@Adam514 good to go, thanks for waiting
Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 2 infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to Tobruk 2 infantry moved from Algeria to Tunisia 4 infantry moved from Ukraine to Rostov Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Caucasus: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Ukraine to Persia 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter and 3 tactical_bombers moved from Caucasus to Northwest Persia 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Scotland Battle in Northwest Persia Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Northwest Persia Germans win, taking Scotland from British, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 8 infantry moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 3 tactical_bombers moved from Northwest Persia to Caucasus 2 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Rostov 14 armour and 9 mech_infantrys moved from Samara to Caucasus 1 armour moved from Russia to Volgograd 8 infantry moved from Russia to Samara 4 infantry moved from Smolensk to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Caucasus 1 fighter moved from Western Germany to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 6 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
British AA : 0,83 Germans regular : 0,50 British regular : 0,33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from West India to Iraq Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 1 aaGun EDIT: Adding units owned by Russians to Kweichow: 1 aaGun EDIT: Turning off Edit Mode 9 artilleries, 19 infantry and 1 marine moved from Burma to India 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima 1 bomber moved from Japan to Iwo Jima 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Caroline Islands to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in New Guinea Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Ceylon from UK_Pacific, taking New Guinea from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in Iwo Jima Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/7 hits, 3,33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 9 artilleries, 19 infantry and 1 marine British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 9 artilleries, 19 infantry and 1 marine in India, round 2 : 7/29 hits, 7,83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 9 artilleries, 18 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 4 submarines, 7 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from New Guinea to Dutch New Guinea 1 fighter moved from 46 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Kwangsi 1 armour and 3 mech_infantrys moved from Yunnan to India 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Kansu to Chahar 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Kiangsu 1 bomber moved from New Guinea to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 2 submarines and 3 transports placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -1,67 UK_Pacific regular : 0,00 ANZAC regular : 1,50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from New South Wales to Queensland 1 carrier, 2 destroyers and 12 submarines moved from 101 Sea Zone to 64 Sea Zone 2 fighters moved from Eastern United States to 64 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Non Combat Move - Americans Place Units - Americans 10 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 15 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Yunnan, round 2 : 4/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from New South Wales to Queensland 1 carrier, 2 destroyers and 12 submarines moved from 101 Sea Zone to 64 Sea Zone 2 fighters moved from Eastern United States to 64 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Non Combat Move - Americans Place Units - Americans 10 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 15 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Yunnan, round 2 : 4/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Eastern United States to British Guiana 1 infantry moved from Suriname to British Guiana 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Alexandria 4 fighters and 2 tactical_bombers moved from Egypt to Alexandria 1 mech_infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone Combat - British Battle in Alexandria British attack with 4 fighters, 1 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/7 hits, 3,50 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria 2 tactical_bombers owned by the British and 4 fighters owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/13 hits, 5,50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq 3 aaGuns, 7 artilleries and 15 infantry moved from Eastern Persia to Persia 7 artilleries moved from Trans-Jordan to Iraq 4 fighters and 2 tactical_bombers moved from Alexandria to Egypt 3 armour moved from Trans-Jordan to Egypt 3 artilleries and 9 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,5,1,4,2,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 27 PUs (10 lost to blockades); end with 27 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1,50 Italians regular : 0,33 Japanese regular : -0,33 Germans regular : -0,33 British regular : -4,00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 4 infantry moved from Rostov to Caucasus 1 fighter moved from Caucasus to Alexandria 1 aaGun, 1 artillery, 2 fighters, 8 infantry and 1 marine moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 2 infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 2 transports placed in 95 Sea Zone 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 18 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 18 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia 5 infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 4 fighters, 5 infantry and 4 tactical_bombers British defend with 2 armour and 4 mech_infantrys Germans roll dice for 4 fighters, 5 infantry and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 5,50 expected hits British roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,33 expected hits 4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for British: 2 armour and 4 mech_infantrys Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus 1 armour and 3 artilleries moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 4 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Rostov 8 infantry moved from Samara to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 3 transports moved from 111 Sea Zone to 112 Sea Zone 6 infantry moved from Western Germany to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 6 infantry moved from 111 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland Place Units - Germans 4 artilleries and 4 infantry placed in Western Germany Germans undo move 1. 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 transport placed in 110 Sea Zone 4 artilleries and 4 infantry placed in Western Germany 1 fighter and 1 tactical_bomber placed in Western Germany 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans regular : 1,50 British regular : -0,33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 11 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Kweichow: 1 aaGun EDIT: Adding units owned by Russians to Yunnan: 1 aaGun EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in Alaska Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Alaska from Americans, taking Wake Island from Americans with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Midway Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to Japan 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caucasus to Alexandria 1 artillery moved from Ceylon to 39 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 fighters moved from 39 Sea Zone to India 1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to French Indo China 2 mech_infantrys moved from Kwangsi to French Indo China 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to French Indo China 1 aaGun, 1 armour, 9 artilleries, 17 infantry, 1 marine and 3 mech_infantrys moved from India to West India 1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Japan 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 3 transports placed in 6 Sea Zone 1 tactical_bomber placed in Japan 4 infantry placed in Japan 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,67 ANZAC regular : -0,17 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 3 fighters moved from Queensland to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 5 bombers placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0,50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 16 infantry moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 3 fighters moved from Queensland to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 5 bombers placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 16 infantry moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from British Guiana to United Kingdom 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone Combat - British Battle in Northwest Persia British attack with 5 fighters, 4 infantry and 2 tactical_bombers Germans defend with 3 infantry British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/11 hits, 4,50 expected hits Germans roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 5 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt 3 artilleries and 9 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 aaGuns, 7 artilleries and 11 infantry moved from Persia to Iraq 1 armour moved from Iraq to Northwest Persia 2 armour and 7 artilleries moved from Iraq to Trans-Jordan 2 armour moved from Trans-Jordan to Egypt Place Units - British 6 artilleries and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,3,6,5,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,5 British collect 29 PUs (8 lost to blockades); end with 29 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,50 Japanese regular : 0,67 Germans regular : -1,00 British regular : 0,50 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 5 infantry and 2 mech_infantrys British defend with 1 armour and 7 infantry Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/9 hits, 2,17 expected hits British roll dice for 1 armour and 7 infantry in Northwest Persia, round 2 : 5/8 hits, 2,83 expected hits 2 infantry owned by the British and 5 infantry owned by the Italians lost in Northwest Persia 2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Caucasus British win with 1 armour and 5 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 5 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 infantry moved from Libya to Tobruk 1 aaGun, 1 artillery, 9 infantry and 1 marine moved from Alexandria to Tobruk 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 transports moved from 96 Sea Zone to 95 Sea Zone 4 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from 94 Sea Zone to Tunisia 2 carriers and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Alexandria to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Tobruk Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -0,17 British regular : 2,17 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6 ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :





