good luck
feltmarskal (axis) vs. nikola1975 (allies+1)
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testing the chat
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i had to use the other chat to talk this didn`t work
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Okay l`ll go ahead and finish the move
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 5 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Non Combat Move - Italians 1 infantry moved from 98 Sea Zone to Tobruk 1 artillery moved from 98 Sea Zone to Tobruk 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Libya 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,3,6,2 Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Combat - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 95 Sea Zone to 106 Sea Zone 1 cruiser moved from 95 Sea Zone to 106 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from French West Africa to Nigeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Northern Italy to 99 Sea Zone 1 submarine moved from 115 Sea Zone to 106 Sea Zone 2 bombers moved from Western Germany to 106 Sea Zone 1 artillery moved from France to Normandy Bordeaux 5 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to 99 Sea Zone 4 tactical_bombers moved from Western Germany to 99 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans
Combat Hit Differential Summary :
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scramble to greece, probably not.
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@feltmarskal No scramble to Greece
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Northern Italy to 99 Sea Zone 1 submarine moved from 115 Sea Zone to 106 Sea Zone 2 bombers moved from Western Germany to 106 Sea Zone 1 artillery moved from France to Normandy Bordeaux 5 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to 99 Sea Zone 4 tactical_bombers moved from Western Germany to 99 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in Gibraltar Battle in 106 Sea Zone Germans attack with 2 bombers and 1 submarine French defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 106 Sea Zone Germans win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 artilleries and 5 infantry French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 1,83 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 1,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 1 infantry Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 1/7 hits, 2,17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 4 : 4/6 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 99 Sea Zone Germans attack with 3 fighters and 4 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Germans 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 bombers moved from 106 Sea Zone to Holland Belgium 4 aaGuns moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium 5 armour and 5 mech_infantrys moved from France to Germany 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 submarine moved from 114 Sea Zone to 112 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0,83 Neutral_Allies regular : -0,33 Germans regular : 1,67 British regular : -1,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 artillery moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 3 infantry moved from Leningrad to Archangel 2 artilleries moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 2 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 4 infantry moved from Russia to Smolensk 2 aaGuns, 1 artillery and 12 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Amur Place Units - Russians 2 infantry placed in Urals 2 artilleries and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Siberia 4 infantry placed in Russia Russians undo move 4. 1 artillery placed in Siberia 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 carrier moved from 34 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone 1 fighter moved from 34 Sea Zone to 17 Sea Zone 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 infantry moved from Borneo to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 artillery moved from 43 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Siam to Sumatra 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 7 Sea Zone Japanese attack with 1 carrier and 1 cruiser Americans defend with 1 submarine 1 submarine owned by the Americans submerged Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese winJapanese winJapanese win, taking 7 Sea Zone from Americans with 1 carrier and 1 cruiser remaining with 1 carrier and 1 cruiser remaining, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 45 Sea Zone to Kwangsi 1 tactical_bomber moved from Java to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 17 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to Caroline Islands 1 artillery and 3 infantry moved from Jehol to Shansi Place Units - Japanese 2 armour, 1 factory_minor and 1 mech_infantry placed in Kiangsu Japanese undo move 1. 2 armour and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in French Indo China 2 transports placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,6 Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,67 ANZAC regular : -0,33 UK_Pacific regular : 0,67
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@feltmarskal Do you scramble from Japan seas?
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where is the game, you forgot to gamesave.
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Okay you have to gamesave up to the scamble, then i upload and look at the situation.
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 7 Sea Zone to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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No scamble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 7 Sea Zone to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone Place Units - Americans 1 cruiser placed in 11 Sea Zone 1 marine placed in Western United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 3 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Tsinghai to Hopei 4 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Hunan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Chinese retreated 5 infantry owned by the Chinese retreated to Szechwan Japanese win, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 98 Sea Zone 1 bomber moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Malta to 98 Sea Zone 2 infantry moved from Malaya to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Iraq 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Southern Persia to Iraq Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 1 tactical_bomber moved from Shan State to Eastern India 1 fighter moved from Iraq to Southern Persia 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 bomber moved from 98 Sea Zone to Egypt 2 transports moved from 109 Sea Zone to 104 Sea Zone 1 armour moved from New Brunswick Nova Scotia to Eastern United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,4 British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,5,1,1,1,2,2,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Italians regular : 1.17 Japanese regular : -0.67 Neutral_Axis regular : -1.00 British regular : 1.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Romania to Eastern Poland Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Albania to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to Eastern India 2 fighters moved from Queensland to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 12 infantry moved from Poland to Eastern Poland 6 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Poland to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 5 infantry moved from Romania to Eastern Poland 3 armour moved from Greece to Romania 2 infantry moved from Gibraltar to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Holland Belgium to Western Germany 2 aaGuns moved from Holland Belgium to France 2 bombers moved from Holland Belgium to Southern Italy 3 bombers moved from Western Germany to Southern Italy 1 armour moved from Holland Belgium to Germany 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Germans 4 artilleries and 4 infantry placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6 Germans collect 41 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :