Argo (X) v. Karl7 (L) WaW 1939 Game 10


  • @argothair

    max d

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            2 Bombers moved from Paris to 41 Sea Zone
            2 ArmoredCars moved from Leningrad to Yaroslavl
            1 Infantry moved from Novgorod to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from S.Karelia to Smolensk
            1 Artillery moved from S.Karelia to Smolensk
            1 Infantry moved from S.Karelia to Yaroslavl
            1 Stuka moved from S.Karelia to Yaroslavl
            1 Infantry moved from S.Karelia to Yaroslavl
            1 Artillery moved from S.Karelia to Yaroslavl
            1 Stuka moved from S.Karelia to Smolensk
            1 Elite moved from S.Karelia to Smolensk
            1 Elite moved from S.Karelia to Yaroslavl
            7 Artillerys, 5 Elites and 12 Infantrys moved from S.Karelia to Arkhangelsk
            1 Infantry moved from Leningrad to S.Karelia
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Stuka moved from Brest to Minsk
            1 Fighter moved from Brest to Minsk
            1 Artillery and 2 Infantrys moved from Warsaw to Brest
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from Hamburg to 21 Sea Zone
            1 Transport moved from 22 Sea Zone to 12 Sea Zone
            1 Transport moved from 22 Sea Zone to 12 Sea Zone
            1 Transport moved from 22 Sea Zone to 12 Sea Zone
            3 Artillerys and 3 Infantrys moved from Nordland to 12 Sea Zone
            3 Artillerys moved from Denmark to 22 Sea Zone
            6 Infantrys moved from Denmark to 22 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 12 Sea Zone to 21 Sea Zone
            3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Hamburg to Netherlands
            2 Artillerys moved from Hamburg to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Picardy to Belgium
            1 ArmoredCar and 1 Tank moved from Normandy to Belgium
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Stuka moved from Hamburg to Belgium
            1 Infantry moved from 21 Sea Zone to Dover
            6 Artillerys moved from 21 Sea Zone to Netherlands
            8 Infantrys moved from 21 Sea Zone to Netherlands
            1 Artillery moved from Brittany to Normandy
            1 Infantry moved from Normandy to Brittany
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 15 Infantrys, 1 Stuka and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports
                British defend with 1 Destroyer, 1 Submarine and 2 T.Boats
                    Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 7 Transports in 21 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
                    British roll dice for 1 Destroyer and 2 T.Boats in 21 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Submarine owned by the British, 1 Destroyer owned by the British and 2 T.Boats owned by the British lost in 21 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 7 Transports remaining. Battle score for attacker is 27
                Casualties for British: 1 Destroyer, 1 Submarine and 2 T.Boats
            Battle in Netherlands
                Germans attack with 8 Artillerys and 12 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 8 Artillerys and 12 Infantrys in Netherlands, round 2 : 11/20 hits, 6.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 8 Artillerys and 12 Infantrys remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Belgium
                Germans attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank in Belgium, round 2 : 3/10 hits, 3.50 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 2 ArmoredCars
                Casualties for Neutral: 3 Infantrys
            Battle in Minsk
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Dover
            Battle in Smolensk
                Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka in Smolensk, round 4 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Germans win, taking Dover from British, taking Smolensk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Yaroslavl
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 2 Artillerys and 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Yaroslavl, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 2 Artillerys and 1 Infantry
            Battle in 41 Sea Zone
                Germans attack with 2 Bombers
                Americans defend with 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits
                1 B.Transport owned by the Americans and 1 Transport owned by the Americans lost in 41 Sea Zone
                    Germans roll dice for 2 Bombers in 41 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 Carrier and 1 Destroyer in 41 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    2 Bombers owned by the Germans lost in 41 Sea Zone
                Americans win with 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -14
                Casualties for Americans: 1 B.Transport and 1 Transport
                Casualties for Germans: 2 Bombers
    
