Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to Eastern India
2 fighters moved from Queensland to 64 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 12 infantry moved from Poland to Eastern Poland
6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Holland Belgium to Western Germany
2 aaGuns moved from Holland Belgium to France
2 bombers moved from Holland Belgium to Southern Italy
3 bombers moved from Western Germany to Southern Italy
1 armour moved from Holland Belgium to Germany
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Place Units - Germans
4 artilleries and 4 infantry placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
2 fighters moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 artilleries moved from Northern Belarus to Smolensk
4 infantry moved from Smolensk to Bryansk
1 armour moved from Northern Belarus to Bryansk
1 mech_infantry moved from Northern Belarus to Bryansk
1 fighter moved from Baltic States to Smolensk
1 fighter moved from Baltic States to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
2 artilleries moved from Leningrad to Novgorod
6 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Smolensk
2 aaGuns moved from Leningrad to Novgorod
6 infantry moved from Archangel to Vologda
2 artilleries moved from Archangel to Vologda
2 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Siberia
Place Units - Russians
1 armour placed in Russia
1 artillery and 2 infantry placed in Siberia
Russians undo move 2.
1 artillery and 1 infantry placed in Siberia
1 infantry placed in Urals
9 infantry placed in Russia
1 infantry placed in Leningrad
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Chahar
1 artillery moved from Shansi to Chahar
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Shansi to Anhwe
1 artillery moved from Shansi to Honan
1 infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Hunan to Tsinghai
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 artillery moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
1 fighter moved from Caroline Islands to Manilla
1 tactical_bomber moved from Caroline Islands to Manilla
2 tactical_bombers moved from Caroline Islands to Davao
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 cruiser moved from 7 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Yunnan
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Fukien to Kiangsi
1 fighter moved from Kiangsu to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
2 fighters moved from 38 Sea Zone to Malaya
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
2 armour moved from Kiangsu to Honan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese winJapanese winJapanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining with 1 cruiser, 1 fighter and 1 tactical_bomber remaining, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4,67 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 2,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/7 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kiangsi to French Indo China
2 bombers moved from Tsinghai to Kwangtung
1 fighter moved from Tsinghai to Honan
2 fighters moved from Tsinghai to Honan
2 tactical_bombers moved from Tsinghai to Honan
1 tactical_bomber moved from Chahar to Shansi
1 fighter moved from 17 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone
2 fighters moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter moved from Manilla to 36 Sea Zone
1 tactical_bomber moved from Davao to Paulau
1 tactical_bomber moved from Manilla to Paulau
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers and 1 transport placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 0,33
Japanese regular : -0,50
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Combat Hit Differential Summary :
@nikola1975 Do you want to scramble from Japan seazone to defend a Cruiser?
no scramble
Test summary from TripleA, engine version: 2.5.22294, time: 12:14:43 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Marshall Islands
Americans attack with 1 artillery, 2 fighters, 3 infantry and 3 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from Marshall Islands to 32 Sea Zone
2 fighters moved from 17 Sea Zone to 32 Sea Zone
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
2 carriers moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Hopei
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
2 destroyers moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Southern Persia to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
8 infantry moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Burma
2 aaGuns moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter moved from Eastern India to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,1,2,1,5
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.00
Japanese regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
2 fighters moved from Southern Italy to Bessarabia
1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Combat - Italians
Battle in Bessarabia
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
2 fighters owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 mech_infantry
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Libya to Tobruk
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
Russians regular : 1,00
British regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 16 infantry moved from Eastern Poland to Northern Belarus
5 bombers moved from Southern Italy to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 83 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from 100 Sea Zone to Trans-Jordan
3 armour moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Leningrad
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Leningrad
2 bombers moved from Western Germany to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 2 : 4/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 83 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
British roll dice for 1 cruiser, 3 destroyers and 1 transport in 83 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone
Germans roll dice for 5 bombers in 83 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 83 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
1 destroyer owned by the French and 2 bombers owned by the Germans lost in 83 Sea Zone
Germans roll dice for 3 bombers in 83 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
2 bombers owned by the Germans lost in 83 Sea Zone
Germans roll dice for 1 bomber in 83 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 83 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -56
Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 2 destroyers
Casualties for French: 1 destroyer
Battle in Northern Belarus
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Northern Belarus, round 2 : 6/21 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 bombers and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 6 infantry
Germans roll dice for 5 armour, 2 bombers and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 5,17 expected hits
Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 2,33 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 5 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 4/10 hits, 4,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 6 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 fighter and 1 infantry
Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Leningrad
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Trans-Jordan to 100 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
1 aaGun moved from Eastern Poland to Northern Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 artilleries and 4 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Western Germany to France
1 submarine moved from 108 Sea Zone to 94 Sea Zone
Place Units - Germans
2 bombers placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -2,33
British regular : 2,67
@feltmarskal Wow, what happened at the UK fleet bombing run… Nasty.
Lost five bomers and to fig in a battle against three boats
That was a major blow
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
2 fighters moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 infantry moved from Kursk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Vologda to Leningrad
1 artillery moved from Vologda to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 armour and 1 harbour
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 5 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 5 armour and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 3.00 expected hits
1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3.33 expected hits
Germans roll dice for 3 armour in Ukraine, round 3 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Russians: 1 infantry
Casualties for Germans: 5 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Kursk
1 tactical_bomber moved from Ukraine to Kursk
1 infantry moved from Stalingrad to Rostov
1 aaGun moved from Bryansk to Kursk
1 armour moved from Russia to Bryansk
9 infantry moved from Russia to Bryansk
2 artilleries and 7 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
2 aaGuns moved from Novgorod to Yaroslavl
4 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Novgorod to Yaroslavl
2 artilleries moved from Novgorod to Yaroslavl
1 infantry moved from Bryansk to Kursk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 artillery moved from Siberia to Amur
Place Units - Russians
1 artillery and 1 infantry placed in Siberia
1 artillery placed in Siberia
1 armour placed in Stalingrad
Russians undo move 3.
2 armour, 1 artillery and 7 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -4.50
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Honan to Eastern Sinkiang
Japanese take Tsinghai from Chinese
Japanese take Eastern Sinkiang from Chinese
1 armour moved from Honan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Honan to Tsinghai
1 artillery moved from Honan to Hopei
1 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Shansi to Japan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Kwangtung to Hopei
1 tactical_bomber moved from Honan to Kyushu
1 fighter moved from Honan to Kyushu
2 fighters and 1 tactical_bomber moved from Honan to Eastern Sinkiang
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Honan: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Eastern Sinkiang: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 bombers moved from Hopei to Kwangtung
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 armour moved from Kyushu to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 armour and 2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 tactical_bomber moved from Paulau to Davao
1 tactical_bomber moved from Paulau to Davao
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : 3,17
I moved aeroplnes from hopei to east sinkiang not allowed, so i moved in mode to honan
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Southern Persia to Trans-Jordan
1 armour moved from Southern Persia to Trans-Jordan
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Combat Hit Differential Summary :
@nikola1975 Scramble a plane from a German carrier to Trans-Jordan?
I am not sure why the savegame recap above is for British only, I believe it will be for US and Chinese as well, once I post the full savegame at the end of UK turn?