Max scramble and max defense
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Guam to French Indo China 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Aleutian Islands to 8 Sea Zone 1 armour and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in French Indo China Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 6/8 hits, 3,67 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China Americans win, taking Siberia from Germans, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to French Indo China: 1 artillery EDIT: Removing units owned by Americans from French Indo China: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Korea 1 fighter moved from 19 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 8 fighters moved from Gibraltar to Egypt 3 submarines moved from 88 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : 0,67 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kweichow 4 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Anhwe Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Germans defend with 1 mech_infantry; Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Germans lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Yunnan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67 Germans regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Guam to French Indo China 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Aleutian Islands to 8 Sea Zone 1 armour and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in French Indo China Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 6/8 hits, 3,67 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China Americans win, taking Siberia from Germans, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to French Indo China: 1 artillery EDIT: Removing units owned by Americans from French Indo China: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Korea 1 fighter moved from 19 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 8 fighters moved from Gibraltar to Egypt 3 submarines moved from 88 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kweichow 4 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Anhwe Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Germans defend with 1 mech_infantry; Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Germans lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Yunnan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 21 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 5 Sea Zone: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Korea to Hunan Combat - British Non Combat Move - British 1 infantry moved from Eire to Scotland 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 battleship and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 106 Sea Zone to 88 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2 British collect 33 PUs (2 lost to blockades); end with 54 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,33 Japanese regular : 0,00 Germans regular : -0,67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 1 artillery, 1 fighter and 6 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 2 fighters moved from Greece to Egypt 1 infantry moved from Tambov to Samara Italians take Samara from Russians Combat - Italians Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 4 fighters and 6 mech_infantrys British defend with 10 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 18 infantry and 18 mech_infantrys; Americans defend with 1 artillery, 12 fighters and 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters and 6 mech_infantrys in Egypt, round 2 : 4/14 hits, 5,17 expected hits British roll dice for 10 armour, 2 artilleries, 17 fighters, 19 infantry and 18 mech_infantrys in Egypt, round 2 : 31/66 hits, 29,33 expected hits 6 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 4 fighters owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the British and 2 armour owned by the Italians lost in Egypt British win with 10 armour, 2 artilleries, 17 fighters, 15 infantry and 18 mech_infantrys remaining. Battle score for attacker is -82 Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 fighters and 6 mech_infantrys Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Tambov to Belarus 4 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Bryansk Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1,17 British regular : 1,67 -
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 9 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to Malaya 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 2 tactical_bombers moved from 20 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 7 infantry ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3,67 expected hits Japanese roll dice for 7 infantry in Malaya, round 2 : 4/7 hits, 2,33 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Malaya ANZAC roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Malaya, round 3 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Malaya, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in Malaya ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 4 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 artilleries, 2 infantry and 1 tactical_bomber Casualties for Japanese: 7 infantry Non Combat Move - ANZAC 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,17 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 9 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to Malaya 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 2 tactical_bombers moved from 20 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 7 infantry ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3,67 expected hits Japanese roll dice for 7 infantry in Malaya, round 2 : 4/7 hits, 2,33 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Malaya ANZAC roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Malaya, round 3 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Malaya, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in Malaya ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 4 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 artilleries, 2 infantry and 1 tactical_bomber Casualties for Japanese: 7 infantry Non Combat Move - ANZAC 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,17 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Kazakhstan to Volgograd 2 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 16 armour, 9 artilleries, 32 infantry and 57 mech_infantrys moved from Tambov to Russia 1 bomber, 11 fighters and 6 tactical_bombers moved from Ukraine to Egypt 3 armour and 3 mech_infantrys moved from Iraq to Egypt 17 armour and 19 mech_infantrys moved from Trans-Jordan to Egypt 10 bombers moved from Western Germany to Egypt Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 armour, 1 artillery and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Russia Germans attack with 16 armour, 9 artilleries, 32 infantry and 57 mech_infantrys Russians defend with 1 airfield, 1 artillery and 1 factory_minor Germans roll dice for 16 armour, 9 artilleries, 32 infantry and 57 mech_infantrys in Russia, round 2 : 33/114 hits, 27,33 expected hits Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Russia Germans destroys 12PUs while taking Russians capital Germans win, taking Russia from Russians with 16 armour, 9 artilleries, 32 infantry and 57 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Egypt Germans attack with 20 armour, 11 bombers, 11 fighters, 22 mech_infantrys and 6 tactical_bombers British defend with 10 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 14 infantry and 18 mech_infantrys; Americans defend with 1 artillery, 12 fighters and 1 infantry Germans roll dice for 20 armour, 11 bombers, 11 fighters, 22 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 31/70 hits, 30,50 expected hits British roll dice for 10 armour, 2 artilleries, 17 fighters, 15 infantry and 18 mech_infantrys in Egypt, round 2 : 23/62 hits, 28,00 expected hits 16 mech_infantrys owned by the British, 1 armour owned by the Germans, 1 infantry owned by the Americans, 22 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Egypt Germans roll dice for 19 armour, 11 bombers, 11 fighters and 6 tactical_bombers in Egypt, round 3 : 21/47 hits, 26,33 expected hits British roll dice for 10 armour, 2 artilleries, 17 fighters and 2 mech_infantrys in Egypt, round 3 : 14/31 hits, 17,67 expected hits 2 mech_infantrys owned by the British, 14 armour owned by the Germans, 7 fighters owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 10 armour owned by the British lost in Egypt Germans roll dice for 5 armour, 11 bombers, 11 fighters and 6 tactical_bombers in Egypt, round 4 : 21/33 hits, 19,33 expected hits British roll dice for 10 fighters in Egypt, round 4 : 4/10 hits, 6,67 expected hits 4 fighters owned by the Germans, 5 fighters owned by the Americans and 5 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 5 armour, 11 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 137 Casualties for Germans: 15 armour, 4 fighters and 22 mech_infantrys Casualties for Americans: 1 artillery, 12 fighters and 1 infantry Casualties for British: 10 armour, 1 artillery, 5 fighters, 14 infantry and 18 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Trans-Jordan to Egypt 2 aaGuns moved from Tambov to Russia 1 fighter moved from Western Germany to Archangel 2 fighters moved from Normandy Bordeaux to Western Germany 7 fighters and 6 tactical_bombers moved from Egypt to Trans-Jordan 11 bombers moved from Egypt to Iraq 3 infantry moved from Persia to Iraq Place Units - Germans 5 bombers and 1 fighter placed in Western Germany 2 infantry placed in Novgorod 3 mech_infantrys placed in Iraq 3 armour placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Germans collect 73 PUs (4 lost to blockades); end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 2,00 British regular : -11,33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys moved from Vologda to Russia 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan 1 armour and 1 mech_infantry moved from Kansu to Shensi 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from Kansu to Shensi Combat - Russians Battle in Suiyuyan Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Russia Russians attack with 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 9 artilleries, 1 factory_minor, 32 infantry and 57 mech_infantrys Russians roll dice for 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys in Russia, round 2 : 29/102 hits, 26,67 expected hits Germans roll dice for 2 aaGuns, 16 armour, 9 artilleries, 32 infantry and 57 mech_infantrys in Russia, round 2 : 35/114 hits, 40,67 expected hits 35 infantry owned by the Russians, 2 aaGuns owned by the Germans and 27 infantry owned by the Germans lost in Russia Russians roll dice for 1 armour, 28 artilleries, 23 infantry and 15 mech_infantrys in Russia, round 3 : 17/67 hits, 20,83 expected hits Germans roll dice for 16 armour, 9 artilleries, 5 infantry and 57 mech_infantrys in Russia, round 3 : 27/87 hits, 31,67 expected hits 4 mech_infantrys owned by the Russians, 23 infantry owned by the Russians, 5 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia Russians roll dice for 1 armour, 28 artilleries and 11 mech_infantrys in Russia, round 4 : 14/40 hits, 13,50 expected hits Germans roll dice for 16 armour, 9 artilleries and 45 mech_infantrys in Russia, round 4 : 22/70 hits, 26,00 expected hits 11 mech_infantrys owned by the Russians, 11 artilleries owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia Russians roll dice for 1 armour and 17 artilleries in Russia, round 5 : 8/18 hits, 6,17 expected hits Germans roll dice for 16 armour, 9 artilleries and 31 mech_infantrys in Russia, round 5 : 24/56 hits, 21,33 expected hits 1 armour owned by the Russians, 17 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans win with 16 armour, 9 artilleries and 23 mech_infantrys remaining. Battle score for attacker is -110 Casualties for Russians: 1 armour, 28 artilleries, 58 infantry and 15 mech_infantrys Casualties for Germans: 2 aaGuns, 32 infantry and 34 mech_infantrys Battle in Tsinghai Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Russians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 2 armour and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0,50 Germans regular : -11,67 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Combat - Japanese Battle in Anglo Egyptian Sudan Japanese attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Japanese win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt Place Units - Japanese 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,6,5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,1,6,2,3,4,5,3,3,1,6,3,5,5,2,6,2,6,5,1,5,6 Japanese collect 8 PUs (15 lost to blockades); end with 8 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 British regular : -0,33 -
TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 6 armour, 1 carrier and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 artilleries, 1 infantry and 4 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan 1 battleship and 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Korea to 6 Sea Zone 1 armour moved from 6 Sea Zone to Japan 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from Siberia to Sakha Americans take Sakha from Germans 1 armour moved from Sakha to Buryatia Americans take Buryatia from Germans 1 armour and 1 mech_infantry moved from Korea to Amur Americans take Amur from Germans 1 armour and 1 mech_infantry moved from Amur to BuryatiaCombat Hit Differential Summary :
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@giallo all or nothing scramble? The early mistake with India was a major one…
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@giallo no scramble.
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@aequitas-et-veritas said in L21 BM3 Giallo (L+16) vs AetV (X):
@giallo no scramble.
well thats it good game ill post it!





