L21 #1 trulpen (X) vs Avner (A) P2V


  • No worries, I can’t play right now anyway, but only in a couple of hours.

  • '22

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 48 Sea Zone
            12 fighters and 1 tactical_bomber moved from 50 Sea Zone to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 12 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Solomon Islands to 50 Sea Zone
            1 infantry moved from Solomon Islands to 50 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from New South Wales to Queensland
            12 fighters and 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to West Indies
            1 artillery moved from 91 Sea Zone to West Indies
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 106 Sea Zone
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 armour and 2 mech_infantrys moved from Western United States to British Columbia
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            3 destroyers placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Tsinghai to Inner Mongolia
            1 artillery moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 fighter moved from Western Sinkiang to Eastern Sinkiang
            3 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Eastern Sinkiang
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 3x airfield; Remaining resources: 30 PUs; 
            British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            6 armour, 2 artilleries and 1 mech_infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 6 armour, 2 artilleries and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/9 hits, 4,00 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from 74 Sea Zone to Southern Persia
            1 artillery and 1 infantry moved from Eastern India to Burma
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 infantry moved from 73 Sea Zone to Union of South Africa
            2 fighters and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
            2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 106 Sea Zone
            2 transports moved from 105 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            6 infantry placed in United Kingdom
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,4,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : -0,00
    Italians regular : -0,33
    Japanese regular : -1,33
    British regular : -1,00
    

    Savegame

  • '22

    assumed no scramble from Truk and Cairo


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Algeria to Morocco
            2 infantry moved from Tunisia to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Morocco
            2 infantry moved from Libya to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Morocco
            1 infantry moved from Alexandria to Tobruk
                  Italians take Tobruk from French
            1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Egypt to 93 Sea Zone
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 93 Sea Zone
                Italians win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Morocco
                Italians attack with 8 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
                    Italians roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 8 infantry in Morocco, round 2 : 0/8 hits, 1,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 6 infantry in Morocco, round 3 : 0/6 hits, 1,00 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 6 infantry in Morocco, round 4 : 1/6 hits, 1,00 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 5 infantry in Morocco, round 5 : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 3 infantry in Morocco, round 6 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 6 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : -5,00
    

    Savegame


  • I have 2 inf left in Morocco, but can’t retreat. Had 2 inf that didn’t attack by amphi, but the silly 3A has taken those as first casualties. I’ll have to retreat by restarting the game and adjusting battles by edit.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from Morocco: 1 aaGun
            EDIT: Removing units owned by Italians from Tunisia: 2 infantry
            EDIT: Removing units owned by Italians from Libya: 2 infantry
            EDIT: Removing units owned by Italians from Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Tobruk
                  Italians take Tobruk from French
            1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 94 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Egypt to 93 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Gibraltar
            4 infantry moved from Trans-Jordan to Egypt
            4 artilleries and 3 infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 armour moved from Rostov to Southern Caucasus
            1 artillery and 1 infantry moved from Kursk to Rostov
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 50 Sea Zone to 31 Sea Zone
            2 aaGuns, 1 armour, 6 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 114 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from France to 113 Sea Zone
            1 fighter and 2 tactical_bombers moved from Scotland to 113 Sea Zone
            3 fighters moved from 114 Sea Zone to 113 Sea Zone
            4 fighters moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
            11 artilleries and 18 infantry moved from Kursk to Tula
            3 armour and 3 mech_infantrys moved from Stalingrad to Tula
            1 infantry moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            1 infantry moved from Kazakhstan to Western Sinkiang
                  Germans take Western Sinkiang from Chinese
            1 fighter moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Tula
                Germans attack with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys in Tula, round 2 : 12/35 hits, 11,00 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            2 carriers moved from 115 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            3 fighters moved from 113 Sea Zone to Scotland
            2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            4 transports moved from 114 Sea Zone to 115 Sea Zone
            8 infantry moved from Western Germany to 115 Sea Zone
            8 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
            8 infantry moved from 114 Sea Zone to Scotland
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Western Germany
            1 aaGun, 7 artilleries and 13 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Southern Belarus
            1 aaGun moved from Stalingrad to Tambov
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Egypt to Western Germany
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
            2 armour and 2 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Stalingrad to Tambov
            1 aaGun moved from Kursk to Tula
            3 armour and 3 mech_infantrys moved from Kursk to Tambov
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            2 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
    
        Place Units - Germans
            3 artilleries and 2 infantry placed in Western Germany
            3 artilleries placed in Scotland
            1 marine placed in Western Germany
            3 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Leningrad
            1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
            Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,00
    British regular : 0,67
    

    Savegame


  • Will put some pansar to support the italian tanks in S Caucasus.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 114 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from France to 113 Sea Zone
            1 fighter and 2 tactical_bombers moved from Scotland to 113 Sea Zone
            3 fighters moved from 114 Sea Zone to 113 Sea Zone
            4 fighters moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
            11 artilleries and 18 infantry moved from Kursk to Tula
            3 armour and 3 mech_infantrys moved from Stalingrad to Tula
            1 infantry moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            1 infantry moved from Kazakhstan to Western Sinkiang
                  Germans take Western Sinkiang from Chinese
            1 fighter moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Tula
                Germans attack with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys in Tula, round 2 : 12/35 hits, 11,00 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            2 carriers moved from 115 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            3 fighters moved from 113 Sea Zone to Scotland
            2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            4 transports moved from 114 Sea Zone to 115 Sea Zone
            8 infantry moved from Western Germany to 115 Sea Zone
            8 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
            8 infantry moved from 114 Sea Zone to Scotland
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Western Germany
            1 aaGun, 7 artilleries and 13 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Southern Belarus
            1 aaGun moved from Stalingrad to Tambov
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Egypt to Western Germany
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
            2 armour and 2 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Stalingrad to Tambov
            1 aaGun moved from Kursk to Tula
            3 armour and 3 mech_infantrys moved from Kursk to Tambov
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            2 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
    
        Place Units - Germans
            3 artilleries and 2 infantry placed in Western Germany
            3 artilleries placed in Scotland
            1 marine placed in Western Germany
            3 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Leningrad
            1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
            Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tambov: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Southern Caucasus: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,00
    British regular : 0,67
    

    Savegame


  • 2 mech, 2 tank to S Caucasus then.

  • '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            16 infantry moved from Jehol to Shansi
            1 artillery moved from Amur to Northern Manchuria
            1 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Samara to Urals
            1 infantry moved from Samara to Kazakhstan
            25 infantry moved from Samara to Stalingrad
            1 infantry moved from Russia to Gorky
            1 fighter moved from Russia to Urals
            1 fighter moved from Russia to Gorky
            1 tactical_bomber moved from Russia to Gorky
            1 infantry moved from Samara to Penza
            1 fighter moved from Russia to Penza
            1 tactical_bomber moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Shansi
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Shansi, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shansi
                Russians win, taking Shansi from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gorky
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 25 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 25 infantry in Stalingrad, round 2 : 3/25 hits, 4,17 expected hits
                    Germans roll dice for 3 infantry in Stalingrad, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 24 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Gorky to Russia
            1 fighter moved from Penza to Russia
            1 fighter moved from Urals to Russia
            1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun moved from Jehol to Shansi
            2 infantry moved from Amur to Siberia
            1 submarine moved from 108 Sea Zone to 112 Sea Zone
            2 aaGuns and 12 artilleries moved from Samara to Russia
            35 infantry moved from Samara to Russia
            11 infantry moved from Samara to Stalingrad
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
            1 infantry placed in Siberia
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            1 fighter and 1 tactical_bomber moved from Shantung to Hopei
            1 bomber moved from Kiangsi to Szechwan
            1 bomber moved from Japan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Northern Sinkiang to Kansu
            1 battleship and 1 cruiser moved from 34 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 submarine moved from 47 Sea Zone to 31 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
                  Japanese take 23 Sea Zone from Americans
            1 marine moved from 24 Sea Zone to Wake Island
            1 battleship and 1 marine moved from 35 Sea Zone to 32 Sea Zone
            1 artillery moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 cruiser moved from 34 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 carrier moved from 7 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
            1 fighter moved from 34 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from 34 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from 34 Sea Zone to 31 Sea Zone
            1 fighter moved from 35 Sea Zone to 31 Sea Zone
            1 destroyer moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Soviet Far East
            Battle in Amur
            Battle in Gilbert Islands
            Battle in Kansu
                Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Kansu, round 2 : 3/9 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Wake Island from Americans, taking Soviet Far East from Russians, taking Amur from Russians, taking Gilbert Islands from UK_Pacific, taking Kansu from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 31 Sea Zone
                Japanese win with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 cruiser
            Battle in 32 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 32 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Marshall Islands
            Battle in Midway
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            3 artilleries moved from French Indo China to Shan State
            3 artilleries moved from Malaya to Shan State
            1 aaGun moved from Northern Sinkiang to Kansu
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Iwo Jima to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
            1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Szechwan to Kweichow
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            4 carriers moved from 34 Sea Zone to 32 Sea Zone
            3 carriers moved from 35 Sea Zone to 24 Sea Zone
            2 fighters moved from 32 Sea Zone to 24 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            1 fighter moved from 31 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Shantung to Anhwe
            2 artilleries and 8 infantry moved from Shantung to Anhwe
            1 bomber moved from Szechwan to Southern Manchuria
    
        Place Units - Japanese
            2 destroyers placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,67
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            1 fighter and 1 tactical_bomber moved from Shantung to Hopei
            1 bomber moved from Kiangsi to Szechwan
            1 bomber moved from Japan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Northern Sinkiang to Kansu
            1 battleship and 1 cruiser moved from 34 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 submarine moved from 47 Sea Zone to 31 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
                  Japanese take 23 Sea Zone from Americans
            1 marine moved from 24 Sea Zone to Wake Island
            1 battleship and 1 marine moved from 35 Sea Zone to 32 Sea Zone
            1 artillery moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 cruiser moved from 34 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 carrier moved from 7 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
            1 fighter moved from 34 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from 34 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from 34 Sea Zone to 31 Sea Zone
            1 fighter moved from 35 Sea Zone to 31 Sea Zone
            1 destroyer moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Soviet Far East
            Battle in Amur
            Battle in Gilbert Islands
            Battle in Kansu
                Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Kansu, round 2 : 3/9 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Wake Island from Americans, taking Soviet Far East from Russians, taking Amur from Russians, taking Gilbert Islands from UK_Pacific, taking Kansu from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 31 Sea Zone
                Japanese win with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 cruiser
            Battle in 32 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 32 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Marshall Islands
            Battle in Midway
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            3 artilleries moved from French Indo China to Shan State
            3 artilleries moved from Malaya to Shan State
            1 aaGun moved from Northern Sinkiang to Kansu
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Iwo Jima to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
            1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Szechwan to Kweichow
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            4 carriers moved from 34 Sea Zone to 32 Sea Zone
            3 carriers moved from 35 Sea Zone to 24 Sea Zone
            2 fighters moved from 32 Sea Zone to 24 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            1 fighter moved from 31 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Shantung to Anhwe
            2 artilleries and 8 infantry moved from Shantung to Anhwe
            1 bomber moved from Szechwan to Southern Manchuria
    
        Place Units - Japanese
            2 destroyers placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,67
    Japanese regular : -1,33
    

    Savegame


  • Moved the sub from z64 to z50.

  • '22

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 48 Sea Zone to 31 Sea Zone
            14 fighters and 1 tactical_bomber moved from 55 Sea Zone to 31 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 artillery moved from 55 Sea Zone to New Guinea
            1 bomber moved from Queensland to 47 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    I lost my connection and edited the DD attack in New Guinea

    scramble? submerge SS?


  • @avner said in L21 #1 trulpen (X) vs Avner (A) P2V:

    I lost my connection and edited the DD attack in New Guinea

    scramble? submerge SS?

    Submerge and no scramble.

  • '22

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 48 Sea Zone to 31 Sea Zone
            14 fighters and 1 tactical_bomber moved from 55 Sea Zone to 31 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 artillery moved from 55 Sea Zone to New Guinea
            1 bomber moved from Queensland to 47 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
            Battle in 31 Sea Zone
                Americans attack with 14 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 14 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win, taking New Guinea from Japanese with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            14 fighters and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 58 Sea Zone
            1 infantry moved from 58 Sea Zone to Western Australia
            1 infantry moved from 58 Sea Zone to Western Australia
            1 bomber moved from 47 Sea Zone to Queensland
            1 battleship, 9 carriers and 2 cruisers moved from 55 Sea Zone to 27 Sea Zone
            4 fighters moved from 106 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 1 submarine and 1 transport moved from 106 Sea Zone to 104 Sea Zone
            1 artillery moved from West Indies to 91 Sea Zone
            1 infantry moved from West Indies to 91 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Eastern United States
            1 artillery moved from 104 Sea Zone to Eastern United States
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            3 fighters placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,00
    Japanese regular : 0,67
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Hopei to Honan
            1 infantry moved from Hopei to Honan
            1 fighter moved from Tsinghai to Honan
            4 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Shansi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : 0,00
    

    Savegame

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