b44f04c9-f37e-4d94-ba9f-e7cb8f2a2c2f-triplea_42140_1fre.tsvg
dawg (allies) v. entek (axis) TRS
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Tulun to Ulaan Ude 4 Infantrys moved from Kyzal to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Artillery moved from Bratsk to Tulun 1 Infantry moved from Jinquan to Kyzal 5 Infantrys and 1 Marine moved from Kaask to Kyzal 2 Infantrys and 2 Mech.Infs moved from Achinsk to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Tulun Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 2 Tanks moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz67 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz67 to N.French I. 2 B.Transports and 5 Transports moved from sz60 to sz74 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz78 to sz16 1 Infantry moved from Davao to sz70 1 T.Boat moved from sz71 to sz70 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz68 1 Infantry moved from sz68 to Punay Yamamoto take Punay from Americans 3 Artillerys moved from Mindor to Punay 1 Infantry moved from sz70 to S Yamamoto take S from Americans 5 Infantrys and 4 Tanks moved from Shangsi to Szechwan 3 EarlyFighters moved from Chunking to Szechwan 1 Tank moved from N.Chunking to W.Chunking 1 Artillery and 1 Infantry moved from N.Chunking to W.Sian 2 Artillerys and 4 Infantrys moved from Belogorsk to Quingdao 2 Tankettes moved from Amursk to Quingdao 1 Infantry moved from Amursk to Belogorsk 1 Artillery and 3 Tanks moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from Nagasaki to sz74 1 Artillery, 14 Infantrys and 3 Tanks moved from sz74 to Shantung 5 Infantrys moved from Nagasaki to S.Japan 4 EarlyFighters moved from sz60 to sz50 Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 3 Destroyers, 1 EarlyFighter, 9 Infantrys and 4 Tankettes; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 4 EarlyFighters Anzac defend with 4 Transports Yamamoto roll dice for 4 EarlyFighters in sz50, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz50, round 2 : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz50 3 EarlyFighters owned by the Yamamoto retreated Anzac win with 4 Transports remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 EarlyFighter Battle in Szechwan Yamamoto attack with 3 EarlyFighters, 5 Infantrys and 4 Tanks Chinese defend with 2 Artillerys, 5 Infantrys and 4 Tanks Yamamoto roll dice for 3 EarlyFighters, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 2/12 hits, 3.83 expected hits Chinese roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/11 hits, 4.33 expected hits 5 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan 3 EarlyFighters owned by the Yamamoto retreated 4 Tanks owned by the Yamamoto retreated to Shangsi Chinese win with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is -6 Casualties for Yamamoto: 5 Infantrys Casualties for Chinese: 2 Infantrys Battle in W.Sian Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 3 EarlyFighters moved from Szechwan to Sian 3 EarlyFighters moved from sz50 to sz60 Place Units - Yamamoto 2 Infantrys placed in Davao 3 Tankettes placed in Amursk 4 Infantrys placed in S.Japan 1 EarlyFighter, 3 Infantrys and 1 Tankette placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : -2.83 Anzac regular : 0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Artillery, 1 Infantry and 4 Tanks moved from Szechwan to Sian 4 Mech.Infs moved from Tsingnan to Sian 1 Artillery and 2 Infantrys moved from Szechwan to Sian 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Tsingnan to Gansu Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank; Yamamoto defend with 3 EarlyFighters Chinese roll dice for 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 9/13 hits, 5.00 expected hits Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters, 3 Infantrys and 1 Tank in Sian, round 2 : 2/9 hits, 3.67 expected hits 1 Tank owned by the Hisaichi, 3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 3 EarlyFighters owned by the Yamamoto lost in Sian Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 39 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Yamamoto: 3 EarlyFighters Non Combat Move - Chinese 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks moved from Tsingnan to Sikang 6 Infantrys moved from Xining to Tsingnan 2 Tankettes moved from Urumal to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : 4.00 Hisaichi regular : -1.67 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 6 Tankettes moved from Kiangsi to Sian 5 Infantrys moved from Shangsi to Sian 2 Infantrys moved from Nanking to Sian 2 Infantrys moved from Hanan to Sian 2 Bombers moved from Phuket to Sian 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 2 EarlyFighters moved from W.Borneo to N.S 4 EarlyFighters moved from sz60 to N.S 2 Tanks moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 1 Artillery and 3 Infantrys moved from Kichedung to sz74 1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60 1 Artillery and 3 Infantrys moved from sz60 to N.S 1 Tank moved from Borneo to W.Borneo 1 T.Boat moved from sz69 to sz68 4 Transports moved from sz67 to sz79 3 Infantrys moved from Seoul to sz79 1 Marine moved from Korea to sz79 1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1 3 Infantrys and 1 Marine moved from sz1 to Yakutsk 3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao 2 Destroyers and 2 Submarines moved from sz78 to sz16 2 Destroyers moved from sz79 to sz1 Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys British defend with 3 Artillerys, 1 Infantry and 1 Marine Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the British lost in N.S Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine Battle in Sian Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits 2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Non Combat Move - Hisaichi 2 Bombers moved from Sian to Nanking 5 Tankettes moved from Hongkong to Kwangsi 6 EarlyFighters moved from N.S to Malaya 1 Tankette moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Bunker and 1 Factory placed in Malaya 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Hongkong 1 Destroyer placed in sz79 3 Infantrys placed in Tientsin Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 British regular : 0.33 Hisaichi regular : -0.83 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 6 Tankettes moved from Kiangsi to Sian 5 Infantrys moved from Shangsi to Sian 2 Infantrys moved from Nanking to Sian 2 Infantrys moved from Hanan to Sian 2 Bombers moved from Phuket to Sian 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 2 EarlyFighters moved from W.Borneo to N.S 4 EarlyFighters moved from sz60 to N.S 2 Tanks moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 1 Artillery and 3 Infantrys moved from Kichedung to sz74 1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60 1 Artillery and 3 Infantrys moved from sz60 to N.S 1 Tank moved from Borneo to W.Borneo 1 T.Boat moved from sz69 to sz68 4 Transports moved from sz67 to sz79 3 Infantrys moved from Seoul to sz79 1 Marine moved from Korea to sz79 1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1 3 Infantrys and 1 Marine moved from sz1 to Yakutsk 3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao 2 Destroyers and 2 Submarines moved from sz78 to sz16 2 Destroyers moved from sz79 to sz1 Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys British defend with 3 Artillerys, 1 Infantry and 1 Marine Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the British lost in N.S Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine Battle in Sian Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits 2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks Non Combat Move - Hisaichi 2 Bombers moved from Sian to Nanking 5 Tankettes moved from Hongkong to Kwangsi 6 EarlyFighters moved from N.S to Malaya 1 Tankette moved from Hongkong to Kwangsi Place Units - Hisaichi 1 Bunker and 1 Factory placed in Malaya 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Hongkong 1 Destroyer placed in sz79 3 Infantrys placed in Tientsin Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 British regular : 0.33 Hisaichi regular : -0.83 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch 1 Destroyer and 2 Transports moved from sz56 to sz50 1 T.Boat moved from sz56 to sz61 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 2 Transports moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Infantrys moved from sz60 to Java Thai take Java from Dutch 3 Infantrys moved from Phuket to Thailand 1 Elite moved from Phuket to Thailand Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 3 Transports moved from sz61 to sz63 2 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 1 Infantry moved from C.India to sz63 2 Artillerys, 4 Infantrys and 3 Transports moved from sz63 to sz61 2 Artillerys and 4 Infantrys moved from sz61 to N.S 1 Transport moved from sz61 to sz64 1 Destroyer moved from sz57 to sz61 1 Submarine moved from sz57 to sz61 1 Destroyer moved from sz63 to sz64 1 Artillery and 1 Infantry moved from Agra to W.Tibet 3 Mech.Infs moved from Dheli to W.Tibet 1 Infantry moved from Bhopa to W.Tibet 1 EarlyFighter moved from Bengal to Thailand 4 Artillerys, 2 Infantrys and 2 Tanks moved from Burma to Thailand 4 Infantrys moved from Bengal to sz64 4 Infantrys moved from sz64 to Thailand 2 Mech.Infs moved from Bengal to Thailand 1 Infantry moved from Bengal to Burma 1 Artillery and 3 Infantrys moved from Bengal to W.Chunking 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 4 Infantrys moved from Palana to Magadan 2 Tankettes moved from Vancouver to N.Canada 1 Fighter moved from Calcutta to Thailand 1 EarlyFighter and 1 Fighter moved from sz64 to N.S Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 1 Factory, 9 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 2 Tanks Thai defend with 1 Elite and 6 Infantrys British roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 2 Tanks in Thailand, round 2 : 7/16 hits, 5.83 expected hits Thai roll dice for 1 Elite and 6 Infantrys in Thailand, round 2 : 2/7 hits, 2.33 expected hits 6 Infantrys owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 2 Infantrys Casualties for Thai: 1 Elite and 6 Infantrys Battle in W.Tibet British attack with 1 Artillery, 2 Infantrys and 3 Mech.Infs Neutral defend with 1 Bunker British roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in W.Tibet, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in W.Chunking British attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Tank British roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in W.Chunking, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in W.Chunking, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in N.S British attack with 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantrys Hisaichi defend with 3 Artillerys and 2 Infantrys British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantrys in N.S, round 2 : 3/8 hits, 2.50 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in N.S, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.S, round 3 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 2 Artillerys in N.S, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in N.S British roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.S, round 4 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery in N.S, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 2 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10 Casualties for British: 3 Infantrys Casualties for Hisaichi: 3 Artillerys and 2 Infantrys Non Combat Move - British 1 EarlyFighter moved from Thailand to Bengal 1 Fighter moved from Thailand to sz64 1 Fighter moved from N.S to sz64 1 EarlyFighter moved from N.S to Amdanam Place Units - British 1 Factory placed in Bengal 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver 8 Infantrys placed in Calcutta 1 Infantry placed in Moresby Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Thai regular : -0.33 Neutral regular : -0.50 British regular : 2.00 Hisaichi regular : -0.67 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 2 Transports moved from sz56 to sz57 1 Transport moved from sz50 to sz57 2 Artillerys and 1 Tank moved from Soem to sz57 3 Infantrys moved from Soem to sz57 2 Artillerys, 1 Battleship, 1 Carrier, 1 EarlyFighter, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from sz57 to sz56 2 Artillerys, 2 Infantrys and 2 Tanks moved from Sumatra to Java 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from sz56 to Java 1 EarlyFighter moved from Soem to Java 2 Artillerys moved from W.Australia to sz50 5 Infantrys moved from W.Australia to sz50 2 Infantrys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 2 Infantrys and 1 Marine moved from Darwin to Derby 2 Infantrys moved from Melbourne to sz37 2 Infantrys moved from sz37 to W.Australia 1 Infantry moved from Melbourne to S.W.Australia Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 11 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks Thai defend with 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks in Java, round 2 : 5/14 hits, 5.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 4 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - Anzac 2 EarlyFighters moved from Java to sz56 2 Infantrys moved from sz50 to Soem 1 Artillery moved from sz50 to Soem 1 Artillery moved from sz50 to Soem 1 Infantry moved from sz50 to Soem 1 Infantry moved from sz50 to Soem Place Units - Anzac 1 Transport placed in sz50 2 Infantrys placed in W.Australia 3 Infantrys placed in Darwin 6 Infantrys placed in Melbourne Anzac undo move 1. Anzac undo move 3. 1 Infantry placed in W.Australia 1 Transport placed in sz37 5 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : -0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 7 Destroyers moved from sz25 to sz20 4 Battleships, 7 Destroyers and 4 Submarines moved from sz20 to sz3 2 Transports moved from sz4 to sz5 2 Infantrys and 2 Tankettes moved from N.Canada to sz5 1 Transport moved from sz4 to sz5 1 Infantry and 1 Tank moved from Anchorage to sz5 1 Tank moved from Alaska to sz4 1 Artillery moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 3 Infantrys, 1 Tank, 2 Tankettes and 3 Transports moved from sz5 to sz4 1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from sz4 to Palana 2 Carriers and 4 EarlyFighters moved from sz4 to sz3 1 Bomber moved from Alaska to Palana 3 Artillerys, 5 Infantrys and 2 Tanks moved from Palana to Magadan 4 Infantrys moved from Canada to N.Canada 10 Infantrys and 2 Tankettes moved from Rocky Mt to Canada 2 Tankettes moved from Canada to N.Canada 2 Infantrys moved from Portland to Seattle Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 4 B29s and 8 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 2 B29s placed in Alaska 2 B29s placed in Anchorage 8 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 2 Artillerys and 2 Infantrys moved from Hsingan to Quingdao 5 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 2 Infantrys moved from Vostok to Quingdao 2 Infantrys moved from Vostok to Yakutsk 1 Artillery and 1 Infantry moved from Angarsk to Ustkut 1 Bomber moved from Quingdao to Ustkut 3 Infantrys moved from Akina to sz15 1 B.Transport and 3 Infantrys moved from sz15 to sz1 3 Infantrys moved from sz1 to Yakutsk 4 Infantrys moved from Manchuria to Hsingan Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Bunkers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ustkut