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dawgoneit vs crockett36 oob
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone Combat - Americans Battle in Norway Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Norway to 112 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 mech_infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 16 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 16 infantry Japanese defend with 9 mech_infantrys Chinese roll dice for 1 fighter and 16 infantry in Jehol, round 2 : 2/17 hits, 3.17 expected hits Japanese roll dice for 9 mech_infantrys in Jehol, round 2 : 2/9 hits, 3.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 14 infantry in Jehol, round 3 : 6/15 hits, 2.83 expected hits Japanese roll dice for 7 mech_infantrys in Jehol, round 3 : 5/7 hits, 2.33 expected hits 6 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 9 infantry in Jehol, round 4 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 7 infantry Casualties for Japanese: 9 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Jehol to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 4.00 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone Combat - Americans Battle in Norway Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Norway to 112 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 mech_infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 16 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 16 infantry Japanese defend with 9 mech_infantrys Chinese roll dice for 1 fighter and 16 infantry in Jehol, round 2 : 2/17 hits, 3.17 expected hits Japanese roll dice for 9 mech_infantrys in Jehol, round 2 : 2/9 hits, 3.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 14 infantry in Jehol, round 3 : 6/15 hits, 2.83 expected hits Japanese roll dice for 7 mech_infantrys in Jehol, round 3 : 5/7 hits, 2.33 expected hits 6 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 9 infantry in Jehol, round 4 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 7 infantry Casualties for Japanese: 9 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Jehol to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry EDIT: Turning off Edit Mode 3 infantry moved from India to Burma 2 armour and 2 mech_infantrys moved from Egypt to Tobruk British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 4 fighters moved from Egypt to Persia 1 artillery moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Iraq to Persia 2 armour moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone Combat - British Battle in Kenya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 105 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tobruk British attack with 3 armour and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 3 mech_infantrys in Tobruk, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to Algeria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Kenya to Egypt Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 4.00 Americans regular : -0.67 Italians regular : 0.00 Japanese regular : 0.67 Germans regular : -0.17 British regular : 3.17 -
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZACCombat Hit Differential Summary :
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@crockett36 any kami’s in sz6?
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@dawgoneit 1 kami a piece please.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 3 infantry moved from Libya to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : -0.50 -
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Romania 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 6 infantry moved from Urals to Vologda 1 infantry moved from Volgograd to Rostov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50 -
@dawgoneit get to it tomorrow. Sorry
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@crockett36 triplea_36454_5rus.tsvg intercept?
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@crockett36 no
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 bomber moved from Midway to Caroline Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Alaska to Western United States Combat - Americans Battle in Borneo Battle in French Indo China Non Combat Move - Americans 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 2. 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 bomber moved from Midway to Caroline Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Alaska to Western United States Combat - Americans Battle in Borneo Battle in French Indo China Non Combat Move - Americans 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 2. 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 3 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 infantry moved from Algeria to Tunisia 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British British creates battle in territory 97 Sea Zone Battle in Burma British attack with 3 artilleries and 16 infantry Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 5/19 hits, 4.17 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Battle in 37 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser, 1 destroyer and 4 transports British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 4 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone 4 transports owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Japanese: 1 cruiser, 1 destroyer and 4 transports Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 2 destroyers British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Persia to Russia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 transport placed in 109 Sea Zone 1 artillery placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : -2.67 British regular : 1.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 artillery and 1 infantry moved from France to Northern Italy Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.67 -
@crockett36 I’ll do the attack on Moscow and then probably resign.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :





