L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 armour moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour and 2 fighters
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to Queensland
            1 bomber moved from Nigeria to Gibraltar
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            4 fighters placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : -1.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 armour moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour and 2 fighters
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to Queensland
            1 bomber moved from Nigeria to Gibraltar
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            4 fighters placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            6 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 infantry moved from Iraq to Syria
                  British take Syria from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Southern France
            1 fighter moved from Gibraltar to Southern France
    
        Combat - British
            Battle in Holland Belgium
            Battle in Burma
                British attack with 2 fighters and 6 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 6 infantry in Burma, round 2 : 3/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                British win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern France to Gibraltar
            1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Burma to India
            20 infantry moved from India to Burma
            1 artillery moved from India to Burma
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 destroyers placed in 110 Sea Zone
            1 mech_infantry placed in Persia
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.17
    Italians regular : -1.00
    Japanese regular : -0.67
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 armour moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour and 2 fighters
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour and 2 fighters in Algeria, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to Queensland
            1 bomber moved from Nigeria to Gibraltar
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            4 fighters placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            6 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 infantry moved from Iraq to Syria
                  British take Syria from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Southern France
            1 fighter moved from Gibraltar to Southern France
    
        Combat - British
            Battle in Holland Belgium
            Battle in Burma
                British attack with 2 fighters and 6 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 6 infantry in Burma, round 2 : 3/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                British win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern France to Gibraltar
            1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Burma to India
            20 infantry moved from India to Burma
            1 artillery moved from India to Burma
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 destroyers placed in 110 Sea Zone
            1 mech_infantry placed in Persia
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.17
    Italians regular : -1.00
    Japanese regular : -0.67
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 bomber moved from Greece to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Russians AA : 0,83
    

    Savegame


  • Fucking sick. I really have 5/6 of losing bombers during L21 instead of 1/6.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 bomber
            EDIT: Turning off Edit Mode
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Syria
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Syria to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Romania to Eastern Poland
            2 infantry moved from Eastern Poland to Belarus
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 artilleries moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 artilleries moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Alexandria to Western Ukraine
            2 mech_infantrys moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Greece to Ukraine
            1 bomber moved from Alexandria to Ukraine
            1 tactical_bomber moved from Greece to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            3 artilleries and 4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 infantry moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            1 artillery moved from Belarus to Smolensk
            1 armour moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits, 2,50 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 4 artilleries and 4 infantry
                Russians defend with 5 infantry
                    Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Smolensk, round 2 : 3/9 hits, 3,17 expected hits
                    Russians roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                4 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Belarus
                Russians win with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Novgorod to Archangel
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Ukraine to Greece
            1 fighter and 1 tactical_bomber moved from Ukraine to Greece
            2 fighters moved from Alexandria to Greece
            1 tactical_bomber moved from Alexandria to Greece
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            6 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 fighter and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Southern France
            2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Germans undo move 6.
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3,00
    Germans regular : -1,83
    British regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.00 expected hits
                    Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                1 infantry owned by the Russians retreated to Bryansk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame


  • @meant to bring unmoved fighter to west. i’ll dicebot to see if it hit 1st or second round


  • @aagamerz13 fighter round 1 [dice 1d6]


  • 1d6: 1


  • @dicebot since fighter hit r1 and defender missed r1, i won it with 2 inf, ok?


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.00 expected hits
                    Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                1 infantry owned by the Russians retreated to Bryansk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Changing ownership of Western Ukraine from Germans to Russians
            EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Kazakhstan
            4 infantry moved from Russia to Smolensk
            2 artilleries and 3 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            5 infantry moved from Yenisey to Timguska
            2 aaGuns and 13 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame


  • @aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:

    @dicebot since fighter hit r1 and defender missed r1, i won it with 2 inf, ok?

    Yes, that looks right.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 1 marine and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Kweichow to Shensi
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                1 infantry owned by the Japanese retreated to Dutch New Guinea
                ANZAC win, taking Midway from Americans, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 74 Sea Zone to 78 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 aaGun moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 aaGun, 5 artilleries and 7 infantry moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            2 bombers moved from Shensi to French Indo China
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to Philippines
            2 fighters moved from Japan to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 artillery, 3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,00
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Americans buy 1 airfield, 4 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 armour moved from Algeria to Tunisia
            2 infantry moved from Brazil to British Guiana
    
        Combat - Americans
            Battle in Sumatra
            Battle in Dutch New Guinea
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
            3 carriers moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to Johnston Island
            3 fighters moved from Hawaiian Islands to Johnston Island
            3 fighters moved from Western United States to Johnston Island
            1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
            1 fighter moved from Western United States to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 105 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 cruiser moved from 110 Sea Zone to 105 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
            1 infantry and 1 transport moved from 69 Sea Zone to 84 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 airfield and 3 fighters placed in Normandy Bordeaux
            2 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -0.33
    

    Savegame

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