@simon33 No Scramble
Ghostglider (Allies) vs Simon33 (Axis+6) PtV
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 43 PUs; Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Italians 1 artillery and 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 2 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Russia 1 fighter moved from Gorky to Russia 1 mech_infantry moved from Russia to Komi 5 artilleries and 43 infantry moved from Yaroslavl to Gorky 1 aaGun moved from Yaroslavl to Gorky 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Kazakhstan to Western Sinkiang Place Units - Russians 2 infantry placed in Urals 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,5,6,4,6 Russians collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 6 infantry and 1 marine moved from Jehol to Southern Manchuria 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from Kyushu to 20 Sea Zone 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from 6 Sea Zone to Southern Manchuria 2 bombers moved from French Indo China to Southern Manchuria 1 fighter moved from 43 Sea Zone to 22 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 destroyer, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern Manchuria Japanese attack with 5 artilleries, 2 bombers, 2 fighters, 8 infantry, 2 marines and 1 tactical_bomber Americans defend with 2 fighters; Chinese defend with 2 infantry; Russians defend with 1 aaGun and 12 infantry Russians roll AA dice in Southern Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 8 infantry, 2 marines and 1 tactical_bomber in Southern Manchuria, round 2 : 4/20 hits, 7.00 expected hits Chinese roll dice for 1 aaGun, 2 fighters and 14 infantry in Southern Manchuria, round 2 : 6/16 hits, 6.00 expected hits 6 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Southern Manchuria, round 3 : 7/14 hits, 5.50 expected hits Chinese roll dice for 2 fighters and 10 infantry in Southern Manchuria, round 3 : 8/12 hits, 4.67 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 marine owned by the Japanese, 5 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Southern Manchuria 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated 1 marine owned by the Japanese retreated to Jehol Chinese win with 2 fighters and 3 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 5 artilleries, 8 infantry and 1 marine Casualties for Russians: 1 aaGun and 9 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Inner Mongolia, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated 2 infantry owned by the Japanese retreated to Shansi Chinese win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 59 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 59 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for ANZAC: 1 cruiser and 1 transport Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Shansi 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Southern Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 5 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Szechwan 1 fighter moved from Inner Mongolia to Honan 2 bombers moved from Southern Manchuria to Kyushu 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Southern Manchuria to 20 Sea Zone 1 tactical_bomber moved from Southern Manchuria to Jehol 6 artilleries moved from Yunnan to Shan State 1 infantry moved from French Indo China to Yunnan 1 marine moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,5 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.83 ANZAC regular : -0.83 Russians AA : -0.50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 3 fighters moved from 56 Sea Zone to 38 Sea Zone 3 fighters moved from 55 Sea Zone to 59 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Hawaiian Islands to Marshall Islands 6 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 113 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 submarine moved from 44 Sea Zone to 38 Sea Zone 1 submarine moved from 45 Sea Zone to 59 Sea Zone Combat - Americans Battle in Sumatra Battle in 38 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 59 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 59 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 59 Sea Zone Americans win, taking 59 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 10 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Americans roll dice for 4 fighters and 10 infantry in Southern France, round 2 : 1/14 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Southern France, round 2 : 2/9 hits, 3.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 4 fighters and 8 infantry in Southern France, round 3 : 5/12 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Southern France, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France Americans roll dice for 4 fighters and 3 infantry in Southern France, round 4 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 4 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 9 infantry Casualties for Germans: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 battleship, 3 carriers, 4 destroyers and 3 fighters moved from 56 Sea Zone to 43 Sea Zone 2 fighters moved from 38 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 3 fighters moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 2 fighters moved from Marshall Islands to 32 Sea Zone 1 fighter moved from 32 Sea Zone to 27 Sea Zone 1 fighter moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 infantry moved from Tunisia to Libya 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Southern France to 115 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 2 submarines moved from 27 Sea Zone to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux Americans undo move 1. 1 carrier placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 11 Sea Zone 4 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 113 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Denmark 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 2 fighters moved from United Kingdom to 115 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 3 fighters moved from British Somaliland to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 fighter moved from 98 Sea Zone to Northern Italy 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 armour and 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in Greece Battle in Norway Battle in Denmark Battle in French Madagascar Battle in Northern Italy British attack with 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Greece from Germans, taking Norway from Germans, taking Denmark from Germans, taking French Madagascar from Neutral_Axis, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 1 aaGun, 3 artilleries and 10 infantry moved from Eastern India to Burma 1 submarine moved from 40 Sea Zone to 132 Sea Zone 1 artillery and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 fighters moved from Northern Italy to 99 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux Place Units - British 1 carrier placed in 113 Sea Zone 1 transport placed in 112 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.83 Italians regular : -0.67 Japanese regular : 2.17 Germans regular : 1.33 British regular : 0.00
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I assumed no scramble to z115 and from Italy.
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Germany and Italy got massacred that turn. Hoped Sth France would have enough.
Could be it. I’ll look at it later.
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 3 artilleries, 2 fighters and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Northern Italy
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Going to go for another round. Scramble to N Italy?
