I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Giallo(x) vs WindowWasher(+13) BM
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 destroyer moved from 94 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Caucasus from British 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 10 armour and 10 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 2 : 9/20 hits, 6,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 21 mech_infantrys moved from Volgograd to Northwest Persia 4 infantry moved from Russia to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Belarus to Rostov 3 artilleries moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 artilleries moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Yugoslavia 7 mech_infantrys moved from Germany to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 5 mech_infantrys moved from Ukraine to Caucasus 4 tactical_bombers moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 4 mech_infantrys moved from Volgograd to Rostov 3 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Volgograd 13 mech_infantrys moved from Volgograd to Rostov 5 bombers moved from Bryansk to Volgograd 1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Russia 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,3,6,6,1,3,4,6,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans regular : 2,33 British regular : 0,33 -
@giallo sorry for the delay, will get it tonight.
My end of year exams are coming up (luckily I don’t have too many since I’m an upperclassman) so i might be busy these next few weeks, but once summer comes, ill be able to move mostly every day i hope
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shensi to India 1 armour moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Anhwe to Chahar 1 artillery moved from Dzavhan to Olgiy Russians take Olgiy from Japanese 1 infantry moved from Dzavhan to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Novosibirsk to Samara Russians take Samara from Germans 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans Combat - Russians Battle in Chahar Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Shensi 2 artilleries and 3 infantry moved from Tsinghai to Shensi 5 aaGuns, 20 artilleries and 80 infantry moved from Novosibirsk to Vologda Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar 1 bomber moved from Yunnan to Chahar 1 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 8 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 8/17 hits, 9,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 18 artilleries moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to French Indo China 6 infantry moved from Yunnan to Hunan 2 aaGuns moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 5 infantry moved from Jehol to Manchuria 1 bomber moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4,4 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : -2,17 UK_Pacific regular : -0,50 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 submarines moved from 54 Sea Zone to 35 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Novgorod 1 bomber moved from United Kingdom to Greece 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Kwangtung Battle in Formosa Battle in Albania Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Ukraine to Greece 1 bomber moved from Novgorod to Vologda 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 infantry placed in Iraq 3 fighters placed in Greece 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33 Italians regular : 0.33 Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 16 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 submarines moved from 54 Sea Zone to 35 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Novgorod 1 bomber moved from United Kingdom to Greece 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Kwangtung Battle in Formosa Battle in Albania Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Ukraine to Greece 1 bomber moved from Novgorod to Vologda 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 infantry placed in Iraq 3 fighters placed in Greece 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 16 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 fighter moved from Algeria to Greece 8 fighters moved from Greece to Albania 1 infantry moved from Greece to Albania 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour and 5 mech_infantrys moved from Persia to Trans-Jordan 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 2 infantry moved from Syria to Trans-Jordan 1 artillery and 6 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from United Kingdom to Algeria 1 destroyer moved from 37 Sea Zone to 21 Sea Zone Combat - British Battle in Albania British attack with 8 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 8 fighters and 1 infantry in Albania, round 2 : 5/9 hits, 4.17 expected hits Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Albania British win, taking Albania from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 3 mech_infantrys moved from India to Yunnan 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from West India to India 7 fighters moved from Albania to Greece 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 armour and 2 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.33 Japanese regular : 0.00 Italians regular : 1.00 Germans AA : -0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,1,1,3,2,6,1,4,6 Italians collect 0 PUs (10 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from Queensland to Philippines Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from Queensland to Philippines Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 3 infantry and 13 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 14 armour and 37 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 mech_infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 1 mech_infantry moved from Yugoslavia to Romania 2 bombers moved from Volgograd to Romania 2 fighters moved from Southern Italy to Albania 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Romania 1 bomber moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Samara 1 bomber moved from Volgograd to Kazakhstan Combat - Germans Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Americans defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Iraq Germans attack with 15 armour and 44 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 15 armour and 44 mech_infantrys in Iraq, round 2 : 14/59 hits, 14,83 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 15 armour and 44 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Albania Germans attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Albania to Southern Italy 37 artilleries and 25 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Nenetsia to Belarus 3 armour moved from Novgorod to Bryansk 1 infantry moved from Rostov to Tambov 2 artilleries moved from Rostov to Tambov 3 bombers moved from Kazakhstan to Volgograd 2 bombers moved from Romania to Volgograd 2 bombers moved from Samara to Volgograd 3 infantry moved from Russia to Tambov 3 mech_infantrys moved from Ukraine to Rostov 10 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Caucasus to Northwest Persia 13 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria 5 mech_infantrys moved from Yugoslavia to Southern Italy 16 mech_infantrys moved from Yugoslavia to Bulgaria 2 fighters moved from Western Germany to Southern Italy 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 infantry placed in France 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,2,3,3,5,3,5,1,3 Germans collect 67 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Russians regular : 0,33 Germans regular : 0,67 British regular : -0,33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 artillery moved from Olgiy to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Vologda to Russia Russians take Russia from Germans 1 armour moved from Shensi to Yunnan 1 mech_infantry moved from Shensi to Kweichow 2 artilleries and 9 infantry moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from India to Trans-Jordan 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 20 artilleries and 79 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 fighters moved from Greece to Trans-Jordan Combat - Russians Non Combat Move - Russians Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 1 aaGun EDIT: Adding units owned by Russians to Kweichow: 1 aaGun EDIT: Removing units owned by Russians from Vologda: 5 aaGuns EDIT: Adding units owned by Russians to Archangel: 5 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from French Indo China to Malaya Japanese take Malaya from UK_Pacific 2 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from French Indo China to Yunnan 18 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Yunnan Japanese attack with 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys British defend with 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys; Chinese defend with 3 infantry; Russians defend with 1 armour British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys in Yunnan, round 2 : 18/53 hits, 17,50 expected hitsCombat Hit Differential Summary :
Japanese regular : 0,50 British AA : -0,33 -
@giallo 18 hits in yunnan
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@giallo 3AA guns, 3 chinese men, rest british men. kill russian tank last otherwise max D
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from French Indo China to Malaya Japanese take Malaya from UK_Pacific 2 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from French Indo China to Yunnan 18 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Yunnan Japanese attack with 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys British defend with 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys; Chinese defend with 3 infantry; Russians defend with 1 armour British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys in Yunnan, round 2 : 18/53 hits, 17,50 expected hits Chinese roll dice for 3 aaGuns, 9 armour, 7 artilleries, 31 infantry and 4 mech_infantrys in Yunnan, round 2 : 24/51 hits, 18,50 expected hits 9 infantry owned by the Japanese, 8 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 3 infantry owned by the Chinese and 12 infantry owned by the British lost in Yunnan 2 bombers owned by the Japanese retreated 12 mech_infantrys owned by the Japanese, 13 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to French Indo China Chinese win, taking Aleutian Islands from Americans with 9 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is -27 Casualties for Japanese: 8 artilleries, 9 infantry and 7 mech_infantrys Casualties for British: 3 aaGuns and 12 infantry Casualties for Chinese: 3 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Yunnan to French Indo China 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from Manchuria to Jehol 1 artillery moved from Korea to Amur 1 marine moved from Korea to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 fighter placed in 6 Sea Zone 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 5,50 Americans regular : 0,67 Japanese regular : -1,50 British AA : -0,33 British regular : 0,67 -
@giallo those are the weirdest dice I’ve ever seen… every battle had an extreme outcome
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Turkey 2 bombers and 3 fighters moved from Greece to Turkey 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Vologda to Turkey 1 fighter moved from 98 Sea Zone to Turkey 1 carrier, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 armour moved from Kwangtung to Kiangsu 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 6 submarines moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 16 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kiangsu Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry Neutral_True defend with 8 infantry Americans roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Turkey, round 2 : 8/11 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2.67 expected hits 8 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Spain Americans attack with 4 artilleries, 1 fighter and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 4/9 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries and 1 fighter in Spain, round 3 : 1/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries and 1 fighter in Spain, round 4 : 3/4 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 4 infantry Casualties for Neutral_True: 6 infantry Battle in 19 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in Kiangsu Americans attack with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 3 artilleries, 1 factory_minor and 9 infantry Americans roll dice for 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers in Kiangsu, round 2 : 13/23 hits, 11.83 expected hits Japanese roll dice for 3 artilleries and 9 infantry in Kiangsu, round 2 : 0/12 hits, 4.00 expected hits 9 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 16 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 3 artilleries and 9 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 16 fighters and 4 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 3 bombers and 4 fighters moved from Turkey to Trans-Jordan 1 fighter moved from Spain to Algeria 1 aaGun moved from Quebec to Eastern United States 1 aaGun moved from New Brunswick Nova Scotia to Eastern United States 1 aaGun moved from Ontario to Central United States 1 aaGun moved from Alberta Saskatchewan Manitoba to Central United States 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 4 artilleries and 6 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 4.50 Japanese regular : -3.00 Neutral_True regular : -0.67