        Non Combat Move - Germans
            1 Bomber moved from 21 Sea Zone to Normandy
            1 Stuka moved from Belgium to Normandy
            1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 Stuka moved from Smolensk to Brest
            1 Stuka moved from Minsk to Brest
            1 Fighter moved from Minsk to Brest
            1 Stuka moved from Yaroslavl to Brest
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Artillery and 2 Infantrys placed in Normandy
            2 Artillerys and 4 Infantrys placed in Hamburg
            2 ArmoredCars and 2 Infantrys placed in Leningrad
            1 Artillery, 2 Infantrys and 1 Stuka placed in Rhine
            2 ArmoredCars and 1 Fighter placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Russians regular : 0.00
    Germans regular : 3.50
    Neutral regular : -0.33
    British regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Infantry moved from Kirov to Vologda
                  Russians take Vologda from Finns
            7 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            1 Artillery and 2 Infantrys moved from Kursk to Smolensk
            2 Fighters moved from Moscow to Smolensk
            1 Artillery moved from Rostov to Donetsk
            1 Infantry moved from Crimea to Donetsk
            1 Artillery and 2 Infantrys moved from Kiev to Minsk
            1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
            1 Bomber moved from Kiev to Vinnytsia
            2 Fighters moved from Kiev to Minsk
            1 Fighter moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Donetsk
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Fighters moved from N.Buryat Mongolia to Zhigansk
            2 Infantrys moved from Khatanga to Zhigansk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 18 Infantrys, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Tank
            Battle in Zhigansk
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Zhigansk, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 2 Fighters and 1 Infantry in Zhigansk, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Romanians defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits
                    Romanians roll dice for 3 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 3 Infantrys
            Battle in Smolensk
                Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Smolensk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 Artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Elite and 1 Infantry
            Battle in Yaroslavl
                Russians attack with 1 Artillery and 11 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Artillery and 11 Infantrys in Yaroslavl, round 2 : 1/12 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 3 : 4/10 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys
    
        Non Combat Move - Russians
            2 Fighters moved from Minsk to Kiev
            2 Fighters moved from Smolensk to Kiev
            5 Tanks moved from Moscow to Kirov
            4 Mot.Infs moved from Stalingrad to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Bomber moved from Vinnytsia to Kiev
            5 Tanks moved from Tula to Kiev
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
            2 Fighters moved from Zhigansk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Kirov to Komi
    
        Place Units - Russians
            1 Bunker placed in Kiev
            2 Mech.Rockets and 3 Tanks placed in Moscow
            1 Artillery and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 5 Infantrys placed in Sibirsky
            1 Artillery, 1 Elite and 3 Infantrys placed in Moscow
            2 Infantrys placed in Georgia
            4 Infantrys placed in Stalingrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kiev: 3 Mot.Infs
            EDIT: Adding units owned by Russians to Kursk: 3 Mot.Infs
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Germans regular : -0.33
    Russians regular : -2.17
    Hisaichi regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Fighter moved from Kufra to Mersa Matruh
            1 Fighter moved from Kufra to Darfur
            1 Artillery moved from Kufra to Darfur
            1 Infantry moved from Kufra to Darfur
            1 Infantry moved from Kufra to Darfur
            1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from Tobruk to El Agheila
            5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 2 Tanks moved from Kufra to El Agheila
            1 Artillery and 2 Infantrys moved from Hun to El Agheila
            1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters and 7 Infantrys moved from N.Algeria to E.Morocco
            1 Mech.Inf moved from Tunis to E.Morocco
            2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank moved from Catalonia to La Mancha
            1 Artillery moved from Greece to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Fighter, 15 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 46 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports
            EDIT: Adding units owned by Italians to 45 Sea Zone: 3 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 8 Infantrys and 5 Transports
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Battle in 51 Sea Zone
                Italians attack with 2 Fighters and 1 Submarine
                British defend with 1 Transport
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 51 Sea Zone
                Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 2 Mot.Infs
                    Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 2 Mot.Infs in Darfur, round 2 : 2/2 hits, 1.00 expected hits
                2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Mot.Infs
            Battle in Mersa Matruh
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in La Mancha
                Italians attack with 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in La Mancha, round 2 : 5/15 hits, 4.83 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in La Mancha
                Italians loses 0 PUs for violating La Manchas neutrality.
                Italians win, taking La Mancha from Neutral with 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in E.Morocco
                Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf
                French defend with 1 Factory and 2 Tanks; Americans defend with 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks
                    Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Mech.Inf in E.Morocco, round 2 : 4/16 hits, 5.00 expected hits
                    French roll dice for 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 6 Tanks in E.Morocco, round 2 : 4/12 hits, 6.33 expected hits
                    1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in E.Morocco
                    Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in E.Morocco, round 3 : 3/12 hits, 4.17 expected hits
                    French roll dice for 1 Adv.Fighter, 2 Fighters, 2 L.Fighters and 3 Tanks in E.Morocco, round 3 : 4/8 hits, 4.50 expected hits
                    1 ArmoredCar owned by the Italians, 2 Tanks owned by the French, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
                    Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Artillerys, 2 Fighters and 1 Mech.Inf in E.Morocco, round 4 : 4/8 hits, 2.83 expected hits
                    French roll dice for 1 Adv.Fighter, 2 Fighters and 2 L.Fighters in E.Morocco, round 4 : 4/5 hits, 3.00 expected hits
                    2 Fighters owned by the Americans, 1 ArmoredCar owned by the Italians, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Italians and 1 Adv.Fighter owned by the Americans lost in E.Morocco
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 5 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 L.Fighter in E.Morocco, round 5 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Mech.Inf in E.Morocco, round 6 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 L.Fighter in E.Morocco, round 6 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Italians and 1 L.Fighter owned by the Americans lost in E.Morocco
                Italians win, taking E.Morocco from French with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 40
                Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 1 Fighter and 7 Infantrys
                Casualties for Americans: 1 Adv.Fighter, 2 Fighters, 1 Infantry, 2 L.Fighters and 4 Tanks
                Casualties for French: 2 Tanks
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from E.Morocco to N.Tunisia
            3 ArmoredCars moved from Tunis to N.Tunisia
            3 Artillerys and 8 Infantrys moved from 45 Sea Zone to N.Tunisia
            3 Infantrys moved from Languedoc to Catalonia
            1 AAGun, 2 Artillerys and 2 Infantrys moved from Provence to Languedoc
            1 ArmoredCar moved from Lombardy to Languedoc
            1 Fighter moved from Rome to 45 Sea Zone
            1 Fighter moved from Darfur to El Agheila
            1 Fighter moved from Mersa Matruh to El Agheila
            1 Fighter moved from 51 Sea Zone to Greece
            1 Fighter moved from 51 Sea Zone to 45 Sea Zone
    
        Place Units - Italians
            1 Artillery and 2 Infantrys placed in Hun
            4 Mech.Infs placed in Tunis
            1 Artillery and 3 Infantrys placed in Greece
            1 Artillery and 3 Infantrys placed in Provence
            1 Artillery, 1 Fighter and 7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.17
    Italians regular : -2.33
    Neutral regular : 1.33
    British regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            2 Infantrys moved from Mauritania to W.Morocco
            2 Tanks moved from French Sudan to W.Morocco
            2 Artillerys and 2 Infantrys moved from Adana to Izmir
            1 Fighter moved from Rostov to Izmir
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Izmir
                French attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    French roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Izmir, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in Izmir
                    French roll dice for 2 Artillerys and 1 Fighter in Izmir, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the French lost in Izmir
                    French roll dice for 1 Artillery and 1 Fighter in Izmir, round 4 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir
                French win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for French: 2 Artillerys and 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - French
            1 Infantry moved from Syria to Adana
            1 Fighter moved from Izmir to Adana
            2 Tanks moved from French Equatorial Africa to Mauritania
            1 Infantry moved from French Equatorial Africa to French Sudan
    
        Place Units - French
            1 ArmoredCar and 2 Tanks placed in French Equatorial Africa
            1 ArmoredCar and 1 Elite placed in Syria
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Neutral regular : 1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Marine moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Marine moved from 112 Sea Zone to Tanimbar
            2 Infantrys and 1 Tank moved from Sumatra to Java
            1 Infantry and 2 Marines moved from Flores to Soembawa
            1 Infantry moved from Lombok to Java
            1 Tank moved from Lombok to Java
            1 Tank moved from Lombok to Soembawa
            1 Marine moved from Lombok to Soembawa
            1 Tank moved from Lombok to Soembawa
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Fighter moved from 110 Sea Zone to 65 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 109 Sea Zone
            4 Fighters moved from 86 Sea Zone to 109 Sea Zone
            1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone
            2 Fighters moved from Tokyo to 109 Sea Zone
            1 Bomber moved from Banjarmasin to 109 Sea Zone
            1 Fighter moved from 111 Sea Zone to 109 Sea Zone
            1 Fighter moved from 111 Sea Zone to 109 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Tanimbar
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Marine moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 86 Sea Zone to 108 Sea Zone
            3 Infantrys and 1 Marine moved from 108 Sea Zone to Hollandia
            2 B.Carriers, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Iwo Jima
            1 Carrier and 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 5 Fighters, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                British defend with 2 Submarines
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the British lost in 65 Sea Zone
                1 Submarine owned by the British submerged
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 109 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 8 Fighters and 1 S.Submarine
                Americans defend with 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports
                    Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 8 Fighters in 109 Sea Zone, round 2 : 5/11 hits, 4.33 expected hits
                    Americans roll dice for 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports in 109 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
                    2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Transports owned by the Americans and 5 Fighters owned by the Yamamoto lost in 109 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Carrier owned by the Americans lost in 109 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 3 Fighters in 109 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 Adv.Fighters in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                2 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 34
                Casualties for Yamamoto: 5 Fighters and 1 S.Submarine
                Casualties for Americans: 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports
            Battle in Tanimbar
                Yamamoto attack with 4 Infantrys and 2 Marines
                Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Tanimbar
                    Yamamoto roll dice for 4 Infantrys and 2 Marines in Tanimbar, round 2 : 2/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Dutch lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 4 Infantrys and 2 Marines remaining. Battle score for attacker is 9
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Yamamoto attack with 3 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery and 1 Elite
                    Yamamoto roll dice for 3 Infantrys and 2 Tanks in Java, round 2 : 2/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Artillery and 1 Elite
            Battle in Hollandia
                Yamamoto attack with 3 Infantrys and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 1 Marine in Hollandia, round 2 : 1/4 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 1 Infantry, 3 Marines and 2 Tanks
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Infantry, 3 Marines and 2 Tanks in Soembawa, round 2 : 0/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                    Yamamoto roll dice for 3 Marines and 2 Tanks in Soembawa, round 3 : 2/5 hits, 2.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Marines and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry and 1 Marine
                Casualties for Anzac: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters could not land in 109 Sea Zone and were removed
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 112 Sea Zone
            2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 109 Sea Zone to Ponape
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 1 S.Submarine
            EDIT: Turning off Edit Mode
            2 Fighters placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            3 Infantrys and 1 Marine placed in Davao
            3 Infantrys placed in Saipan
            2 Adv.Fighters, 1 Destroyer and 3 Fighters placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 0.67
    Dutch regular : -1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Lanchow to Shansi
            1 Fighter moved from Hupeh to Suiyuan
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 ArmoredCar and 1 Fighter
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Suiyuan
                Chinese attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                1 Fighter owned by the Chinese retreated
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Suiyuan to Hupeh
            1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
            1 Elite moved from E.Qinghai to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Hupeh to Shensi
    
        Place Units - Chinese
            1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
            2 ArmoredCars and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Hisaichi regular : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Lanchow to Shansi
            1 Fighter moved from Hupeh to Suiyuan
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 ArmoredCar and 1 Fighter
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Suiyuan
                Chinese attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Fighter and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                1 Fighter owned by the Chinese retreated
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Suiyuan to Hupeh
            1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
            1 Elite moved from E.Qinghai to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Hupeh to Shensi
    
        Place Units - Chinese
            1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
            2 ArmoredCars and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Hisaichi regular : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            2 Infantrys moved from Hunan to Hupeh
            1 Adv.Fighter, 5 ArmoredCars, 11 Artillerys, 1 Bomber, 20 Infantrys, 3 Mech.Infs and 5 Tanks moved from Anhwei to Hupeh
            3 ArmoredCars and 3 Tanks moved from Shantung to Hupeh
            1 ArmoredCar moved from Shanghai to Hupeh
            1 Mech.Inf moved from Peking to Hupeh
            4 Adv.Fighters moved from Hong Kong to Hupeh
            2 Fighters moved from S.French Indochina to Hupeh
            1 Infantry moved from Ayan to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Chita
            3 Infantrys moved from Shantung to Shansi
            1 Tank moved from Suiyuan to Shansi
            1 Submarine moved from 111 Sea Zone to 113 Sea Zone
            1 Submarine moved from 111 Sea Zone to 113 Sea Zone
            3 Infantrys moved from N.French Indochina to N.Thailand
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 Battleship, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from 75 Sea Zone to Okhotsk
            2 Infantrys moved from 75 Sea Zone to Kolyma
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Transport moved from 111 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Carrier, 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 113 Sea Zone
                Hisaichi attack with 2 Submarines
                Anzac defend with 1 T.Boat
                    Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the Anzac lost in 113 Sea Zone
                Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 T.Boat
            Battle in Shansi
                Hisaichi attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in N.Thailand
                Hisaichi attack with 3 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks
                British defend with 2 Fighters; Chinese defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 20 Infantrys and 10 Tanks
                    Chinese roll AA dice in Hupeh : 0/8 hits, 1.33 expected hits
                    Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 22 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 2 : 24/62 hits, 22.00 expected hits
                Units damaged: 5 Bunkers owned by the Chinese
                    Chinese roll dice for 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 20 Infantrys and 10 Tanks in Hupeh, round 2 : 13/45 hits, 17.50 expected hits
                    4 ArmoredCars owned by the Chinese, 13 Infantrys owned by the Hisaichi and 15 Infantrys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 5 Adv.Fighters, 9 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 8 Tanks in Hupeh, round 3 : 22/49 hits, 18.83 expected hits
                    Chinese roll dice for 1 Artillery, 5 Bunkers, 1 Elite, 4 Fighters, 5 Infantrys and 10 Tanks in Hupeh, round 3 : 16/26 hits, 11.83 expected hits
                    7 ArmoredCars owned by the Hisaichi, 10 Tanks owned by the Chinese, 5 Bunkers owned by the Chinese, 1 Elite owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks in Hupeh, round 4 : 9/33 hits, 13.50 expected hits
                    Chinese roll dice for 4 Fighters in Hupeh, round 4 : 0/4 hits, 2.00 expected hits
                    2 Fighters owned by the British and 2 Fighters owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 5 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Bomber, 2 Fighters, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 103
                Casualties for Hisaichi: 7 ArmoredCars and 22 Infantrys
                Casualties for Chinese: 4 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Elite, 2 Fighters, 20 Infantrys and 10 Tanks
                Casualties for British: 2 Fighters
    
        Non Combat Move - Hisaichi
            5 Adv.Fighters, 1 Bomber and 2 Fighters moved from Hupeh to Anhwei
    
        Place Units - Hisaichi
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita
            2 Infantrys placed in Anhwei
            2 ArmoredCars and 1 Infantry placed in Shantung
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
            2 ArmoredCars, 2 Artillerys and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Chinese AA : -1.33
    British regular : -1.33
    Hisaichi regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            2 Infantrys moved from Manchester to Dover
            3 Fighters moved from Manchester to Dover
            2 Adv.Fighters moved from Manchester to Dover
            1 Infantry moved from Kweichow to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
            2 Fighters moved from Malaya to S.Thailand
            1 Artillery and 5 Infantrys moved from Yunnan to N.Thailand
            1 Infantry moved from Burma to Yunnan
            1 Infantry moved from Burma to N.Thailand
            1 ArmoredCar moved from Angola to Kenya
            3 Tanks moved from Italian East Africa to Darfur
            1 ArmoredCar moved from New Valley to Darfur
            1 Infantry moved from S.Saudi Arabia to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Yemen
            2 Artillerys moved from S.Saudi Arabia to Yemen
            1 Infantry moved from S.Saudi Arabia to Yemen
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Italians
            1 Bomber moved from Cairo to Mersa Matruh
            2 Fighters moved from Cairo to Mersa Matruh
            2 ArmoredCars moved from New Valley to Kufra
            1 Bomber moved from Mersa Matruh to Kufra
            1 Adv.Fighter moved from Cairo to Mersa Matruh
            2 Fighters moved from Cairo to Mersa Matruh
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Fighter, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Thailand
                British attack with 1 Artillery and 6 Infantrys
                Hisaichi defend with 3 Infantrys
                    British roll dice for 1 Artillery and 6 Infantrys in N.Thailand, round 2 : 2/7 hits, 1.50 expected hits
                    Thai roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.Thailand
                    British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 3 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 4 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 5 : 1/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Thai defend with 1 Artillery, 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 0/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in S.Thailand
                2 Fighters owned by the British retreated
                1 Artillery owned by the British retreated to Malaya
                Thai win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Dover
                British attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Dover, round 2 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Adv.Fighter and 4 Fighters
                Italians defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter and 4 Fighters in Mersa Matruh, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                    2 Fighters owned by the British and 2 Infantrys owned by the Italians lost in Mersa Matruh
                British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -12
                Casualties for British: 2 Fighters
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 1 ArmoredCar and 3 Tanks
                Italians defend with 1 Artillery
                    British roll dice for 1 ArmoredCar and 3 Tanks in Darfur, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Kufra
                British attack with 2 ArmoredCars and 1 Bomber
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Bomber in Kufra, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Yemen
                British attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Cruiser in Yemen, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Yemen
                    British roll dice for 2 Artillerys and 2 Infantrys in Yemen, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Yemen
                British loses 0 PUs for violating Yemens neutrality.
                British win, taking Yemen from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 2 Fighters moved from Mersa Matruh to New Valley
            1 Bomber moved from Kufra to New Valley
            1 AAGun and 3 Mech.Infs moved from Lower Egypt to New Valley
            7 Infantrys moved from Cairo to Lower Egypt
            2 Tanks moved from Cairo to New Valley
            2 Fighters moved from Dover to Manchester
            1 Adv.Fighter moved from Dover to Wales
            1 Adv.Fighter moved from Dover to Wales
            1 Fighter moved from Dover to Wales
            7 Infantrys moved from London to Wales
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Elite, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
            1 Elite and 1 Infantry moved from 18 Sea Zone to Wales
            1 Tank moved from 18 Sea Zone to Wales
            1 Transport moved from 18 Sea Zone to 17 Sea Zone
            1 Tank moved from Azores to 17 Sea Zone
            1 Tank and 1 Transport moved from 17 Sea Zone to 18 Sea Zone
            1 Tank moved from 18 Sea Zone to Wales
            2 Fighters moved from S.Thailand to Malaya
            2 Artillerys and 4 Infantrys moved from Assam to Burma
            2 Infantrys moved from Calcutta to Assam
            2 Artillerys and 3 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            2 Infantrys moved from Rajputana to Hyderabad
            5 Infantrys moved from Delhi to Bihar
            3 Mech.Infs moved from W.Iran to Lower Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to New Valley: 2 Fighters
            EDIT: Removing units owned by British from New Valley: 1 ArmoredCar
            EDIT: Removing units owned by British from New Valley: 1 Mech.Inf
            EDIT: Turning off Edit Mode
            4 ArmoredCars and 2 Tanks placed in Cairo
            3 Tanks placed in Italian East Africa
            1 Bunker and 4 Infantrys placed in Wales
            1 Bunker and 4 Infantrys placed in Manchester
            1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys placed in London
            1 Bunker placed in Malaya
            1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Thai regular : 0.83
    Germans regular : -0.33
    Neutral regular : -0.33
    British regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            1 Adv.Fighter moved from N.Chile to Santiago
            3 Tanks moved from Bolivia to Santiago
            2 ArmoredCars and 3 Tanks moved from S.Chile to Santiago
            1 Bomber moved from Suriname to Santiago
    
        Purchase Units - Dutch
            Dutch buy 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Santiago
                Dutch attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber and 6 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Neutral roll AA dice in Santiago : 1/2 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Dutch lost in Santiago
                    Dutch roll dice for 2 ArmoredCars, 1 Bomber and 6 Tanks in Santiago, round 2 : 6/9 hits, 4.33 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits, 2.33 expected hits
                    2 ArmoredCars owned by the Dutch, 2 Tanks owned by the Neutral, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 2 Tanks owned by the Dutch lost in Santiago
                Dutch loses 0 PUs for violating Santiagos neutrality.
                Dutch win, taking Santiago from Neutral with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Adv.Fighter, 2 ArmoredCars and 2 Tanks
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Dutch
            1 Bomber moved from Santiago to N.Chile
    
        Place Units - Dutch
            2 Fighters placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral AA : 0.67
    Neutral regular : 1.67
    Dutch regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            2 Artillerys and 8 Infantrys moved from S.Karelia to Yaroslavl
            2 Mech.Infs and 2 Tanks moved from Arkhangelsk to Yaroslavl
            2 Mech.Infs moved from Lapland to Yaroslavl
            1 Infantry moved from Finnmark to 5 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 5 Sea Zone to 3 Sea Zone
            1 Infantry moved from 3 Sea Zone to Greenland
                  Finns take Greenland from British
            1 Adv.Fighter and 1 Fighter moved from Nordland to 20 Sea Zone
            1 Tank moved from Oulu to S.Karelia
            2 Infantrys moved from Oulu to Vyborg
            3 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Lapland to N.Karelia
            6 ArmoredCars moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 20 Sea Zone
                Finns attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 Transport
                    Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Adv.Fighter and 1 Fighter in 20 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 20 Sea Zone
                Finns win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Yaroslavl
                Finns attack with 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks
                Russians defend with 1 Artillery and 9 Infantrys
                    Finns roll dice for 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 2 : 3/16 hits, 5.33 expected hits
                    Russians roll dice for 1 Artillery and 9 Infantrys in Yaroslavl, round 2 : 2/10 hits, 3.33 expected hits
                    3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
                    Finns roll dice for 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks in Yaroslavl, round 3 : 7/14 hits, 5.00 expected hits
                    Russians roll dice for 1 Artillery and 6 Infantrys in Yaroslavl, round 3 : 0/7 hits, 2.33 expected hits
                    6 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 9 Infantrys
    
        Non Combat Move - Finns
            1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Normandy
    
        Place Units - Finns
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Adv.Fighter and 1 Mech.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : -3.67
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            2 Fighters and 1 JetFighter moved from Brest to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 JetFighter; Remaining resources: 9 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Fighters, 2 Infantrys, 1 JetFighter and 1 Tank in Vinnytsia, round 2 : 5/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 2 Fighters, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
            1 Fighter and 1 JetFighter moved from Vinnytsia to Brest
    
        Place Units - Romanians
            3 Infantrys and 1 JetFighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.83
    Russians regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 66 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 1 Transport
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai lost in 66 Sea Zone
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch lost in 66 Sea Zone
                Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Thai: 1 Transport
                Casualties for Dutch: 1 Submarine
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            1 Elite, 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone
            1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 34 Sea Zone to 41 Sea Zone
            1 Elite and 1 Tank moved from 41 Sea Zone to E.Morocco
            1 Infantry moved from 41 Sea Zone to E.Morocco
            1 Bomber moved from W.Morocco to E.Morocco
            1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
            2 Artillerys and 1 Elite moved from New Georgia to Guadalcanal
            1 Bomber moved from Port Moresby to 108 Sea Zone
            1 Submarine moved from 102 Sea Zone to 108 Sea Zone
            1 Bomber moved from Port Moresby to 109 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Destroyer, 2 Fighters, 9 Infantrys, 1 Submarine, 3 T.Boats, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Guadalcanal
                Americans attack with 2 Artillerys and 1 Elite
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 1 Elite in Guadalcanal, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Guadalcanal
                Americans win, taking Guadalcanal from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery
                Casualties for Yamamoto: 1 Infantry
            Battle in 109 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in E.Morocco
                Americans attack with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank
                Italians defend with 1 Factory and 1 Mech.Inf
                    Americans roll dice for 1 Bomber, 1 Elite, 1 Infantry and 1 Tank in E.Morocco, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Mech.Inf in E.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Italians lost in E.Morocco
                Americans win, taking E.Morocco from Italians with 1 Bomber, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Mech.Inf
            Battle in Jamaica
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 108 Sea Zone
                Americans attack with 1 Bomber and 1 Submarine
                Yamamoto defend with 1 B.Transport
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber in 108 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Eniwetok from Yamamoto to Americans
            EDIT: Turning off Edit Mode
            1 Bomber moved from 108 Sea Zone to Port Moresby
            1 Bomber moved from 109 Sea Zone to Port Moresby
            1 Submarine moved from 95 Sea Zone to 109 Sea Zone
            1 T.Boat moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Eniwetok
            1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Carrier, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
            2 Fighters moved from Wake to 104 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Elite moved from 104 Sea Zone to Jaluit
            2 Destroyers moved from 88 Sea Zone to 104 Sea Zone
            2 Fighters moved from San Francisco to 88 Sea Zone
            1 Fighter moved from 88 Sea Zone to Wake
            2 L.Fighters moved from Salvador to W.Morocco
            1 Carrier and 1 Destroyer moved from 41 Sea Zone to 34 Sea Zone
            1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone
            3 Tanks moved from Rio de Oro to W.Morocco
            1 Bomber moved from E.Morocco to W.Morocco
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 Artillery moved from Rio De Janeiro to Bahia
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
            1 B.Transport moved from 28 Sea Zone to 26 Sea Zone
            1 Transport moved from 27 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            1 Artillery and 2 Infantrys placed in South Atlantic USA
            1 Artillery and 1 Infantry placed in Washington
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            3 Tanks placed in Rio de Oro
            2 Fighters placed in Salvador
            2 T.Boats placed in 88 Sea Zone
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 91 Sea Zone
            1 Transport placed in 83 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : 1.17
    Italians regular : -0.33
    Neutral regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            1 unit repaired.
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 4 Sea Zone
            1 Infantry moved from 4 Sea Zone to Iceland
                  Germans take Iceland from British
            1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 3 Infantrys, 2 Submarines and 6 Transports moved from 21 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            1 Infantry moved from 18 Sea Zone to Northern Ireland
            1 Infantry moved from 18 Sea Zone to Scotland
            1 Stuka moved from Normandy to 18 Sea Zone
            1 Bomber moved from Normandy to 41 Sea Zone
            7 Artillerys, 5 Elites and 12 Infantrys moved from Arkhangelsk to Kirov
            1 Infantry moved from S.Karelia to Vologda
            2 ArmoredCars moved from Leningrad to Vologda
            1 Artillery moved from Smolensk to Minsk
            1 Infantry moved from Novgorod to Smolensk
            2 Infantrys moved from Leningrad to Novgorod
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            3 Stukas moved from Brest to Minsk
            2 ArmoredCars moved from Brest to Donetsk
            1 Fighter moved from Brest to Donetsk
            1 Infantry moved from Brest to Minsk
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 ArmoredCars moved from Bavaria to Krakow
            1 Fighter moved from Bavaria to Greece
            1 Stuka moved from Rhine to Serbia
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Danzig
            2 Artillerys and 3 Infantrys moved from Hamburg to Pomerania
            1 Tank moved from Belgium to Hamburg
            1 Artillery and 5 Infantrys moved from Brittany to Aquitaine
            3 Artillerys and 11 Infantrys moved from Normandy to Brittany
            2 Artillerys and 4 Infantrys moved from Belgium to Picardy
            8 Artillerys and 8 Infantrys moved from Netherlands to Belgium
            1 Artillery and 2 Infantrys moved from Rhine to Belgium
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 6 Artillerys, 1 Factory, 10 Infantrys, 5 Mech.Infs, 2 Stukas and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 18 Sea Zone
                Germans attack with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 6 Transports
                British defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
                    Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 6 Transports in 18 Sea Zone, round 2 : 6/9 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 18 Sea Zone, round 2 : 4/8 hits, 3.00 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Fighter owned by the British, 3 Transports owned by the British, 1 Destroyer owned by the British and 3 Transports owned by the Germans lost in 18 Sea Zone
                    Germans roll dice for 2 Submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Carrier owned by the British lost in 18 Sea Zone
                    Germans roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka and 3 Transports in 18 Sea Zone, round 3 : 3/9 hits, 3.67 expected hits
                    British roll dice for 1 Battleship and 1 Fighter in 18 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 Fighter owned by the British, 1 Battleship owned by the British and 1 Transport owned by the Germans lost in 18 Sea Zone
                Germans win with 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Stuka, 2 Submarines and 2 Transports remaining. Battle score for attacker is 52
                Casualties for Germans: 4 Transports
                Casualties for British: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
            Battle in Scotland
            Battle in Northern Ireland
            Battle in Munster
            Battle in 41 Sea Zone
                Germans attack with 1 Bomber
                Americans defend with 1 B.Transport
                    Germans roll dice for 1 Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 41 Sea Zone
                Germans win, taking Scotland from British, taking Northern Ireland from British, taking Munster from British with 1 Bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Vologda
                Germans attack with 2 ArmoredCars and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kirov
                Germans attack with 7 Artillerys, 5 Elites and 12 Infantrys
                Russians defend with 2 AAGuns, 6 Artillerys, 8 Infantrys and 5 Tanks
                    Germans roll dice for 7 Artillerys, 5 Elites and 12 Infantrys in Kirov, round 2 : 7/24 hits, 7.17 expected hits
                    Russians roll dice for 6 Artillerys, 8 Infantrys and 5 Tanks in Kirov, round 2 : 7/19 hits, 7.17 expected hits
                    7 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kirov
                    Germans roll dice for 7 Artillerys, 5 Elites and 5 Infantrys in Kirov, round 3 : 9/17 hits, 6.00 expected hits
                    Russians roll dice for 6 Artillerys, 1 Infantry and 5 Tanks in Kirov, round 3 : 6/12 hits, 4.83 expected hits
                    1 Infantry owned by the Russians, 6 Artillerys owned by the Russians, 1 Elite owned by the Germans, 5 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kirov
                    Germans roll dice for 7 Artillerys and 4 Elites in Kirov, round 4 : 4/11 hits, 4.33 expected hits
                    Russians roll dice for 3 Tanks in Kirov, round 4 : 2/3 hits, 1.50 expected hits
                    2 Elites owned by the Germans and 3 Tanks owned by the Russians lost in Kirov
                Germans win, taking Kirov from Russians with 7 Artillerys and 2 Elites remaining. Battle score for attacker is 32
                Casualties for Germans: 3 Elites and 12 Infantrys
                Casualties for Russians: 6 Artillerys, 8 Infantrys and 5 Tanks
            Battle in Minsk
                Germans attack with 1 Artillery, 4 Infantrys and 3 Stukas
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 3 Stukas in Minsk, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Stukas in Minsk, round 3 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Donetsk
                Germans attack with 2 ArmoredCars and 1 Fighter
                Russians defend with 1 Artillery
                    Germans roll dice for 2 ArmoredCars and 1 Fighter in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Donetsk
                    Germans roll dice for 1 ArmoredCar and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Germans
            1 Fighter moved from Donetsk to Brest
            3 Stukas moved from Minsk to Brest
            1 AAGun moved from Hamburg to Pomerania
            1 AAGun moved from Paris to Burgundy
            1 AAGun moved from Normandy to Paris
            1 Stuka moved from 18 Sea Zone to Brittany
            1 Bomber moved from 41 Sea Zone to N.Algeria
    
        Place Units - Germans
            1 Factory placed in El Agheila
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 2 Infantrys placed in Krakow
            3 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bohemia
            1 Artillery and 2 Infantrys placed in Normandy
            3 Mech.Infs placed in Bavaria
            1 Mech.Inf and 2 Stukas placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 0.83
    Germans regular : 3.83
    British regular : 0.83
    

    Savegame

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