End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
3 units repaired.
2 Destroyers and 1 Submarine moved from sz25 to sz20
1 Bomber and 1 EarlyFighter moved from Midway to Palana
2 Infantrys moved from S to Samar
1 EarlyFighter moved from Soem to sz57
1 Infantry moved from Attla to sz4
1 Infantry moved from Kiska to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Adak to sz4
1 Artillery and 1 Infantry moved from N.Canada to Anchorage
2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada
1 Tank moved from N.Canada to Anchorage
1 Tank moved from Seattle to sz6
1 Infantry moved from Seattle to sz6
1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from Nor Cal to sz14
1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5
1 Artillery and 1 Infantry moved from sz5 to Alaska
1 Carrier and 2 EarlyFighters moved from sz12 to sz4
1 Carrier and 2 EarlyFighters moved from sz11 to sz4
3 Battleships, 1 Destroyer and 3 Submarines moved from sz11 to sz20
1 Battleship moved from sz12 to sz20
2 Infantrys moved from Seattle to British Columbia
2 Tanks moved from Portland to British Columbia
3 Infantrys moved from Portland to Seattle
2 Infantrys moved from Nor Cal to Portland
1 Artillery moved from Ifalk to Gaferut
1 Tank moved from Pula to Pikelot
1 Infantry moved from Lasap to Pula
Purchase Units - Americans
Americans buy 7 Destroyers, 2 Factorys, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Samar
Americans attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Samar
Americans win, taking Samar from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
2 Destroyers placed in sz25
2 Destroyers placed in sz25
3 Destroyers placed in sz23
1 Factory placed in Alaska
1 Factory placed in Anchorage
1 Infantry and 2 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
3 units repaired.
2 Destroyers and 1 Submarine moved from sz25 to sz20
1 Bomber and 1 EarlyFighter moved from Midway to Palana
2 Infantrys moved from S to Samar
1 EarlyFighter moved from Soem to sz57
1 Infantry moved from Attla to sz4
1 Infantry moved from Kiska to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Adak to sz4
1 Artillery and 1 Infantry moved from N.Canada to Anchorage
2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada
1 Tank moved from N.Canada to Anchorage
1 Tank moved from Seattle to sz6
1 Infantry moved from Seattle to sz6
1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from Nor Cal to sz14
1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5
1 Artillery and 1 Infantry moved from sz5 to Alaska
1 Carrier and 2 EarlyFighters moved from sz12 to sz4
1 Carrier and 2 EarlyFighters moved from sz11 to sz4
3 Battleships, 1 Destroyer and 3 Submarines moved from sz11 to sz20
1 Battleship moved from sz12 to sz20
2 Infantrys moved from Seattle to British Columbia
2 Tanks moved from Portland to British Columbia
3 Infantrys moved from Portland to Seattle
2 Infantrys moved from Nor Cal to Portland
1 Artillery moved from Ifalk to Gaferut
1 Tank moved from Pula to Pikelot
1 Infantry moved from Lasap to Pula
Purchase Units - Americans
Americans buy 7 Destroyers, 2 Factorys, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Samar
Americans attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Samar
Americans win, taking Samar from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
2 Destroyers placed in sz25
2 Destroyers placed in sz25
3 Destroyers placed in sz23
1 Factory placed in Alaska
1 Factory placed in Anchorage
1 Infantry and 2 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from sz4: 2 Infantrys, 2 Tanks and 1 Transport
EDIT: Adding units owned by Americans to sz4: 1 Transport
EDIT: Adding units owned by Americans to Palana: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Artillery, 2 Infantrys and 1 Tank moved from Jinan to Ulaan Ude
1 Artillery, 2 Infantrys and 1 Tank moved from Quingdao to Ulaan Ude
1 Bomber and 1 EarlyFighter moved from Hsingan to Ulaan Ude
1 Artillery and 1 Infantry moved from Vostok to Irkutsk
2 Infantrys and 1 Tank moved from Yakutsk to Magadan
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ulaan Ude
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Ulaan Ude, round 2 : 7/10 hits, 3.67 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Ulaan Ude, round 2 : 5/12 hits, 4.50 expected hits
7 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude
1 EarlyFighter owned by the Masaharu and 1 Bomber owned by the Masaharu retreated
1 Artillery owned by the Masaharu and 2 Tanks owned by the Masaharu retreated to Jinan
Russians win with 1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Artillery and 4 Infantrys
Casualties for Russians: 7 Infantrys
Battle in Magadan
Masaharu attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 2 Infantrys and 1 Tank in Magadan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Magadan
Masaharu win, taking Magadan from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Artillery, 2 Infantrys and 1 Tank moved from Ostrov to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok
1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
1 Bomber moved from Ulaan Ude to Quingdao
2 Infantrys moved from Manchuria to Hsingan
2 Tanks moved from Vladivostok to Belogorsk
2 Infantrys moved from Vladivostok to Amursk
1 Marine moved from Akina to sz15
3 Infantrys moved from Akina to sz15
3 Infantrys, 1 Marine and 2 Transports moved from sz15 to sz1
3 Infantrys and 1 Marine moved from sz1 to Yakutsk
1 Infantry moved from Akina to N.Japan
Place Units - Masaharu
1 Factory placed in Belogorsk
2 Artillerys and 2 Infantrys placed in Manchuria
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.17
Russians regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Russians
2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Tank moved from Bratsk to Ulaan Ude
1 Tank moved from Jinquan to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Bratsk to Tulun
3 Infantrys moved from Kaask to Kyzal
1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Haixi to Jinquan
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 3 Infantrys and 3 Tanks moved from Davao to sz70
1 Infantry moved from Mindanao to sz70
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 3 Infantrys, 2 Submarines, 3 Tanks and 4 Transports moved from sz70 to sz60
1 Artillery, 2 EarlyFighters, 3 Infantrys and 3 Tanks moved from sz60 to N.S
1 Infantry moved from sz70 to Celebs
Yamamoto take Celebs from Dutch
1 Artillery and 2 Infantrys moved from Hainan to sz67
1 Artillery and 2 Tanks moved from N.French I. to Burma
1 Artillery, 1 Infantry and 1 Tank moved from Hanan to N.Chunking
1 EarlyFighter moved from Kwangsi to Burma
1 EarlyFighter moved from Kwangsi to N.Chunking
1 EarlyFighter moved from Kwangsi to Burma
5 Infantrys moved from Shansi to Shangsi
4 Tanks moved from Sian to Shangsi
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Yakutsk
1 Tank moved from Manchuria to Quingdao
2 Artillerys and 4 Infantrys moved from Manchuria to Belogorsk
1 Artillery moved from Kwangsi to sz67
2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz60
2 EarlyFighters moved from sz67 to N.S
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 B.Transports, 2 Destroyers, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 1 Artillery, 4 EarlyFighters, 3 Infantrys and 3 Tanks
Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Artillery, 4 EarlyFighters, 3 Infantrys and 3 Tanks in N.S, round 2 : 4/11 hits, 3.83 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys in N.S, round 2 : 3/5 hits, 2.00 expected hits
1 Artillery owned by the Dutch, 3 Infantrys owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in N.S
Yamamoto roll dice for 1 Artillery, 4 EarlyFighters and 3 Tanks in N.S, round 3 : 7/8 hits, 3.17 expected hits
Dutch roll dice for 1 EarlyFighter in N.S, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in N.S
Yamamoto win, taking N.S from Dutch with 4 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter and 2 Infantrys
Battle in Burma
Yamamoto attack with 1 Artillery, 2 EarlyFighters and 2 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 2 Tanks in Burma, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Artillery, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Chunking
Yamamoto attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in N.Chunking, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Chunking
Yamamoto win, taking N.Chunking from Chinese with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from N.Chunking to Chunking
2 EarlyFighters moved from Burma to Chunking
4 EarlyFighters moved from N.S to sz60
1 Carrier moved from sz67 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Destroyer moved from sz68 to sz60
1 Artillery and 5 Infantrys moved from S.Japan to Nagasaki
Place Units - Yamamoto
2 B.Transports and 2 Destroyers placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
2 Tankettes placed in Amursk
1 Infantry placed in Amursk
2 Artillerys and 1 Infantry placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 3.83
British regular : -0.33
Dutch regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
2 Artillerys, 6 Infantrys and 2 Tanks moved from Gansu to Szechwan
1 Infantry moved from Sikang to Szechwan
2 Tanks moved from Tsingnan to Szechwan
1 Infantry moved from Tsingnan to Gansu
1 Artillery and 1 Infantry moved from Gobi to Tsingnan
4 Tanks moved from Xining to Tsingnan
2 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Cheng to Ming Jong
4 Mech.Infs moved from Urumal to Tsingnan
Purchase Units - Chinese
Chinese buy 6 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Artillerys, 7 Infantrys and 4 Tanks
Hisaichi defend with 4 Tanks
Chinese roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Szechwan, round 2 : 6/13 hits, 4.17 expected hits
Hisaichi roll dice for 4 Tanks in Szechwan, round 2 : 2/4 hits, 2.00 expected hits
4 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 16
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 4 Tanks
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Xining
2 Mech.Infs and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Hanan to Sian
2 Infantrys moved from Kiangsi to Hanan
1 Infantry and 2 Tanks moved from Chunking to W.Chunking
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys, 4 EarlyFighters and 2 Infantrys moved from sz60 to Sumatra
2 Bombers moved from Phuket to Borneo
2 EarlyFighters moved from Phuket to Borneo
1 Artillery and 1 Tank moved from E.Borneo to Borneo
1 Infantry moved from N.B to Borneo
4 Transports moved from sz60 to sz67
6 Tankettes moved from Hongkong to Kiangsi
1 Tank moved from Kichedung to Sian
2 Infantrys moved from Kichedung to Nanking
4 Infantrys moved from Seoul to sz79
4 Tankettes moved from Tientsin to Quingdao
3 Artillerys, 2 Infantrys and 1 Marine moved from Tientsin to Hsingan
1 B.Transport and 4 Infantrys moved from sz79 to sz1
4 Infantrys moved from sz1 to Yakutsk
2 Transports moved from sz74 to sz79
1 Artillery moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
1 Artillery, 3 Infantrys and 2 Transports moved from sz79 to sz74
1 Artillery and 3 Infantrys moved from sz74 to Kichedung
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 2 Destroyers, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Infantry and 1 Tank
British defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Infantry and 1 Tank in Borneo, round 2 : 3/7 hits, 3.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Borneo, round 2 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Borneo
Hisaichi win, taking Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Battle in W.Chunking
Hisaichi attack with 1 Infantry and 2 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in W.Chunking, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 2 Infantrys
Dutch defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 2 Infantrys in Sumatra, round 2 : 1/8 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 1 Infantry in Sumatra, round 3 : 1/7 hits, 2.33 expected hits
Dutch roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
4 EarlyFighters moved from Sumatra to sz60
2 EarlyFighters moved from Borneo to W.Borneo
2 Bombers moved from Borneo to Phuket
1 T.Boat moved from sz68 to sz69
Place Units - Hisaichi
6 Tankettes placed in Hongkong
2 Artillerys and 2 Infantrys placed in S.Borneo
1 B.Transport and 2 Destroyers placed in sz79
3 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Dutch regular : 0.83
Hisaichi regular : -4.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Java to Sumatra
1 Transport moved from sz56 to sz57
5 Infantrys moved from Soem to sz57
3 Infantrys and 2 Transports moved from sz57 to sz56
2 Infantrys and 2 T.Boats moved from sz57 to sz56
5 Infantrys moved from sz56 to Sumatra
1 Destroyer moved from sz57 to sz56
Combat - Dutch
Battle in Sumatra
Dutch attack with 1 Artillery, 6 Infantrys and 1 Tank
Hisaichi defend with 2 Artillerys and 1 Infantry
Dutch roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Sumatra, round 2 : 0/8 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Dutch lost in Sumatra
Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Sumatra, round 3 : 0/6 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Dutch lost in Sumatra
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sumatra, round 4 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 5 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 6 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
Dutch win, taking Sumatra from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 5 Infantrys
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : -3.33
Hisaichi regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
2 Transports moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
1 Marine moved from Phuket to sz73
2 Infantrys, 1 Marine and 2 Transports moved from sz73 to sz60
1 Tank moved from W.Borneo to sz60
2 Infantrys, 1 Marine and 1 Tank moved from sz60 to Sumatra
3 Infantrys moved from Phuket to Thailand
1 Infantry and 1 Tank moved from Thailand to Burma
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 2 Infantrys, 1 Marine and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 0/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in Sumatra
Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 4 : 2/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.50
Dutch regular : -3.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
4 Artillerys, 5 Infantrys and 2 Tanks moved from Bengal to Burma
2 Transports moved from sz64 to sz63
2 Artillerys, 1 Infantry and 1 Marine moved from Calcutta to sz63
2 Artillerys, 2 Destroyers, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz61
2 Artillerys, 1 Infantry and 1 Marine moved from sz61 to N.S
1 Artillery and 3 Infantrys moved from Java to sz57
1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz61
1 Artillery and 3 Infantrys moved from sz61 to N.S
1 Destroyer moved from sz64 to sz61
2 Tankettes moved from Vancouver to N.Canada
Purchase Units - British
British buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 4 Artillerys, 5 Infantrys and 2 Tanks
Yamamoto defend with 1 Artillery and 2 Tanks; Thai defend with 1 Infantry and 1 Tank
British roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Burma, round 2 : 3/11 hits, 3.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Burma, round 2 : 2/5 hits, 2.17 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Thai and 2 Infantrys owned by the British lost in Burma
British roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Burma, round 3 : 2/9 hits, 3.33 expected hits
Yamamoto roll dice for 2 Tanks in Burma, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for British: 3 Infantrys
Casualties for Thai: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Artillery and 2 Tanks
Battle in N.S
British attack with 3 Artillerys, 4 Infantrys and 1 Marine
Yamamoto defend with 2 Artillerys, 2 Infantrys and 3 Tanks
British roll dice for 3 Artillerys, 4 Infantrys and 1 Marine in N.S, round 2 : 2/8 hits, 2.50 expected hits
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in N.S, round 2 : 1/7 hits, 2.83 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S
British roll dice for 3 Artillerys, 3 Infantrys and 1 Marine in N.S, round 3 : 3/7 hits, 2.33 expected hits
Yamamoto roll dice for 2 Artillerys and 3 Tanks in N.S, round 3 : 1/5 hits, 2.17 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.S
British roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in N.S, round 4 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 2 Tanks in N.S, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 21
Casualties for British: 3 Infantrys
Casualties for Yamamoto: 2 Artillerys, 2 Infantrys and 3 Tanks
Non Combat Move - British
1 EarlyFighter moved from sz64 to Bengal
3 Infantrys moved from E.India to Bengal
1 Artillery and 5 Infantrys moved from Nepal to Bengal
1 Infantry moved from Calcutta to C.India
1 Fighter moved from Calcutta to sz64
2 Mech.Infs moved from Dheli to Bengal
1 Infantry moved from Dheli to Bhopa
1 Artillery and 1 Infantry moved from Punjab to Agra
3 Infantrys moved from Moresby to New Guinea
Place Units - British
2 Tankettes placed in Vancouver
3 Mech.Infs placed in Dheli
2 Artillerys, 1 Fighter and 3 Infantrys placed in Calcutta
1 Destroyer placed in sz63
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17
British regular : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
2 EarlyFighters, 2 Infantrys and 2 Tanks moved from Java to Sumatra
2 Artillerys and 2 Infantrys moved from Soem to sz57
2 Artillerys, 2 Infantrys and 2 Transports moved from sz57 to sz56
2 Artillerys and 2 Infantrys moved from sz56 to Sumatra
1 Submarine moved from sz50 to sz57
1 Artillery moved from Derby to sz50
1 Artillery moved from W.Australia to sz50
4 Infantrys moved from W.Australia to sz50
2 Artillerys and 4 Infantrys moved from sz50 to Soem
2 Infantrys moved from Melbourne to sz37
2 Infantrys moved from sz37 to W.Australia
2 Infantrys and 1 Marine moved from Darwin to Derby
1 EarlyFighter moved from sz57 to sz69
Purchase Units - Anzac
Anzac buy 2 Artillerys, 5 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz69
Anzac attack with 1 EarlyFighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 EarlyFighter in sz69, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in sz69, round 2 : 1/1 hits, 0.17 expected hits
1 EarlyFighter owned by the Anzac lost in sz69
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Anzac: 1 EarlyFighter
Battle in Sumatra
Anzac attack with 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks
Thai defend with 2 Infantrys, 1 Marine and 1 Tank
Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sumatra, round 2 : 5/10 hits, 3.33 expected hits
Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Marine owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 2 Infantrys, 1 Marine and 1 Tank
Non Combat Move - Anzac
1 EarlyFighter moved from Sumatra to sz57
1 EarlyFighter moved from Sumatra to Soem
Place Units - Anzac
1 Transport placed in sz50
1 Artillery and 1 Marine placed in W.Australia
Anzac undo move 2.
2 Artillerys placed in W.Australia
2 Infantrys and 1 Marine placed in Darwin
3 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33
Thai regular : 0.50
Hisaichi regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Artillery moved from N.Canada to sz5
1 Infantry moved from N.Canada to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4
2 Transports moved from sz4 to sz5
1 Artillery moved from N.Canada to sz5
1 Artillery moved from Anchorage to sz5
2 Infantrys moved from N.Canada to sz5
2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4
2 Infantrys moved from N.Canada to Anchorage
1 Infantry and 1 Tank moved from Anchorage to Alaska
2 Infantrys and 2 Tanks moved from British Columbia to N.Canada
3 Infantrys moved from Seattle to Canada
2 Tanks moved from N.Canada to Anchorage
1 Infantry and 2 Tankettes moved from Rocky Mt to Canada
2 Tankettes moved from Canada to N.Canada
2 Destroyers moved from sz23 to sz25
4 Destroyers moved from sz25 to sz20
1 Destroyer moved from sz23 to sz25
4 Infantrys moved from Palana to Magadan
1 Bomber and 1 EarlyFighter moved from Palana to Magadan
2 EarlyFighters moved from sz4 to Magadan
2 EarlyFighters moved from sz4 to Magadan
3 Artillerys and 5 Infantrys moved from sz4 to Palana
1 EarlyFighter moved from sz57 to sz69
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 Bomber, 4 Destroyers, 10 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Magadan
Americans attack with 1 Bomber, 5 EarlyFighters and 4 Infantrys
Masaharu defend with 2 Infantrys and 1 Tank
Americans roll dice for 1 Bomber, 5 EarlyFighters and 4 Infantrys in Magadan, round 2 : 4/10 hits, 3.00 expected hits
Masaharu roll dice for 2 Infantrys and 1 Tank in Magadan, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Magadan
Americans win, taking Magadan from Masaharu with 1 Bomber, 5 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Infantrys and 1 Tank
Battle in sz69
Americans attack with 1 EarlyFighter
Hisaichi defend with 1 T.Boat
Americans roll dice for 1 EarlyFighter in sz69, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in sz69, round 2 : 1/1 hits, 0.17 expected hits
1 EarlyFighter owned by the Americans lost in sz69
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Americans: 1 EarlyFighter
Non Combat Move - Americans
1 Bomber moved from Magadan to Palana
4 EarlyFighters moved from Magadan to sz4
1 EarlyFighter moved from Magadan to Palana
2 Infantrys moved from Punay to Boho
Place Units - Americans
1 B.Transport placed in sz4
2 Destroyers placed in sz25
2 Destroyers placed in sz25
1 Bomber placed in Alaska
2 Artillerys placed in Anchorage
10 Infantrys and 2 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Masaharu regular : -0.17
Hisaichi regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Artillery and 1 Infantry moved from Irkutsk to Ulaan Ude
1 Artillery and 2 Tanks moved from Jinan to Ulaan Ude
1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys moved from Quingdao to Ulaan Ude
1 Tank moved from Vostok to Ulaan Ude
2 Tanks moved from Belogorsk to Ulaan Ude
1 Artillery and 1 Infantry moved from Vostok to Angarsk
Purchase Units - Masaharu
Masaharu buy 1 B.Transport, 1 Destroyer and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ulaan Ude
Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantrys and 5 Tanks
Russians defend with 3 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks
Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantrys and 5 Tanks in Ulaan Ude, round 2 : 7/13 hits, 5.50 expected hits
Russians roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks in Ulaan Ude, round 2 : 8/14 hits, 5.50 expected hits
6 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Infantrys owned by the Masaharu, 3 Artillerys owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 2 Artillerys, 1 EarlyFighter and 4 Tanks in Ulaan Ude, round 3 : 4/7 hits, 3.17 expected hits
2 Artillerys owned by the Russians, 3 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Ulaan Ude
1 Bomber owned by the Masaharu retreated
Russians win with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is -27
Casualties for Masaharu: 3 Artillerys, 1 EarlyFighter, 3 Infantrys and 5 Tanks
Casualties for Russians: 3 Artillerys and 6 Infantrys
Non Combat Move - Masaharu
1 Bomber moved from Ulaan Ude to Quingdao
1 Infantry moved from Vostok to Irkutsk
2 Infantrys moved from Hsingan to Jinan
2 Artillerys and 2 Infantrys moved from Manchuria to Hsingan
2 Infantrys moved from Amursk to Belogorsk
4 Transports moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 Artillery and 1 Infantry moved from N.Japan to sz15
1 Artillery, 4 Infantrys and 4 Transports moved from sz15 to sz1
1 Artillery and 4 Infantrys moved from sz1 to Vostok
Place Units - Masaharu
1 B.Transport and 1 Destroyer placed in sz15
4 Infantrys placed in Manchuria
3 Infantrys placed in Belogorsk
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67
Russians regular : 2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Tulun to Ulaan Ude
4 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 Artillery moved from Bratsk to Tulun
1 Infantry moved from Jinquan to Kyzal
5 Infantrys and 1 Marine moved from Kaask to Kyzal
2 Infantrys and 2 Mech.Infs moved from Achinsk to Krasnoyarsk
2 Mech.Infs moved from Krasnoyarsk to Tulun
Purchase Units - Russians
Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Tanks moved from Nagasaki to sz78
2 Infantrys moved from Nagasaki to sz78
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz67
2 Artillerys, 2 Infantrys and 2 Tanks moved from sz67 to N.French I.
2 B.Transports and 5 Transports moved from sz60 to sz74
1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz78 to sz16
1 Infantry moved from Davao to sz70
1 T.Boat moved from sz71 to sz70
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz68
1 Infantry moved from sz68 to Punay
Yamamoto take Punay from Americans
3 Artillerys moved from Mindor to Punay
1 Infantry moved from sz70 to S
Yamamoto take S from Americans
5 Infantrys and 4 Tanks moved from Shangsi to Szechwan
3 EarlyFighters moved from Chunking to Szechwan
1 Tank moved from N.Chunking to W.Chunking
1 Artillery and 1 Infantry moved from N.Chunking to W.Sian
2 Artillerys and 4 Infantrys moved from Belogorsk to Quingdao
2 Tankettes moved from Amursk to Quingdao
1 Infantry moved from Amursk to Belogorsk
1 Artillery and 3 Tanks moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from Nagasaki to sz74
1 Artillery, 14 Infantrys and 3 Tanks moved from sz74 to Shantung
5 Infantrys moved from Nagasaki to S.Japan
4 EarlyFighters moved from sz60 to sz50
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 3 Destroyers, 1 EarlyFighter, 9 Infantrys and 4 Tankettes; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in sz50
Yamamoto attack with 4 EarlyFighters
Anzac defend with 4 Transports
Yamamoto roll dice for 4 EarlyFighters in sz50, round 2 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 4 Transports in sz50, round 2 : 1/4 hits, 0.67 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz50
3 EarlyFighters owned by the Yamamoto retreated
Anzac win with 4 Transports remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 EarlyFighter
Battle in Szechwan
Yamamoto attack with 3 EarlyFighters, 5 Infantrys and 4 Tanks
Chinese defend with 2 Artillerys, 5 Infantrys and 4 Tanks
Yamamoto roll dice for 3 EarlyFighters, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 2/12 hits, 3.83 expected hits
Chinese roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/11 hits, 4.33 expected hits
5 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan
3 EarlyFighters owned by the Yamamoto retreated
4 Tanks owned by the Yamamoto retreated to Shangsi
Chinese win with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is -6
Casualties for Yamamoto: 5 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in W.Sian
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
Yamamoto win, taking W.Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
3 EarlyFighters moved from Szechwan to Sian
3 EarlyFighters moved from sz50 to sz60
Place Units - Yamamoto
2 Infantrys placed in Davao
3 Tankettes placed in Amursk
4 Infantrys placed in S.Japan
1 EarlyFighter, 3 Infantrys and 1 Tankette placed in Tokyo
3 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : -2.83
Anzac regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
1 Artillery, 1 Infantry and 4 Tanks moved from Szechwan to Sian
4 Mech.Infs moved from Tsingnan to Sian
1 Artillery and 2 Infantrys moved from Szechwan to Sian
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Tsingnan to Gansu
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank; Yamamoto defend with 3 EarlyFighters
Chinese roll dice for 2 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 9/13 hits, 5.00 expected hits
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters, 3 Infantrys and 1 Tank in Sian, round 2 : 2/9 hits, 3.67 expected hits
1 Tank owned by the Hisaichi, 3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 3 EarlyFighters owned by the Yamamoto lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 39
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 3 EarlyFighters
Non Combat Move - Chinese
1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks moved from Tsingnan to Sikang
6 Infantrys moved from Xining to Tsingnan
2 Tankettes moved from Urumal to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
Place Units - Chinese
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 4.00
Hisaichi regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
6 Tankettes moved from Kiangsi to Sian
5 Infantrys moved from Shangsi to Sian
2 Infantrys moved from Nanking to Sian
2 Infantrys moved from Hanan to Sian
2 Bombers moved from Phuket to Sian
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
2 EarlyFighters moved from W.Borneo to N.S
4 EarlyFighters moved from sz60 to N.S
2 Tanks moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Chunking
1 Artillery and 3 Infantrys moved from Kichedung to sz74
1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60
1 Artillery and 3 Infantrys moved from sz60 to N.S
1 Tank moved from Borneo to W.Borneo
1 T.Boat moved from sz69 to sz68
4 Transports moved from sz67 to sz79
3 Infantrys moved from Seoul to sz79
1 Marine moved from Korea to sz79
1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1
3 Infantrys and 1 Marine moved from sz1 to Yakutsk
3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao
2 Destroyers and 2 Submarines moved from sz78 to sz16
2 Destroyers moved from sz79 to sz1
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys
British defend with 3 Artillerys, 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits
1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits
British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the British lost in N.S
Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine
Battle in Sian
Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes
Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits
2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits
Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits
2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Sian to Nanking
5 Tankettes moved from Hongkong to Kwangsi
6 EarlyFighters moved from N.S to Malaya
1 Tankette moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Malaya
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Destroyer placed in sz79
3 Infantrys placed in Tientsin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
British regular : 0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
6 Tankettes moved from Kiangsi to Sian
5 Infantrys moved from Shangsi to Sian
2 Infantrys moved from Nanking to Sian
2 Infantrys moved from Hanan to Sian
2 Bombers moved from Phuket to Sian
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
2 EarlyFighters moved from W.Borneo to N.S
4 EarlyFighters moved from sz60 to N.S
2 Tanks moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Chunking
1 Artillery and 3 Infantrys moved from Kichedung to sz74
1 Artillery, 3 Infantrys and 2 Transports moved from sz74 to sz60
1 Artillery and 3 Infantrys moved from sz60 to N.S
1 Tank moved from Borneo to W.Borneo
1 T.Boat moved from sz69 to sz68
4 Transports moved from sz67 to sz79
3 Infantrys moved from Seoul to sz79
1 Marine moved from Korea to sz79
1 B.Transport, 3 Infantrys and 1 Marine moved from sz79 to sz1
3 Infantrys and 1 Marine moved from sz1 to Yakutsk
3 Artillerys, 2 Infantrys and 1 Marine moved from Hsingan to Quingdao
2 Destroyers and 2 Submarines moved from sz78 to sz16
2 Destroyers moved from sz79 to sz1
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 5 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 3 Artillerys, 6 EarlyFighters and 5 Infantrys
British defend with 3 Artillerys, 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 5 Infantrys in N.S, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 1 Marine in N.S, round 2 : 3/5 hits, 1.67 expected hits
1 Infantry owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys, 6 EarlyFighters and 2 Infantrys in N.S, round 3 : 3/11 hits, 3.67 expected hits
British roll dice for 3 Artillerys in N.S, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the British lost in N.S
Hisaichi win, taking N.S from British with 3 Artillerys, 6 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Infantry and 1 Marine
Battle in Sian
Hisaichi attack with 2 Bombers, 9 Infantrys and 6 Tankettes
Chinese defend with 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Hisaichi roll dice for 2 Bombers, 9 Infantrys and 6 Tankettes in Sian, round 2 : 5/17 hits, 4.83 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks in Sian, round 2 : 3/11 hits, 4.33 expected hits
2 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Bombers, 6 Infantrys and 6 Tankettes in Sian, round 3 : 7/14 hits, 4.33 expected hits
Chinese roll dice for 2 Mech.Infs and 4 Tanks in Sian, round 3 : 2/6 hits, 2.67 expected hits
2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Bombers, 4 Infantrys and 6 Tankettes remaining. Battle score for attacker is 40
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry, 4 Mech.Infs and 4 Tanks
Non Combat Move - Hisaichi
2 Bombers moved from Sian to Nanking
5 Tankettes moved from Hongkong to Kwangsi
6 EarlyFighters moved from N.S to Malaya
1 Tankette moved from Hongkong to Kwangsi
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Malaya
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Destroyer placed in sz79
3 Infantrys placed in Tientsin
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
British regular : 0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Destroyer and 2 Transports moved from sz56 to sz50
1 T.Boat moved from sz56 to sz61
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
2 Transports moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 2 Transports moved from sz73 to sz60
2 Infantrys moved from sz60 to Java
Thai take Java from Dutch
3 Infantrys moved from Phuket to Thailand
1 Elite moved from Phuket to Thailand
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :