japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
CDS (X) vs Wiz (L) PTV
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 82 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 3 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to Western India Japanese take Western India from UK_Pacific 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 armour, 8 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Eastern India to Western India 1 fighter and 1 tactical_bomber moved from French Indo China to Eastern India 1 mech_infantry moved from Yunnan to Eastern India 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 2 carriers, 2 cruisers and 3 fighters moved from 36 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 7 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery and 2 infantry moved from Jehol to 20 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Southern Manchuria to Guam 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Kwangtung 2 tactical_bombers moved from 20 Sea Zone to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Sakha to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter moved from Amur to 7 Sea Zone 3 infantry moved from Korea to Southern Manchuria Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 airfield; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Guam, round 2 : 0/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Guam, round 3 : 1/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Guam, round 4 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 4 infantry and 2 tactical_bombers Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Eastern India to Western India 2 tactical_bombers moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone 1 bomber moved from Guam to Jehol 1 submarine and 2 transports moved from 132 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 4 submarines placed in 7 Sea Zone 1 destroyer placed in 40 Sea Zone 3 infantry placed in Korea 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -3,17
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 marine Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 2 bombers moved from Tunisia to Gibraltar 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 35 Sea Zone to 34 Sea Zone 6 submarines moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 48 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 1.00
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TripleA Move Summary: British round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 marine Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 2 bombers moved from Tunisia to Gibraltar 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 35 Sea Zone to 34 Sea Zone 6 submarines moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 48 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia Combat - British Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Southern Persia British attack with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 12/32 hits, 11.50 expected hits Italians roll dice for 2 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern Persia British win, taking Southern Persia from Italians with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Iraq to Southern Caucasus 6 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus 3 aaGuns moved from Baluchistan to Southern Persia 2 submarines moved from 82 Sea Zone to 74 Sea Zone 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 1.00 Italians regular : -1.00 Germans regular : 0.67 British regular : 0.50 Italians AA : -0.17
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@cds assumed no scramble in the channel
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber and 4 infantry moved from Iraq to Southern Persia 11 artilleries and 12 infantry moved from Northwest Persia to Southern Persia 4 infantry moved from Egypt to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Southern Persia 4 infantry moved from 82 Sea Zone to Southern Persia Combat - Italians Battle in Southern Persia Italians attack with 12 artilleries, 1 bomber, 1 fighter and 20 infantry British defend with 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry British roll AA dice in Southern Persia : 0/2 hits, 0,33 expected hits Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 20 infantry in Southern Persia, round 2 : 9/34 hits, 10,33 expected hits British roll dice for 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry in Southern Persia, round 2 : 9/24 hits, 8,50 expected hits 3 aaGuns owned by the British, 6 infantry owned by the British and 9 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 11 infantry in Southern Persia, round 3 : 12/25 hits, 8,67 expected hits British roll dice for 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry in Southern Persia, round 3 : 6/18 hits, 6,50 expected hits 4 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Persia, round 4 : 5/19 hits, 6,67 expected hits British roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Persia, round 4 : 3/6 hits, 2,50 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 2 infantry in Southern Persia, round 5 : 5/16 hits, 5,67 expected hits British roll dice for 1 armour in Southern Persia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians win, taking Southern Persia from British with 12 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 45 Casualties for Italians: 19 infantry Casualties for British: 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 2 fighters moved from 97 Sea Zone to Iraq 1 fighter moved from 97 Sea Zone to Egypt 2 armour moved from Romania to Northern Italy 1 bomber moved from Iraq to Egypt Place Units - Italians 1 airfield placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British AA : -0,33 British regular : 1,00
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Not entirely happy with the result in S. Persia, could have been better, but could also have been worse. I assumed that the OOL was not a problem.
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@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 40 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from Midway to Caroline Islands 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
It was too good of a opportunity to not do it… I needed that force out of the way, it was to dangerous having it around… The middle east has seen the most action so far :)
Still waiting for my nightmare to come true, but so far I managed to avoid it I guess…
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@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
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@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
Lol, I instructed Joseph Goebels to fill the airwaves with propaganda ;) But seriously I always see/think about what my opponent could do, I am afraid of what might/could happen sometimes… Still reacting, not acting at times…
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Forgot to kill the transport in sz96, is it oke if I edit this? I wanted to do so, but it slipped my mind and already pressed the done button for combat.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 12 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from France to 113 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 2 infantry moved from Baltic States to Northern Belarus 5 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 8 infantry moved from Ukraine to Bessarabia 7 infantry moved from Germany to Poland 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from France to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Leningrad Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 destroyer, 1 submarine and 4 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 4 tactical_bombers in 113 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone Germans win with 1 destroyer, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 armour moved from Karelia to Vyborg 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus Place Units - Germans 1 fighter placed in Western Germany 1 destroyer and 2 transports placed in 115 Sea Zone 2 artilleries and 8 infantry placed in Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in France Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Russians regular : -0,33 Germans regular : -1,17
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I edited the transport in sz96, I had the planes ready to kill it in S. Italy. Hope you dont mind.
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Rostov to Kursk 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Archangel to Leningrad 1 tactical_bomber moved from Russia to Leningrad 2 fighters moved from Smolensk to Leningrad 3 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 6 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Rostov to Kursk 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Archangel to Leningrad 1 tactical_bomber moved from Russia to Leningrad 2 fighters moved from Smolensk to Leningrad 3 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 6 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Kursk Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anhwe Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Hopei to Honan 3 fighters and 2 tactical_bombers moved from Kursk to Russia 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Yaroslavl 1 artillery and 7 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk 1 armour and 1 mech_infantry moved from Smolensk to Samara 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Stalingrad to Rostov 6 infantry moved from Stalingrad to Northern Caucasus 1 cruiser moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 2 infantry placed in Urals 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 1.00