Archaeologists
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Szechwan 2 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 armour moved from Western Sinkiang to Kansu 1 halftrack moved from Kansu to Western Sinkiang 1 infantry moved from Chosen to Shantung 4 armour moved from Chosen to Inner Mongolia Place Units - Chinese 2 armour placed in Western Sinkiang 2 armour placed in Kansu 2 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens; Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Burma to Szechwan 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Szechwan 1 armour moved from Kwangtung to Szechwan 1 armour moved from Burma to SZ 58 Bay of Bengal 1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea 1 armour moved from SZ 63 Timor Sea to Western Australia Japanese take Western Australia from British 2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 3 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific 2 transports owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 42 Casualties for Japanese: 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Shantung Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 armour Chinese defend with 2 armour Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Chinese: 2 armour Non Combat Move - Japanese 1 aaGun moved from Bombay to SZ 57 Arabian Sea 1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 aaGun moved from SZ 71 South China Sea to French Indo-China 3 armour moved from French Indo-China to Kwangtung 1 infantry moved from Burma to Yunnan 1 halftrack moved from Bombay to French Indo-China Place Units - Japanese 1 submarine placed in SZ 71 South China Sea 2 armour placed in French Indo-China 2 halftracks placed in Bombay 3 submarines placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 46 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 2.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific 1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from SZ 99 West Pacific to Solomon Islands 1 infantry moved from SZ 99 West Pacific to Solomon Islands 1 bomber moved from New Guinea to Solomon Islands 1 bomber moved from Chosen to Szechwan 1 bomber moved from New Guinea to Solomon Islands 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 bomber and 1 fighter moved from French Equatorial Africa to Libya 1 armour moved from Azores to SZ 20 Atlantic 1 marine moved from Azores to SZ 20 Atlantic 1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 marine moved from SZ 22 East Atlantic to Morocco 1 armour moved from SZ 22 East Atlantic to Morocco Combat - Americans Battle in SZ 99 West Pacific Americans attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 2 armour Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in SZ 22 East Atlantic Americans attack with 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Germans submerged Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits 1 transport owned by the Americans lost in SZ 22 East Atlantic 1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in Libya Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Solomon Islands Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to New Guinea 1 bomber moved from Solomon Islands to New Guinea 2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 bomber moved from Libya to Belgian Congo 1 fighter moved from Libya to Anglo-Egyptian Sudan 1 fighter moved from Southwestern United States to Hawaiian Islands Place Units - Americans 1 battleship and 1 carrier placed in SZ 18 West Atlantic 1 cruiser and 1 destroyer placed in SZ 99 West Pacific Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.50 Japanese regular : 0.17 Germans regular : -1.50 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Yakutsk to Amurskaya Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 2 artilleries moved from Finland to Norway 2 artilleries and 2 infantry moved from Northern Russia to Leningrad 1 halftrack moved from Sverdlovsk to Eastern Sinkiang 1 halftrack moved from Western Siberia to Eastern Sinkiang 1 armour moved from Kyrgyz to Eastern Sinkiang 1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel 1 infantry moved from France to SZ 17 English Channel 1 artillery moved from France to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic 1 infantry moved from SZ 22 East Atlantic to Gibraltar Germans take Gibraltar from British 1 artillery moved from SZ 22 East Atlantic to Gibraltar 1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel 1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 infantry moved from SZ 17 English Channel to England Combat - Germans Battle in Eastern Sinkiang Germans attack with 1 armour and 2 halftracks Chinese defend with 1 halftrack and 1 infantry Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans lost in Eastern Sinkiang Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Chinese: 1 halftrack and 1 infantry Casualties for Germans: 2 halftracks Battle in England Germans attack with 3 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the British lost in England Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in England British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Germans 1 fighter moved from Stalingrad to Kyrgyz 2 armour and 1 halftrack moved from Stalingrad to Kyrgyz 3 armour moved from Sverdlovsk to Novo-Sibirsk 3 armour moved from Western Siberia to Novo-Sibirsk 1 aaGun moved from Sverdlovsk to Omsk 3 armour moved from Moscow to Sverdlovsk 1 armour moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel 1 aaGun moved from Moscow to Eastern Russia 1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia Place Units - Germans 2 transports placed in SZ 12 East Baltic Sea 1 cruiser and 4 transports placed in SZ 11 West Baltic Sea 2 fighters placed in Western Germany 3 armour placed in Sverdlovsk Turn Complete - Germans Germans collect 75 PUs; end with 76 PUs Germans collect 2 PUs from War Bonds; end with 78 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Germans regular : -0.50 British regular : -1.17
