Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
4 armour and 3 infantry moved from Southern Italy to Northern Italy
2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
3 transports moved from 95 Sea Zone to 93 Sea Zone
3 armour and 3 infantry moved from Spain to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Spain to Northern Italy
2 fighters moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 armour moved from Western United States to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 1 infantry
Battle in 54 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 54 Sea Zone to Queensland
1 armour moved from Mexico to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to British Columbia
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Spain
1 bomber moved from Eastern United States to Spain
1 tactical_bomber moved from Eastern United States to Spain
1 fighter moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
3 fighters placed in Southern Italy
4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1,83
Japanese regular : 1,33
Italians regular : 0,50
Italians AA : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
4 armour and 3 infantry moved from Southern Italy to Northern Italy
2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
3 transports moved from 95 Sea Zone to 93 Sea Zone
3 armour and 3 infantry moved from Spain to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Spain to Northern Italy
2 fighters moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 armour moved from Western United States to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 1 infantry
Battle in 54 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 54 Sea Zone to Queensland
1 armour moved from Mexico to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to British Columbia
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Spain
1 bomber moved from Eastern United States to Spain
1 tactical_bomber moved from Eastern United States to Spain
1 fighter moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
3 fighters placed in Southern Italy
4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 7 armour; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Iraq to Turkey
2 fighters moved from Egypt to Turkey
4 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Turkey
British attack with 1 armour and 2 fighters
Italians defend with 2 infantry
British roll dice for 1 armour and 2 fighters in Turkey, round 2 : 2/1 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 fighter owned by the British lost in Turkey
British win, taking Turkey from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,17 expected hits
Japanese roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Battle in Southern France
British attack with 4 armour and 1 fighter
Germans defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 4 armour and 1 fighter in Southern France, round 2 : 2/1 hits, 2,50 expected hits
Germans roll dice for 3 armour in Southern France, round 2 : 2/1 hits, 1,50 expected hits
2 armour owned by the Germans and 2 armour owned by the British lost in Southern France
British roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/1 hits, 1,50 expected hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Southern France
British win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 armour
Casualties for Germans: 3 armour
Non Combat Move - British
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Turkey to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
4 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
3 armour placed in Normandy Bordeaux
3 armour placed in Iraq
1 armour placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5
British collect 38 PUs (2 lost to blockades); end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,4,5,1,1,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,83
Japanese regular : 1,33
Italians regular : 0,83
Germans regular : 1,00
British regular : 0,33
Italians AA : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
3 infantry moved from Rostov to Caucasus
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 56 Sea Zone
2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Battle in 33 Sea Zone
ANZAC attack with 2 cruisers and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 56 Sea Zone
2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Battle in 33 Sea Zone
ANZAC attack with 2 cruisers and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Battle in 45 Sea Zone
ANZAC attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 2,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 56 Sea Zone
2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Battle in 33 Sea Zone
ANZAC attack with 2 cruisers and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Battle in 45 Sea Zone
ANZAC attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Poland
1 artillery moved from Poland to Baltic States
1 infantry moved from Russia to Smolensk
1 fighter moved from Western Germany to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 armour moved from Western Germany to Poland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Norway
Battle in Northern Italy
Germans attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,50 expected hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Norway from Russians, taking Northern Italy from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Turkey
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Turkey
1 fighter owned by the Germans retreated
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 1 armour and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Turkey to 99 Sea Zone
1 armour moved from Belarus to Baltic States
Place Units - Germans
1 armour and 1 mech_infantry placed in Romania
2 armour, 1 fighter and 7 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Germans regular : -0,17
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 mech_infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Western Australia to Northern Territory
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Kwangtung to India
1 fighter moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 mech_infantry moved from Volgograd to Bryansk
2 mech_infantrys moved from Kweichow to Sikang
1 bomber moved from Kwangtung to 45 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Shantung to Chahar
2 mech_infantrys moved from Shantung to Chahar
1 armour moved from Kiangsu to Kweichow
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 4 fighters, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits
UK_Pacific roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in India, round 3 : 3/1 hits, 2,83 expected hits
UK_Pacific roll dice for 3 fighters in India, round 3 : 2/0 hits, 2,00 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry
Casualties for British: 4 fighters, 3 infantry and 1 tactical_bomber
Battle in Turkey
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Turkey
Japanese win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Burma
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 1/0 hits, 1,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 1/1 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 mech_infantry owned by the Japanese retreated to Dutch New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 bomber in 45 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 battleship remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from India to Shan State
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from India to 39 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 battleship and 1 transport placed in 36 Sea Zone
1 destroyer and 1 transport placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 battleship placed in 36 Sea Zone
Japanese undo move 3.
1 bomber placed in Kwangtung
1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 87 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00
ANZAC regular : -0,17
UK_Pacific regular : -0,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 infantry moved from Spain to 93 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Northern Italy
2 bombers moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Americans
1 fighter moved from Spain to Gibraltar
2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from British Columbia to Western United States
1 transport moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
3 armour placed in Spain
Americans undo move 1.
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
3 armour placed in Southern Italy
1 armour placed in Western United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 infantry moved from Spain to 93 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Northern Italy
2 bombers moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Americans
1 fighter moved from Spain to Gibraltar
2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from British Columbia to Western United States
1 transport moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
3 armour placed in Spain
Americans undo move 1.
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
3 armour placed in Southern Italy
1 armour placed in Western United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Iraq to Syria
British take Syria from Italians
3 armour moved from Syria to Turkey
1 fighter moved from Iraq to Turkey
3 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Turkey
British attack with 3 armour and 1 fighter
Japanese defend with 1 armour
British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Turkey
British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in Southern France
British attack with 3 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 2,17 expected hits
Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Turkey to Iraq
Place Units - British
3 armour placed in Normandy Bordeaux
1 fighter placed in United Kingdom
3 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,50
Germans regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
3 infantry moved from Caucasus to Turkey
1 tactical_bomber moved from 99 Sea Zone to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 3 infantry and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 3 infantry and 1 tactical_bomber in Turkey, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 2 armour in Turkey, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Turkey
Italians roll dice for 2 infantry and 1 tactical_bomber in Turkey, round 3 : 1/1 hits, 0,83 expected hits
British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 tactical_bomber moved from Turkey to 99 Sea Zone
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,17
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 infantry moved from South Australia to Northern Territory
2 armour moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 2 armour and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 battleship moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 infantry moved from South Australia to Northern Territory
2 armour moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 2 armour and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 battleship moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
6 infantry moved from Western Germany to Northern Italy
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Romania to Greece
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from Western Germany to France
Combat - Germans
Battle in Northern Italy
Germans attack with 6 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 2 fighters and 5 infantry
British defend with 6 armour, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3,33 expected hits
British roll dice for 6 armour and 1 fighter in Normandy Bordeaux, round 2 : 4/1 hits, 3,67 expected hits
4 infantry owned by the Germans and 3 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2,67 expected hits
British roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 3 : 2/1 hits, 2,17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2,00 expected hits
British roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 1,17 expected hits
1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for British: 6 armour and 1 fighter
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to France
Place Units - Germans
2 tactical_bombers placed in Western Germany
1 artillery and 2 infantry placed in France
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Western Germany
1 armour placed in Romania
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Burma to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Chahar to Manchuria
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 39 Sea Zone to 55 Sea Zone
1 fighter moved from 39 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 mech_infantrys moved from Sikang to Caucasus
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Burma to West India
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Burma to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Chahar to Manchuria
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 39 Sea Zone to 55 Sea Zone
1 fighter moved from 39 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 mech_infantrys moved from Sikang to Caucasus
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Burma to West India
Combat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Aleutian Islands
Battle in Novgorod
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians roll AA dice in Novgorod : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1,50 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 infantry in Novgorod, round 2 : 2/0 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novgorod
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Russians win, taking Aleutian Islands from Americans with 1 aaGun, 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 battleship; Americans defend with 1 fighter
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
ANZAC roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 battleship remaining. Battle score for attacker is -9
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in Eastern Persia
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Territory
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 2 armour and 2 infantry
Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Northern Territory, round 2 : 2/0 hits, 2,00 expected hits
ANZAC roll dice for 2 armour and 2 infantry in Northern Territory, round 2 : 1/1 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in Northern Territory
Japanese roll dice for 3 artilleries and 2 infantry in Northern Territory, round 3 : 1/1 hits, 1,67 expected hits
ANZAC roll dice for 1 armour in Northern Territory, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 armour and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 armour moved from Volgograd to Russia
1 bomber moved from Shan State to Philippines
1 bomber moved from Kwangtung to Philippines
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kweichow to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
2 infantry placed in India
1 bomber placed in India
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 infantry placed in Kwangtung
2 infantry placed in Japan
Japanese undo move 6.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in Kwangtung
1 artillery placed in Shantung
Turn Complete - Japanese
Japanese collect 87 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -1,17
Russians regular : 0,00
British regular : -0,33
Russians AA : -0,33