feltmarskal (axis) vs. nikola1975 (allies+1)


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Chahar
            1 artillery moved from Shansi to Chahar
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            1 artillery moved from Shansi to Honan
            1 infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Hunan to Tsinghai
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kwangsi to Hunan
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Manilla
            1 artillery moved from Kyushu to 7 Sea Zone
            1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from Java to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Malaya
            1 fighter moved from Caroline Islands to Manilla
            1 tactical_bomber moved from Caroline Islands to Manilla
            2 tactical_bombers moved from Caroline Islands to Davao
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 cruiser moved from 7 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
            1 fighter moved from 7 Sea Zone to 17 Sea Zone
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 fighter moved from 43 Sea Zone to Yunnan
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kiangsu to Chahar
            1 fighter moved from Fukien to Kiangsi
            1 fighter moved from Kiangsu to Tsinghai
            2 bombers moved from Kwangsi to Tsinghai
            2 fighters moved from 38 Sea Zone to Malaya
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
            1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 battleship moved from 38 Sea Zone to 132 Sea Zone
            2 armour moved from Kiangsu to Honan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                1 submarine owned by the Americans submerged
            Battle in Chahar
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese winJapanese winJapanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining with 1 cruiser, 1 fighter and 1 tactical_bomber remaining, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/7 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 6 infantry
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Kiangsi to French Indo China
            2 bombers moved from Tsinghai to Kwangtung
            1 fighter moved from Tsinghai to Honan
            2 fighters moved from Tsinghai to Honan
            2 tactical_bombers moved from Tsinghai to Honan
            1 tactical_bomber moved from Chahar to Shansi
            1 fighter moved from 17 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter moved from Manilla to 36 Sea Zone
            1 tactical_bomber moved from Davao to Paulau
            1 tactical_bomber moved from Manilla to Paulau
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            2 destroyers and 1 transport placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,33
    Japanese regular : -0,50
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
            2 fighters moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Do you want to scramble from Japan seazone to defend a Cruiser?


  • no scramble


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:14:43 PM
    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
            2 fighters moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 17 Sea Zone to 32 Sea Zone
            1 bomber moved from 17 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            2 carriers moved from 27 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            3 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Hopei
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Iraq to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            2 destroyers moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from Southern Persia to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Belgian Congo to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            8 infantry moved from Eastern India to Burma
            1 tactical_bomber moved from Eastern India to Burma
            2 aaGuns moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 fighter moved from Eastern India to Trans-Jordan
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,1,2,1,5
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.00
    Japanese regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            2 fighters moved from Southern Italy to Bessarabia
            1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bessarabia
                2 fighters owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 mech_infantry
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Bessarabia to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Libya to Tobruk
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Russians regular : 1,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            5 artilleries and 16 infantry moved from Eastern Poland to Northern Belarus
            5 bombers moved from Southern Italy to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 83 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan
            1 fighter moved from 100 Sea Zone to Trans-Jordan
            3 armour moved from Romania to Bessarabia
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Eastern Poland to Leningrad
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Leningrad
            2 bombers moved from Western Germany to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 2 : 4/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 83 Sea Zone
                Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
                    British roll dice for 1 cruiser, 3 destroyers and 1 transport in 83 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 5 bombers in 83 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 83 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
                    1 destroyer owned by the French and 2 bombers owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 3 bombers in 83 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
                    2 bombers owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 1 bomber in 83 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 83 Sea Zone
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -56
                Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
                Casualties for British: 2 destroyers
                Casualties for French: 1 destroyer
            Battle in Northern Belarus
                Germans attack with 5 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 16 infantry in Northern Belarus, round 2 : 6/21 hits, 5,17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 5 armour, 2 bombers and 5 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 6 infantry
                    Germans roll dice for 5 armour, 2 bombers and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 5,17 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 2,33 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 5 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 artillery and 6 infantry
            Battle in Trans-Jordan
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in Leningrad
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Trans-Jordan to 100 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
            1 aaGun moved from Eastern Poland to Northern Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 artilleries and 3 infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            4 artilleries and 4 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            2 bombers moved from Ukraine to Eastern Poland
            1 aaGun moved from Western Germany to France
            1 submarine moved from 108 Sea Zone to 94 Sea Zone
    
        Place Units - Germans
            2 bombers placed in Western Germany
            2 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
            Germans collect 48 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -2,33
    British regular : 2,67
    

    Savegame


  • @feltmarskal Wow, what happened at the UK fleet bombing run… Nasty.


  • Lost five bomers and to fig in a battle against three boats


  • That was a major blow


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            1 infantry moved from Kursk to Ukraine
            2 fighters moved from Smolensk to Ukraine
            1 tactical_bomber moved from Smolensk to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 armour moved from Bryansk to Ukraine
            1 infantry moved from Vologda to Leningrad
            1 artillery moved from Vologda to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 armour and 1 harbour
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 5 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 5 armour and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 3.00 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3.33 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 3 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Russians: 1 infantry
                Casualties for Germans: 5 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Kursk
            1 tactical_bomber moved from Ukraine to Kursk
            1 infantry moved from Stalingrad to Rostov
            1 aaGun moved from Bryansk to Kursk
            1 armour moved from Russia to Bryansk
            9 infantry moved from Russia to Bryansk
            2 artilleries and 7 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Vologda to Yaroslavl
            2 aaGuns moved from Novgorod to Yaroslavl
            4 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            2 artilleries moved from Novgorod to Yaroslavl
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Siberia to Amur
            1 artillery moved from Siberia to Amur
            1 artillery moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Siberia
            1 artillery placed in Siberia
            1 armour placed in Stalingrad
            Russians undo move 3.
            2 armour, 1 artillery and 7 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -4.50
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Honan to Eastern Sinkiang
                  Japanese take Tsinghai from Chinese
                  Japanese take Eastern Sinkiang from Chinese
            1 armour moved from Honan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Honan to Tsinghai
            1 artillery moved from Honan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Shansi to Japan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from Kwangtung to Hopei
            1 tactical_bomber moved from Honan to Kyushu
            1 fighter moved from Honan to Kyushu
            2 fighters and 1 tactical_bomber moved from Honan to Eastern Sinkiang
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Honan: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Eastern Sinkiang: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 bombers moved from Hopei to Kwangtung
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 132 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 18 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 armour moved from Kyushu to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 armour and 2 infantry moved from 37 Sea Zone to French Indo China
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            1 submarine moved from 38 Sea Zone to 45 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 tactical_bomber moved from Paulau to Davao
            1 tactical_bomber moved from Paulau to Davao
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry placed in Japan
            2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : 3,17
    

    Savegame


  • I moved aeroplnes from hopei to east sinkiang not allowed, so i moved in mode to honan


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Southern Persia to Trans-Jordan
            1 armour moved from Southern Persia to Trans-Jordan
            1 fighter moved from Egypt to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Scramble a plane from a German carrier to Trans-Jordan?

    I am not sure why the savegame recap above is for British only, I believe it will be for US and Chinese as well, once I post the full savegame at the end of UK turn?


  • @nikola1975 no scramble,


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            5 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry and 3 marines moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 infantry, 3 marines, 3 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to New South Wales
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 11 Sea Zone
            Americans undo move 1.
            1 carrier placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            2 submarines placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Szechwan: 1 fighter
            EDIT: Adding units owned by Americans to Eastern India: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Northern Sinkiang to Kansu
            1 fighter moved from Szechwan to Kansu
            3 infantry moved from Szechwan to Yunnan
            6 infantry moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            4 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Southern Persia to Trans-Jordan
            1 armour moved from Southern Persia to Trans-Jordan
            1 fighter moved from Egypt to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 cruiser moved from 83 Sea Zone to 82 Sea Zone
            4 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Southern Persia to Iraq
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 1 infantry placed in Southern Persia
            1 mech_infantry placed in Southern Persia
            British undo move 3.
            1 armour placed in Southern Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,5,1,5,5,4
            British collect 31 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : 1.00
    Japanese regular : -0.50
    Germans regular : 0.00
    British regular : -3.00
    

    Savegame


  • @nikola1975 Ok, it’s a full summary now, I can see. Good.
    You will notice I have moved US fighter in Chinese move, I clicked continue to buy phase before moving it, I hope you don’t mind. I am not sure if there are strict rules regarding this in league games? It did not affect the play of course, but let me know if there is some rule related to this.

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