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - British British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 marine moved from New Guinea to SZ 103 Arafura Sea 1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 marine moved from SZ 63 Timor Sea to Western Australia Combat - British Battle in Western Australia British attack with 1 infantry and 1 marine Japanese defend with 1 armour British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 infantry moved from England to Scotland Place Units - British 1 fighter and 5 infantry placed in England 1 infantry placed in Scotland 1 halftrack placed in Southern Africa Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 marine moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan 1 bomber moved from Egypt to SZ 63 Timor Sea 3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Italy to Anglo-Egyptian Sudan 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Buryatia to Okhotsk Italians take Yakutsk from Russians Italians take Okhotsk from Russians 1 halftrack moved from Okhotsk to Vladivostok Italians take Vladivostok from Russians 1 halftrack moved from Novo-Sibirsk to Buryatia 1 infantry moved from Vichy France to Italy 1 infantry moved from Stalingrad to Kazakh Combat - Italians Battle in SZ 63 Timor Sea Italians attack with 1 bomber; Japanese loiter and taunt British defend with 1 transport 1 transport owned by the British lost in SZ 63 Timor Sea Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits 1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan 5 fighters owned by the Italians retreated 1 armour owned by the Italians retreated to Egypt British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13 Casualties for British: 1 halftrack and 2 infantry Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine Non Combat Move - Italians 5 fighters moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 bomber moved from SZ 63 Timor Sea to Java Place Units - Italians 2 armour placed in Egypt 1 artillery, 1 halftrack and 2 infantry placed in Italy 1 cruiser placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 British regular : 1.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Chinese Chinese buy 4 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese 2 armour moved from Chosen to Shantung 1 armour moved from Inner Mongolia to Shantung 3 armour moved from Inner Mongolia to Szechwan 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Szechwan 1 armour moved from Kansu to Shantung 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Szechwan Chinese attack with 4 armour Japanese defend with 1 armour Chinese roll dice for 4 armour in Szechwan, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Battle in Eastern Sinkiang Chinese attack with 4 armour and 1 fighter Germans defend with 1 armour Chinese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Eastern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Germans lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Germans: 1 armour Battle in Shantung Chinese attack with 4 armour Japanese defend with 1 armour Chinese roll dice for 4 armour in Shantung, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 armour placed in Western Sinkiang 1 armour placed in Kansu 1 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.00 Germans regular : 0.50
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific 3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from SZ 73 East China Sea to Chosen 1 infantry moved from SZ 73 East China Sea to Chosen 2 armour moved from French Indo-China to Szechwan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kwangtung to Szechwan 4 armour moved from Kwangtung to Shantung Combat - Japanese Battle in Shantung Japanese attack with 4 armour Chinese defend with 3 armour Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits 1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour Casualties for Chinese: 3 armour Battle in Chosen Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 armour and 1 factory Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Chosen Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 armour Battle in Szechwan Japanese attack with 3 armour and 1 infantry Chinese defend with 3 armour Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 3 armour and 1 infantry Casualties for Chinese: 3 armour Battle in SZ 99 West Pacific Japanese attack with 4 submarines Americans defend with 2 cruisers, 2 destroyers and 1 transport Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits 1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Japanese: 4 submarines Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 infantry moved from Northern Japan to Southern Japan 1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea 1 halftrack moved from French Indo-China to SZ 71 South China Sea 1 halftrack moved from SZ 71 South China Sea to Java 1 halftrack moved from Bombay to Yunnan 1 halftrack moved from Bombay to French Indo-China Place Units - Japanese 3 submarines placed in SZ 86 West Pacific Japanese undo move 1. 2 submarines placed in SZ 86 West Pacific 1 submarine placed in SZ 73 East China Sea 2 armour placed in French Indo-China Japanese undo move 1. 1 submarine placed in SZ 86 West Pacific 1 submarine placed in SZ 72 South China Sea 3 halftracks placed in Bombay 1 armour and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : -1.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 3 armour, 1 battleship, 1 bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from New Guinea to Chosen 1 bomber moved from New Guinea to Chosen 1 armour moved from New Guinea to SZ 99 West Pacific 1 marine moved from New Guinea to SZ 99 West Pacific 1 armour, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from SZ 99 West Pacific to SZ 73 East China Sea 1 armour moved from SZ 73 East China Sea to Chosen 1 marine moved from SZ 73 East China Sea to Chosen 1 fighter moved from Hawaiian Islands to New Guinea 1 bomber moved from Belgian Congo to Bombay Combat - Americans Strategic bombing raid in Bombay Bombing raid in Bombay rolls: 5,3 and causes: 5 damage to unit: factory Bombing raid in Bombay causes 5 damage total. Battle in SZ 73 East China Sea Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 73 East China Sea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 73 East China Sea Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Chosen Americans attack with 1 armour, 2 bombers and 1 marine Japanese defend with 1 artillery, 1 factory and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 marine in Chosen, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in Chosen Americans win, taking Chosen from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 marine Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Chosen to Northern Manchukuo 1 bomber moved from Chosen to Northern Manchukuo 1 armour moved from Northeastern United States to SZ 18 West Atlantic 2 infantry moved from Northeastern United States to SZ 18 West Atlantic 2 marines moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 4 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 infantry moved from SZ 20 Atlantic to Azores 2 marines moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 bomber moved from Bombay to Baluchistan Place Units - Americans 1 transport placed in SZ 95 Pacific 1 armour placed in Hawaiian Islands 2 armour placed in New Guinea Americans undo move 3. 1 armour and 1 bomber placed in New Guinea 1 armour placed in Northeastern United States 1 battleship placed in SZ 18 West Atlantic Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.17
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Purchase Units - Germans Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Slovakia Hungary to Bessarabia 1 tactical_bomber moved from Poland to Eastern Poland 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Germany to Bessarabia 1 submarine moved from 103 Sea Zone to 106 Sea Zone 3 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour and 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 artilleries and 11 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 bomber moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Eastern Poland Germans attack with 4 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 0/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 4 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 2/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2.00 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 5 : 2/9 hits, 4.00 expected hits French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone 1 bomber owned by the Germans retreated British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -24 Casualties for Germans: 1 battleship, 2 fighters and 1 submarine Casualties for French: 1 cruiser and 1 fighter Battle in 109 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer, 2 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 destroyer, 2 fighters and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 6/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from Bessarabia to Poland 2 tactical_bombers moved from Bessarabia to Romania 3 tactical_bombers moved from Eastern Poland to Poland 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 109 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : -0.67 Russians regular : 0.00 Germans regular : -6.67 British regular : -1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Russia to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/8 hits, 2.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Archangel to Novgorod 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Bessarabia to Ukraine Place Units - Russians 3 artilleries placed in Novgorod 1 mech_infantry placed in Russia 2 mech_infantrys placed in Ukraine 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Combat - Americans 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in 96 Sea Zone British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Tobruk to Alexandria Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,3,5,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 Germans AA : -0.17 Germans regular : 0.33 British regular : 5.00
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Tobruk 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 carrier and 2 fighters Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 cruiser Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser and 1 destroyer French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry 2 fighters owned by the British forced to land in Alexandria Non Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 bomber moved from Tobruk to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : 0.17 British regular : -0.50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria Combat - French Battle in Libya French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : -0.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2 Politics - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 armour moved from Yugoslavia to Bessarabia 4 armour moved from Germany to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 9 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Romania to Bessarabia 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Romania to Bessarabia 5 infantry moved from Finland to Vyborg 1 fighter moved from Poland to Vyborg 1 tactical_bomber moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Bessarabia 1 bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Poland to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 6 armour and 1 mech_infantry moved from France to Germany 1 artillery moved from Normandy Bordeaux to France 2 artilleries and 5 infantry moved from Yugoslavia to Romania Combat - Germans Battle in Eastern Poland Germans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 4 infantry Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 3 artilleries, 1 bomber and 2 tactical_bombers in Eastern Poland, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Vyborg Germans attack with 1 fighter and 5 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 5 infantry in Vyborg, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans roll dice for 1 fighter and 4 infantry in Vyborg, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 4 armour and 9 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 9 infantry in Baltic States, round 2 : 6/13 hits, 3.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Russians win with no units remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 3 armour, 1 bomber and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 armour, 1 bomber and 2 tactical_bombers in Bessarabia, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 bomber moved from Bessarabia to Germany 2 tactical_bombers moved from Bessarabia to Germany 1 bomber moved from Eastern Poland to France 2 tactical_bombers moved from Eastern Poland to Western Germany 1 fighter moved from Vyborg to Norway Place Units - Germans 5 armour placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 1. Germans undo move 1. 2 infantry placed in France 2 armour, 1 fighter and 1 infantry placed in Western Germany 1 armour placed in Western Germany 2 armour placed in Germany 1 factory_minor placed in Norway Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 3 artilleries Russians roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/9 hits, 3.00 expected hits Germans roll dice for 3 artilleries in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 artilleries Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Western Ukraine to Smolensk 1 infantry moved from Smolensk to Belarus 1 aaGun moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Archangel 1 artillery moved from Smolensk to Archangel 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 submarine moved from 111 Sea Zone to 110 Sea Zone Place Units - Russians 2 armour and 1 fighter placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 cruiser, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :