Sorry, I slightly changed ANZAC moves again:
The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour and 3 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 bomber moved from Belgian Congo to Anglo-Egypt Sudan 1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan 1 infantry moved from Libya to Egypt 4 infantry moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Persia 5 armour moved from Morocco Algeria to Egypt Combat - British Battle in Anglo-Egypt Sudan British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 4 infantry; Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Anglo-Egypt Sudan, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 5 infantry in Anglo-Egypt Sudan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 3 infantry in Anglo-Egypt Sudan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Italians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Casualties for Italians: 1 infantry Battle in Egypt British attack with 5 armour and 1 infantry Italians defend with 1 infantry British roll dice for 5 armour and 1 infantry in Egypt, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 5 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Persia British attack with 1 artillery and 4 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Persia British win, taking Persia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Northwestern Europe from Germans to British EDIT: Changing ownership of France from Germans to British EDIT: Turning off Edit Mode 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo 1 aaGun moved from Belgian Congo to Rhodesia 1 transport moved from 23 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 destroyers moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to Persia 3 infantry moved from Morocco Algeria to Libya 1 bomber moved from Anglo-Egypt Sudan to Caucasus 1 fighter moved from Anglo-Egypt Sudan to Belgian Congo Place Units - British 1 artillery placed in United Kingdom 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -2.00 British regular : 2.00
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again, sorry for edits. I guess I’m overthinking my turns. This British turn was planned to a “T” and then for the ‘non-com’ combat moves in W. Europe I spaced out until I was actually in non-combat. sincerest apologies.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from East Poland to Archangel 1 fighter moved from East Poland to Archangel 1 fighter moved from Karelia S.S.R. to Archangel 1 battleship moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship British defend with 1 destroyer Italians roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Archangel Italians attack with 1 armour and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Archangel, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Archangel to Poland 1 fighter moved from Archangel to Karelia S.S.R. 1 armour moved from Italy to Bulgaria Romania 2 infantry moved from Italy to Balkans 1 transport moved from 15 Sea Zone to 14 Sea Zone Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,83 Russians regular : -0,33 British regular : -0,33
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@the_good_captain No problem :)
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 53 Sea Zone to 48 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from Eastern United States to 7 Sea Zone 1 fighter moved from Eastern Ukraine to 3 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway 3 transports moved from 3 Sea Zone to 1 Sea Zone 1 armour moved from Western United States to Eastern Canada 5 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Panama to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Canada 3 infantry moved from Western United States to Western Canada 1 fighter moved from Chinghai to Russia Place Units - Americans 1 battleship placed in 56 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 factory placed in Norway Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 53 Sea Zone to 48 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from Eastern United States to 7 Sea Zone 1 fighter moved from Eastern Ukraine to 3 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway 3 transports moved from 3 Sea Zone to 1 Sea Zone 1 armour moved from Western United States to Eastern Canada 5 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Panama to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Canada 3 infantry moved from Western United States to Western Canada 1 fighter moved from Chinghai to Russia Place Units - Americans 1 battleship placed in 56 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 factory placed in Norway Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 bombers EDIT: Adding units owned by Americans to Russia: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to France 2 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to France 1 fighter moved from Poland to Northwestern Europe 1 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Finland 2 fighters moved from East Poland to Eastern Ukraine 1 fighter moved from East Poland to Ukraine 2 infantry moved from East Poland to Ukraine 2 infantry moved from Belorussia to Eastern Ukraine Combat - Germans Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in France Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from East Poland to Belorussia 2 armour moved from East Poland to Poland 1 artillery and 5 infantry moved from Poland to East Poland 1 infantry moved from East Poland to Baltic States 2 fighters moved from Eastern Ukraine to Poland 5 infantry moved from Germany to Poland 1 fighter moved from Northwestern Europe to Germany 1 fighter moved from France to Germany 1 fighter moved from Ukraine to Poland 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Germany to Poland 1 armour moved from Poland to Karelia S.S.R. Place Units - Germans 1 armour, 1 artillery and 7 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,33 Germans regular : -1,17 British regular : 0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Russia to Belorussia 1 fighter moved from Caucasus to Belorussia 2 infantry moved from Novosibirsk to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Russians 4 infantry moved from Caucasus to Persia 1 artillery moved from Russia to Novosibirsk 4 infantry moved from Novosibirsk to Russia 4 infantry moved from Chinghai to Novosibirsk 1 aaGun moved from Chinghai to Novosibirsk 3 armour moved from Chinghai to Kazakh S.S.R. 1 armour moved from Caucasus to Kazakh S.S.R. 4 armour moved from Russia to Kazakh S.S.R. 1 artillery moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 fighter moved from Belorussia to Caucasus 1 fighter moved from Archangel to Caucasus 1 submarine moved from 32 Sea Zone to 39 Sea Zone Place Units - Russians 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 8 armour, 1 fighter and 1 infantry moved from Ningxia to Chinghai 2 infantry moved from Sikang to Chinghai 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 2 fighters moved from 39 Sea Zone to 48 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Chinghai Japanese attack with 8 armour, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 8 armour, 1 fighter and 3 infantry in Chinghai, round 2 : 7/12 hits, 5,00 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 8 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Evenki National Okrug Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 48 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 48 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from 35 Sea Zone to India 2 fighters moved from 48 Sea Zone to 50 Sea Zone 1 carrier moved from 39 Sea Zone to 50 Sea Zone 1 cruiser moved from 39 Sea Zone to 50 Sea Zone 1 battleship moved from 39 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Burma to India 1 aaGun moved from Burma to India 1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to India 1 carrier moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Suiyuan to Ningxia 1 fighter moved from Chinghai to India 4 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 fighter placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 2,83 Russians regular : -0,67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from Belgian Congo to 13 Sea Zone 1 bomber moved from Caucasus to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters; Americans loiter and taunt Italians defend with 1 battleship British roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 battleship owned by the Italians lost in 13 Sea Zone British win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship Non Combat Move - British 5 armour moved from Egypt to Persia 1 armour moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 infantry moved from Anglo-Egypt Sudan to Egypt 3 infantry moved from Libya to Egypt 1 armour moved from Morocco Algeria to Egypt 1 aaGun moved from Rhodesia to Belgian Congo 1 bomber moved from 13 Sea Zone to Egypt 1 fighter moved from 13 Sea Zone to Morocco Algeria 1 transport moved from 23 Sea Zone to 12 Sea Zone 2 transports moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 aaGun moved from United Kingdom to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 aaGun moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 7 Sea Zone to 8 Sea Zone Place Units - British 1 factory placed in Egypt 1 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Bulgaria Romania to Belorussia 1 fighter moved from Poland to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia Combat - Italians Battle in Belorussia Italians attack with 1 armour and 2 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 fighters owned by the Italians lost in Belorussia Italians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Belorussia Russians win with 1 infantry remaining. Battle score for attacker is -22 Casualties for Italians: 1 armour and 2 fighters Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Italy to Balkans 2 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -1,50 Russians regular : 1,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Norway to Finland 1 fighter moved from 3 Sea Zone to Finland Combat - Americans Battle in Finland Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Finland to 3 Sea Zone 2 bombers moved from Russia to Eastern Canada 1 fighter moved from Russia to Persia 1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 3 transports moved from 3 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 4 infantry moved from Western Canada to Eastern Canada 1 armour and 5 infantry moved from 3 Sea Zone to Norway 1 aaGun moved from Western United States to Western Canada 1 carrier, 1 destroyer and 2 fighters moved from 53 Sea Zone to 46 Sea Zone 1 battleship moved from 56 Sea Zone to 46 Sea Zone 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone Place Units - Americans 2 submarines placed in 56 Sea Zone 1 armour placed in Western United States 1 armour, 1 artillery and 1 infantry placed in Norway 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : 0.67
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made a non-com mistake. USA ftr should be in caucuses, not Persia.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Finland 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from Karelia S.S.R. to Archangel 2 fighters moved from Germany to Finland 2 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine Germans take Eastern Ukraine from Russians 2 fighters moved from Poland to Belorussia 1 fighter moved from Poland to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Archangel, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Finland Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Archangel to Karelia S.S.R. 2 fighters moved from Finland to Germany 1 infantry moved from Baltic States to Karelia S.S.R. 1 aaGun and 6 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 2 armour moved from Poland to East Poland 1 artillery and 2 infantry moved from East Poland to Baltic States 1 fighter moved from Belorussia to Baltic States 1 fighter moved from Belorussia to Karelia S.S.R. 2 infantry moved from France to Germany 1 infantry moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,00 Germans regular : 1,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 4 infantry moved from Novosibirsk to Chinghai 8 armour moved from Kazakh S.S.R. to Chinghai 2 fighters moved from Caucasus to Chinghai 1 artillery and 2 infantry moved from Russia to Archangel 1 artillery and 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Chinghai Russians attack with 8 armour, 1 artillery, 2 fighters and 4 infantry Japanese defend with 8 armour and 2 infantry Russians roll dice for 8 armour, 1 artillery, 2 fighters and 4 infantry in Chinghai, round 2 : 10/15 hits, 6.17 expected hits Japanese roll dice for 8 armour and 2 infantry in Chinghai, round 2 : 6/10 hits, 4.67 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 8 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 7 armour and 2 fighters remaining. Battle score for attacker is 25 Casualties for Russians: 1 armour, 1 artillery and 4 infantry Casualties for Japanese: 8 armour and 2 infantry Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Novosibirsk to Chinghai 1 fighter moved from Chinghai to Persia 1 fighter moved from Chinghai to Russia 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk Place Units - Russians 1 armour and 3 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 4.00 Russians regular : 2.00
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this continues to be an extra-ordinary game
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^btw this is not a diss on the game. I enjoy our games for sure and they have all been extremely helpful.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Evenki National Okrug to Novosibirsk 1 armour moved from Yakut S.S.R. to Urals Japanese take Urals from Russians 4 armour and 1 infantry moved from Ningxia to Chinghai 6 fighters moved from India to Chinghai 1 destroyer moved from 48 Sea Zone to 39 Sea Zone 1 fighter moved from 50 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 39 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chinghai Japanese attack with 4 armour, 6 fighters and 1 infantry Russians defend with 1 aaGun and 7 armour Russians roll AA dice in Chinghai : 0/6 hits, 1,00 expected hits Japanese roll dice for 4 armour, 6 fighters and 1 infantry in Chinghai, round 2 : 3/11 hits, 5,17 expected hits Chinese roll dice for 7 armour in Chinghai, round 2 : 3/7 hits, 3,50 expected hits 1 infantry owned by the Japanese, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Chinghai Japanese roll dice for 2 armour and 6 fighters in Chinghai, round 3 : 5/8 hits, 4,00 expected hits Chinese roll dice for 4 armour in Chinghai, round 3 : 1/4 hits, 2,00 expected hits 4 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 6 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 3 armour and 1 infantry Casualties for Russians: 7 armour Non Combat Move - Japanese 6 fighters moved from Chinghai to Ningxia 1 infantry moved from Suiyuan to Ningxia 4 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 armour and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from 50 Sea Zone to India 1 fighter moved from Japan to 50 Sea Zone 1 fighter moved from 39 Sea Zone to 50 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 50 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 destroyer placed in 62 Sea Zone 3 armour placed in India 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,17 Russians regular : -0,50 Russians AA : -1,00
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@the_good_captain said in The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41:
^btw this is not a diss on the game. I enjoy our games for sure and they have all been extremely helpful.
I surely do not experience it as a diss. These games are really on edge. In which way are the games extra-ordinary? Is it the style of play or the events (dice etc)?