G9 consta edit.tsvg forgot to move the AH out of consta
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi 2 artilleries owned by the Chinese retreated to Kweichow Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,1 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4 Units damaged: 1 carrier owned by the Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 2 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports Japanese defend with 2 battleships, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits 2 battleships owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 6 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 transport owned by the Americans retreated to 7 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 2 carriers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for Japanese: 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 25 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 battleship, 1 submarine and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi 2 artilleries owned by the Chinese retreated to Kweichow Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 119 Sea Zone to 104 Sea Zone 1 bomber moved from Scotland to Germany 1 transport moved from 119 Sea Zone to 122 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Persia to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone British take 93 Sea Zone from Italians 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Shan State to French Indo China 1 fighter moved from Burma to French Indo China 1 artillery and 1 infantry moved from Shan State to Siam 1 artillery and 1 infantry moved from India to West India 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to India Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Siam British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 8 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from French Indo China to Yunnan 1 bomber moved from Germany to Novgorod Place Units - UK_Pacific 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1,6,2 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 1 fighter and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -1,17 Italians regular : -0,17 Japanese regular : 1,33 Germans AA : -0,17 British regular : -0,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Algeria to Morocco Italians take Morocco from French 1 artillery moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 bomber moved from Western Germany to Ukraine 2 fighters moved from Western Germany to 115 Sea Zone 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Italians attack with 2 fighters Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians submerged Italians roll dice for 2 fighters in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Italians 2 fighters moved from 115 Sea Zone to Norway 2 armour moved from Slovakia Hungary to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Slovakia Hungary to Romania Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4,4,1,5 Italians collect 12 PUs (6 lost to blockades); end with 12 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : -0,83 Russians AA : 0,83
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 43 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,33 Japanese regular : 0,33 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major, 6x airfield; Remaining resources: 79 PUs; Germans buy 5 armour, 3 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Holland Belgium to 110 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 2 artilleries and 1 infantry moved from 111 Sea Zone to Scotland 1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 125 Sea Zone 1 carrier moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in 91 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 1 destroyer British defend with 1 destroyer Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Scotland Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Scotland, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland Germans roll dice for 2 artilleries and 1 mech_infantry in Scotland, round 4 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Scotland Germans win, taking Scotland from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Germans 1 artillery moved from 125 Sea Zone to Norway 2 armour moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Holland Belgium to 110 Sea Zone 1 aaGun, 2 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 2 artilleries moved from Poland to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 2 artilleries, 11 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 4 tactical_bombers moved from Holland Belgium to Slovakia Hungary 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from Holland Belgium to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone Place Units - Germans 1 destroyer placed in 105 Sea Zone 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 105 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 111 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans undo move 2. 1 destroyer placed in 112 Sea Zone 5 armour, 1 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,5,5,1 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -0,83 Germans regular : -2,50 British regular : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 3 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 artillery moved from Evenkiyskiy to Yenisey 1 artillery and 1 infantry moved from Russia to Vologda 3 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 5 infantry moved from Eastern Poland to Romania 2 artilleries moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 4 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Northwest Persia to Iraq 2 armour moved from Finland to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 4 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Romania Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Italians defend with 3 armour, 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 : 5/9 hits, 3,00 expected hits Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 2,17 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 3 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Italians: 3 armour, 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 4 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Bessarabia 1 armour moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 2 artilleries moved from Belarus to Baltic States 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Western Ukraine to Bessarabia 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 2 aaGuns and 1 fighter moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Russia 1 armour, 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : 0,50 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 5 infantry moved from Jehol to Manchuria 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Kiangsi to 6 Sea Zone 1 fighter moved from Kiangsi to Japan 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Kiangsi to Kwangsi 1 bomber moved from Suiyuyan to Kweichow 1 tactical_bomber moved from Kiangsi to Hunan 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from Hainan to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Suiyuyan to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter moved from Suiyuyan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to Japan Combat - Japanese Battle in 7 Sea Zone Japanese attack with 1 submarine Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 7 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Battle in Manchuria Japanese attack with 5 infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 4 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 5 : 2/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits, 2,33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 4 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 2 artilleries and 2 infantry Battle in Hunan Japanese attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 bomber and 1 infantry British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 3 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Dutch New Guinea to 44 Sea Zone 1 bomber moved from Malaya to Hainan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Hunan to Kwangtung 1 bomber moved from Kweichow to Kwangtung 2 tactical_bombers moved from Kweichow to Kiangsu 1 aaGun moved from Jehol to Shantung Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -2,00 ANZAC regular : 0,33 UK_Pacific regular : -1,67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 bomber moved from Midway to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Morocco to 91 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 2 tactical_bombers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Szechwan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 bomber moved from Midway to Hawaiian Islands Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Morocco to 91 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 2 tactical_bombers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Szechwan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 122 Sea Zone to 121 Sea Zone 1 fighter moved from Egypt to Rhodesia 1 artillery and 2 infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Siam to Shan State 1 artillery moved from Burma to Shan State 2 infantry moved from Burma to Shan State 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 6 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 4 infantry moved from India to Burma 1 bomber moved from Novgorod to 112 Sea Zone 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 tactical_bomber moved from 97 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 1 artillery and 1 infantry moved from West India to Eastern Persia Combat - British Battle in 41 Sea Zone British attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Rhodesia British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 37 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi British attack with 1 artillery and 8 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Alexandria British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in 112 Sea Zone British attack with 1 bomber Germans defend with 2 destroyers and 5 transports British roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 destroyers and 5 transports in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the British lost in 112 Sea Zone Germans win with 1 destroyer and 5 transports remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from Alexandria to 97 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 fighter moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Rhodesia to Belgian Congo Place Units - UK_Pacific 1 armour and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -0,17 Japanese regular : -2,67 Italians regular : 1,50 Germans regular : 0,33 British regular : 1,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Poland 1 infantry moved from Slovakia Hungary to Poland 2 fighters moved from Norway to Poland Combat - Italians Battle in Poland Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Poland Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Poland, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Poland Italians win, taking Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Poland to Germany 1 tactical_bomber moved from Poland to Germany 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Northern Italy Italians undo move 1. 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,1,4,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : -1,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Territory 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Territory 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Scotland to Eire Germans take Eire from British 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to Finland 1 armour moved from Norway to Finland 1 artillery moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to Finland 1 armour, 1 artillery, 2 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 3 armour moved from Germany to 114 Sea Zone 4 armour, 1 artillery, 3 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 4 armour and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone 5 mech_infantrys moved from Slovakia Hungary to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 2 tactical_bombers moved from Slovakia Hungary to Baltic States 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 7 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania Combat - Germans Russians scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 tactical_bombers and 5 transports Russians defend with 1 fighter, 1 submarine and 1 tactical_bomber Germans roll dice for 1 destroyer, 2 tactical_bombers and 5 transports in 115 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 2 tactical_bombers and 5 transports in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians lost in 115 Sea Zone Germans roll dice for 2 tactical_bombers and 5 transports in 115 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 fighter in 115 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Germans lost in 115 Sea Zone Germans win with 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer and 1 tactical_bomber Casualties for Russians: 1 fighter, 1 submarine and 1 tactical_bomber Battle in Novgorod Germans attack with 4 armour, 1 artillery and 3 infantry Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 2/8 hits, 3,00 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 3/7 hits, 2,83 expected hits Russians roll dice for 2 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 4 armour and 1 artillery in Novgorod, round 4 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 2 infantry Battle in Finland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour, 9 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 3 artilleries and 6 infantry Russians roll AA dice in Baltic States : 0/2 hits, 0,33 expected hits Germans roll dice for 2 armour, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 5/13 hits, 3,83 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 6 infantry in Baltic States, round 2 : 2/9 hits, 3,00 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 7 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 2/11 hits, 3,50 expected hits Russians roll dice for 3 artilleries and 2 infantry in Baltic States, round 3 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 6 mech_infantrys and 2 tactical_bombers in Baltic States, round 4 : 4/10 hits, 3,33 expected hits Russians roll dice for 3 artilleries in Baltic States, round 4 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry Battle in Romania Germans attack with 2 artilleries and 7 infantry Russians defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries and 7 infantry in Romania, round 2 : 6/9 hits, 2,17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 5 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 113 Sea Zone 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 2 aaGuns moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Baltic States to Germany Place Units - Germans 1 carrier placed in 114 Sea Zone 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,1,2,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -2,67 Germans regular : 5,67 British regular : 1,00 Russians AA : -0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Scotland to Eire Germans take Eire from British 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to Finland 1 armour moved from Norway to Finland 1 artillery moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to Finland 1 armour, 1 artillery, 2 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 3 armour moved from Germany to 114 Sea Zone 4 armour, 1 artillery, 3 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 4 armour and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone 5 mech_infantrys moved from Slovakia Hungary to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 2 tactical_bombers moved from Slovakia Hungary to Baltic States 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 7 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania Combat - Germans Russians scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 tactical_bombers and 5 transports Russians defend with 1 fighter, 1 submarine and 1 tactical_bomber Germans roll dice for 1 destroyer, 2 tactical_bombers and 5 transports in 115 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 2 tactical_bombers and 5 transports in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians lost in 115 Sea Zone Germans roll dice for 2 tactical_bombers and 5 transports in 115 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 fighter in 115 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Germans lost in 115 Sea Zone Germans win with 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer and 1 tactical_bomber Casualties for Russians: 1 fighter, 1 submarine and 1 tactical_bomber Battle in Novgorod Germans attack with 4 armour, 1 artillery and 3 infantry Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 2/8 hits, 3,00 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 3/7 hits, 2,83 expected hits Russians roll dice for 2 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 4 armour and 1 artillery in Novgorod, round 4 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 2 infantry Battle in Finland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour, 9 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 3 artilleries and 6 infantry Russians roll AA dice in Baltic States : 0/2 hits, 0,33 expected hits Germans roll dice for 2 armour, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 5/13 hits, 3,83 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 6 infantry in Baltic States, round 2 : 2/9 hits, 3,00 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 7 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 2/11 hits, 3,50 expected hits Russians roll dice for 3 artilleries and 2 infantry in Baltic States, round 3 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 6 mech_infantrys and 2 tactical_bombers in Baltic States, round 4 : 4/10 hits, 3,33 expected hits Russians roll dice for 3 artilleries in Baltic States, round 4 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry Battle in Romania Germans attack with 2 artilleries and 7 infantry Russians defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries and 7 infantry in Romania, round 2 : 6/9 hits, 2,17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 5 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Scotland to United Kingdom 3 transports moved from 111 Sea Zone to 113 Sea Zone 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 2 aaGuns moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Baltic States to Germany Place Units - Germans 1 carrier placed in 114 Sea Zone 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,1,2,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 3 mech_infantrys EDIT: Removing units owned by Germans from United Kingdom: 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,67 Germans regular : 5,67 British regular : 1,00 Russians AA : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 2 armour, 3 artilleries and 3 infantry moved from Bessarabia to Romania 2 artilleries and 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians 2 infantry moved from Iraq to Trans-Jordan 1 armour moved from Volgograd to Tsinghai Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 3 infantry Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 4 armour in Novgorod, round 2 : 3/4 hits, 2,00 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries in Novgorod, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 4 armour Battle in Manchuria Russians attack with 1 fighter and 8 infantry Japanese defend with 4 infantry Russians roll dice for 1 fighter and 8 infantry in Manchuria, round 2 : 0/9 hits, 1,83 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter and 6 infantry in Manchuria, round 4 : 4/7 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Battle in Romania Russians attack with 2 armour, 3 artilleries and 3 infantry Germans defend with 2 aaGuns, 2 artilleries and 5 infantry Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Romania, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Romania, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Romania, round 3 : 2/7 hits, 2,67 expected hits Germans roll dice for 2 artilleries and 4 infantry in Romania, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour, 3 artilleries and 1 infantry in Romania, round 4 : 3/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Romania, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour and 3 artilleries in Romania, round 5 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Romania, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Romania Russians win, taking Romania from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 20 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 aaGuns, 2 artilleries and 5 infantry Battle in Tsinghai Russians attack with 1 armour Japanese defend with 1 artillery Russians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Non Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 armour moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Vologda 1 aaGun moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Manchuria to Amur 1 aaGun moved from Amur to Manchuria Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00 Germans regular : -1,00 Russians regular : -1,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Manchuria 2 infantry moved from Korea to Manchuria 4 fighters moved from 6 Sea Zone to Manchuria 2 tactical_bombers moved from Kiangsu to Manchuria 1 bomber moved from Hainan to 41 Sea Zone 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Kweichow 1 tactical_bomber moved from Kwangtung to Hunan 1 tactical_bomber moved from Japan to Manchuria 2 fighters moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Manchuria Japanese attack with 7 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Manchuria : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 6 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 7/14 hits, 5,83 expected hits Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 6 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 6 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kiangsu 1 fighter and 2 tactical_bombers moved from Hunan to Kiangsu 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to Hainan 1 aaGun moved from Shantung to Jehol 6 fighters moved from Manchuria to Jehol 3 tactical_bombers moved from Manchuria to Jehol 1 tactical_bomber moved from Kweichow to Hopei Place Units - Japanese 3 destroyers and 2 transports placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67 Japanese regular : 0,50 ANZAC regular : 0,67 Russians regular : -1,33 Russians AA : 0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from 101 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 2 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to Eire 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Eire Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Eire, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Eire Americans win, taking Eire from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 1 cruiser, 2 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Battle in 25 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Dutch New Guinea 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Germans regular : 1,50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow 1 artillery moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67