• '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Burma to N.Thailand
            2 Infantrys moved from Burma to S.Thailand
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            4 Fighters moved from 21 Sea Zone to 20 Sea Zone
            4 Infantrys and 1 Tank moved from Northern Ireland to Dublin
            1 Bomber moved from Dover to 20 Sea Zone
            2 Infantrys moved from Kolyma to Zhigansk
    
        Purchase Units - British
            British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in S.Thailand
                British attack with 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 Submarine
                Germans defend with 1 Destroyer
                    British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 Submarine
                Casualties for Germans: 1 Destroyer
            Battle in Dublin
                British attack with 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                    British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            4 Fighters moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from 20 Sea Zone to London
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kenya to Equatoria
            1 Tank moved from Palestine to Lower Egypt
            2 ArmoredCars moved from Palestine to Lower Egypt
            1 Infantry moved from Calcutta to Assam
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Elite moved from Delhi to Bihar
            4 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            1 Infantry moved from Baluchistan to Rajputana
            2 Artillerys moved from Baluchistan to Rajputana
            1 Tank moved from Baluchistan to Bihar
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            2 Fighters placed in 20 Sea Zone
            4 Destroyers placed in 21 Sea Zone
            1 Carrier and 1 Destroyer placed in 56 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Lower Egypt: 2 Fighters
            EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
            1 Elite and 4 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Assam: 2 Tanks
            EDIT: Removing units owned by British from Burma: 2 Tanks
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 20 Sea Zone: 1 Carrier
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier
            EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by British to Wales: 2 Fighters
            EDIT: Removing units owned by British from 20 Sea Zone: 2 Fighters
            EDIT: Adding units owned by British to Lower Egypt: 2 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from New Valley: 2 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from Gibraltar: 1 Fighter
            EDIT: Adding units owned by British to Azores: 1 Fighter
            EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys
            EDIT: Adding units owned by British to Madras: 1 Elite and 4 Infantrys
            EDIT: Removing units owned by British from Bihar: 1 Elite and 4 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 1 Elite and 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -1.33
    Germans regular : 0.67
    Neutral regular : -0.33
    British regular : -1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    Please use the last post there were some placement and noncom edits.


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery and 2 Infantrys moved from West Papua to Hollandia
            1 Fighter moved from 67 Sea Zone to 112 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Marine moved from Broome to 67 Sea Zone
            1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Soembawa to 67 Sea Zone
            1 Tank moved from Broome to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            6 Infantrys, 1 Marine and 2 Tanks moved from 67 Sea Zone to Java
            3 Infantrys moved from Townsville to Northern Territory
            2 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 1 Fighter
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Anzac lost in 112 Sea Zone
                Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
                Casualties for Anzac: 1 Fighter
            Battle in Java
                Anzac attack with 6 Infantrys, 1 Marine and 2 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 6 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 0/9 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 1/8 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 5 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry and 1 Tank
                Casualties for Anzac: 1 Infantry
            Battle in 111 Sea Zone
                Anzac attack with 1 Fighter
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 111 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Hollandia
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from 111 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            2 Infantrys placed in Broome
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : -5.17
    Hisaichi regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Peru to Amazon
    
        Purchase Units - Dutch
            Dutch buy 3 Tanks; Remaining resources: 13 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Fighter moved from Helsinki to 24 Sea Zone
    
        Purchase Units - Finns
            Finns buy 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in 24 Sea Zone
                Germans loiter and taunt; Finns attack with 1 Fighter, 2 T.Boats and 1 Transport
                Russians defend with 1 Submarine
                    Russians roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Russians lost in 24 Sea Zone
                Finns win with 1 Fighter, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Submarine
    
        Non Combat Move - Finns
            1 Fighter moved from 24 Sea Zone to Oulu
            2 Infantrys moved from Tampere to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
            1 Elite moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Destroyer placed in 24 Sea Zone
            2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Kiev
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
            2 ArmoredCars moved from Odessa to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Bunker and 4 Infantrys placed in Vinnytsia
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Russians regular : -1.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery moved from Bangkok to 105 Sea Zone
            3 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
            1 Artillery and 3 Infantrys moved from 111 Sea Zone to Soembawa
            1 Artillery moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            2 Artillerys, 2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/6 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Soembawa
                Thai attack with 1 Artillery and 4 Infantrys
                Dutch defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 Artillery and 4 Infantrys in Soembawa, round 2 : 3/5 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Soembawa
                Thai win, taking Soembawa from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Infantry and 1 Tank
            Battle in S.Thailand
                Thai attack with 1 Artillery and 4 Infantrys
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Bangkok
            1 Artillery moved from West Borneo to East And South Borneo
            1 Infantry moved from British Borneo to East And South Borneo
            1 Infantry moved from West Borneo to East And South Borneo
    
        Place Units - Thai
            2 Artillerys, 2 Elites and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 2.50
    Dutch regular : -0.83
    British regular : 2.00
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Bomber moved from French Sudan to E.Morocco
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
            4 Infantrys moved from 33 Sea Zone to Cape Verde
            1 Infantry moved from Salvador to 35 Sea Zone
            2 Tanks moved from Bahia to 35 Sea Zone
            1 Infantry and 2 Tanks moved from Amazon to 32 Sea Zone
            1 Artillery, 1 B.Transport, 2 Infantrys, 2 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
            1 Artillery, 3 Infantrys and 4 Tanks moved from 34 Sea Zone to Rio de Oro
            1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone
            2 Infantrys moved from Ponape to 109 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 109 Sea Zone to 86 Sea Zone
            2 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 96 Sea Zone to 86 Sea Zone
            3 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan
            1 Submarine moved from 109 Sea Zone to 108 Sea Zone
            2 Bombers moved from Port Moresby to 112 Sea Zone
            1 Adv.Fighter and 5 Fighters moved from 109 Sea Zone to 108 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 1 L.Fighter and 1 S.Submarine; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in E.Morocco causes 1 damage total. 
            Battle in Saipan
                Americans attack with 3 Artillerys and 6 Infantrys
                Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Saipan, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Artillerys and 6 Infantrys in Saipan, round 2 : 4/9 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
                    Americans roll dice for 3 Artillerys and 3 Infantrys in Saipan, round 3 : 3/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 Infantrys
                Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Rio de Oro, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Cape Verde
                Americans attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Infantrys in Cape Verde, round 3 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cape Verde
                Americans loses 0 PUs for violating Cape Verdes neutrality.
                Americans win, taking Cape Verde from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 112 Sea Zone
                Americans attack with 2 Bombers
                Hisaichi defend with 1 T.Boat
                    Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 112 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter, 5 Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 5 Fighters in 108 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
                Americans win with 1 Adv.Fighter, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Adv.Fighter and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone
            3 Carriers, 5 Destroyers and 1 Submarine moved from 109 Sea Zone to 86 Sea Zone
            1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Midway to 86 Sea Zone
            4 Infantrys moved from Johnston to 91 Sea Zone
            1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            3 Infantrys moved from San Francisco to 83 Sea Zone
            3 Infantrys moved from Southwest USA to 83 Sea Zone
            1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            6 Infantrys moved from 91 Sea Zone to Johnston
            1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
            1 Fighter moved from Amazon to French Sudan
            1 Bomber moved from E.Morocco to French Sudan
            1 Infantry and 1 Tank moved from Amazon to Bahia
            2 Infantrys moved from Salvador to Bahia
            1 Infantry moved from Colombia to Amazon
            1 Artillery and 5 Infantrys moved from Central America to Colombia
            3 Infantrys moved from South Central USA to South Atlantic USA
            1 Carrier moved from 13 Sea Zone to 28 Sea Zone
            2 Bombers moved from 112 Sea Zone to West Papua
    
        Place Units - Americans
            2 B.Transports placed in 35 Sea Zone
            1 B.Carrier, 1 Cruiser and 1 S.Submarine placed in 91 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Adv.Fighters and 1 L.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 108 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : 3.83
    Neutral regular : -0.67
    Hisaichi regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Artillery moved from Nordland to Finnmark
                  Germans take Finnmark from Russians
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            1 Infantry moved from Danzig to East Prussia
            3 ArmoredCars moved from Languedoc to La Mancha
            3 Mech.Infs and 5 Tanks moved from Catalonia to La Mancha
            2 Infantrys moved from Kotka to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            3 Adv.Fighters moved from 22 Sea Zone to Brest
            4 Infantrys moved from Warsaw to Brest
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            1 Bomber moved from Rhine to Vyborg
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 1 Bunker, 4 Cruisers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Brest
                Germans attack with 3 Adv.Fighters and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Adv.Fighters and 4 Infantrys in Brest, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 3 Adv.Fighters and 3 Infantrys in Brest, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in La Mancha
                Germans attack with 3 ArmoredCars, 3 Mech.Infs and 5 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 3 ArmoredCars, 3 Mech.Infs and 5 Tanks in La Mancha, round 2 : 5/11 hits, 4.50 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 2 ArmoredCars, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Neutral: 2 Infantrys
            Battle in Vyborg
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Cruisers in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Vyborg to Oulu
            3 Adv.Fighters moved from Brest to Vinnytsia
            4 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Brittany to Normandy
            4 Infantrys moved from Paris to Normandy
            8 Tanks moved from Normandy to Lorraine
            3 ArmoredCars moved from Normandy to Lorraine
            1 AAGun moved from Rhine to Netherlands
            2 Stukas moved from Rhine to Vinnytsia
            1 AAGun moved from Warsaw to Krakow
            1 AAGun moved from Danzig to Warsaw
    
        Place Units - Germans
            1 Bunker placed in Netherlands
            3 Adv.Fighters and 3 Cruisers placed in 22 Sea Zone
            1 T.Boat placed in 20 Sea Zone
            1 Cruiser placed in 24 Sea Zone
            2 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Rhine
            3 Infantrys placed in Paris
            Germans undo move 8.
            1 Infantry placed in Rhine
            2 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    Neutral regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery moved from Georgia to 54 Sea Zone
            1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
            1 ArmoredCar and 1 Infantry moved from Donetsk to Crimea
            1 Infantry moved from N.Karelia to Lapland
                  Russians take Lapland from Finns
            1 Mech.Inf moved from Leningrad to Murmansk
                  Russians take Murmansk from Finns
            1 Infantry moved from S.Karelia to N.Karelia
            2 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from Novgorod to Latvia
            1 ArmoredCar moved from Donetsk to Crimea
            4 Artillerys and 4 Infantrys moved from Rostov to Donetsk
            3 ArmoredCars moved from Stalingrad to Donetsk
            1 Artillery moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            1 Infantry moved from Georgia to Rostov
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            3 Infantrys moved from Tula to Kursk
            2 ArmoredCars moved from Kursk to Brest
            1 Infantry moved from Minsk to Brest
            1 Infantry moved from Lithuania to Brest
            1 Artillery moved from S.Karelia to Leningrad
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to S.Karelia
            1 ArmoredCar moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Bomber moved from Leningrad to Kiev
            3 Adv.Fighters moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Vyborg
            1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Olyokminsk to Yakutsk
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            5 Infantrys moved from Yeniseysk to Khatanga
            1 Mot.Inf moved from Irkutsk to Okhotsk
            1 Mot.Inf moved from Irkutsk to Olyokminsk
            2 Infantrys moved from Surgut to Yeniseysk
            1 Infantry moved from Sverdlovsk to Perm
            1 Artillery, 4 Infantrys and 1 Mot.Inf moved from Olyokminsk to Yakutsk
            1 Artillery, 1 Infantry and 4 Tanks moved from N.Buryat Mongolia to Yakutsk
            1 ArmoredCar moved from Khatanga to Zhigansk
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Bunker, 17 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Mech.Inf and 2 Tanks
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Crimea, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Mech.Inf and 2 Tanks in Crimea, round 2 : 2/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Crimea
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Crimea, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Tanks in Crimea, round 3 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Crimea
                    Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Russians lost in Crimea
                    Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 2 ArmoredCars, 1 Elite and 1 Infantry
                Casualties for Germans: 1 Mech.Inf and 2 Tanks
            Battle in Latvia
                Russians attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Latvia, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Brest
                Russians attack with 2 ArmoredCars and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Brest, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Brest
                    Russians roll dice for 2 ArmoredCars in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Infantrys in Brest, round 3 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Chita to Yakutsk
            3 Adv.Fighters moved from Latvia to Leningrad
            1 Adv.Fighter and 2 Fighters moved from Vyborg to Leningrad
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Lithuania to Minsk
            1 Bomber moved from Kiev to Moscow
            2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Moscow to Tula
            1 AAGun moved from Saratov to Rostov
            1 AAGun moved from Rostov to Tula
            1 ArmoredCar moved from Tula to Kursk
            1 ArmoredCar moved from Tula to Kursk
            1 Infantry moved from Leningrad to Novgorod
    
        Place Units - Russians
            1 T.Boat placed in 24 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in Leningrad
            1 Bunker placed in Leningrad
            1 ArmoredCar and 1 Artillery placed in Georgia
            1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
            2 Infantrys placed in Arkhangelsk
            1 Adv.Fighter placed in Arkhangelsk
            1 Artillery placed in Arkhangelsk
            4 Infantrys placed in Sibirsky
            2 ArmoredCars placed in Sibirsky
            2 ArmoredCars, 1 Artillery and 6 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : -0.67
    Germans regular : 3.00
    Russians regular : -3.00
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    Okhotsk : 1 Mot.Inf
    Arkhangelsk : 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys
    Donetsk : 1 AAGun, 6 ArmoredCars, 8 Artillerys, 18 Infantrys and 8 Tanks
    Olyokminsk : 1 AAGun, 2 Artillerys and 4 Infantrys
    Astrakhan : 2 Infantrys
    Chita : 1 Artillery and 2 Infantrys
    Kiev : 1 ArmoredCar and 1 Infantry
    Perm : 1 Infantry
    Stalingrad : 1 ArmoredCar, 1 Artillery, 1 Factory and 3 Infantrys
    Moscow : 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory and 6 Infantrys
    Kursk : 1 AAGun, 2 ArmoredCars, 6 Infantrys and 2 Tanks
    Zhigansk : 1 ArmoredCar
    Khatanga : 1 Artillery and 9 Infantrys
    Crimea : 1 Artillery
    Yakutsk : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 6 Infantrys, 1 Mot.Inf and 4 Tanks
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Artillery and 1 Infantry
    Leningrad : 1 AAGun, 5 Adv.Fighters, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys
    Tashkent : 1 Factory
    Sverdlovsk : 1 AAGun and 1 Factory
    Estonia : 1 Infantry
    Tula : 1 AAGun, 2 Artillerys and 6 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 2 ArmoredCars, 1 Factory and 4 Infantrys
    Georgia : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys
    Chimkent : 2 Infantrys
    Yeniseysk : 2 Infantrys
    Murmansk : 1 Mech.Inf
    Rostov : 1 AAGun, 2 Artillerys and 1 Infantry
    N.Buryat Mongolia : 1 Infantry
    S.Karelia : 1 AAGun and 1 Infantry
    N.Karelia : 1 Infantry
    Novgorod : 1 Infantry
    Minsk : 2 Infantrys
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    24 Sea Zone : 1 T.Boat
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 115 / 119
    Russians : 103 / 103
    Italians : 66 / 66
    French : 20 / 22
    Yamamoto : 73 / 80
    Chinese : 29 / 36
    Hisaichi : 62 / 67
    British : 94 / 98
    Anzac : 36 / 36
    Dutch : 13 / 27
    Finns : 10 / 14
    Romanians : 17 / 21
    Thai : 18 / 18
    Americans : 108 / 111
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
            2 Fighters moved from El Agheila to Darfur
            1 Fighter moved from El Agheila to New Valley
            2 Infantrys moved from Kufra to New Valley
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians repair damage of 1x Factory; Remaining resources: 65 PUs; 
            Italians buy 1 Bunker, 1 Carrier, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in New Valley
                Italians attack with 1 Fighter and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley
                Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
                British defend with 2 Infantrys; French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Darfur, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Fighters in Darfur, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians and 1 Infantry owned by the French lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Elite and 1 Infantry
                Casualties for British: 2 Infantrys
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            3 Tanks moved from Hun to Kufra
            4 Infantrys and 3 Mech.Infs moved from Tobruk to Kufra
            2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 Artillerys, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Artillerys and 5 Infantrys moved from 48 Sea Zone to El Agheila
            3 Infantrys moved from 48 Sea Zone to El Agheila
            1 Artillery, 5 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
            1 Tank moved from Provence to Tuscany
            2 Artillerys moved from Languedoc to Provence
            1 Fighter moved from New Valley to Kufra
            1 Fighter moved from Darfur to Kufra
            1 Fighter moved from Darfur to Kufra
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Bunker placed in E.Morocco
            1 Carrier placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            3 Infantrys placed in Hun
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 1.00
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 ArmoredCar and 1 Tank moved from Italian East Africa to Darfur
            1 Infantry moved from Mersa Matruh to Tobruk
                  French take Tobruk from Italians
            1 Fighter moved from French Sudan to Darfur
    
        Purchase Units - French
            French buy 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Darfur
                French attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Italians defend with 1 Artillery
                    French roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the French and 1 Artillery owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for French: 1 ArmoredCar
                Casualties for Italians: 1 Artillery
    
        Non Combat Move - French
            1 Fighter moved from Darfur to Lower Egypt
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Palestine to Lower Egypt
            1 ArmoredCar and 1 Tank moved from Syria to Lower Egypt
            1 Artillery moved from Azores to 30 Sea Zone
            1 Artillery and 1 Transport moved from 30 Sea Zone to 36 Sea Zone
            1 AAGun and 2 Infantrys moved from French Sudan to French Equatorial Africa
            1 Artillery moved from 36 Sea Zone to French Sudan
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
            2 Infantrys moved from 29 Sea Zone to Azores
            1 Tank moved from Italian East Africa to Nubia
    
        Place Units - French
            2 Tanks placed in Syria
            1 Infantry and 2 Tanks placed in Italian East Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.17
    

    Production/PUs Summary :

    Germans : 115 / 119
    Russians : 103 / 103
    Italians : 66 / 69
    French : 21 / 21
    Yamamoto : 73 / 80
    Chinese : 29 / 36
    Hisaichi : 62 / 67
    British : 93 / 98
    Anzac : 36 / 36
    Dutch : 13 / 27
    Finns : 10 / 14
    Romanians : 17 / 21
    Thai : 18 / 18
    Americans : 108 / 111
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Saipan
            1 Adv.Fighter moved from Tokyo to Saipan
            1 Bomber moved from Hong Kong to Yunnan
            1 Infantry moved from N.French Indochina to Yunnan
            1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
            1 Bomber moved from Malaya to 108 Sea Zone
            1 Transport moved from 107 Sea Zone to 101 Sea Zone
            1 Artillery moved from Ulithi to 101 Sea Zone
            1 Infantry moved from Yap to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
            1 Adv.Fighter moved from 107 Sea Zone to Guam
            2 Fighters moved from 107 Sea Zone to Saipan
            1 Battleship and 4 Destroyers moved from 107 Sea Zone to 94 Sea Zone
            2 Carriers and 4 Submarines moved from 107 Sea Zone to 94 Sea Zone
            1 Tank moved from Kwangtung to 92 Sea Zone
            1 Tank moved from N.French Indochina to 92 Sea Zone
            2 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 1 Destroyer, 4 Infantrys, 2 Tanks and 4 Transports moved from 92 Sea Zone to 94 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 94 Sea Zone to Saipan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                 retreated to 108 Sea Zone
            Battle in Yunnan
                Yamamoto attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Yunnan
                Yamamoto winAmericans win with 1 Submarine remaining, taking Yunnan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Kweichow
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Saipan
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 3 Artillerys and 3 Infantrys
                    Americans roll AA dice in Saipan : 2/3 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Saipan
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Americans lost in Saipan
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Saipan, round 2 : 2/10 hits, 3.17 expected hits
                    Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Saipan
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 3 : 1/7 hits, 2.67 expected hits
                    Americans roll dice for 2 Artillerys in Saipan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Americans lost in Saipan
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 4 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Artillery in Saipan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Saipan
                Yamamoto win, taking Saipan from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Casualties for Americans: 3 Artillerys and 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Guam to 94 Sea Zone
            1 Fighter moved from Saipan to 94 Sea Zone
            1 Fighter moved from 107 Sea Zone to 94 Sea Zone
            1 Bomber moved from 108 Sea Zone to Davao
            1 Infantry moved from Ulithi to Woleai
            4 Infantrys moved from Chubu to Kyushu
            1 Bomber moved from Yunnan to Hong Kong
            4 Infantrys and 1 Tank moved from N.French Indochina to Hunan
            1 Artillery and 1 Infantry moved from Kwangsi to Hunan
            1 Artillery and 3 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Sumatra to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 110 Sea Zone to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Kyushu
            1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Fighter moved from 93 Sea Zone to 94 Sea Zone
            1 AAGun moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Chubu
            1 AAGun, 1 Bunker and 3 Infantrys placed in Tokyo
            1 Carrier and 2 Submarines placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            1 Elite and 3 Infantrys placed in Malaya
            1 Infantry placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Yamamoto regular : -3.67
    Americans regular : 0.33
    Americans AA : 1.50
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag
    Tokyo : 1 AAGun, 2 Bunkers, 1 Factory and 5 Infantrys
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 2 Artillerys, 2 Infantrys and 2 Tanks
    Kyushu : 1 Artillery, 6 Infantrys and 1 Tank
    Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kweichow : 1 flag, 1 Artillery and 1 Infantry
    Kwangtung : 1 flag
    Kiangsi : 1 flag
    Yunnan : 1 flag, 1 Infantry
    Hunan : 1 flag, 2 Artillerys, 9 Infantrys and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 1 Infantry
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Infantry
    Malaya : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks
    Truk : 1 flag
    Davao : 1 Bomber
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    Guam : 1 flag, 1 Artillery and 1 Infantry
    110 Sea Zone : 1 Transport
    84 Sea Zone : 1 Adv.Fighter, 1 Carrier and 2 Submarines
    93 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
    101 Sea Zone : 1 Transport
    94 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 3 Fighters, 4 Submarines and 4 Transports
    

    Production/PUs Summary :

    Germans : 115 / 119
    Russians : 103 / 103
    Italians : 66 / 69
    French : 21 / 21
    Yamamoto : 80 / 80
    Chinese : 26 / 36
    Hisaichi : 62 / 67
    British : 93 / 98
    Anzac : 36 / 36
    Dutch : 13 / 27
    Finns : 10 / 14
    Romanians : 17 / 21
    Thai : 18 / 18
    Americans : 104 / 111
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            2 Infantrys moved from Szechwan to Yunnan
            2 Infantrys moved from Suiyuan to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Tank moved from Lanchow to Yunnan
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Yunnan
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                1 Artillery owned by the Chinese retreated to Hupeh
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            2 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Fighter moved from Chahar to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Shensi
            4 Tanks moved from Hsining to Lanchow
            1 Tank moved from Hsining to Ningsia
            1 Infantry moved from Hupeh to Szechwan
            1 ArmoredCar and 2 Tanks moved from Lanchow to Szechwan
            1 Infantry moved from Hupeh to Shensi
            1 ArmoredCar moved from Lanchow to Shensi
            1 Tank moved from Lanchow to Shensi
            1 Tank moved from Hupeh to Shensi
            1 Tank moved from Hupeh to Shensi
            1 ArmoredCar moved from Szechwan to Hupeh
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            4 ArmoredCars and 2 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 0.17
    Hisaichi regular : 0.00
    

    Production/PUs Summary :

    Germans : 115 / 119
    Russians : 103 / 103
    Italians : 66 / 69
    French : 21 / 21
    Yamamoto : 78 / 80
    Chinese : 30 / 30
    Hisaichi : 60 / 67
    British : 93 / 98
    Anzac : 36 / 36
    Dutch : 13 / 27
    Finns : 10 / 14
    Romanians : 17 / 21
    Thai : 18 / 18
    Americans : 104 / 111
    

    Savegame

  • '21 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:08:32 PM
    Savegame

  • '20

    @degrasse that comes up as a jpeg for me, not a save file

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery moved from Shansi to Chahar
            3 Infantrys moved from Shantung to Chahar
            2 ArmoredCars moved from Peking to Hulunbuir
            1 Tank moved from Peking to Chita
            2 ArmoredCars moved from Hulunbuir to Chita
            1 Tank moved from Heilungchiang to Chita
            1 Destroyer moved from 105 Sea Zone to 93 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Artillery moved from Lombok to Java
            1 Tank moved from Lombok to Java
            1 Marine moved from Lombok to Java
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Hisaichi take Aroe from Dutch
            1 Mech.Inf moved from Changchun to Chita
            1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from Timor to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Tanimbar
                  Hisaichi take Tanimbar from Dutch
            1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            2 Bombers moved from Malaya to Java
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            3 Submarines moved from 107 Sea Zone to 94 Sea Zone
            1 Tank moved from Shantung to Chahar
            2 Fighters moved from Peking to Suiyuan
            1 Infantry moved from Shansi to Suiyuan
            1 Infantry moved from Shantung to Shansi
            1 Elite moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Ayan to N.Buryat Mongolia
            7 Tanks moved from Ayan to Chita
            3 Infantrys moved from Ayan to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 9 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Chita
                Hisaichi attack with 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 7/15 hits, 6.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks
                Anzac defend with 5 Infantrys, 1 Marine and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 8/13 hits, 5.33 expected hits
                    Dutch roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 2/8 hits, 3.00 expected hits
                    5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Anzac: 5 Infantrys, 1 Marine and 2 Tanks
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
            Battle in Suiyuan
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Destroyer and 1 T.Boat
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 108 Sea Zone
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 T.Boat
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Suiyuan to Peking
            1 Carrier moved from 110 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter moved from Java to 93 Sea Zone
            1 Fighter moved from Java to 93 Sea Zone
            2 Bombers moved from Java to Malaya
            2 Artillerys moved from Changchun to 84 Sea Zone
            5 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys and 5 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            2 Destroyers and 2 T.Boats placed in 84 Sea Zone
            3 ArmoredCars placed in Peking
            1 ArmoredCar placed in Changchun
            4 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Banjarmasin
            Hisaichi undo move 4.
            1 Artillery and 3 Infantrys placed in Davao
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Russians regular : 0.67
    Dutch regular : -1.00
    Hisaichi regular : 4.17
    

    Savegame

  • '21 '19 '18 '17 '16

    I did a test post making sure I had the forum ID correct before doing my turn.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            2 Fighters moved from Wales to 20 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Elite and 6 Infantrys moved from Hyderabad to Madras
            2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
            1 Tank moved from Bihar to Assam
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Zhigansk to Yakutsk
            2 Infantrys moved from Lower Egypt to New Valley
            1 Artillery moved from Lower Egypt to New Valley
            1 Infantry moved from Equatoria to French Equatorial Africa
            2 Infantrys and 1 Tank moved from Dublin to Munster
            1 Bomber moved from London to Munster
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Destroyer and 4 Fighters
                Italians defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in New Valley
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Germans defend with 1 T.Boat
                    British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Munster
                British attack with 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Munster to Manchester
            2 Fighters moved from 20 Sea Zone to 21 Sea Zone
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
    
        Place Units - British
            3 Submarines placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            4 Submarines placed in 21 Sea Zone
            2 Fighters placed in London
            1 Transport placed in 2 Sea Zone
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Artillery placed in Delhi
            5 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -0.17
    Neutral regular : -0.67
    British regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            2 Fighters moved from Wales to 20 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Elite and 6 Infantrys moved from Hyderabad to Madras
            2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
            1 Tank moved from Bihar to Assam
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Zhigansk to Yakutsk
            2 Infantrys moved from Lower Egypt to New Valley
            1 Artillery moved from Lower Egypt to New Valley
            1 Infantry moved from Equatoria to French Equatorial Africa
            2 Infantrys and 1 Tank moved from Dublin to Munster
            1 Bomber moved from London to Munster
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Destroyer and 4 Fighters
                Italians defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in New Valley
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Germans defend with 1 T.Boat
                    British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Munster
                British attack with 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Munster to Manchester
            2 Fighters moved from 20 Sea Zone to 21 Sea Zone
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
    
        Place Units - British
            3 Submarines placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            4 Submarines placed in 21 Sea Zone
            2 Fighters placed in London
            1 Transport placed in 2 Sea Zone
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Artillery placed in Delhi
            5 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Dover: 1 Fighter
            EDIT: Removing units owned by British from Azores: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -0.17
    Neutral regular : -0.67
    British regular : -1.67
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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