feltmarskal (axis) vs. nikola1975 (allies+1)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Romania to Eastern Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Albania to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery and 3 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Eastern India
            2 fighters moved from Queensland to 64 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 12 infantry moved from Poland to Eastern Poland
            6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Eastern Poland
            3 artilleries and 3 infantry moved from Germany to Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 5 infantry moved from Romania to Eastern Poland
            3 armour moved from Greece to Romania
            2 infantry moved from Gibraltar to 93 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to France
            2 aaGuns moved from Holland Belgium to Western Germany
            2 aaGuns moved from Holland Belgium to France
            2 bombers moved from Holland Belgium to Southern Italy
            3 bombers moved from Western Germany to Southern Italy
            1 armour moved from Holland Belgium to Germany
            1 fighter moved from Western Germany to Southern Italy
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            4 artilleries and 4 infantry placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6
            Germans collect 41 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Baltic States
            1 infantry moved from Northern Belarus to Baltic States
            1 tactical_bomber moved from Leningrad to Baltic States
            2 fighters moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Kursk
            2 infantry moved from Rostov to Kursk
            1 infantry moved from Western Ukraine to Bessarabia
            6 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            5 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 artilleries moved from Northern Belarus to Smolensk
            4 infantry moved from Smolensk to Bryansk
            1 armour moved from Northern Belarus to Bryansk
            1 mech_infantry moved from Northern Belarus to Bryansk
            1 fighter moved from Baltic States to Smolensk
            1 fighter moved from Baltic States to Smolensk
            1 tactical_bomber moved from Baltic States to Smolensk
            2 artilleries moved from Leningrad to Novgorod
            6 infantry moved from Northern Belarus to Smolensk
            3 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Northern Belarus to Smolensk
            2 aaGuns moved from Leningrad to Novgorod
            6 infantry moved from Archangel to Vologda
            2 artilleries moved from Archangel to Vologda
            2 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Amur to Siberia
    
        Place Units - Russians
            1 armour placed in Russia
            1 artillery and 2 infantry placed in Siberia
            Russians undo move 2.
            1 artillery and 1 infantry placed in Siberia
            1 infantry placed in Urals
            9 infantry placed in Russia
            1 infantry placed in Leningrad
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Chahar
            1 artillery moved from Shansi to Chahar
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            1 artillery moved from Shansi to Honan
            1 infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Hunan to Tsinghai
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kwangsi to Hunan
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Manilla
            1 artillery moved from Kyushu to 7 Sea Zone
            1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from Java to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Malaya
            1 fighter moved from Caroline Islands to Manilla
            1 tactical_bomber moved from Caroline Islands to Manilla
            2 tactical_bombers moved from Caroline Islands to Davao
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 cruiser moved from 7 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
            1 fighter moved from 7 Sea Zone to 17 Sea Zone
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 fighter moved from 43 Sea Zone to Yunnan
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kiangsu to Chahar
            1 fighter moved from Fukien to Kiangsi
            1 fighter moved from Kiangsu to Tsinghai
            2 bombers moved from Kwangsi to Tsinghai
            2 fighters moved from 38 Sea Zone to Malaya
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
            1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 battleship moved from 38 Sea Zone to 132 Sea Zone
            2 armour moved from Kiangsu to Honan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                1 submarine owned by the Americans submerged
            Battle in Chahar
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese winJapanese winJapanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining with 1 cruiser, 1 fighter and 1 tactical_bomber remaining, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/7 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 6 infantry
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Kiangsi to French Indo China
            2 bombers moved from Tsinghai to Kwangtung
            1 fighter moved from Tsinghai to Honan
            2 fighters moved from Tsinghai to Honan
            2 tactical_bombers moved from Tsinghai to Honan
            1 tactical_bomber moved from Chahar to Shansi
            1 fighter moved from 17 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter moved from Manilla to 36 Sea Zone
            1 tactical_bomber moved from Davao to Paulau
            1 tactical_bomber moved from Manilla to Paulau
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            2 destroyers and 1 transport placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,33
    Japanese regular : -0,50
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
            2 fighters moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Do you want to scramble from Japan seazone to defend a Cruiser?


  • no scramble


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:14:43 PM
    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
            2 fighters moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 17 Sea Zone to 32 Sea Zone
            1 bomber moved from 17 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            2 carriers moved from 27 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            3 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Hopei
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Iraq to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            2 destroyers moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from Southern Persia to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Belgian Congo to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            8 infantry moved from Eastern India to Burma
            1 tactical_bomber moved from Eastern India to Burma
            2 aaGuns moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 fighter moved from Eastern India to Trans-Jordan
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,1,2,1,5
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.00
    Japanese regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            2 fighters moved from Southern Italy to Bessarabia
            1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bessarabia
                2 fighters owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 mech_infantry
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Bessarabia to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Libya to Tobruk
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Russians regular : 1,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            5 artilleries and 16 infantry moved from Eastern Poland to Northern Belarus
            5 bombers moved from Southern Italy to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 83 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 100 Sea Zone to Trans-Jordan
            1 fighter moved from 100 Sea Zone to Trans-Jordan
            3 armour moved from Romania to Bessarabia
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Eastern Poland to Leningrad
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Leningrad
            2 bombers moved from Western Germany to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 2 : 4/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 83 Sea Zone
                Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
                    British roll dice for 1 cruiser, 3 destroyers and 1 transport in 83 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 5 bombers in 83 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 83 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
                    1 destroyer owned by the French and 2 bombers owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 3 bombers in 83 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
                    2 bombers owned by the Germans lost in 83 Sea Zone
                    Germans roll dice for 1 bomber in 83 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 83 Sea Zone, round 5 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 83 Sea Zone
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -56
                Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
                Casualties for British: 2 destroyers
                Casualties for French: 1 destroyer
            Battle in Northern Belarus
                Germans attack with 5 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 16 infantry in Northern Belarus, round 2 : 6/21 hits, 5,17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 5 armour, 2 bombers and 5 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 6 infantry
                    Germans roll dice for 5 armour, 2 bombers and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 5,17 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 2,33 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 5 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 4/10 hits, 4,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 artillery and 6 infantry
            Battle in Trans-Jordan
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in Leningrad
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Trans-Jordan to 100 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
            1 aaGun moved from Eastern Poland to Northern Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 artilleries and 3 infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            4 artilleries and 4 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            2 bombers moved from Ukraine to Eastern Poland
            1 aaGun moved from Western Germany to France
            1 submarine moved from 108 Sea Zone to 94 Sea Zone
    
        Place Units - Germans
            2 bombers placed in Western Germany
            2 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
            Germans collect 48 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -2,33
    British regular : 2,67
    

    Savegame


  • @feltmarskal Wow, what happened at the UK fleet bombing run… Nasty.


  • Lost five bomers and to fig in a battle against three boats


  • That was a major blow


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            1 infantry moved from Kursk to Ukraine
            2 fighters moved from Smolensk to Ukraine
            1 tactical_bomber moved from Smolensk to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 armour moved from Bryansk to Ukraine
            1 infantry moved from Vologda to Leningrad
            1 artillery moved from Vologda to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 armour and 1 harbour
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 5 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 5 armour and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 3.00 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3.33 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 3 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Russians: 1 infantry
                Casualties for Germans: 5 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Kursk
            1 tactical_bomber moved from Ukraine to Kursk
            1 infantry moved from Stalingrad to Rostov
            1 aaGun moved from Bryansk to Kursk
            1 armour moved from Russia to Bryansk
            9 infantry moved from Russia to Bryansk
            2 artilleries and 7 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Vologda to Yaroslavl
            2 aaGuns moved from Novgorod to Yaroslavl
            4 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            2 artilleries moved from Novgorod to Yaroslavl
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Siberia to Amur
            1 artillery moved from Siberia to Amur
            1 artillery moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Siberia
            1 artillery placed in Siberia
            1 armour placed in Stalingrad
            Russians undo move 3.
            2 armour, 1 artillery and 7 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -4.50
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Honan to Eastern Sinkiang
                  Japanese take Tsinghai from Chinese
                  Japanese take Eastern Sinkiang from Chinese
            1 armour moved from Honan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Honan to Tsinghai
            1 artillery moved from Honan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Shansi to Japan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from Kwangtung to Hopei
            1 tactical_bomber moved from Honan to Kyushu
            1 fighter moved from Honan to Kyushu
            2 fighters and 1 tactical_bomber moved from Honan to Eastern Sinkiang
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Honan: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Eastern Sinkiang: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 bombers moved from Hopei to Kwangtung
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 132 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 18 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 armour moved from Kyushu to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 armour and 2 infantry moved from 37 Sea Zone to French Indo China
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            1 submarine moved from 38 Sea Zone to 45 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 tactical_bomber moved from Paulau to Davao
            1 tactical_bomber moved from Paulau to Davao
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry placed in Japan
            2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : 3,17
    

    Savegame


  • I moved aeroplnes from hopei to east sinkiang not allowed, so i moved in mode to honan


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Southern Persia to Trans-Jordan
            1 armour moved from Southern Persia to Trans-Jordan
            1 fighter moved from Egypt to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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