Masaharu attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ustkut, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut Masaharu win, taking Ustkut from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Ustkut to Quingdao Place Units - Masaharu 1 Bunker placed in N.Japan 1 Bunker and 8 Infantrys placed in Akina 2 Infantrys and 1 Marine placed in Belogorsk Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 1 Artillery moved from Tulun to Ustkut 2 Infantrys moved from Ulaan Ude to Ustkut 1 EarlyFighter moved from Ulaan Ude to Ustkut 6 Infantrys and 1 Marine moved from Kyzal to Ulaan Ude 2 Mech.Infs moved from Tulun to Ulaan Ude 1 Elite and 5 Infantrys moved from Kaask to Kyzal 2 Infantrys moved from Krasnoyarsk to Bratsk 3 Infantrys and 1 Mech.Inf moved from Achinsk to Krasnoyarsk 1 Mech.Inf moved from Krasnoyarsk to Kyzal Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 1/4 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Ustkut Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 0/4 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery in Ustkut, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 4 : 1/4 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery in Ustkut, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Ustkut to Ulaan Ude Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu regular : -1.33 Russians regular : -1.50 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 8 Infantrys moved from S.Japan to sz74 2 B.Transports and 8 Infantrys moved from sz74 to sz73 8 Infantrys moved from sz73 to Thailand 2 Artillerys moved from N.French I. to Thailand 2 Tanks moved from N.French I. to Thailand 1 Bomber moved from Phuket to Thailand 2 Infantrys moved from N.French I. to Burma 1 Infantry moved from Celebs to sz70 1 Infantry moved from sz70 to Halma Yamamoto take Halma from Dutch 2 Artillerys and 2 Infantrys moved from S.Japan to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz60 2 Artillerys, 3 EarlyFighters and 2 Infantrys moved from sz60 to N.S 1 Destroyer moved from sz60 to sz70 2 Transports moved from sz74 to sz70 1 Infantry moved from Punay to Boho 3 Artillerys moved from Punay to Boho 3 Tanks moved from Shantung to Shangsi 1 Artillery and 14 Infantrys moved from Shantung to Shansi 3 Destroyers moved from sz78 to sz7 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz16 to sz7 1 Infantry moved from Belogorsk to Quingdao 3 Tankettes moved from Amursk to Quingdao 1 Transport moved from sz74 to sz78 1 Infantry and 1 Tankette moved from Tokyo to sz78 1 Infantry, 1 Tankette and 1 Transport moved from sz78 to sz74 1 Infantry and 1 Tankette moved from sz74 to Kichedung 1 EarlyFighter moved from Tokyo to Shansi Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 4 Destroyers, 1 EarlyFighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 2 Artillerys, 3 EarlyFighters and 2 Infantrys British defend with 2 Artillerys and 1 Infantry Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in N.S, round 2 : 1/7 hits, 2.33 expected hits British roll dice for 2 Artillerys in N.S, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in N.S, round 3 : 4/7 hits, 2.33 expected hits British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.S Yamamoto win, taking N.S from British with 2 Artillerys, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 Artillerys and 1 Infantry Battle in Burma Yamamoto attack with 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Burma, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma 1 Infantry owned by the Yamamoto retreated to N.French I. British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Boho Yamamoto attack with 3 Artillerys and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 3 Artillerys and 1 Infantry in Boho, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in Boho, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Boho Yamamoto win, taking Boho from Americans with 3 Artillerys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Thailand Yamamoto attack with 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks British defend with 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks Yamamoto roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Thailand, round 2 : 6/13 hits, 4.00 expected hits British roll dice for 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks in Thailand, round 2 : 4/12 hits, 4.33 expected hits 4 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 4 Infantrys owned by the British lost in Thailand Yamamoto roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Thailand, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 2 Artillerys, 2 Mech.Infs and 2 Tanks in Thailand, round 3 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in Thailand Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Thailand, round 4 : 4/8 hits, 3.17 expected hits British roll dice for 2 Tanks in Thailand, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Infantrys Casualties for British: 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks Non Combat Move - Yamamoto 1 Bomber moved from Thailand to Phuket 2 Destroyers moved from sz60 to sz73 3 EarlyFighters moved from N.S to sz60 2 Infantrys moved from Tokyo to S.Japan Place Units - Yamamoto 1 B.Carrier and 4 Destroyers placed in sz78 1 EarlyFighter placed in sz78 3 Infantrys placed in Amursk Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.17 Americans regular : 0.33 British regular : -3.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Szechwan to Sian 4 Tanks moved from Sikang to Sian 2 Mech.Infs moved from Tsingnan to Sian 1 Artillery, 1 Elite and 2 Infantrys moved from Sikang to W.Sian 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Artillery and 5 Infantrys moved from Tsingnan to Sikang 2 Tankettes moved from Gobi to Sikang 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Sian Chinese attack with 1 Infantry, 2 Mech.Infs and 4 Tanks Hisaichi defend with 4 Infantrys and 6 Tankettes Chinese roll dice for 1 Infantry, 2 Mech.Infs and 4 Tanks in Sian, round 2 : 2/7 hits, 3.00 expected hits Hisaichi roll dice for 4 Infantrys and 6 Tankettes in Sian, round 2 : 2/10 hits, 2.33 expected hits 1 Mech.Inf owned by the Chinese, 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese roll dice for 1 Mech.Inf and 4 Tanks in Sian, round 3 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 4 Infantrys and 4 Tankettes in Sian, round 3 : 2/8 hits, 2.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 3 Tankettes owned by the Hisaichi lost in Sian Chinese roll dice for 3 Tanks in Sian, round 4 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 4 Infantrys and 1 Tankette in Sian, round 4 : 2/5 hits, 1.50 expected hits 2 Tanks owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sian 1 Tank owned by the Chinese retreated to Szechwan Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry, 2 Mech.Infs and 3 Tanks Casualties for Hisaichi: 1 Infantry and 6 Tankettes Non Combat Move - Chinese Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -0.17 Hisaichi regular : 0.17 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 3 Tankettes moved from Kwangsi to W.Sian 1 Infantry moved from Sian to W.Sian 3 Tankettes moved from Kwangsi to W.Chunking 1 Infantry moved from Chunking to W.Chunking 2 Tanks moved from Chunking to Burma 3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes moved from Quingdao to Ulaan Ude 2 Destroyers and 2 Submarines moved from sz16 to sz7 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Tanks moved from Malaya to Burma 2 Artillerys and 2 Infantrys moved from sz60 to Java 2 Artillerys moved from Malaya to sz60 2 Artillerys moved from sz60 to Java 6 EarlyFighters moved from Malaya to Java 2 Infantrys moved from Sian to Szechwan 2 Bombers moved from Nanking to Szechwan 3 Infantrys moved from Tientsin to Peking 1 Destroyer moved from sz79 to sz1 1 Destroyer moved from sz1 to sz7 6 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 9 Infantrys, 3 Mech.Infs and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 4 Artillerys, 6 EarlyFighters and 2 Infantrys Anzac defend with 4 Artillerys, 5 Infantrys and 3 Tanks Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 6 EarlyFighters and 2 Infantrys in Java, round 2 : 4/12 hits, 4.00 expected hits Anzac roll dice for 4 Artillerys, 5 Infantrys and 3 Tanks in Java, round 2 : 3/12 hits, 4.50 expected hits 4 Infantrys owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Hisaichi roll dice for 3 Artillerys and 6 EarlyFighters in Java, round 3 : 4/9 hits, 3.00 expected hits Anzac roll dice for 4 Artillerys, 1 Infantry and 3 Tanks in Java, round 3 : 1/8 hits, 3.17 expected hits 3 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Hisaichi roll dice for 2 Artillerys and 6 EarlyFighters in Java, round 4 : 3/8 hits, 2.67 expected hits Anzac roll dice for 1 Artillery and 3 Tanks in Java, round 4 : 2/4 hits, 1.83 expected hits 1 Artillery owned by the Anzac, 2 Tanks owned by the Anzac, 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery and 5 EarlyFighters in Java, round 5 : 3/6 hits, 2.00 expected hits Anzac roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 EarlyFighter owned by the Hisaichi lost in Java Hisaichi win, taking Java from Anzac with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters and 2 Infantrys Casualties for Anzac: 4 Artillerys, 5 Infantrys and 3 Tanks Battle in W.Chunking Hisaichi attack with 1 Infantry and 3 Tankettes British defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Infantry and 3 Tankettes in W.Chunking, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in W.Chunking, round 2 : 2/4 hits, 1.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in W.Chunking 2 Tankettes owned by the Hisaichi retreated to Chunking Chinese win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Infantry and 1 Tankette Battle in Ulaan Ude Hisaichi attack with 3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes Russians defend with 1 EarlyFighter, 10 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Tanks and 4 Tankettes in Ulaan Ude, round 2 : 4/17 hits, 5.50 expected hits Russians roll dice for 1 EarlyFighter, 10 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 2 : 6/18 hits, 6.83 expected hits 4 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Ulaan Ude Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 1 Marine, 2 Tanks and 4 Tankettes in Ulaan Ude, round 3 : 5/11 hits, 4.17 expected hits Russians roll dice for 1 EarlyFighter, 6 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 3 : 1/14 hits, 5.50 expected hits 5 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude Hisaichi roll dice for 3 Artillerys, 1 EarlyFighter, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 4 : 3/10 hits, 3.83 expected hits Russians roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Ulaan Ude, round 4 : 6/9 hits, 3.83 expected hits 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Marine owned by the Russians, 3 Tankettes owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Ulaan Ude 1 EarlyFighter owned by the Hisaichi retreated 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to Quingdao Russians win with 1 EarlyFighter, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -11 Casualties for Hisaichi: 2 Artillerys, 6 Infantrys, 1 Marine and 4 Tankettes Casualties for Russians: 10 Infantrys, 1 Marine and 1 Mech.Inf Battle in Szechwan Hisaichi attack with 2 Bombers and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Bombers and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Bombers and 1 Infantry in Szechwan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in Burma Hisaichi attack with 4 Tanks British defend with 1 Infantry Hisaichi roll dice for 4 Tanks in Burma, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Burma Hisaichi win, taking Burma from British with 3 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for British: 1 Infantry Battle in W.Sian Hisaichi attack with 1 Infantry and 3 Tankettes Chinese defend with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Infantry and 3 Tankettes in W.Sian, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in W.Sian Hisaichi roll dice for 3 Tankettes in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in W.Sian, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 1 Tankette Casualties for Chinese: 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 2 Bombers moved from Szechwan to Shansi 2 EarlyFighters moved from Java to sz60 2 EarlyFighters moved from Java to sz60 1 T.Boat moved from sz68 to sz74 1 EarlyFighter moved from Ulaan Ude to Quingdao Place Units - Hisaichi 1 Bunker and 6 Infantrys placed in Malaya 6 Tankettes placed in Hongkong 2 Artillerys and 2 Infantrys placed in S.Borneo 3 Mech.Infs placed in Tientsin 1 Infantry placed in Seoul Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Anzac regular : -3.00 Russians regular : -3.17 British regular : 0.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Dutch 3 Infantrys, 1 Marine and 2 Transports moved from sz50 to sz56 Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Sumatra Thai take Sumatra from Anzac 2 Infantrys moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to sz66 1 Marine moved from Phuket to Thailand 1 Tank moved from Phuket to Thailand 1 T.Boat moved from sz60 to sz73 Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in sz66 Thai attack with 1 EarlyFighter British defend with 1 Submarine Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British submerged Non Combat Move - Thai 1 EarlyFighter moved from sz66 to Phuket Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : -0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 3 Mech.Infs moved from W.Tibet to Burma 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Yamamoto 1 Artillery moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Chunking 3 Transports moved from sz61 to sz63 4 Infantrys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 6 Infantrys and 3 Transports moved from sz63 to sz61 6 Infantrys moved from sz61 to N.S 2 Fighters moved from sz64 to N.S 1 EarlyFighter moved from Amdanam to N.S 1 Transport moved from sz64 to sz63 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 1 Transport moved from sz63 to sz64 2 Infantrys moved from sz64 to Burma 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 2 Tankettes moved from Vancouver to N.Canada 3 Infantrys moved from New Guinea to Sarong 1 Infantry moved from Moresby to New Guinea Purchase Units - British British buy 4 Artillerys, 7 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Chunking British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Tankettes British roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Chunking, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Chunking, round 4 : 1/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the British lost in Chunking British win, taking Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 Tankettes Battle in Burma British attack with 2 Infantrys and 3 Mech.Infs Hisaichi defend with 3 Tanks British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 3 Tanks in Burma, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi lost in Burma British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Burma British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 4 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 15 Casualties for Hisaichi: 3 Tanks Battle in N.S British attack with 1 EarlyFighter, 2 Fighters and 6 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys British roll dice for 1 EarlyFighter, 2 Fighters and 6 Infantrys in N.S, round 2 : 3/9 hits, 2.