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no thanks
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 3 artilleries, 2 fighters and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry and 1 mech_infantry Battle in Anglo-Egyptian Sudan Italians attack with 3 artilleries, 2 fighters and 3 infantry British defend with 2 artilleries and 4 infantry Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/8 hits, 3.00 expected hits British roll dice for 2 artilleries and 4 infantry in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 3 artilleries and 2 fighters in Anglo-Egyptian Sudan, round 3 : 4/5 hits, 2.00 expected hits British roll dice for 2 artilleries and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 artilleries and 4 infantry Non Combat Move - Italians 2 fighters moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Northern Italy to Egypt 1 bomber moved from Northern Italy to Southern Italy 1 aaGun and 1 armour moved from Vologda to Leningrad Place Units - Italians 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,4,2,1,5,5,1,1,3,6,4,1 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 4 fighters moved from 43 Sea Zone to Celebes 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 4 fighters in Celebes, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -13 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Java 2 fighters moved from Celebes to 43 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 1 aaGun moved from Northern Australia to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.33
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 1 mech_infantry moved from Vologda to Northern Belarus 4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Southern France 2 fighters and 1 infantry moved from Vologda to Yaroslavl 8 artilleries and 19 infantry moved from Vologda to Novgorod 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 fighters moved from Western Germany to Southern France 1 bomber moved from Vologda to Yaroslavl 6 infantry moved from Western Germany to Denmark 2 transports moved from 118 Sea Zone to 116 Sea Zone 4 infantry moved from Germany to 116 Sea Zone 4 infantry moved from 116 Sea Zone to Norway 2 bombers moved from Leningrad to Yaroslavl 2 fighters moved from Leningrad to Denmark 1 tactical_bomber moved from Leningrad to Denmark 1 infantry moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland
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Scrambles to Denmark and Norway, oh and Yaroslavl.
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no scramble at all
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 1 mech_infantry moved from Vologda to Northern Belarus 4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Southern France 2 fighters and 1 infantry moved from Vologda to Yaroslavl 8 artilleries and 19 infantry moved from Vologda to Novgorod 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 fighters moved from Western Germany to Southern France 1 bomber moved from Vologda to Yaroslavl 6 infantry moved from Western Germany to Denmark 2 transports moved from 118 Sea Zone to 116 Sea Zone 4 infantry moved from Germany to 116 Sea Zone 4 infantry moved from 116 Sea Zone to Norway 2 bombers moved from Leningrad to Yaroslavl 2 fighters moved from Leningrad to Denmark 1 tactical_bomber moved from Leningrad to Denmark 1 infantry moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 8 artilleries and 19 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 19 infantry in Novgorod, round 2 : 7/27 hits, 7.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 artilleries and 6 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 3/8 hits, 2.00 expected hits British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Northern Belarus Germans attack with 4 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 mech_infantry in Northern Belarus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 4 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Denmark, round 2 : 2/9 hits, 2.67 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Southern France Germans attack with 1 armour, 2 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yaroslavl Germans attack with 3 bombers, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Vologda to Novgorod 3 armour and 2 mech_infantrys moved from Kirov to Archangel 3 bombers and 2 fighters moved from Yaroslavl to Leningrad 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 fighters and 1 tactical_bomber moved from Denmark to Western Germany 2 fighters moved from Southern France to Southern Italy 2 aaGuns moved from Western Germany to Denmark Place Units - Germans 10 infantry placed in Western Germany 5 artilleries and 3 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 artillery and 9 infantry placed in Western Germany 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,4,6,6,4,5,1,3,1,3,6,2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1,6,5 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : -0.50 British regular : 0.67
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Man, I forgot to kill the TTs in SZ95. But dice have been rolled. Bugger!
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Komi to Kirov Russians take Kirov from Germans 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 3 artilleries and 5 infantry moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Kansu to Tsinghai 3 infantry moved from Amur to Northern Manchuria 3 armour and 1 mech_infantry moved from Russia to Kursk 1 aaGun moved from Gorky to Yaroslavl 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Yaroslavl 5 artilleries moved from Gorky to Yaroslavl 39 infantry moved from Gorky to Yaroslavl 1 aaGun moved from Russia to Smolensk 2 infantry moved from Urals to Komi Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Siberia 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,5 Russians collect 41 PUs (4 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 20 Sea Zone to 7 Sea Zone 1 marine moved from Kyushu to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Kyushu to Southern Manchuria 1 tactical_bomber moved from Jehol to Southern Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Kyushu to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Szechwan to 43 Sea Zone 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Honan to Inner Mongolia 1 tactical_bomber moved from Shansi to Tsinghai 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 fighter moved from 20 Sea Zone to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 43 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries and 3 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from Japan to Southern Manchuria 1 fighter moved from 6 Sea Zone to Southern Manchuria 1 marine moved from Jehol to Southern Manchuria 1 fighter moved from Honan to Inner Mongolia
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I was expecting a blocker in SZ45.
Scramble to SZ43?
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I think I was also expecting a blocker in z45…
Full scramble, thanks.
Max. defense and kill navy before air. -
Do you want to continue with the map as is, or do you want an edit? I did keep you waiting a while for the Italian turn, maybe you forgot.