Nothing to see here - Martin / Harry testing


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to Nigeria
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from United Kingdom to Scotland
    
        Combat - French
            Battle in Normandy Bordeaux
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1,00
    Germans regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 submarine and 8 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            8 infantry moved from Germany to Western Germany
            1 infantry moved from France to Western Germany
            5 armour moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            3 armour moved from Yugoslavia to Western Germany
            4 mech_infantrys moved from France to Greater Southern Germany
            2 artilleries moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
            3 tactical_bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            4 infantry moved from Norway to Finland
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 10 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/4 hits, 0,67 expected hits
                    British roll AA dice in United Kingdom : 2/2 hits, 0,33 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 4,1,3,2 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in 111 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Changing ownership of Southern France from French to Germans
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from United Kingdom to Holland Belgium
            4 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 destroyer, 1 submarine and 8 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,1,5
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British AA : 1,00
    Germans regular : -0,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Yakut S.S.R. to Manchuria
            4 infantry moved from Amur to Manchuria
            1 artillery moved from Vologda to Urals
            2 artilleries moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Bryansk to Novgorod
            1 artillery moved from Novgorod to Karelia
            1 infantry moved from Vyborg to Karelia
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Baltic States
            6 infantry moved from Belarus to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 armour moved from Belarus to Novgorod
            1 armour moved from Russia to Western Ukraine
            2 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Manchuria to Amur
            6 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Kazakhstan to Shensi
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Russians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Jehol to Manchuria
            2 bombers moved from Kwangsi to Manchuria
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            5 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            6 fighters moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 9 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
                Chinese defend with 2 artilleries and 8 infantry
                    Japanese roll dice for 2 artilleries, 9 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 7/21 hits, 10,67 expected hits
                    Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 5/10 hits, 3,33 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                7 tactical_bombers owned by the Japanese and 9 fighters owned by the Japanese retreated
                Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 7 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Manchuria, round 2 : 2/10 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Manchuria, round 3 : 4/10 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Siberia
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            2 bombers moved from Manchuria to Kiangsu
            2 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Kweichow to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 destroyer placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -4,83
    Russians regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 fighter moved from Guam to 7 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Shensi to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Szechwan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 fighter moved from Guam to 7 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Shensi to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Szechwan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Malta to 92 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Persia to Iraq
            2 artilleries and 3 infantry moved from India to Burma
            1 artillery moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 cruiser and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                    British roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Italians: 1 cruiser
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 4/4 hits, 1,33 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Kenya
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 119 Sea Zone to Scotland
            1 infantry moved from 119 Sea Zone to Scotland
            1 bomber moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Burma to Shan State
    
        Place Units - British
            1 armour, 2 artilleries and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Italians regular : 3,67
    Japanese regular : -0,33
    Neutral_Axis regular : 1,00
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Algeria
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
            1 armour moved from Greece to Romania
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            2 fighters moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for French: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Western Germany
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Italians regular : 0,50
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 9 infantry moved from Western Germany to 112 Sea Zone
            9 armour, 1 cruiser, 1 destroyer, 9 infantry, 1 submarine and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            9 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
            1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 9 transports
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 110 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 submarine and 9 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in United Kingdom
                Germans attack with 9 armour, 5 fighters, 9 infantry and 5 tactical_bombers
                British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 3/10 hits, 1,67 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 9 armour, 2 fighters, 9 infantry and 5 tactical_bombers in United Kingdom, round 2 : 9/25 hits, 10,33 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/21 hits, 7,50 expected hits
                    4 aaGuns owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 9 armour, 2 fighters, 4 infantry and 5 tactical_bombers in United Kingdom, round 3 : 6/20 hits, 9,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/16 hits, 5,83 expected hits
                    4 infantry owned by the Germans, 3 armour owned by the Germans, 1 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 2 fighters and 5 tactical_bombers in United Kingdom, round 4 : 8/13 hits, 7,33 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/10 hits, 3,83 expected hits
                    1 mech_infantry owned by the British, 3 armour owned by the Germans, 2 artilleries owned by the British and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 2 fighters and 5 tactical_bombers in United Kingdom, round 5 : 6/10 hits, 5,83 expected hits
                    British roll dice for 1 armour and 1 fighter in United Kingdom, round 5 : 1/2 hits, 1,17 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 7 armour, 3 fighters and 9 infantry
                Casualties for British: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 110 Sea Zone
            5 tactical_bombers moved from United Kingdom to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to Finland
            4 infantry moved from Slovakia Hungary to Romania
            4 mech_infantrys moved from Greater Southern Germany to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Poland to Slovakia Hungary
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 110 Sea Zone
            2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    British AA : 1,33
    Germans regular : -4,17
    British regular : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery and 10 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Poland
            1 armour moved from Western Ukraine to Poland
            1 infantry moved from Vyborg to Finland
            1 artillery and 7 infantry moved from Karelia to Finland
            2 armour moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            4 infantry moved from Amur to Siberia
            1 fighter moved from Amur to Siberia
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 10 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 5/13 hits, 4,00 expected hits
                    Germans roll dice for 1 artillery and 10 infantry in Finland, round 2 : 5/11 hits, 3,67 expected hits
                    5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 3 : 3/8 hits, 3,17 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Finland, round 3 : 0/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 4 : 5/8 hits, 3,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 4 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 artillery and 10 infantry
            Battle in Siberia
                Russians attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Siberia, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Russians roll dice for 1 fighter and 4 infantry in Siberia, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 1 armour, 1 artillery and 11 infantry
                Germans defend with 1 aaGun, 2 artilleries and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery and 11 infantry in Poland, round 2 : 1/13 hits, 2,83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 1 artillery and 10 infantry in Poland, round 3 : 2/12 hits, 2,67 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Poland, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 1 artillery and 8 infantry in Poland, round 4 : 1/10 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Poland, round 4 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                5 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Eastern Poland
                Germans win with 2 artilleries remaining. Battle score for attacker is -4
                Casualties for Russians: 6 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            3 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Finland to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            3 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Western Ukraine
            2 artilleries moved from Novgorod to Belarus
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Caucasus to Iraq
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Siberia to Buryatia
            1 artillery moved from Urals to Evenkiyskiy
            1 aaGun moved from Amur to Buryatia
            1 infantry moved from Amur to Sakha
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Germans regular : 0,00
    Russians regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Kiangsu to 37 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
            1 artillery moved from Suiyuyan to Kansu
            2 infantry moved from Suiyuyan to Kansu
            1 bomber moved from Kiangsu to Kansu
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            5 infantry moved from Manchuria to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Java from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 3,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                1 tactical_bomber owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Kwangsi: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
            EDIT: Adding units owned by Japanese to Kiangsi: 2 fighters
            EDIT: Turning off Edit Mode
            1 bomber moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            2 fighters moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 aaGun moved from Manchuria to Jehol
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 bomber moved from 37 Sea Zone to Hainan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Americans regular : -0,67
    Japanese regular : 4,83
    UK_Pacific regular : 0,33
    ANZAC regular : 0,00
    British regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Japanese defend with 2 battleships, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,50 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits
                    2 battleships owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 transport owned by the Americans retreated to 7 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 2 carriers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for Japanese: 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 battleship, 1 submarine and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Italians regular : -0,17
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                2 artilleries owned by the Chinese retreated to Kweichow
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Japanese defend with 2 battleships, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,50 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 battleships in 6 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits
                    2 battleships owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 transport owned by the Americans retreated to 7 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 2 carriers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for Japanese: 2 battleships, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 battleship, 1 submarine and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                2 artilleries owned by the Chinese retreated to Kweichow
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 119 Sea Zone to 104 Sea Zone
            1 bomber moved from Scotland to Germany
            1 transport moved from 119 Sea Zone to 122 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Persia to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from Shan State to French Indo China
            1 fighter moved from Burma to French Indo China
            1 artillery and 1 infantry moved from Shan State to Siam
            1 artillery and 1 infantry moved from India to West India
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Persia to India
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Siam
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            8 infantry moved from Burma to Yunnan
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from French Indo China to Yunnan
            1 bomber moved from Germany to Novgorod
    
        Place Units - UK_Pacific
            1 fighter and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1,6,2
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
            Some Units in India change ownership: 1 fighter and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -1,17
    Italians regular : -0,17
    Japanese regular : 1,33
    Germans AA : -0,17
    British regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from French
            1 artillery moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 bomber moved from Western Germany to Ukraine
            2 fighters moved from Western Germany to 115 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Italians attack with 2 fighters
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians submerged
                    Italians roll dice for 2 fighters in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Italians
            2 fighters moved from 115 Sea Zone to Norway
            2 armour moved from Slovakia Hungary to Romania
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Slovakia Hungary to Romania
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4,4,1,5
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Russians regular : -0,83
    Russians AA : 0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Combat - French
            Battle in 43 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 43 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Japanese regular : 0,33
    ANZAC regular : 0,17
    

    Savegame

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