in N.S Yamamoto win, taking N.S from Anzac with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Marine Battle in sz70 Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 T.Boat Americans defend with 4 Destroyers Yamamoto roll dice for 1 Bomber, 3 EarlyFighters and 1 T.Boat in sz70, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 4 Destroyers in sz70, round 2 : 3/4 hits, 2.00 expected hits 2 Destroyers owned by the Americans, 2 EarlyFighters owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Destroyers in sz70, round 3 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans lost in sz70 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz70 Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 EarlyFighters and 1 T.Boat Casualties for Americans: 4 Destroyers Battle in N.Chunking Yamamoto attack with 1 Tankette British defend with 1 Infantry Yamamoto roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Yamamoto lost in N.Chunking Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Tankette Non Combat Move - Yamamoto 1 Carrier moved from sz60 to sz70 1 B.Transport moved from sz67 to sz70 1 Transport moved from sz67 to sz70 1 Bomber moved from sz70 to Davao 5 Infantrys moved from Tokyo to S.Japan 1 B.Transport moved from sz67 to sz74 Place Units - Yamamoto 1 Battleship, 1 Destroyer and 1 Submarine placed in sz78 4 Infantrys placed in S.Japan 5 Infantrys placed in Tokyo 4 Infantrys placed in Davao 2 Artillerys and 1 Infantry placed in Amursk Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 1.83 Americans regular : -0.50 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 1 Infantry and 1 Tankette moved from Szechwan to Sian 1 Infantry moved from W.Sian to Hanan Chinese take Hanan from Yamamoto 1 Artillery and 1 Infantry moved from W.Sian to Sian 1 Infantry moved from Szechwan to Sian 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Tsingnan to Sikang 4 Mech.Infs moved from Tsingnan to Sikang 4 Mech.Infs moved from Sikang to Sian 2 Infantrys moved from Gobi to Tsingnan 4 Artillerys and 2 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery, 3 Infantrys, 4 Mech.Infs and 1 Tankette Hisaichi defend with 3 Mech.Infs; Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 3 Infantrys, 4 Mech.Infs and 1 Tankette in Sian, round 2 : 3/9 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry and 3 Mech.Infs in Sian, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto, 2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Chinese roll dice for 1 Artillery, 1 Infantry, 4 Mech.Infs and 1 Tankette in Sian, round 3 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Chinese: 2 Infantrys and 1 Tankette Casualties for Hisaichi: 3 Mech.Infs Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 1 Bunker placed in Tsingnan 5 Infantrys and 1 Tank placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : 1.33 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Tank moved from Ulaan Ude to Kyzal Hisaichi take Kyzal from Russians 1 Tank moved from Kyzal to Ulaan Ude 1 Infantry moved from N.Shangsi to Gansu 2 Tankettes moved from Kwangsi to Chunking 1 Tankette moved from Kwangsi to Chunking 1 Tankette moved from Kwangsi to Hanan 2 Tankettes moved from Kwangsi to Burma 6 Infantrys moved from Thailand to Burma 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys, 4 EarlyFighters and 2 Infantrys moved from sz60 to Sumatra 1 Submarine moved from sz67 to sz70 6 Infantrys moved from Seoul to sz79 2 Infantrys and 1 Transport moved from sz79 to sz67 2 Infantrys and 1 Transport moved from sz79 to sz67 2 Infantrys and 1 Transport moved from sz79 to sz67 6 Infantrys moved from sz67 to Kwangsi 5 Infantrys moved from Hongkong to Kwangtung 1 Infantry moved from Hongkong to Kwangtung 3 Infantrys moved from Tientsin to Hopeh 2 Bombers moved from Shansi to Burma 3 Infantrys moved from E.Shansi to Shansi 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Kichedung 1 EarlyFighter moved from Quingdao to Kichedung Purchase Units - Hisaichi Hisaichi buy 2 Destroyers and 25 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hanan Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in Hanan, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 2 Infantrys Anzac defend with 6 Infantrys and 1 Marine Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 2 Infantrys in Sumatra, round 2 : 3/8 hits, 2.67 expected hits Anzac roll dice for 5 Infantrys and 1 Marine in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 2 Artillerys and 4 EarlyFighters in Sumatra, round 3 : 1/6 hits, 2.00 expected hits Anzac roll dice for 2 Infantrys and 1 Marine in Sumatra, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery and 4 EarlyFighters in Sumatra, round 4 : 2/5 hits, 1.67 expected hits Anzac roll dice for 1 Infantry and 1 Marine in Sumatra, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in Sumatra Hisaichi win, taking Sumatra from Anzac with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 7 Casualties for Anzac: 6 Infantrys and 1 Marine Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Chunking Hisaichi attack with 3 Tankettes British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Tankettes in Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Chunking 2 Tankettes owned by the Hisaichi retreated to Kwangsi Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in Burma Hisaichi attack with 2 Bombers, 6 Infantrys and 2 Tankettes British defend with 3 Mech.Infs and 2 Tanks Hisaichi roll dice for 2 Bombers, 6 Infantrys and 2 Tankettes in Burma, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 3 Mech.Infs and 2 Tanks in Burma, round 2 : 3/5 hits, 2.00 expected hits 2 Mech.Infs owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma Hisaichi roll dice for 2 Bombers, 3 Infantrys and 2 Tankettes in Burma, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Mech.Inf and 2 Tanks in Burma, round 3 : 1/3 hits, 1.33 expected hits 1 Mech.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Burma Hisaichi roll dice for 2 Bombers, 2 Infantrys and 2 Tankettes in Burma, round 4 : 4/6 hits, 2.33 expected hits British roll dice for 2 Tanks in Burma, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 Bombers, 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 17 Casualties for Hisaichi: 4 Infantrys Casualties for British: 3 Mech.Infs and 2 Tanks Non Combat Move - Hisaichi 2 Bombers moved from Burma to Phuket 6 Infantrys moved from Malaya to Thailand 4 EarlyFighters moved from Sumatra to sz60 Place Units - Hisaichi 4 Infantrys placed in S.Borneo 6 Infantrys placed in Malaya 6 Infantrys placed in Hongkong 3 Infantrys placed in Tientsin 2 Destroyers placed in sz79 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Anzac regular : -0.67 British regular : -0.33 Hisaichi regular : -1.17





