good luck
feltmarskal (axis) vs. nikola1975 (allies+1)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to Eastern India 2 fighters moved from Queensland to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 12 infantry moved from Poland to Eastern Poland 6 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Poland to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 5 infantry moved from Romania to Eastern Poland 3 armour moved from Greece to Romania 2 infantry moved from Gibraltar to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Holland Belgium to Western Germany 2 aaGuns moved from Holland Belgium to France 2 bombers moved from Holland Belgium to Southern Italy 3 bombers moved from Western Germany to Southern Italy 1 armour moved from Holland Belgium to Germany 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Germans 4 artilleries and 4 infantry placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6 Germans collect 41 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Northern Belarus to Baltic States 1 tactical_bomber moved from Leningrad to Baltic States 2 fighters moved from Leningrad to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 1 infantry moved from Western Ukraine to Bessarabia 6 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 5 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 artilleries moved from Northern Belarus to Smolensk 4 infantry moved from Smolensk to Bryansk 1 armour moved from Northern Belarus to Bryansk 1 mech_infantry moved from Northern Belarus to Bryansk 1 fighter moved from Baltic States to Smolensk 1 fighter moved from Baltic States to Smolensk 1 tactical_bomber moved from Baltic States to Smolensk 2 artilleries moved from Leningrad to Novgorod 6 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Smolensk 2 aaGuns moved from Leningrad to Novgorod 6 infantry moved from Archangel to Vologda 2 artilleries moved from Archangel to Vologda 2 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Amur to Siberia Place Units - Russians 1 armour placed in Russia 1 artillery and 2 infantry placed in Siberia Russians undo move 2. 1 artillery and 1 infantry placed in Siberia 1 infantry placed in Urals 9 infantry placed in Russia 1 infantry placed in Leningrad 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Chahar 1 artillery moved from Shansi to Chahar 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Anhwe 1 artillery moved from Shansi to Honan 1 infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Hunan to Tsinghai 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 artillery moved from Kyushu to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 1 fighter moved from Caroline Islands to Manilla 1 tactical_bomber moved from Caroline Islands to Manilla 2 tactical_bombers moved from Caroline Islands to Davao 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 cruiser moved from 7 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter moved from 43 Sea Zone to Yunnan 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter moved from Fukien to Kiangsi 1 fighter moved from Kiangsu to Tsinghai 2 bombers moved from Kwangsi to Tsinghai 2 fighters moved from 38 Sea Zone to Malaya 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 132 Sea Zone 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 2 armour moved from Kiangsu to Honan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine 1 submarine owned by the Americans submerged Battle in Chahar Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese winJapanese winJapanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining with 1 cruiser, 1 fighter and 1 tactical_bomber remaining, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4,67 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/7 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Kiangsi to French Indo China 2 bombers moved from Tsinghai to Kwangtung 1 fighter moved from Tsinghai to Honan 2 fighters moved from Tsinghai to Honan 2 tactical_bombers moved from Tsinghai to Honan 1 tactical_bomber moved from Chahar to Shansi 1 fighter moved from 17 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone 2 fighters moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Manilla to 36 Sea Zone 1 tactical_bomber moved from Davao to Paulau 1 tactical_bomber moved from Manilla to Paulau Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 2 destroyers and 1 transport placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,33 Japanese regular : -0,50 UK_Pacific regular : -0,33
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 27 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 2 marines moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans
Combat Hit Differential Summary :
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@nikola1975 Do you want to scramble from Japan seazone to defend a Cruiser?
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no scramble
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:14:43 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 27 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 2 marines moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 17 Sea Zone to 32 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 2 carriers moved from 27 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Hopei 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 2 destroyers moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from Southern Persia to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 8 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 fighter moved from Eastern India to Trans-Jordan 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,1,2,1,5 UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.00 Japanese regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 2 fighters moved from Southern Italy to Bessarabia 1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan Combat - Italians Battle in Bessarabia Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia 2 fighters owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 mech_infantry Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Libya to Tobruk 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Yugoslavia to Albania Place Units - Italians 1 transport placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 Russians regular : 1,00 British regular : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 16 infantry moved from Eastern Poland to Northern Belarus 5 bombers moved from Southern Italy to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 83 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from 100 Sea Zone to Trans-Jordan 3 armour moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Eastern Poland to Leningrad 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Leningrad 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Bessarabia Germans attack with 3 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 83 Sea Zone Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits British roll dice for 1 cruiser, 3 destroyers and 1 transport in 83 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone Germans roll dice for 5 bombers in 83 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits British roll dice for 1 cruiser, 2 destroyers and 1 transport in 83 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits 1 destroyer owned by the French and 2 bombers owned by the Germans lost in 83 Sea Zone Germans roll dice for 3 bombers in 83 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits 2 bombers owned by the Germans lost in 83 Sea Zone Germans roll dice for 1 bomber in 83 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 83 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -56 Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber Casualties for British: 2 destroyers Casualties for French: 1 destroyer Battle in Northern Belarus Germans attack with 5 artilleries and 16 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 16 infantry in Northern Belarus, round 2 : 6/21 hits, 5,17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 armour, 2 bombers and 5 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 6 infantry Germans roll dice for 5 armour, 2 bombers and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 5,17 expected hits Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 2,33 expected hits 5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 5 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 4/10 hits, 4,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 1 artillery and 6 infantry Battle in Trans-Jordan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 fighter and 1 infantry Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in Leningrad Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Trans-Jordan to 100 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone 1 aaGun moved from Eastern Poland to Northern Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 4 artilleries and 4 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 1 aaGun moved from Western Germany to France 1 submarine moved from 108 Sea Zone to 94 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5 Germans collect 48 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -2,33 British regular : 2,67
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@feltmarskal Wow, what happened at the UK fleet bombing run… Nasty.
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Lost five bomers and to fig in a battle against three boats
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That was a major blow
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kursk to Ukraine 1 artillery moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine 2 fighters moved from Smolensk to Ukraine 1 tactical_bomber moved from Smolensk to Ukraine 1 infantry moved from Kursk to Ukraine 1 armour moved from Bryansk to Ukraine 1 infantry moved from Vologda to Leningrad 1 artillery moved from Vologda to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 armour and 1 harbour Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 5 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 5 armour and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 3.00 expected hits 1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3.33 expected hits Germans roll dice for 3 armour in Ukraine, round 3 : 0/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Russians: 1 infantry Casualties for Germans: 5 armour and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Kursk 1 tactical_bomber moved from Ukraine to Kursk 1 infantry moved from Stalingrad to Rostov 1 aaGun moved from Bryansk to Kursk 1 armour moved from Russia to Bryansk 9 infantry moved from Russia to Bryansk 2 artilleries and 7 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 aaGuns moved from Novgorod to Yaroslavl 4 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Novgorod to Yaroslavl 2 artilleries moved from Novgorod to Yaroslavl 1 infantry moved from Bryansk to Kursk 1 infantry moved from Yenisey to Timguska 1 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 artillery moved from Siberia to Amur Place Units - Russians 1 artillery and 1 infantry placed in Siberia 1 artillery placed in Siberia 1 armour placed in Stalingrad Russians undo move 3. 2 armour, 1 artillery and 7 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -4.50 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Honan to Eastern Sinkiang Japanese take Tsinghai from Chinese Japanese take Eastern Sinkiang from Chinese 1 armour moved from Honan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Honan to Tsinghai 1 artillery moved from Honan to Hopei 1 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Shansi to Japan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers moved from Kwangtung to Hopei 1 tactical_bomber moved from Honan to Kyushu 1 fighter moved from Honan to Kyushu 2 fighters and 1 tactical_bomber moved from Honan to Eastern Sinkiang Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Honan: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from Eastern Sinkiang: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 2 bombers moved from Hopei to Kwangtung 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 132 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 armour moved from Kyushu to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 armour and 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 submarine moved from 38 Sea Zone to 45 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 tactical_bomber moved from Paulau to Davao 1 tactical_bomber moved from Paulau to Davao Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry placed in Japan 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : 3,17
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I moved aeroplnes from hopei to east sinkiang not allowed, so i moved in mode to honan
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 armour moved from Southern Persia to Trans-Jordan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British
Combat Hit Differential Summary :
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@nikola1975 Scramble a plane from a German carrier to Trans-Jordan?
I am not sure why the savegame recap above is for British only, I believe it will be for US and Chinese as well, once I post the full savegame at the end of UK turn?