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S British roll dice for 1 EarlyFighter, 2 Fighters and 5 Infantrys in N.S, round 3 : 4/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.S British win, taking N.S from Yamamoto with 1 EarlyFighter, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Non Combat Move - British 1 EarlyFighter moved from N.S to Amdanam 2 Fighters moved from N.S to sz64 1 EarlyFighter moved from Bengal to Amdanam 3 Mech.Infs moved from Dheli to Bengal Place Units - British 2 Tanks placed in Bengal 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver 4 Artillerys and 4 Infantrys placed in Calcutta 3 Infantrys placed in Moresby Turn Complete - British British collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 British regular : 1.50 Hisaichi regular : -3.00 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 3 Transports moved from sz56 to sz57 2 EarlyFighters, 3 Infantrys and 1 Marine moved from sz56 to Java 2 Artillerys moved from Soem to sz57 4 Infantrys moved from Soem to sz57 2 Artillerys, 4 Infantrys and 3 Transports moved from sz57 to sz56 2 Artillerys and 4 Infantrys moved from sz56 to Sumatra 4 Infantrys moved from Melbourne to sz37 2 Infantrys and 1 Transport moved from sz37 to sz50 1 Marine moved from Derby to sz50 5 Infantrys moved from Derby to sz50 3 Infantrys moved from Darwin to Derby 1 Infantry moved from S.W.Australia to W.Australia 1 Infantry moved from Melbourne to S.W.Australia 2 Infantrys moved from sz37 to W.Australia 7 Infantrys and 1 Marine moved from sz50 to Soem Purchase Units - Anzac Anzac buy 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys and 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in Java Anzac attack with 2 EarlyFighters, 3 Infantrys and 1 Marine Hisaichi defend with 1 Artillery Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 2 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters, 3 Infantrys and 1 Marine in Java, round 3 : 2/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 EarlyFighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Anzac 2 EarlyFighters moved from Java to sz56 Place Units - Anzac 1 Transport placed in sz37 3 Infantrys placed in Darwin 3 Infantrys placed in W.Australia 5 Infantrys placed in Melbourne 1 Infantry placed in Wellington Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : -1.33 Thai regular : 0.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 4 Battleships, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 4 Submarines moved from sz3 to sz7 2 Bombers moved from Palana to sz7 1 EarlyFighter moved from Palana to sz7 2 B29s moved from Anchorage to sz7 2 B29s moved from Alaska to sz7 1 B.Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 1 Tank moved from Anchorage to sz5 1 B.Transport, 1 Tank and 2 Tankettes moved from sz5 to sz4 2 Transports moved from sz4 to sz5 2 Artillerys moved from Anchorage to sz5 2 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4 1 Transport moved from sz4 to sz5 2 Infantrys moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 1 Infantry moved from Anchorage to Alaska 2 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes moved from sz4 to Palana 1 Artillery, 4 Infantrys, 2 Tanks and 2 Tankettes moved from Palana to Magadan 10 Infantrys moved from Canada to N.Canada 2 Infantrys moved from Seattle to Canada 8 Infantrys moved from Rocky Mt to Canada Purchase Units - Americans Americans buy 4 B29s and 7 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz7 Americans attack with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines Hisaichi defend with 3 Destroyers and 2 Submarines; Yamamoto defend with 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters Americans roll dice for 4 Submarines in sz7, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Submarines in sz7, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers and 5 EarlyFighters in sz7, round 2 : 14/24 hits, 11.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 8 Destroyers and 2 EarlyFighters in sz7, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 4 Battleships owned by the Americans 3 Destroyers owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 5 Destroyers owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 2 EarlyFighters owned by the Yamamoto lost in sz7 Americans win with 4 B29s, 4 Battleships, 2 Bombers, 2 Carriers, 7 Destroyers, 5 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 126 Casualties for Hisaichi: 3 Destroyers and 2 Submarines Casualties for Yamamoto: 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters Non Combat Move - Americans 1 EarlyFighter moved from sz7 to Palana 4 B29s and 2 Bombers moved from sz7 to Palana 7 Destroyers moved from sz20 to sz42 Place Units - Americans 2 B29s placed in Alaska 2 B29s placed in Anchorage 7 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : 3.00





