End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
6 Tankettes moved from Kiangsi to Sian
5 Infantrys moved from Shangsi to Sian
2 Infantrys moved from Nanking to Sian
2 Infantrys moved from Hanan to Sian
2 Bombers moved from Phuket to Sian
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
2 EarlyFighters moved from W.Borneo to N.S
4 EarlyFighters moved from sz60 to N.S
2 Tanks moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Chunking
1 Artillery and 3 Infantrys moved from Kichedung to sz74
1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60
1 Artillery and 3 Infantrys moved from sz60 to N.S
1 Tank moved from Borneo to W.Borneo
1 T.Boat moved from sz69 to sz68
4 Transports moved from sz67 to sz79
3 Infantrys moved from Seoul to sz79
1 Marine moved from Korea to sz79
1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1
3 Infantrys and 1 Marine moved from sz1 to Yakutsk
3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao
2 Destroyers and 2 Submarines moved from sz78 to sz16
2 Destroyers moved from sz79 to sz1
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys
British defend with 3 Artillerys, 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits
1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits
British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the British lost in N.S
Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine
Battle in Sian
Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes
Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits
2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits
Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits
2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Sian to Nanking
5 Tankettes moved from Hongkong to Kwangsi
6 EarlyFighters moved from N.S to Malaya
1 Tankette moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Malaya
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Destroyer placed in sz79
3 Infantrys placed in Tientsin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
British regular : 0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
6 Tankettes moved from Kiangsi to Sian
5 Infantrys moved from Shangsi to Sian
2 Infantrys moved from Nanking to Sian
2 Infantrys moved from Hanan to Sian
2 Bombers moved from Phuket to Sian
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
2 EarlyFighters moved from W.Borneo to N.S
4 EarlyFighters moved from sz60 to N.S
2 Tanks moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Chunking
1 Artillery and 3 Infantrys moved from Kichedung to sz74
1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60
1 Artillery and 3 Infantrys moved from sz60 to N.S
1 Tank moved from Borneo to W.Borneo
1 T.Boat moved from sz69 to sz68
4 Transports moved from sz67 to sz79
3 Infantrys moved from Seoul to sz79
1 Marine moved from Korea to sz79
1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1
3 Infantrys and 1 Marine moved from sz1 to Yakutsk
3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao
2 Destroyers and 2 Submarines moved from sz78 to sz16
2 Destroyers moved from sz79 to sz1
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys
British defend with 3 Artillerys, 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits
1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits
British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the British lost in N.S
Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine
Battle in Sian
Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes
Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits
2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits
Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits
2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Sian to Nanking
5 Tankettes moved from Hongkong to Kwangsi
6 EarlyFighters moved from N.S to Malaya
1 Tankette moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Malaya
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Destroyer placed in sz79
3 Infantrys placed in Tientsin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
British regular : 0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Destroyer and 2 Transports moved from sz56 to sz50
1 T.Boat moved from sz56 to sz61
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
2 Transports moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 2 Transports moved from sz73 to sz60
2 Infantrys moved from sz60 to Java
Thai take Java from Dutch
3 Infantrys moved from Phuket to Thailand
1 Elite moved from Phuket to Thailand
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
3 Transports moved from sz61 to sz63
2 Artillerys moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
1 Infantry moved from C.India to sz63
2 Artillerys, 4 Infantrys and 3 Transports moved from sz63 to sz61
2 Artillerys and 4 Infantrys moved from sz61 to N.S
1 Transport moved from sz61 to sz64
1 Destroyer moved from sz57 to sz61
1 Submarine moved from sz57 to sz61
1 Destroyer moved from sz63 to sz64
1 Artillery and 1 Infantry moved from Agra to W.Tibet
3 Mech.Infs moved from Dheli to W.Tibet
1 Infantry moved from Bhopa to W.Tibet
1 EarlyFighter moved from Bengal to Thailand
4 Artillerys, 2 Infantrys and 2 Tanks moved from Burma to Thailand
4 Infantrys moved from Bengal to sz64
4 Infantrys moved from sz64 to Thailand
2 Mech.Infs moved from Bengal to Thailand
1 Infantry moved from Bengal to Burma
1 Artillery and 3 Infantrys moved from Bengal to W.Chunking
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
4 Infantrys moved from Palana to Magadan
2 Tankettes moved from Vancouver to N.Canada
1 Fighter moved from Calcutta to Thailand
1 EarlyFighter and 1 Fighter moved from sz64 to N.S
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Factory, 9 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 2 Tanks
Thai defend with 1 Elite and 6 Infantrys
British roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 2 Tanks in Thailand, round 2 : 7/16 hits, 5.83 expected hits
Thai roll dice for 1 Elite and 6 Infantrys in Thailand, round 2 : 2/7 hits, 2.33 expected hits
6 Infantrys owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Thailand
British win, taking Thailand from Thai with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 12
Casualties for British: 2 Infantrys
Casualties for Thai: 1 Elite and 6 Infantrys
Battle in W.Tibet
British attack with 1 Artillery, 2 Infantrys and 3 Mech.Infs
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in W.Tibet, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in W.Chunking
British attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 3 : 3/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in N.S
British attack with 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantrys
Hisaichi defend with 3 Artillerys and 2 Infantrys
British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantrys in N.S, round 2 : 3/8 hits, 2.50 expected hits
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in N.S, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S
British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.S, round 3 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Artillerys in N.S, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in N.S
British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.S, round 4 : 2/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery in N.S, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
Non Combat Move - British
1 EarlyFighter moved from Thailand to Bengal
1 Fighter moved from Thailand to sz64
1 Fighter moved from N.S to sz64
1 EarlyFighter moved from N.S to Amdanam
Place Units - British
1 Factory placed in Bengal
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
8 Infantrys placed in Calcutta
1 Infantry placed in Moresby
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
Neutral regular : -0.50
British regular : 2.00
Hisaichi regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from sz56 to sz57
1 Transport moved from sz50 to sz57
2 Artillerys and 1 Tank moved from Soem to sz57
3 Infantrys moved from Soem to sz57
2 Artillerys, 1 Battleship, 1 Carrier, 1 EarlyFighter, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from sz57 to sz56
2 Artillerys, 2 Infantrys and 2 Tanks moved from Sumatra to Java
2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from sz56 to Java
1 EarlyFighter moved from Soem to Java
2 Artillerys moved from W.Australia to sz50
5 Infantrys moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
1 Marine moved from Derby to sz50
2 Infantrys and 1 Marine moved from Darwin to Derby
2 Infantrys moved from Melbourne to sz37
2 Infantrys moved from sz37 to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 11 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks
Thai defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Java
Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks in Java, round 2 : 5/14 hits, 5.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Non Combat Move - Anzac
2 EarlyFighters moved from Java to sz56
2 Infantrys moved from sz50 to Soem
1 Artillery moved from sz50 to Soem
1 Artillery moved from sz50 to Soem
1 Infantry moved from sz50 to Soem
1 Infantry moved from sz50 to Soem
Place Units - Anzac
1 Transport placed in sz50
2 Infantrys placed in W.Australia
3 Infantrys placed in Darwin
6 Infantrys placed in Melbourne
Anzac undo move 1.
Anzac undo move 3.
1 Infantry placed in W.Australia
1 Transport placed in sz37
5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
7 Destroyers moved from sz25 to sz20
4 Battleships, 7 Destroyers and 4 Submarines moved from sz20 to sz3
2 Transports moved from sz4 to sz5
2 Infantrys and 2 Tankettes moved from N.Canada to sz5
1 Transport moved from sz4 to sz5
1 Infantry and 1 Tank moved from Anchorage to sz5
1 Tank moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
3 Infantrys, 1 Tank, 2 Tankettes and 3 Transports moved from sz5 to sz4
1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from sz4 to Palana
2 Carriers and 4 EarlyFighters moved from sz4 to sz3
1 Bomber moved from Alaska to Palana
3 Artillerys, 5 Infantrys and 2 Tanks moved from Palana to Magadan
4 Infantrys moved from Canada to N.Canada
10 Infantrys and 2 Tankettes moved from Rocky Mt to Canada
2 Tankettes moved from Canada to N.Canada
2 Infantrys moved from Portland to Seattle
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 4 B29s and 8 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Americans
Place Units - Americans
2 B29s placed in Alaska
2 B29s placed in Anchorage
8 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
2 Artillerys and 2 Infantrys moved from Hsingan to Quingdao
5 Infantrys moved from Belogorsk to Quingdao
1 Artillery and 2 Infantrys moved from Vostok to Quingdao
2 Infantrys moved from Vostok to Yakutsk
1 Artillery and 1 Infantry moved from Angarsk to Ustkut
1 Bomber moved from Quingdao to Ustkut
3 Infantrys moved from Akina to sz15
1 B.Transport and 3 Infantrys moved from sz15 to sz1
3 Infantrys moved from sz1 to Yakutsk
4 Infantrys moved from Manchuria to Hsingan
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Bunkers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Ustkut
Masaharu attack with 1 Artillery, 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ustkut, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ustkut
Masaharu win, taking Ustkut from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Ustkut to Quingdao
Place Units - Masaharu
1 Bunker placed in N.Japan
1 Bunker and 8 Infantrys placed in Akina
2 Infantrys and 1 Marine placed in Belogorsk
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Artillery moved from Tulun to Ustkut
2 Infantrys moved from Ulaan Ude to Ustkut
1 EarlyFighter moved from Ulaan Ude to Ustkut
6 Infantrys and 1 Marine moved from Kyzal to Ulaan Ude
2 Mech.Infs moved from Tulun to Ulaan Ude
1 Elite and 5 Infantrys moved from Kaask to Kyzal
2 Infantrys moved from Krasnoyarsk to Bratsk
3 Infantrys and 1 Mech.Inf moved from Achinsk to Krasnoyarsk
1 Mech.Inf moved from Krasnoyarsk to Kyzal
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Ustkut
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 0/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery in Ustkut, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 4 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery in Ustkut, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Ustkut to Ulaan Ude
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33
Russians regular : -1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
8 Infantrys moved from S.Japan to sz74
2 B.Transports and 8 Infantrys moved from sz74 to sz73
8 Infantrys moved from sz73 to Thailand
2 Artillerys moved from N.French I. to Thailand
2 Tanks moved from N.French I. to Thailand
1 Bomber moved from Phuket to Thailand
2 Infantrys moved from N.French I. to Burma
1 Infantry moved from Celebs to sz70
1 Infantry moved from sz70 to Halma
Yamamoto take Halma from Dutch
2 Artillerys and 2 Infantrys moved from S.Japan to sz74
2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz60
2 Artillerys, 3 EarlyFighters and 2 Infantrys moved from sz60 to N.S
1 Destroyer moved from sz60 to sz70
2 Transports moved from sz74 to sz70
1 Infantry moved from Punay to Boho
3 Artillerys moved from Punay to Boho
3 Tanks moved from Shantung to Shangsi
1 Artillery and 14 Infantrys moved from Shantung to Shansi
3 Destroyers moved from sz78 to sz7
1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz16 to sz7
1 Infantry moved from Belogorsk to Quingdao
3 Tankettes moved from Amursk to Quingdao
1 Transport moved from sz74 to sz78
1 Infantry and 1 Tankette moved from Tokyo to sz78
1 Infantry, 1 Tankette and 1 Transport moved from sz78 to sz74
1 Infantry and 1 Tankette moved from sz74 to Kichedung
1 EarlyFighter moved from Tokyo to Shansi
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 4 Destroyers, 1 EarlyFighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 2 Artillerys, 3 EarlyFighters and 2 Infantrys
British defend with 2 Artillerys and 1 Infantry
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in N.S, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 2 Artillerys in N.S, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in N.S, round 3 : 4/7 hits, 2.33 expected hits
British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.S
Yamamoto win, taking N.S from British with 2 Artillerys, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 Artillerys and 1 Infantry
Battle in Burma
Yamamoto attack with 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in Burma, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Burma
1 Infantry owned by the Yamamoto retreated to N.French I.
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Boho
Yamamoto attack with 3 Artillerys and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 3 Artillerys and 1 Infantry in Boho, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 Infantrys in Boho, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Boho
Yamamoto win, taking Boho from Americans with 3 Artillerys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantrys
Battle in Thailand
Yamamoto attack with 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks
British defend with 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Thailand, round 2 : 6/13 hits, 4.00 expected hits
British roll dice for 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks in Thailand, round 2 : 4/12 hits, 4.33 expected hits
4 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 4 Infantrys owned by the British lost in Thailand
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Thailand, round 3 : 4/9 hits, 3.33 expected hits
British roll dice for 2 Artillerys, 2 Mech.Infs and 2 Tanks in Thailand, round 3 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in Thailand
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Thailand, round 4 : 4/8 hits, 3.17 expected hits
British roll dice for 2 Tanks in Thailand, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 34
Casualties for Yamamoto: 5 Infantrys
Casualties for British: 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Thailand to Phuket
2 Destroyers moved from sz60 to sz73
3 EarlyFighters moved from N.S to sz60
2 Infantrys moved from Tokyo to S.Japan
Place Units - Yamamoto
1 B.Carrier and 4 Destroyers placed in sz78
1 EarlyFighter placed in sz78
3 Infantrys placed in Amursk
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.17
Americans regular : 0.33
British regular : -3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Szechwan to Sian
4 Tanks moved from Sikang to Sian
2 Mech.Infs moved from Tsingnan to Sian
1 Artillery, 1 Elite and 2 Infantrys moved from Sikang to W.Sian
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
1 Artillery and 5 Infantrys moved from Tsingnan to Sikang
2 Tankettes moved from Gobi to Sikang
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Sian
Chinese attack with 1 Infantry, 2 Mech.Infs and 4 Tanks
Hisaichi defend with 4 Infantrys and 6 Tankettes
Chinese roll dice for 1 Infantry, 2 Mech.Infs and 4 Tanks in Sian, round 2 : 2/7 hits, 3.00 expected hits
Hisaichi roll dice for 4 Infantrys and 6 Tankettes in Sian, round 2 : 2/10 hits, 2.33 expected hits
1 Mech.Inf owned by the Chinese, 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 1 Mech.Inf and 4 Tanks in Sian, round 3 : 3/5 hits, 2.33 expected hits
Hisaichi roll dice for 4 Infantrys and 4 Tankettes in Sian, round 3 : 2/8 hits, 2.00 expected hits
1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 3 Tankettes owned by the Hisaichi lost in Sian
Chinese roll dice for 3 Tanks in Sian, round 4 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Tankette in Sian, round 4 : 2/5 hits, 1.50 expected hits
2 Tanks owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sian
1 Tank owned by the Chinese retreated to Szechwan
Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 Infantry, 2 Mech.Infs and 3 Tanks
Casualties for Hisaichi: 1 Infantry and 6 Tankettes
Non Combat Move - Chinese
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -0.17
Hisaichi regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
3 Tankettes moved from Kwangsi to W.Sian
1 Infantry moved from Sian to W.Sian
3 Tankettes moved from Kwangsi to W.Chunking
1 Infantry moved from Chunking to W.Chunking
2 Tanks moved from Chunking to Burma
3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes moved from Quingdao to Ulaan Ude
2 Destroyers and 2 Submarines moved from sz16 to sz7
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Tanks moved from Malaya to Burma
2 Artillerys and 2 Infantrys moved from sz60 to Java
2 Artillerys moved from Malaya to sz60
2 Artillerys moved from sz60 to Java
6 EarlyFighters moved from Malaya to Java
2 Infantrys moved from Sian to Szechwan
2 Bombers moved from Nanking to Szechwan
3 Infantrys moved from Tientsin to Peking
1 Destroyer moved from sz79 to sz1
1 Destroyer moved from sz1 to sz7
6 Tankettes moved from Hongkong to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 9 Infantrys, 3 Mech.Infs and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 4 Artillerys, 6 EarlyFighters and 2 Infantrys
Anzac defend with 4 Artillerys, 5 Infantrys and 3 Tanks
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 6 EarlyFighters and 2 Infantrys in Java, round 2 : 4/12 hits, 4.00 expected hits
Anzac roll dice for 4 Artillerys, 5 Infantrys and 3 Tanks in Java, round 2 : 3/12 hits, 4.50 expected hits
4 Infantrys owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi roll dice for 3 Artillerys and 6 EarlyFighters in Java, round 3 : 4/9 hits, 3.00 expected hits
Anzac roll dice for 4 Artillerys, 1 Infantry and 3 Tanks in Java, round 3 : 1/8 hits, 3.17 expected hits
3 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Artillerys and 6 EarlyFighters in Java, round 4 : 3/8 hits, 2.67 expected hits
Anzac roll dice for 1 Artillery and 3 Tanks in Java, round 4 : 2/4 hits, 1.83 expected hits
1 Artillery owned by the Anzac, 2 Tanks owned by the Anzac, 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery and 5 EarlyFighters in Java, round 5 : 3/6 hits, 2.00 expected hits
Anzac roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 EarlyFighter owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Anzac with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 9
Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters and 2 Infantrys
Casualties for Anzac: 4 Artillerys, 5 Infantrys and 3 Tanks
Battle in W.Chunking
Hisaichi attack with 1 Infantry and 3 Tankettes
British defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Infantry and 3 Tankettes in W.Chunking, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 2 : 2/4 hits, 1.33 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in W.Chunking
2 Tankettes owned by the Hisaichi retreated to Chunking
Chinese win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Battle in Ulaan Ude
Hisaichi attack with 3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes
Russians defend with 1 EarlyFighter, 10 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes in Ulaan Ude, round 2 : 4/17 hits, 5.50 expected hits
Russians roll dice for 1 EarlyFighter, 10 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 2 : 6/18 hits, 6.83 expected hits
4 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Ulaan Ude
Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 1 Marine, 2 Tanks and 4 Tankettes in Ulaan Ude, round 3 : 5/11 hits, 4.17 expected hits
Russians roll dice for 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 3 : 1/14 hits, 5.50 expected hits
5 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude
Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 4 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 4 : 6/9 hits, 3.83 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Marine owned by the Russians, 3 Tankettes owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Ulaan Ude
1 EarlyFighter owned by the Hisaichi retreated
2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to Quingdao
Russians win with 1 EarlyFighter, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 2 Artillerys, 6 Infantrys, 1 Marine and 4 Tankettes
Casualties for Russians: 10 Infantrys, 1 Marine and 1 Mech.Inf
Battle in Szechwan
Hisaichi attack with 2 Bombers and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Bombers and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 2 Bombers and 1 Infantry in Szechwan, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Burma
Hisaichi attack with 4 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 4 Tanks in Burma, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 3 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in W.Sian
Hisaichi attack with 1 Infantry and 3 Tankettes
Chinese defend with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 Infantry and 3 Tankettes in W.Sian, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in W.Sian
Hisaichi roll dice for 3 Tankettes in W.Sian, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in W.Sian, round 3 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Chinese: 1 Artillery, 1 Elite and 2 Infantrys
Non Combat Move - Hisaichi
2 Bombers moved from Szechwan to Shansi
2 EarlyFighters moved from Java to sz60
2 EarlyFighters moved from Java to sz60
1 T.Boat moved from sz68 to sz74
1 EarlyFighter moved from Ulaan Ude to Quingdao
Place Units - Hisaichi
1 Bunker and 6 Infantrys placed in Malaya
6 Tankettes placed in Hongkong
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Mech.Infs placed in Tientsin
1 Infantry placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Anzac regular : -3.00
Russians regular : -3.17
British regular : 0.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
3 Infantrys, 1 Marine and 2 Transports moved from sz50 to sz56
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Anzac
2 Infantrys moved from Phuket to Thailand
1 EarlyFighter moved from Phuket to sz66
1 Marine moved from Phuket to Thailand
1 Tank moved from Phuket to Thailand
1 T.Boat moved from sz60 to sz73
Purchase Units - Thai
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz66
Thai attack with 1 EarlyFighter
British defend with 1 Submarine
Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British submerged
Non Combat Move - Thai
1 EarlyFighter moved from sz66 to Phuket
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
3 Mech.Infs moved from W.Tibet to Burma
1 Infantry moved from W.Chunking to N.Chunking
Chinese take N.Chunking from Yamamoto
1 Artillery moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Chunking
3 Transports moved from sz61 to sz63
4 Infantrys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
6 Infantrys and 3 Transports moved from sz63 to sz61
6 Infantrys moved from sz61 to N.S
2 Fighters moved from sz64 to N.S
1 EarlyFighter moved from Amdanam to N.S
1 Transport moved from sz64 to sz63
2 Infantrys moved from Calcutta to sz63
2 Infantrys and 1 Transport moved from sz63 to sz64
2 Infantrys moved from sz64 to Burma
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
2 Tankettes moved from Vancouver to N.Canada
3 Infantrys moved from New Guinea to Sarong
1 Infantry moved from Moresby to New Guinea
Purchase Units - British
British buy 4 Artillerys, 7 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Chunking
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Tankettes
British roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Tankettes in Chunking, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Tankettes in Chunking, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Chunking, round 4 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Tankettes in Chunking, round 4 : 1/2 hits, 0.33 expected hits
2 Tankettes owned by the Hisaichi and 1 Infantry owned by the British lost in Chunking
British win, taking Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 Tankettes
Battle in Burma
British attack with 2 Infantrys and 3 Mech.Infs
Hisaichi defend with 3 Tanks
British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 3 Tanks in Burma, round 2 : 0/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi lost in Burma
British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Tanks in Burma, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Burma
British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 4 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 15
Casualties for Hisaichi: 3 Tanks
Battle in N.S
British attack with 1 EarlyFighter, 2 Fighters and 6 Infantrys
Yamamoto defend with 2 Artillerys and 2 Infantrys
British roll dice for 1 EarlyFighter, 2 Fighters and 6 Infantrys in N.S, round 2 : 3/9 hits, 2.33 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
British roll dice for 1 EarlyFighter, 2 Fighters and 5 Infantrys in N.S, round 3 : 4/8 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 1 EarlyFighter, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Non Combat Move - British
1 EarlyFighter moved from N.S to Amdanam
2 Fighters moved from N.S to sz64
1 EarlyFighter moved from Bengal to Amdanam
3 Mech.Infs moved from Dheli to Bengal
Place Units - British
2 Tanks placed in Bengal
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
4 Artillerys and 4 Infantrys placed in Calcutta
3 Infantrys placed in Moresby
Turn Complete - British
British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
British regular : 1.50
Hisaichi regular : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
3 Transports moved from sz56 to sz57
2 EarlyFighters, 3 Infantrys and 1 Marine moved from sz56 to Java
2 Artillerys moved from Soem to sz57
4 Infantrys moved from Soem to sz57
2 Artillerys, 4 Infantrys and 3 Transports moved from sz57 to sz56
2 Artillerys and 4 Infantrys moved from sz56 to Sumatra
4 Infantrys moved from Melbourne to sz37
2 Infantrys and 1 Transport moved from sz37 to sz50
1 Marine moved from Derby to sz50
5 Infantrys moved from Derby to sz50
3 Infantrys moved from Darwin to Derby
1 Infantry moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
2 Infantrys moved from sz37 to W.Australia
7 Infantrys and 1 Marine moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 12 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys and 4 Infantrys
Thai defend with 2 Infantrys
Anzac roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in Java
Anzac attack with 2 EarlyFighters, 3 Infantrys and 1 Marine
Hisaichi defend with 1 Artillery
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 2 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 3 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Anzac
2 EarlyFighters moved from Java to sz56
Place Units - Anzac
1 Transport placed in sz37
3 Infantrys placed in Darwin
3 Infantrys placed in W.Australia
5 Infantrys placed in Melbourne
1 Infantry placed in Wellington
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Anzac regular : -1.33
Thai regular : 0.33
Hisaichi regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
4 Battleships, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 4 Submarines moved from sz3 to sz7
2 Bombers moved from Palana to sz7
1 EarlyFighter moved from Palana to sz7
2 B29s moved from Anchorage to sz7
2 B29s moved from Alaska to sz7
1 B.Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
1 Tank moved from Anchorage to sz5
1 B.Transport, 1 Tank and 2 Tankettes moved from sz5 to sz4
2 Transports moved from sz4 to sz5
2 Artillerys moved from Anchorage to sz5
2 Infantrys moved from N.Canada to sz5
2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4
1 Transport moved from sz4 to sz5
2 Infantrys moved from N.Canada to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from sz4 to Palana
1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from Palana to Magadan
10 Infantrys moved from Canada to N.Canada
2 Infantrys moved from Seattle to Canada
8 Infantrys moved from Rocky Mt to Canada
Purchase Units - Americans
Americans buy 4 B29s and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines
Hisaichi defend with 3 Destroyers and 2 Submarines; Yamamoto defend with 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters
Americans roll dice for 4 Submarines in sz7, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Submarines in sz7, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers and 5 EarlyFighters in sz7, round 2 : 14/24 hits, 11.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/12 hits, 6.17 expected hits
Units damaged: 4 Battleships owned by the Americans
3 Destroyers owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 5 Destroyers owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 2 EarlyFighters owned by the Yamamoto lost in sz7
Americans win with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 126
Casualties for Hisaichi: 3 Destroyers and 2 Submarines
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters
Non Combat Move - Americans
1 EarlyFighter moved from sz7 to Palana
4 B29s and 2 Bombers moved from sz7 to Palana
7 Destroyers moved from sz20 to sz42
Place Units - Americans
2 B29s placed in Alaska
2 B29s placed in Anchorage
7 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.50
Americans regular : 3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
3 Artillerys, 1 Bomber and 9 Infantrys moved from Quingdao to Ulaan Ude
1 Infantry moved from Jinan to Ulaan Ude
1 Infantry moved from Jinan to Ulaan Ude
1 Destroyer moved from sz15 to sz1
1 B.Transport and 4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
1 B.Transport, 8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Yakutsk
2 Infantrys and 1 Marine moved from Belogorsk to Quingdao
4 Infantrys moved from Hsingan to Jinan
Purchase Units - Masaharu
Masaharu buy 3 Destroyers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Ulaan Ude
Masaharu attack with 3 Artillerys, 1 Bomber and 11 Infantrys
Russians defend with 1 EarlyFighter, 1 Mech.Inf and 4 Tanks
Masaharu roll dice for 3 Artillerys, 1 Bomber and 11 Infantrys in Ulaan Ude, round 2 : 2/15 hits, 4.00 expected hits
Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 4 Tanks in Ulaan Ude, round 2 : 1/6 hits, 2.83 expected hits
1 Mech.Inf owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tank owned by the Russians lost in Ulaan Ude
Masaharu roll dice for 3 Artillerys, 1 Bomber and 10 Infantrys in Ulaan Ude, round 3 : 7/14 hits, 3.83 expected hits
Russians roll dice for 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 3 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Masaharu, 1 EarlyFighter owned by the Russians and 3 Tanks owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 3 Artillerys, 1 Bomber and 8 Infantrys remaining. Battle score for attacker is 27
Casualties for Masaharu: 3 Infantrys
Casualties for Russians: 1 EarlyFighter, 1 Mech.Inf and 4 Tanks
Non Combat Move - Masaharu
1 Bomber moved from Ulaan Ude to Quingdao
Place Units - Masaharu
3 Destroyers placed in sz16
5 Infantrys placed in Akina
1 Infantry placed in Belogorsk
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.17
Russians regular : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Elite, 5 Infantrys and 1 Mech.Inf moved from Kyzal to Ulaan Ude
1 Artillery and 2 Infantrys moved from Ustkut to Ulaan Ude
Purchase Units - Russians
Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf
Masaharu defend with 3 Artillerys and 8 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Mech.Inf in Ulaan Ude, round 2 : 4/10 hits, 2.67 expected hits
Masaharu roll dice for 3 Artillerys and 8 Infantrys in Ulaan Ude, round 2 : 3/11 hits, 3.67 expected hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ulaan Ude, round 3 : 3/7 hits, 2.17 expected hits
Masaharu roll dice for 3 Artillerys and 4 Infantrys in Ulaan Ude, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf in Ulaan Ude, round 4 : 2/4 hits, 1.67 expected hits
Masaharu roll dice for 3 Artillerys and 1 Infantry in Ulaan Ude, round 4 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 5 : 1/2 hits, 1.00 expected hits
Masaharu roll dice for 2 Artillerys in Ulaan Ude, round 5 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 6 : 0/2 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery in Ulaan Ude, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Mech.Inf in Ulaan Ude, round 7 : 1/2 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery in Ulaan Ude, round 7 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 1 Elite remaining. Battle score for attacker is 5
Casualties for Russians: 1 Artillery, 7 Infantrys and 1 Mech.Inf
Casualties for Masaharu: 3 Artillerys and 8 Infantrys
Non Combat Move - Russians
2 Infantrys moved from Bratsk to Tulun
1 Elite and 5 Infantrys moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Kaask
3 Infantrys and 1 Mech.Inf moved from Achinsk to Krasnoyarsk
1 Mech.Inf moved from Krasnoyarsk to Tulun
Place Units - Russians
1 Elite, 4 Infantrys and 1 Mech.Inf placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33
Russians regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys, 3 Infantrys and 2 Tanks moved from Thailand to Burma
1 Tankette moved from Kichedung to Hanan
1 Infantry moved from Kichedung to Nanking
2 Infantrys moved from S.Japan to sz74
2 Infantrys and 1 Transport moved from sz74 to sz67
2 Infantrys moved from sz67 to N.French I.
3 EarlyFighters moved from sz60 to sz66
2 Artillerys moved from Davao to sz70
2 Infantrys moved from Davao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Bomber moved from Phuket to N.S
2 Transports moved from sz60 to sz70
2 Artillerys moved from Boho to sz70
1 Infantry moved from S to Samar
2 Artillerys moved from sz70 to Samar
1 Infantry moved from Halma to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Buru
Yamamoto take Buru from Dutch
2 Destroyers moved from sz73 to sz60
2 B.Transports moved from sz73 to sz74
1 B.Carrier, 4 Destroyers and 1 EarlyFighter moved from sz78 to sz16
1 EarlyFighter moved from Shansi to sz16
1 Artillery and 14 Infantrys moved from Shansi to Shangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 3 Destroyers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz66
Yamamoto attack with 3 EarlyFighters
British defend with 1 Submarine
Yamamoto roll dice for 3 EarlyFighters in sz66, round 2 : 0/3 hits, 1.00 expected hits
1 Submarine owned by the British submerged
Battle in N.S
Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantrys
British defend with 5 Infantrys
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.S, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 4 Infantrys in N.S, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys and 1 Bomber in N.S, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Infantry in N.S, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
Yamamoto winYamamoto win with 3 EarlyFighters remaining, taking N.S from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for British: 5 Infantrys
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Burma
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 2 Infantrys and 3 Mech.Infs
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Burma, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Burma
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Burma, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 2 Mech.Infs in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the British lost in Burma
Yamamoto win, taking Burma from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 1 Infantry
Casualties for British: 2 Infantrys and 3 Mech.Infs
Battle in Samar
Yamamoto attack with 2 Artillerys and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Samar
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Samar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from N.S to Phuket
3 EarlyFighters moved from sz66 to sz60
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Yakutsk
Place Units - Yamamoto
3 Destroyers placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
4 Infantrys placed in S.Japan
5 Infantrys placed in Tokyo
1 Elite, 1 Fighter and 1 Infantry placed in Amursk
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 0.00
British regular : 0.00