has anyone checked in with Dawg to see what’s up? It’s been 5 days.
W@W team game 13
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk 2 ArmoredCars moved from Bucharest to Odessa 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from E.Romania to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 Artillery moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Factory placed in Vinnytsia 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17 Russians regular : -0.67
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.French Indochina 1 Tank moved from Bangkok to S.French Indochina 1 Fighter moved from Banjarmasin to Bangkok Purchase Units - Thai Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 2 Artillerys, 2 Infantrys and 1 Tank British defend with 1 Infantry Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.33 Thai regular : -0.83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 5 Infantrys moved from Venezuela to 26 Sea Zone 1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 5 Infantrys moved from 35 Sea Zone to Salvador 1 Bomber moved from Amazon to Salvador 3 Tanks moved from Colombia to Bahia 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Artillery moved from E.Mexico to 25 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 Artillery and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Fighter moved from Colombia to Bahia 2 Bombers moved from West Papua to 112 Sea Zone 1 Artillery and 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Infantry moved from Jaluit to 96 Sea Zone 1 Adv.Fighter, 1 Artillery, 3 Carriers, 4 Destroyers, 5 Fighters, 3 Infantrys, 2 Submarines and 2 Transports moved from 96 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Nauru British take Nauru from Yamamoto 1 Infantry moved from 109 Sea Zone to Ponape Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 2 Carriers, 1 Cruiser, 1 Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Bahia, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Bahia, round 3 : 1/6 hits, 2.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Salvador Americans attack with 1 Artillery, 1 Bomber and 5 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Salvador, round 2 : 3/7 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Salvador, round 3 : 5/6 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 112 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 1 Destroyer Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 112 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 65 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Bombers moved from 112 Sea Zone to Port Moresby 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 1 Destroyer moved from 97 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Artillery moved from 96 Sea Zone to Kwajalein 1 Submarine moved from 89 Sea Zone to 96 Sea Zone 1 Adv.Fighter moved from San Francisco to Midway 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Johnston 3 Tanks moved from Central America to Amazon 2 Infantrys moved from Colombia to Amazon 1 Infantry moved from Central America to Colombia 1 Artillery and 5 Infantrys moved from E.Mexico to Central America 3 Infantrys moved from South Central USA to Southwest USA 1 Bomber moved from Salvador to French Sudan 1 Fighter moved from Bahia to Amazon Place Units - Americans 1 Carrier, 1 Cruiser and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter, 1 Fighter and 3 Infantrys placed in San Francisco 1 B.Transport and 1 Transport placed in 83 Sea Zone 3 Infantrys placed in South Central USA 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 Carrier placed in 13 Sea Zone Turn Complete - Americans Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Neutral AA : -0.17 Neutral regular : -1.17 Hisaichi regular : -0.67
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i have told allies the UK ships can start coordinating with Anzac to ensure a clean edit timeline. I think maybe they both thought the other would move ships where each wanted
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery moved from Normandy to Brittany Germans take Brittany from French 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 1 Artillery and 1 Infantry moved from Oslo to Nordland 2 Artillerys moved from Upper Norrland to Finnmark 1 Tank moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 Bomber moved from Hamburg to 11 Sea Zone 2 Stukas moved from Hamburg to Netherlands 2 Infantrys moved from Hamburg to 22 Sea Zone 2 Infantrys moved from 22 Sea Zone to Netherlands 1 Infantry moved from Rhine to Netherlands 1 Infantry moved from Belgium to Netherlands 1 Adv.Fighter moved from 22 Sea Zone to Nordland 1 Adv.Fighter moved from 22 Sea Zone to 11 Sea Zone 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Kotka 2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Vinnytsia to Crimea 1 Mech.Inf moved from Vinnytsia to Crimea 1 Artillery and 8 Infantrys moved from Krakow to Vinnytsia 1 Transport moved from 24 Sea Zone to 22 Sea Zone 2 Tanks moved from Baleares to 42 Sea Zone 3 Mech.Infs and 3 Tanks moved from Orleanais to Catalonia 1 Destroyer, 2 Tanks and 2 Transports moved from 42 Sea Zone to 43 Sea Zone 2 Tanks moved from 43 Sea Zone to Catalonia Purchase Units - Germans Germans buy 4 Adv.Fighters, 4 Bunkers, 2 Carriers, 1 Cruiser, 1 Destroyer, 15 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Germans Battle in 11 Sea Zone Germans attack with 1 Adv.Fighter and 1 Bomber Russians defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter and 1 Bomber in 11 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 Destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 11 Sea Zone Germans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 Destroyer Battle in Netherlands Germans attack with 4 Infantrys and 2 Stukas Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Battleships in Netherlands, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 4 Infantrys and 2 Stukas in Netherlands, round 2 : 4/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Catalonia Germans attack with 3 Mech.Infs and 5 Tanks Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 3 Mech.Infs and 5 Tanks in Catalonia, round 2 : 6/8 hits, 3.50 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia Germans loses 0 PUs for violating Catalonias neutrality. Germans win, taking Catalonia from Neutral with 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 16 Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Battle in Kotka Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Kotka, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Germans win, taking Kotka from Russians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nordland Germans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Nordland, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Finnmark Germans attack with 2 Artillerys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys in Finnmark, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Finnmark Germans roll dice for 1 Artillery in Finnmark, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Finnmark, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Finnmark, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Finnmark, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Finnmark, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Finnmark, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Finnmark, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Finnmark Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 2 Artillerys Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter moved from Nordland to 22 Sea Zone 1 Adv.Fighter moved from 11 Sea Zone to 22 Sea Zone 1 Bomber moved from 11 Sea Zone to Rhine 2 Stukas moved from Netherlands to Rhine 1 Infantry moved from Paris to Normandy 3 Tanks moved from Paris to Normandy 1 AAGun moved from Orleanais to Normandy 1 AAGun moved from Paris to Picardy 4 Tanks moved from Paris to Normandy 3 ArmoredCars moved from Paris to Languedoc 3 ArmoredCars moved from Paris to Normandy Place Units - Germans 1 Destroyer placed in 20 Sea Zone 1 Cruiser and 1 T.Boat placed in 24 Sea Zone 4 Adv.Fighters and 2 Carriers placed in 22 Sea Zone 1 Bunker placed in Belgium 1 Bunker placed in Picardy 1 Bunker placed in Normandy 2 Infantrys placed in Normandy 4 Infantrys placed in Rhine 1 Infantry placed in Danzig 1 Bunker placed in Oslo 3 Infantrys placed in Paris 4 Infantrys placed in Warsaw 1 Infantry placed in Paris Turn Complete - Germans Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 5.00 Neutral regular : -1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from Latvia to Lithuania 2 Adv.Fighters moved from Leningrad to Lithuania 1 Fighter moved from Leningrad to Vyborg 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Artillery moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Donetsk 2 Artillerys and 2 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Tula to Kursk 2 Artillerys, 8 Infantrys and 5 Tanks moved from Kiev to Donetsk 3 ArmoredCars, 3 Infantrys and 2 Tanks moved from Moscow to Tula 1 Infantry moved from Yaroslavl to Kursk 3 ArmoredCars and 2 Tanks moved from Tula to Kursk 4 ArmoredCars, 1 Artillery and 3 Tanks moved from Kursk to Donetsk 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Leningrad to Novgorod 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Tashkent to Chimkent 1 Infantry moved from Tashkent to Chimkent 2 Infantrys moved from Okhotsk to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter, 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Adv.Fighters, 6 ArmoredCars, 6 Artillerys, 1 Elite, 14 Infantrys, 1 Mech.Inf and 1 Submarine; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Hisaichi defend with 2 ArmoredCars, 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in Chita, round 2 : 1/7 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chita, round 2 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 4 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 5 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chita, round 6 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 5 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks in Donetsk, round 2 : 13/32 hits, 10.17 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Lithuania Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Lithuania, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 2 Fighters and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 2 Adv.Fighters moved from Lithuania to Leningrad 2 Fighters moved from Vyborg to Leningrad 1 Infantry moved from S.Karelia to N.Karelia 2 Mot.Infs moved from Sverdlovsk to Irkutsk 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk 5 Infantrys moved from Surgut to Yeniseysk 2 Infantrys moved from Sverdlovsk to Surgut 1 AAGun moved from Kuybyshev to Saratov 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 Artillery moved from Leningrad to Novgorod Place Units - Russians 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Submarine placed in 24 Sea Zone 2 Adv.Fighters and 1 Mech.Inf placed in Leningrad 2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Stalingrad 1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk 3 ArmoredCars, 2 Artillerys and 5 Infantrys placed in Moscow Russians undo move 8. Russians undo move 5. 3 ArmoredCars and 2 Artillerys placed in Stalingrad 2 ArmoredCars, 2 Artillerys and 6 Infantrys placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : 0.67 Romanians regular : -0.67 Germans regular : -0.33 Russians regular : 4.33 Hisaichi regular : 1.17
Territory Summary for Russians :
Irkutsk : 2 Mot.Infs Evenkia : 2 Artillerys and 4 Infantrys Lithuania : 2 Infantrys Arkhangelsk : 1 Factory Donetsk : 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks Olyokminsk : 1 AAGun, 1 Artillery and 5 Infantrys Astrakhan : 2 Infantrys Chita : 1 Artillery Kiev : 1 AAGun and 1 Infantry Surgut : 2 Infantrys Stalingrad : 3 ArmoredCars, 2 Artillerys and 1 Factory Moscow : 2 ArmoredCars, 2 Artillerys, 1 Factory and 6 Infantrys Kursk : 1 AAGun, 3 ArmoredCars, 5 Infantrys and 2 Tanks Saratov : 1 AAGun Ayan : 3 Infantrys Kamchatka : 1 Bunker and 1 Infantry Leningrad : 1 AAGun, 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters, 3 Infantrys and 1 Mech.Inf Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 1 Infantry Estonia : 1 Infantry Tula : 3 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 ArmoredCar, 1 Artillery, 1 Factory and 4 Infantrys Georgia : 1 Artillery, 1 Elite, 1 Factory and 1 Infantry Chimkent : 2 Infantrys Yeniseysk : 5 Infantrys Rostov : 1 AAGun, 4 Artillerys and 4 Infantrys N.Buryat Mongolia : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks S.Karelia : 1 AAGun, 1 Artillery and 3 Infantrys N.Karelia : 1 Infantry Novgorod : 1 Artillery and 1 Infantry Minsk : 1 Infantry Vyborg : 1 flag, 2 Infantrys Azerbaijan : 1 flag Finnmark : 1 flag 24 Sea Zone : 1 Submarine 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 114 Russians : 101 / 101 Italians : 57 / 62 French : 22 / 24 Yamamoto : 74 / 80 Chinese : 30 / 38 Hisaichi : 56 / 63 British : 95 / 95 Anzac : 36 / 36 Dutch : 19 / 28 Finns : 13 / 13 Romanians : 17 / 19 Thai : 17 / 17 Americans : 101 / 101
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from Latvia to Lithuania 2 Adv.Fighters moved from Leningrad to Lithuania 1 Fighter moved from Leningrad to Vyborg 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Artillery moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Donetsk 2 Artillerys and 2 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Tula to Kursk 2 Artillerys, 8 Infantrys and 5 Tanks moved from Kiev to Donetsk 3 ArmoredCars, 3 Infantrys and 2 Tanks moved from Moscow to Tula 1 Infantry moved from Yaroslavl to Kursk 3 ArmoredCars and 2 Tanks moved from Tula to Kursk 4 ArmoredCars, 1 Artillery and 3 Tanks moved from Kursk to Donetsk 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Leningrad to Novgorod 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Tashkent to Chimkent 1 Infantry moved from Tashkent to Chimkent 2 Infantrys moved from Okhotsk to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter, 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Adv.Fighters, 6 ArmoredCars, 6 Artillerys, 1 Elite, 14 Infantrys, 1 Mech.Inf and 1 Submarine; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery and 5 Infantrys Hisaichi defend with 2 ArmoredCars, 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in Chita, round 2 : 1/7 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chita, round 2 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 4 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 5 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chita, round 6 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 5 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks in Donetsk, round 2 : 13/32 hits, 10.17 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Lithuania Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Lithuania, round 2 : 4/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 2 Fighters and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 2 Adv.Fighters moved from Lithuania to Leningrad 2 Fighters moved from Vyborg to Leningrad 1 Infantry moved from S.Karelia to N.Karelia 2 Mot.Infs moved from Sverdlovsk to Irkutsk 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk 5 Infantrys moved from Surgut to Yeniseysk 2 Infantrys moved from Sverdlovsk to Surgut 1 AAGun moved from Kuybyshev to Saratov 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 Artillery moved from Leningrad to Novgorod Place Units - Russians 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Submarine placed in 24 Sea Zone 2 Adv.Fighters and 1 Mech.Inf placed in Leningrad 2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Stalingrad 1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk 3 ArmoredCars, 2 Artillerys and 5 Infantrys placed in Moscow Russians undo move 8. Russians undo move 5. 3 ArmoredCars and 2 Artillerys placed in Stalingrad 2 ArmoredCars, 2 Artillerys and 6 Infantrys placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kiev: 1 AAGun EDIT: Adding units owned by Russians to Donetsk: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Finns regular : 0.67 Romanians regular : -0.67 Germans regular : -0.33 Russians regular : 4.33 Hisaichi regular : 1.17
Territory Summary for Russians :
Irkutsk : 2 Mot.Infs Evenkia : 2 Artillerys and 4 Infantrys Lithuania : 2 Infantrys Arkhangelsk : 1 Factory Donetsk : 1 AAGun, 5 ArmoredCars, 4 Artillerys, 15 Infantrys and 8 Tanks Olyokminsk : 1 AAGun, 1 Artillery and 5 Infantrys Astrakhan : 2 Infantrys Chita : 1 Artillery Kiev : 1 Infantry Surgut : 2 Infantrys Stalingrad : 3 ArmoredCars, 2 Artillerys and 1 Factory Moscow : 2 ArmoredCars, 2 Artillerys, 1 Factory and 6 Infantrys Kursk : 1 AAGun, 3 ArmoredCars, 5 Infantrys and 2 Tanks Saratov : 1 AAGun Ayan : 3 Infantrys Kamchatka : 1 Bunker and 1 Infantry Leningrad : 1 AAGun, 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters, 3 Infantrys and 1 Mech.Inf Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 1 Infantry Estonia : 1 Infantry Tula : 3 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 ArmoredCar, 1 Artillery, 1 Factory and 4 Infantrys Georgia : 1 Artillery, 1 Elite, 1 Factory and 1 Infantry Chimkent : 2 Infantrys Yeniseysk : 5 Infantrys Rostov : 1 AAGun, 4 Artillerys and 4 Infantrys N.Buryat Mongolia : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks S.Karelia : 1 AAGun, 1 Artillery and 3 Infantrys N.Karelia : 1 Infantry Novgorod : 1 Artillery and 1 Infantry Minsk : 1 Infantry Vyborg : 1 flag, 2 Infantrys Azerbaijan : 1 flag Finnmark : 1 flag 24 Sea Zone : 1 Submarine 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 114 Russians : 101 / 101 Italians : 57 / 62 French : 22 / 24 Yamamoto : 74 / 80 Chinese : 30 / 38 Hisaichi : 56 / 63 British : 95 / 95 Anzac : 36 / 36 Dutch : 19 / 28 Finns : 13 / 13 Romanians : 17 / 19 Thai : 17 / 17 Americans : 101 / 101
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Tank moved from E.Morocco to Tangier Italians take Tangier from French 1 Tank moved from Tangier to W.Morocco 1 Artillery, 6 Infantrys and 2 Tanks moved from E.Morocco to W.Morocco 1 Tank moved from El Agheila to Kufra 1 Artillery, 1 Elite, 4 Infantrys and 3 Mech.Infs moved from Hun to Kufra 2 Infantrys moved from Sicily to 48 Sea Zone 3 Artillerys and 1 Tank moved from Bulgaria to Greece 2 Infantrys moved from 48 Sea Zone to Greece 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Mech.Inf moved from Tunis to 47 Sea Zone 1 Mech.Inf and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Mech.Inf moved from 48 Sea Zone to Tobruk 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Fighters moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Mech.Inf moved from Tunis to 47 Sea Zone 1 Mech.Inf and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Mech.Inf moved from 48 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Mech.Inf moved from Tunis to 47 Sea Zone 1 Mech.Inf and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Mech.Inf moved from 48 Sea Zone to Tobruk 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 9 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 4 Artillerys, 8 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 4 Artillerys, 8 Infantrys and 1 Tank in Greece, round 2 : 4/13 hits, 3.83 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 1/7 hits, 2.67 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians roll dice for 4 Artillerys, 7 Infantrys and 1 Tank in Greece, round 3 : 7/12 hits, 3.67 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 17 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Tobruk Italians attack with 2 Fighters, 4 Infantrys and 3 Mech.Infs British defend with 1 Infantry Italians roll dice for 2 Fighters, 4 Infantrys and 3 Mech.Infs in Tobruk, round 2 : 1/9 hits, 2.83 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 Fighters, 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 Artillery, 6 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in W.Morocco, round 2 : 4/10 hits, 3.00 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Kufra Italians attack with 1 Artillery, 1 Elite, 4 Infantrys, 3 Mech.Infs and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite, 4 Infantrys, 3 Mech.Infs and 1 Tank in Kufra, round 2 : 3/10 hits, 3.50 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 1 Elite, 3 Infantrys, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Tobruk to 48 Sea Zone 3 Fighters moved from N.Tunisia to El Agheila 1 Tank moved from Aquitaine to Provence 2 Artillerys moved from Aquitaine to Languedoc Place Units - Italians 3 Tanks placed in Hun 1 Infantry and 3 Tanks placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 1.00 British regular : 0.33 Neutral regular : -1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - French French buy 2 ArmoredCars and 3 Tanks; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from Darfur to New Valley 1 Artillery moved from Iceland to 10 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Baffin to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Destroyer moved from 10 Sea Zone to 21 Sea Zone 1 Artillery and 1 Transport moved from 10 Sea Zone to 30 Sea Zone 1 Artillery moved from 30 Sea Zone to Azores 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 AAGun and 2 Infantrys moved from Mauritania to French Sudan 1 Fighter moved from Azores to French Sudan Place Units - French 1 ArmoredCar and 1 Tank placed in Syria 1 ArmoredCar and 2 Tanks placed in Italian East Africa Turn Complete - French French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 113 / 114 Russians : 101 / 101 Italians : 66 / 66 French : 20 / 22 Yamamoto : 74 / 80 Chinese : 30 / 38 Hisaichi : 56 / 63 British : 92 / 95 Anzac : 36 / 36 Dutch : 19 / 28 Finns : 13 / 13 Romanians : 17 / 19 Thai : 17 / 17 Americans : 101 / 101
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 3 Infantrys and 1 Tank moved from N.French Indochina to Yunnan 1 Bomber moved from Malaya to Yunnan 1 Bomber moved from Hong Kong to Yunnan 4 Infantrys moved from Mindoro to 93 Sea Zone 1 Artillery and 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 1 Artillery and 5 Infantrys moved from 110 Sea Zone to Sumatra 1 Fighter moved from 110 Sea Zone to Sumatra 1 Fighter moved from 93 Sea Zone to Sumatra 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Marine and 1 Tank moved from Malaya to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 2 Bombers, 3 Infantrys and 1 Tank Chinese defend with 3 Tanks Yamamoto roll dice for 2 Bombers, 3 Infantrys and 1 Tank in Yunnan, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 3 Tanks in Yunnan, round 2 : 3/3 hits, 1.50 expected hits 3 Tanks owned by the Chinese and 3 Infantrys owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 3 Infantrys Casualties for Chinese: 3 Tanks Battle in Sumatra Yamamoto attack with 1 Artillery, 2 Fighters, 6 Infantrys, 1 Marine and 1 Tank Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Artillery, 2 Fighters, 6 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 0/11 hits, 3.17 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Artillery, 2 Fighters, 4 Infantrys, 1 Marine and 1 Tank in Sumatra, round 3 : 4/9 hits, 2.83 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 3 : 3/7 hits, 2.50 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 1 Marine and 1 Tank in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 4 : 3/3 hits, 1.17 expected hits 2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 5 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys Casualties for Yamamoto: 1 Artillery, 6 Infantrys and 1 Marine Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Sumatra to 110 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Chubu to 84 Sea Zone 3 Infantrys moved from Tokyo to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 1 Infantry moved from Chubu to Kyushu 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Infantry and 1 Tank moved from Manila to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Tank moved from Kwangtung to N.French Indochina 3 Infantrys moved from Hong Kong to Kwangtung 1 Artillery and 1 Tank moved from Hong Kong to Kwangtung 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Tokyo to 107 Sea Zone 1 Destroyer and 3 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Yunnan to Hong Kong 1 Bomber moved from Yunnan to Malaya Place Units - Yamamoto 1 Factory placed in Malaya 2 Artillerys and 4 Infantrys placed in Hong Kong 1 Adv.Fighter and 1 Bunker placed in Tokyo 1 Cruiser and 1 Destroyer placed in 85 Sea Zone 4 Infantrys placed in Chubu 3 Infantrys placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Ulithi: 1 Infantry EDIT: Adding units owned by Yamamoto to Yap: 1 Infantry EDIT: Removing units owned by Yamamoto from Woleai: 1 Artillery and 1 Infantry EDIT: Adding units owned by Yamamoto to Ulithi: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Yamamoto regular : -0.00 Dutch regular : 1.33
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Artillery, 6 Infantrys and 2 Tanks Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Ulithi : 1 Artillery and 1 Infantry Kwangsi : 1 flag, 1 Artillery and 1 Infantry Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yap : 1 Infantry Kyushu : 1 Infantry Chubu : 1 Factory and 4 Infantrys Fukien : 1 flag Iturup : 1 Infantry Kwangtung : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank Kiangsi : 1 flag Yunnan : 1 flag, 1 Tank Hunan : 1 flag, 1 Infantry Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 4 Infantrys Hollandia : 1 flag, 1 Infantry East And South Borneo : 1 flag Sumatra : 1 flag, 1 Tank Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 3 Tanks Truk : 1 flag Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag 107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters, 4 Submarines and 1 Transport 110 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports 85 Sea Zone : 1 Cruiser and 1 Destroyer 92 Sea Zone : 1 Destroyer and 4 Transports
Production/PUs Summary :
Germans : 113 / 114 Russians : 101 / 101 Italians : 66 / 66 French : 20 / 22 Yamamoto : 80 / 80 Chinese : 28 / 38 Hisaichi : 56 / 63 British : 92 / 95 Anzac : 36 / 36 Dutch : 15 / 28 Finns : 13 / 13 Romanians : 17 / 19 Thai : 17 / 17 Americans : 101 / 101
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Tank moved from Hupeh to Shantung Chinese take Shantung from Hisaichi 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Ningsia to Chahar 1 Fighter moved from Hupeh to Chahar 1 Artillery and 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Szechwan to Yunnan Purchase Units - Chinese Chinese buy 1 Bunker, 3 Infantrys and 5 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Yunnan Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 1 AAGun moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 3 Tanks moved from Lanchow to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Szechwan 1 AAGun moved from Ningsia to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 ArmoredCars and 4 Tanks moved from Hsining to Lanchow Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 5 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : -0.83 Hisaichi regular : 0.17
Production/PUs Summary :
Germans : 113 / 114 Russians : 101 / 101 Italians : 66 / 66 French : 20 / 22 Yamamoto : 78 / 80 Chinese : 35 / 36 Hisaichi : 51 / 63 British : 92 / 95 Anzac : 36 / 36 Dutch : 15 / 28 Finns : 13 / 13 Romanians : 17 / 19 Thai : 17 / 17 Americans : 101 / 101
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery moved from Heilungchiang to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Infantrys moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Shanghai to Shantung 2 Fighters moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 3 Infantrys moved from Heilungchiang to Ayan 2 Tanks moved from Heilungchiang to Ayan 3 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Shantung 5 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Jilolo to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Timor Hisaichi take Timor from Dutch 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Lombok 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Celebes to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Java 1 Tank moved from Jilolo to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok 1 Adv.Fighter moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Lombok 1 Bomber moved from Banjarmasin to Lombok 1 Bomber moved from Changchun to Lombok 1 Artillery moved from Jilolo to 107 Sea Zone 1 Artillery and 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 10 Infantrys, 1 Mech.Inf, 3 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Shansi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 1 Artillery and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chahar, round 3 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Chahar, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Tank Battle in Ayan Hisaichi attack with 3 Infantrys and 2 Tanks Russians defend with 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 3 Infantrys and 2 Tanks in Ayan, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 3 Infantrys and 2 Tanks in Ayan, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Shantung Hisaichi attack with 3 Artillerys, 7 Infantrys and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 1 Tank in Shantung, round 2 : 2/11 hits, 3.17 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Java Hisaichi attack with 1 Adv.Fighter, 1 Infantry and 1 Tank Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Battle in Lombok Hisaichi attack with 1 Artillery, 2 Bombers, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank Anzac defend with 4 Infantrys Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in Lombok, round 2 : 1/7 hits, 3.33 expected hits Dutch roll dice for 3 Infantrys in Lombok, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 1 Marine and 1 Tank in Lombok, round 3 : 3/6 hits, 3.17 expected hits Dutch roll dice for 2 Infantrys in Lombok, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Artillery, 2 Bombers, 1 Fighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 6 Casualties for Anzac: 4 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Lombok to 110 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 1 Bomber moved from Lombok to Malaya 1 Bomber moved from Lombok to Malaya 1 Destroyer moved from 111 Sea Zone to 105 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 2 Fighters moved from Chahar to Peking 1 Tank moved from Changchun to Heilungchiang 1 Elite, 3 Infantrys and 5 Tanks moved from Heilungchiang to Ayan Place Units - Hisaichi 3 T.Boats placed in 107 Sea Zone 1 Infantry placed in Davao 4 Infantrys placed in Banjarmasin 2 ArmoredCars and 1 Tank placed in Peking 2 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Russians regular : -2.67 Dutch regular : -1.33 Hisaichi regular : -2.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from Burma to S.Thailand 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 4 Fighters moved from 21 Sea Zone to 20 Sea Zone 4 Infantrys and 1 Tank moved from Northern Ireland to Dublin 1 Bomber moved from Dover to 20 Sea Zone 2 Infantrys moved from Kolyma to Zhigansk Purchase Units - British British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in S.Thailand British attack with 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 20 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer Battle in Dublin British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dublin British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British 4 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from 20 Sea Zone to London 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Palestine to Lower Egypt 2 ArmoredCars moved from Palestine to Lower Egypt 1 Infantry moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Elite moved from Delhi to Bihar 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from Baluchistan to Rajputana 2 Artillerys moved from Baluchistan to Rajputana 1 Tank moved from Baluchistan to Bihar Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone 4 Destroyers placed in 21 Sea Zone 1 Carrier and 1 Destroyer placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Elite and 4 Infantrys placed in Delhi Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Thai regular : -1.33 Germans regular : 0.67 Neutral regular : -0.33 British regular : -1.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from Burma to S.Thailand 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 4 Fighters moved from 21 Sea Zone to 20 Sea Zone 4 Infantrys and 1 Tank moved from Northern Ireland to Dublin 1 Bomber moved from Dover to 20 Sea Zone 2 Infantrys moved from Kolyma to Zhigansk Purchase Units - British British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in S.Thailand British attack with 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 20 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer Battle in Dublin British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dublin British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British 4 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from 20 Sea Zone to London 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Palestine to Lower Egypt 2 ArmoredCars moved from Palestine to Lower Egypt 1 Infantry moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Elite moved from Delhi to Bihar 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from Baluchistan to Rajputana 2 Artillerys moved from Baluchistan to Rajputana 1 Tank moved from Baluchistan to Bihar Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone 4 Destroyers placed in 21 Sea Zone 1 Carrier and 1 Destroyer placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Elite and 4 Infantrys placed in Delhi Turn Complete - British British collect 98 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by British to Assam: 2 Tanks EDIT: Removing units owned by British from Burma: 2 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -1.33 Germans regular : 0.67 Neutral regular : -0.33 British regular : -1.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from Burma to S.Thailand 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 4 Fighters moved from 21 Sea Zone to 20 Sea Zone 4 Infantrys and 1 Tank moved from Northern Ireland to Dublin 1 Bomber moved from Dover to 20 Sea Zone 2 Infantrys moved from Kolyma to Zhigansk Purchase Units - British British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in S.Thailand British attack with 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 20 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer Battle in Dublin British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dublin British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British 4 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from 20 Sea Zone to London 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Palestine to Lower Egypt 2 ArmoredCars moved from Palestine to Lower Egypt 1 Infantry moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Elite moved from Delhi to Bihar 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from Baluchistan to Rajputana 2 Artillerys moved from Baluchistan to Rajputana 1 Tank moved from Baluchistan to Bihar Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone 4 Destroyers placed in 21 Sea Zone 1 Carrier and 1 Destroyer placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Elite and 4 Infantrys placed in Delhi Turn Complete - British British collect 98 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by British to Assam: 2 Tanks EDIT: Removing units owned by British from Burma: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 20 Sea Zone: 1 Carrier EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Wales: 2 Fighters EDIT: Removing units owned by British from 20 Sea Zone: 2 Fighters EDIT: Adding units owned by British to Lower Egypt: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from New Valley: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from Gibraltar: 1 Fighter EDIT: Adding units owned by British to Azores: 1 Fighter EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys EDIT: Adding units owned by British to Madras: 1 Elite and 4 Infantrys EDIT: Removing units owned by British from Bihar: 1 Elite and 4 Infantrys EDIT: Adding units owned by British to Hyderabad: 1 Elite and 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -1.33 Germans regular : 0.67 Neutral regular : -0.33 British regular : -1.17
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Please use the last post there were some placement and noncom edits.
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from West Papua to Hollandia 1 Fighter moved from 67 Sea Zone to 112 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Infantry and 1 Marine moved from Broome to 67 Sea Zone 1 Tank moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Soembawa to 67 Sea Zone 1 Tank moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 6 Infantrys, 1 Marine and 2 Tanks moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac lost in 112 Sea Zone Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Anzac: 1 Fighter Battle in Java Anzac attack with 6 Infantrys, 1 Marine and 2 Tanks Hisaichi defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 6 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 0/9 hits, 2.50 expected hits Hisaichi roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 1/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 5 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Anzac: 1 Infantry Battle in 111 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Hollandia Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from 111 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -5.17 Hisaichi regular : -0.17
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Peru to Amazon Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 13 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Fighter moved from Helsinki to 24 Sea Zone Purchase Units - Finns Finns buy 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in 24 Sea Zone Germans loiter and taunt; Finns attack with 1 Fighter, 2 T.Boats and 1 Transport Russians defend with 1 Submarine Russians roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Russians lost in 24 Sea Zone Finns win with 1 Fighter, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Finns 1 Fighter moved from 24 Sea Zone to Oulu 2 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Elite moved from Helsinki to Tampere Place Units - Finns 1 Destroyer placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 2 ArmoredCars moved from Odessa to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 1 Bunker and 4 Infantrys placed in Vinnytsia 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -1.33