I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Giallo(x) vs WindowWasher(+13) BM
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 bomber moved from United Kingdom to Albania 1 bomber moved from United Kingdom to Bulgaria 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malaya Battle in Bulgaria Americans attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Albania Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Albania to Greece 1 bomber moved from Bulgaria to Greece 1 fighter moved from Morocco to 99 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Newfoundland Labrador to Quebec 1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba 1 aaGun moved from Quebec to Ontario Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 3 infantry placed in Iraq 3 infantry placed in Greece Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Shan State UK_Pacific take Burma from Japanese UK_Pacific take Shan State from Japanese 2 fighters moved from Trans-Jordan to Greece 2 fighters moved from Syria to Greece 2 fighters moved from Northwest Persia to Greece 2 fighters moved from 94 Sea Zone to Greece 1 fighter moved from Morocco to 99 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to West India 5 armour, 7 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma 3 armour moved from West India to Burma 2 fighters moved from India to Iraq 1 infantry moved from Persia to Iraq 6 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 105 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - British Non Combat Move - British 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece 3 aaGuns moved from India to Burma Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 infantry EDIT: Adding units owned by British to Syria: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 armour EDIT: Adding units owned by British to Syria: 2 armour EDIT: Removing units owned by British from Iraq: 2 fighters EDIT: Adding units owned by British to India: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.17 Japanese regular : 3.00 Italians regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Caucasus 1 artillery and 1 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Caucasus Italians attack with 1 fighter Americans defend with 1 infantry Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Albania Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to France Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,1,1,2,1,2,2,4,6 Italians collect 0 PUs (11 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,83 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 destroyer moved from 94 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Caucasus from British 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 10 armour and 10 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 2 : 9/20 hits, 6,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 21 mech_infantrys moved from Volgograd to Northwest Persia 4 infantry moved from Russia to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Belarus to Rostov 3 artilleries moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 artilleries moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Yugoslavia 7 mech_infantrys moved from Germany to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 5 mech_infantrys moved from Ukraine to Caucasus 4 tactical_bombers moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 4 mech_infantrys moved from Volgograd to Rostov 3 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Volgograd 13 mech_infantrys moved from Volgograd to Rostov 5 bombers moved from Bryansk to Volgograd 1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Russia 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,3,6,6,1,3,4,6,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans regular : 2,33 British regular : 0,33 -
@giallo sorry for the delay, will get it tonight.
My end of year exams are coming up (luckily I don’t have too many since I’m an upperclassman) so i might be busy these next few weeks, but once summer comes, ill be able to move mostly every day i hope
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shensi to India 1 armour moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Anhwe to Chahar 1 artillery moved from Dzavhan to Olgiy Russians take Olgiy from Japanese 1 infantry moved from Dzavhan to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Novosibirsk to Samara Russians take Samara from Germans 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans Combat - Russians Battle in Chahar Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Shensi 2 artilleries and 3 infantry moved from Tsinghai to Shensi 5 aaGuns, 20 artilleries and 80 infantry moved from Novosibirsk to Vologda Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar 1 bomber moved from Yunnan to Chahar 1 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 8 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 8/17 hits, 9,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 18 artilleries moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to French Indo China 6 infantry moved from Yunnan to Hunan 2 aaGuns moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 5 infantry moved from Jehol to Manchuria 1 bomber moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4,4 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : -2,17 UK_Pacific regular : -0,50 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 submarines moved from 54 Sea Zone to 35 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Novgorod 1 bomber moved from United Kingdom to Greece 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Kwangtung Battle in Formosa Battle in Albania Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Ukraine to Greece 1 bomber moved from Novgorod to Vologda 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 infantry placed in Iraq 3 fighters placed in Greece 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33 Italians regular : 0.33 Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 16 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Greece to Albania 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 battleship, 10 carriers, 3 cruisers, 2 destroyers, 16 fighters, 18 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 submarines moved from 54 Sea Zone to 35 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Novgorod 1 bomber moved from United Kingdom to Greece 6 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Kwangtung Battle in Formosa Battle in Albania Americans attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Americans roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Albania, round 6 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Americans lost in Albania Italians win, taking Kwangtung from Japanese, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Ukraine to Greece 1 bomber moved from Novgorod to Vologda 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 infantry placed in Iraq 3 fighters placed in Greece 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 16 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 fighter moved from Algeria to Greece 8 fighters moved from Greece to Albania 1 infantry moved from Greece to Albania 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour and 5 mech_infantrys moved from Persia to Trans-Jordan 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 2 infantry moved from Syria to Trans-Jordan 1 artillery and 6 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from United Kingdom to Algeria 1 destroyer moved from 37 Sea Zone to 21 Sea Zone Combat - British Battle in Albania British attack with 8 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 8 fighters and 1 infantry in Albania, round 2 : 5/9 hits, 4.17 expected hits Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Albania British win, taking Albania from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 3 mech_infantrys moved from India to Yunnan 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from West India to India 7 fighters moved from Albania to Greece 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 armour and 2 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.33 Japanese regular : 0.00 Italians regular : 1.00 Germans AA : -0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,1,1,3,2,6,1,4,6 Italians collect 0 PUs (10 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from Queensland to Philippines Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Non Combat Move - ANZAC 1 marine moved from Philippines to 35 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from Queensland to Philippines Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 3 infantry and 13 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 14 armour and 37 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 mech_infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 1 mech_infantry moved from Yugoslavia to Romania 2 bombers moved from Volgograd to Romania 2 fighters moved from Southern Italy to Albania 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Romania 1 bomber moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Samara 1 bomber moved from Volgograd to Kazakhstan Combat - Germans Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Americans defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Iraq Germans attack with 15 armour and 44 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 15 armour and 44 mech_infantrys in Iraq, round 2 : 14/59 hits, 14,83 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 15 armour and 44 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Albania Germans attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Albania to Southern Italy 37 artilleries and 25 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Nenetsia to Belarus 3 armour moved from Novgorod to Bryansk 1 infantry moved from Rostov to Tambov 2 artilleries moved from Rostov to Tambov 3 bombers moved from Kazakhstan to Volgograd 2 bombers moved from Romania to Volgograd 2 bombers moved from Samara to Volgograd 3 infantry moved from Russia to Tambov 3 mech_infantrys moved from Ukraine to Rostov 10 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Caucasus to Northwest Persia 13 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria 5 mech_infantrys moved from Yugoslavia to Southern Italy 16 mech_infantrys moved from Yugoslavia to Bulgaria 2 fighters moved from Western Germany to Southern Italy 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 infantry placed in France 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,2,3,3,5,3,5,1,3 Germans collect 67 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Russians regular : 0,33 Germans regular : 0,67 British regular : -0,33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 artillery moved from Olgiy to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Vologda to Russia Russians take Russia from Germans 1 armour moved from Shensi to Yunnan 1 mech_infantry moved from Shensi to Kweichow 2 artilleries and 9 infantry moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from India to Trans-Jordan 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 20 artilleries and 79 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 fighters moved from Greece to Trans-Jordan Combat - Russians Non Combat Move - Russians Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 1 aaGun EDIT: Adding units owned by Russians to Kweichow: 1 aaGun EDIT: Removing units owned by Russians from Vologda: 5 aaGuns EDIT: Adding units owned by Russians to Archangel: 5 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from French Indo China to Malaya Japanese take Malaya from UK_Pacific 2 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from French Indo China to Yunnan 18 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Yunnan Japanese attack with 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys British defend with 3 aaGuns, 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys; Chinese defend with 3 infantry; Russians defend with 1 armour British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 armour, 21 artilleries, 2 bombers, 9 infantry and 19 mech_infantrys in Yunnan, round 2 : 18/53 hits, 17,50 expected hitsCombat Hit Differential Summary :
Japanese regular : 0,50 British AA : -0,33 -
@giallo 18 hits in yunnan
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@giallo 3AA guns, 3 chinese men, rest british men. kill russian tank last otherwise max D





