Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Leningrad
1 mech_infantry moved from Leningrad to Vyborg
2 infantry moved from Norway to 116 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
3 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter moved from Norway to 116 Sea Zone
1 fighter moved from Norway to Western Germany
1 aaGun and 4 infantry moved from Norway to Finland
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Novgorod to Yaroslavl
Place Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in France
2 artilleries and 4 infantry placed in Germany
2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,6,1,1,1,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 5 tactical_bombers
Holland Belgium : 1 infantry
Germany : 2 artilleries, 1 factory_major and 4 infantry
Nenetsia : 1 flag
Bryansk : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Eastern Poland : 3 artilleries and 2 infantry
Karelia : 1 flag
Archangel : 1 flag
Yaroslavl : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 19 armour, 9 artilleries, 1 factory_minor, 36 infantry and 21 mech_infantrys
Vyborg : 1 flag, 1 mech_infantry
Gorky : 1 flag, 1 infantry
Vologda : 1 flag
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Kirov : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 3 artilleries and 17 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry
Finland : 1 flag, 1 aaGun and 4 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
116 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
118 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 53 / 64
Russians : 28 / 37
Japanese : 64 / 81
Americans : 54 / 79
Chinese : 8 / 10
British : 37 / 43
UK_Pacific : 7 / 8
Italians : 16 / 20
ANZAC : 6 / 9
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Bryansk
4 fighters moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Gorky
1 armour moved from Rostov to Kursk
Russians take Kursk from Italians
1 armour moved from Kursk to Rostov
Combat - Russians
Battle in Gorky
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Bryansk, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Gorky to Russia
2 infantry moved from Russia to Tula
3 artilleries moved from Russia to Tula
1 armour and 1 mech_infantry moved from Russia to Tula
Place Units - Russians
2 infantry placed in Urals
2 infantry placed in Stalingrad
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 11 infantry
EDIT: Removing units owned by Russians from Siberia: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Queensland to 64 Sea Zone
3 tactical_bombers moved from 56 Sea Zone to Solomon Islands
1 tactical_bomber moved from Queensland to Solomon Islands
8 fighters moved from Queensland to Solomon Islands
2 fighters moved from 56 Sea Zone to Solomon Islands
2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 bombers moved from Davao to Solomon Islands
2 fighters and 1 tactical_bomber moved from Davao to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 64 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 64 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines, 4 tactical_bombers and 3 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 13/18 hits, 9.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Americans with 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Solomon Islands
Japanese attack with 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Solomon Islands, round 2 : 9/18 hits, 9.00 expected hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Davao: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from South Australia to Victoria
1 infantry moved from Northern Australia to South Australia
3 infantry and 2 marines moved from Northern Australia to Queensland
1 destroyer moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Siam to 132 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 132 Sea Zone to 55 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 55 Sea Zone to Queensland
2 transports moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to Queensland
4 tactical_bombers moved from Solomon Islands to Queensland
10 fighters moved from Solomon Islands to 55 Sea Zone
2 bombers moved from Solomon Islands to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 64 Sea Zone to Queensland
1 infantry moved from French Indo China to Shan State
2 aaGuns, 5 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
3 artilleries placed in Queensland
1 carrier placed in 132 Sea Zone
2 fighters placed in 132 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
EDIT: Adding units owned by Japanese to Queensland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 3.00
ANZAC regular : -0.33
Territory Summary for Japanese :
Kyushu : 1 infantry
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Northern Manchuria : 1 flag
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Kwangsi : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Solomon Islands : 1 flag, 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
Victoria : 1 flag, 1 infantry
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 8 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 16 infantry, 4 marines and 7 tactical_bombers
French Indo China : 1 flag, 2 aaGuns, 7 artilleries, 19 infantry and 1 mech_infantry
38 Sea Zone : 1 submarine
Sumatra : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 2 transports
Celebes : 1 flag
6 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
55 Sea Zone : 1 flag, 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 15 fighters, 4 submarines, 1 tactical_bomber and 5 transports
132 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 34
Japanese : 65 / 78
Americans : 54 / 79
Chinese : 7 / 10
British : 37 / 43
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 6 / 9
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 cant imagine you would want to scramble 3 fgt’s in any of those battles. Meant to transport the 3inf & art in Phi vs. using those transports in the naval attack! so I edited the ncm.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Queensland to 64 Sea Zone
3 tactical_bombers moved from 56 Sea Zone to Solomon Islands
1 tactical_bomber moved from Queensland to Solomon Islands
8 fighters moved from Queensland to Solomon Islands
2 fighters moved from 56 Sea Zone to Solomon Islands
2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 bombers moved from Davao to Solomon Islands
2 fighters and 1 tactical_bomber moved from Davao to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 64 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 64 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines, 4 tactical_bombers and 3 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 13/18 hits, 9.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Americans with 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Solomon Islands
Japanese attack with 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Solomon Islands, round 2 : 9/18 hits, 9.00 expected hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 2 bombers, 10 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Davao: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from South Australia to Victoria
1 infantry moved from Northern Australia to South Australia
3 infantry and 2 marines moved from Northern Australia to Queensland
1 destroyer moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Siam to 132 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 132 Sea Zone to 55 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 55 Sea Zone to Queensland
2 transports moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to Queensland
4 tactical_bombers moved from Solomon Islands to Queensland
10 fighters moved from Solomon Islands to 55 Sea Zone
2 bombers moved from Solomon Islands to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 64 Sea Zone to Queensland
1 infantry moved from French Indo China to Shan State
2 aaGuns, 5 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
3 artilleries placed in Queensland
1 carrier placed in 132 Sea Zone
2 fighters placed in 132 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
EDIT: Adding units owned by Japanese to Queensland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Australia: 1 infantry
EDIT: Removing units owned by Japanese from Victoria: 1 infantry
EDIT: Adding units owned by Japanese to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 3.00
ANZAC regular : -0.33
@ArtofWar1947 also just decided against reinforcing S.Aus &Victoria in NCM, instead moving those inf to Queensland.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 27 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Western United States to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 17 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 27 Sea Zone to 17 Sea Zone
1 destroyer moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 31 Sea Zone
1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from New South Wales to 31 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 11 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Inner Mongolia to Shansi
10 infantry moved from Honan to Anhwe
3 infantry moved from Tsinghai to Hopei
1 fighter moved from Eastern Sinkiang to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Shansi, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Anhwe, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
2 armour and 3 mech_infantrys moved from Northern Caucasus to Rostov
1 artillery and 3 infantry moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northwest Persia to Northern Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to Rostov
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 armour and 2 fighters placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
1 submarine placed in 100 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,3,3,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries
Some Units in Burma change ownership: 1 aaGun, 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : 0.33
Japanese regular : 1.00
British regular : -1.00
@artofwar1947
Did not scramble fighter from SZ132 to defend the Shan State, because there was 100% chance of a UK-Pac victory.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Western Germany to France
3 infantry moved from Austria to Western Germany
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,4,1,2,4,4,6
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 3 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Eastern Poland : 1 flag
Kursk : 1 flag
Ukraine : 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Baltic States : 1 flag
Northern Belarus : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
France : 2 infantry
Bulgaria : 1 artillery and 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 52 / 64
Russians : 29 / 34
Japanese : 59 / 78
Americans : 55 / 81
Chinese : 10 / 11
British : 37 / 43
UK_Pacific : 8 / 10
Italians : 16 / 10
ANZAC : 7 / 9
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 50 Sea Zone to 31 Sea Zone
1 submarine moved from 50 Sea Zone to 27 Sea Zone
1 infantry moved from Eastern India to Burma
1 infantry moved from Central India to Eastern India
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Victoria: 2 aaGuns, 3 armour, 7 artilleries, 10 infantry and 3 mech_infantrys
EDIT: Adding units owned by ANZAC to 31 Sea Zone: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 3 armour, 6 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kirov to Komi
Germans take Komi from Russians
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Novgorod to Yaroslavl
1 artillery and 5 infantry moved from Leningrad to Novgorod
2 mech_infantrys moved from Leningrad to Vyborg
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
2 artilleries and 4 infantry moved from Western Germany to Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Ukraine to Western Ukraine
6 infantry moved from Ukraine to Western Ukraine
1 aaGun and 1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,5,2,6,2,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Holland Belgium : 1 infantry
Germany : 3 armour, 2 artilleries, 1 factory_major, 4 infantry and 3 mech_infantrys
Komi : 1 flag, 1 infantry
Western Ukraine : 2 aaGuns, 2 armour, 3 artilleries and 6 infantry
Southern Belarus : 1 infantry
Nenetsia : 1 flag
Smolensk : 1 flag, 1 infantry
Karelia : 1 flag
Archangel : 1 flag
Yaroslavl : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 17 armour, 12 artilleries, 1 factory_minor, 30 infantry and 21 mech_infantrys
Vyborg : 1 flag, 3 mech_infantrys
Gorky : 1 flag, 1 infantry
Vologda : 1 flag
Northern Belarus : 1 infantry
Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Kirov : 1 flag
Novgorod : 1 flag, 1 aaGun, 4 artilleries and 21 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 5 infantry
Finland : 1 flag, 1 aaGun and 4 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
116 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
118 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 56 / 67
Russians : 28 / 34
Japanese : 59 / 78
Americans : 55 / 81
Chinese : 10 / 11
British : 37 / 43
UK_Pacific : 8 / 10
Italians : 16 / 10
ANZAC : 7 / 7
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Urals to Komi
2 fighters and 1 tactical_bomber moved from Russia to Komi
2 fighters moved from Rostov to Gorky
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Italians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Russia to Gorky
Combat - Russians
Battle in Komi
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Komi, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Komi
Russians win, taking Komi from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Gorky, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Komi to Rostov
2 fighters moved from Gorky to Russia
1 tactical_bomber moved from Komi to Russia
1 armour and 1 mech_infantry moved from Russia to Tula
4 armour and 4 mech_infantrys moved from Rostov to Tula
2 infantry moved from Stalingrad to Rostov
1 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Amur to Korea
1 aaGun and 4 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
3 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from French Indo China to Shan State
1 fighter moved from 132 Sea Zone to Shan State
3 infantry moved from Queensland to New South Wales
3 fighters and 3 tactical_bombers moved from Queensland to New South Wales
1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from 55 Sea Zone to New South Wales
1 bomber moved from Queensland to New Zealand
1 bomber moved from Queensland to New Zealand
1 submarine moved from 55 Sea Zone to 50 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
Combat - Japanese
Strategic bombing raid in New Zealand
ANZAC roll AA dice in New Zealand : 0/1 hits, 0.17 expected hits
ANZAC roll AA dice in New Zealand : 0/1 hits, 0.17 expected hits
Bombing raid in New Zealand rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in New Zealand rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in New Zealand causes 9 damage total. Damaged units is as follows: airfield = 6, harbour = 3
Battle in 50 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in New South Wales, round 2 : 7/11 hits, 5.17 expected hits
ANZAC roll dice for 3 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 infantry
Battle in Shan State
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Queensland to South Australia
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry and 4 transports moved from 55 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone
2 transports moved from 132 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from Kwangsi to 37 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 37 Sea Zone to 21 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 21 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 20 Sea Zone to Kiangsu
1 mech_infantry moved from French Indo China to Kwangtung
1 carrier, 1 destroyer and 1 fighter moved from 132 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Shan State to Kwangtung
1 infantry moved from Kyushu to Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 55 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Queensland to 132 Sea Zone
4 marines moved from Queensland to 55 Sea Zone
2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 4 marines and 2 submarines moved from 55 Sea Zone to 36 Sea Zone
2 infantry and 4 marines moved from 36 Sea Zone to Davao
7 fighters and 1 tactical_bomber moved from 50 Sea Zone to 36 Sea Zone
4 fighters moved from New South Wales to Queensland
4 tactical_bombers moved from New South Wales to Queensland
2 bombers moved from New Zealand to Queensland
2 fighters moved from 55 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Queensland
3 infantry placed in Malaya
3 infantry placed in Kwangtung
1 artillery placed in Kiangsu
Japanese undo move 4.
1 fighter and 1 submarine placed in 20 Sea Zone
1 artillery placed in Kiangsu
1 destroyer placed in 7 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
ANZAC AA : -0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Territory Summary for Japanese :
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 9 infantry
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour, 2 infantry and 4 marines
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Solomon Islands : 1 flag
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 8 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 17 infantry and 6 tactical_bombers
French Indo China : 1 flag, 2 aaGuns, 7 artilleries and 16 infantry
38 Sea Zone : 1 submarine
Sumatra : 1 flag
76 Sea Zone : 1 submarine
Java : 1 flag
7 Sea Zone : 1 destroyer
50 Sea Zone : 1 submarine
Dutch New Guinea : 1 flag
Celebes : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 11 fighters, 2 submarines, 1 tactical_bomber and 4 transports
20 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
55 Sea Zone : 1 flag
132 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 54 / 67
Russians : 34 / 38
Japanese : 58 / 80
Americans : 55 / 81
Chinese : 11 / 11
British : 37 / 43
UK_Pacific : 7 / 10
Italians : 15 / 10
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 18 Sea Zone
1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
11 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Johnston Island to 31 Sea Zone
1 mech_infantry and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 mech_infantry moved from 50 Sea Zone to Solomon Islands
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
Combat - Americans
Battle in New Britain
Battle in Guam
Battle in 50 Sea Zone
Americans attack with 1 destroyer, 11 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 2 : 10/13 hits, 6.50 expected hits
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Americans win, taking New Britain from Japanese, taking Guam from Japanese with 1 destroyer, 11 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Siberia
1 carrier and 2 submarines moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 18 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
2 marines moved from Johnston Island to 31 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 31 Sea Zone to 27 Sea Zone
1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
11 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Siberia
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Inner Mongolia to Chahar
5 infantry moved from Shansi to Chahar
5 infantry moved from Hopei to Szechwan
1 fighter moved from Honan to Szechwan
Combat - Chinese
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Chahar, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shansi to Honan
9 infantry moved from Anhwe to Hopei
1 fighter moved from Szechwan to Honan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 bomber moved from Gibraltar to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 artillery and 1 infantry moved from Baluchistan to Central India
1 submarine moved from 100 Sea Zone to 74 Sea Zone
2 fighters moved from Iraq to Eastern India
1 armour, 1 artillery and 3 infantry moved from Northern Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 armour and 1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Place Units - British
3 armour placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 73 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,6,3,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 artilleries
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.50
Japanese regular : 0.17
Germans AA : 0.83
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Austria
1 mech_infantry moved from Southern Italy to Austria
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,1,6,3,5,5
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 2 infantry and 2 mech_infantrys
Austria : 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Eastern Poland : 1 flag
Ukraine : 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Baltic States : 1 flag
Northern Belarus : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 15 infantry
France : 3 infantry
Bulgaria : 1 artillery and 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 54 / 67
Russians : 34 / 38
Japanese : 52 / 80
Americans : 55 / 84
Chinese : 16 / 18
British : 37 / 43
UK_Pacific : 8 / 7
Italians : 15 / 5
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to Szechwan
1 infantry moved from Eastern India to Burma
1 infantry moved from Southern Caucasus to Northern Caucasus
Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Leningrad to Novgorod
2 aaGuns, 2 armour, 3 artilleries and 6 infantry moved from Western Ukraine to Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 3 infantry moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 fighters moved from Western Germany to Leningrad
Place Units - Germans
2 armour and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Germany
3 armour and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,4,3,6,1,6,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 5 tactical_bombers
Holland Belgium : 1 infantry
Germany : 3 armour, 2 artilleries, 1 factory_major, 4 infantry and 3 mech_infantrys
Southern Belarus : 1 infantry
Nenetsia : 1 flag
Smolensk : 1 flag, 1 infantry
Eastern Poland : 3 armour and 3 mech_infantrys
Karelia : 1 flag
Archangel : 1 flag
Yaroslavl : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 21 armour, 15 artilleries, 1 factory_minor, 37 infantry and 21 mech_infantrys
Vyborg : 1 flag, 3 mech_infantrys
Vologda : 1 flag
Northern Belarus : 1 infantry
Leningrad : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry
Kirov : 1 flag
Novgorod : 1 flag, 1 aaGun, 6 artilleries and 25 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 5 infantry
Finland : 1 flag, 1 aaGun and 4 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
116 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
118 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 54 / 65
Russians : 34 / 38
Japanese : 52 / 80
Americans : 55 / 84
Chinese : 16 / 18
British : 37 / 43
UK_Pacific : 8 / 7
Italians : 15 / 5
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Rostov to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Komi: 1 infantry
EDIT: Changing ownership of Kirov from Germans to Russians
EDIT: Adding units owned by Russians to Kirov: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Yaroslavl to Rostov
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 4 infantry moved from Amur to Siberia
1 aaGun and 10 infantry moved from Korea to Northern Manchuria
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
3 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 3 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Removing units owned by Russians from Northern Manchuria: 1 infantry
EDIT: Changing ownership of Southern Manchuria from Japanese to Chinese
EDIT: Adding units owned by Russians to Southern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 battleship moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 tactical_bombers moved from Queensland to Solomon Islands
2 fighters moved from Queensland to Solomon Islands
1 fighter moved from Queensland to 48 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to 50 Sea Zone
2 bombers moved from Queensland to Shan State
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
2 fighters moved from 20 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Shantung
1 fighter moved from Kwangtung to Shantung
2 fighters moved from 36 Sea Zone to Southern Manchuria
1 tactical_bomber moved from Queensland to 50 Sea Zone
1 submarine moved from 76 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Korea
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Korea from Russians, taking Guam from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 3 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in Solomon Islands
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Iwo Jima
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Iwo Jima, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 3 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 marine in Shantung, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 transport moved from 132 Sea Zone to 55 Sea Zone
3 carriers moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 carrier moved from 20 Sea Zone to 7 Sea Zone
4 carriers moved from 36 Sea Zone to 7 Sea Zone
4 fighters moved from Iwo Jima to 7 Sea Zone
2 fighters moved from Southern Manchuria to 20 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 3 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 marines moved from Davao to 36 Sea Zone
1 transport moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from 36 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from 36 Sea Zone to 7 Sea Zone
3 fighters and 3 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
1 fighter moved from 48 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 battleship, 1 cruiser, 2 marines and 2 submarines moved from 36 Sea Zone to 7 Sea Zone
2 marines moved from 7 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from New South Wales to Queensland
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 64 Sea Zone
1 destroyer placed in 55 Sea Zone
2 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 fighters could not land in 20 Sea Zone and were removed
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Queensland: 1 infantry
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Queensland: 1 infantry
EDIT: Adding units owned by Japanese to New South Wales: 1 infantry
EDIT: Removing units owned by UK_Pacific from Burma: 2 artilleries
EDIT: Adding units owned by British to Burma: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -4.00
UK_Pacific regular : 0.67
Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 artillery and 1 infantry
Iwo Jima : 2 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
Korea : 1 infantry
Shantung : 1 flag, 1 aaGun, 3 infantry and 1 marine
Caroline Islands : 1 airfield and 1 harbour
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 marines
Kwangsi : 1 flag, 1 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield, 1 artillery, 1 infantry and 1 marine
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Borneo : 1 flag
Solomon Islands : 1 flag, 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Australia : 1 flag
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
French Indo China : 1 flag, 2 aaGuns, 9 artilleries, 22 infantry and 1 mech_infantry
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport
5 Sea Zone : 1 submarine
50 Sea Zone : 1 destroyer
22 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Dutch New Guinea : 1 flag
37 Sea Zone : 2 transports
Celebes : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
17 Sea Zone : 1 destroyer
42 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
55 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 52 / 65
Russians : 33 / 40
Japanese : 60 / 73
Americans : 54 / 84
Chinese : 13 / 18
British : 37 / 43
UK_Pacific : 7 / 7
Italians : 15 / 5
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 sorry for all those ncm and placement edits. forgot I couldn’t place a capital ship in z20, then I placed the others two fast and before I knew it I lost two fighters etc…anyway, it all works.
Also I noticed you had to UK Pacific art rather than two British art in Burma. I fixed that too.
I no longer think the axis need a bid in PtV., fyi…